Sisi
(#43213672)
My ship, my rules.
Click or tap to view this dragon in Predict Morphology.
Energy: 48
out of
50
Expand the dragon details section.
Collapse the dragon details section.
Personal Style
Apparel
Skin
Scene
Measurements
Length
7.25 m
Wingspan
4.43 m
Weight
616.84 kg
Genetics
Swamp
Skink
Skink
Peacock
Stripes
Stripes
Peach
Smoke
Smoke
Hatchday
Breed
Eye Type
Level 25 Bogsneak
Max Level
STR
7
AGI
11
DEF
69
QCK
13
INT
12
VIT
70
MND
69
Biography
Likely staying
Sisi
Pirate
Biography
Sisi was the oldest of her litter having two fae sisters, older Skycarrot and younger Tavi. They were mainly looked after by their father Tapio with their mother nowhere to be seen. Sisi wanted to see her and asked Tapio where she was he directed her to a lone smithy near the edges of the lair, and Sisi made her way there excited to see her mother. Sisi arrived to the smithy barely being able to get to the island where a fae opened a door to her. Sisi told she was looking for her mother and the fae, Koppar, let her in saying she was her mother. Sisi then started to live with Koppar the fae who spent her time making weapons and complaining how everyone was a piece of Shade. Meanwhile Sisi, not interested in blacksmith’s work like her sister Tavi, spent her time testing the weapons and learning Koppar’s negative view on other dragons. She didn’t really go outside her mother not doing that either but she came to say goodbye to Skycarrot when she moved to the Observatory. Few weeks later Koppar decided to get something to eat like normal and they walked past Tapio’s smithy in where he was teaching Tavi. Koppar and Sisi were able to hear Tapio having problems with Tavi and Sisi heard Koppar making a disappointed remark about that to no one when they suddenly heard the smithy starting to crumble. Before Sisi could comprehend what was going on Koppar had rushed into the smithy while Tapio had somehow gotten out when the smithy’s roof collapsed fully. Sisi just stared confused when her clan mates started to move the rocks and carried two faes to be treated by the healer. She was finally able to make some sense out of the situation by the time clan’s herbalist Malvadust stepped out of the temple Sisi rushing to ask him how her mother was. He said he was unable to do anything and shocked by that Sisi released her anger on him calling him incompetent before turning around and returning to the collapsed smithy Tapio being seeing the faes. Blaming his incompetence for her mother’s death Sisi wanted to stay away from him. Sisi looked at the pile that had taken both her mother and her sister and she happened to hear Rubikin say it was good thing that Koppar died. Sisi was on a very bad mood due to the loss. That worm had no right to call her mother worthless and she said back to him angering the spiral. After few more words the two started to trade actual hits. Rubikin said that Koppar had been very aggressive dragon and Sisi asked how he was any better trying to hit the slick noodle before the spiral hit Sisi’s eye with his sword. Sisi was then dragged to be treated by Malvadust but Sisi, having had enough of males for the night, was unwilling to let him do his job and left as soon as others released her she treating the wound on her own. The following nights were awful for Sisi she being on a bad mood and others kept saying it was because Koppar had been a bad mother Skye being especially notorious for that. Sisi really felt like hitting something and after saving Koppar’s weapons she went to the wood and hit some trees not wanting to be like Rubikin and hit other dragons. With time Sisi started to calm down a little bit but her way of seeing other dragons didn’t get any better. She started to question anyone who was seen having some kind of authority and losing her trust in other dragons she started to take items she needed without asking making others look down to her even more. One night, after a weird shock wave had been felt across the lair Sisi went to see what had caused it and found the clan asking Nova to destroy something like they could not do that themselves. She asked what made Nova so special his assistant Astral explained that he, as the server of their deity, had most knowledge about the magic and was thus suited for destroying the researches about the Shade. Sisi didn’t know if talk about the deity or about only a mage being able to destroy some papers was more nonsensical but said the situation to be stupid anyway Astral being offended by her mocking of Nova. Sisi though did not think having said anything wrong and was getting annoyed by Astral’s demands that she was. The two were about to start fighting but Astral, being a mage, had no nerve to do that and soon Sisi noticed being about the same size as a fae. Being shrank felt threatening for Sisi she feeling like she was being made fun of but she had wrong body for someone so small to fight back. She wanted to be right size again but no mage in the lair was willing to reverse the spell so she left moving to the very first lair. She got herself a ship so she could traverse through water either to visit her lair for food and other supplies or to stop ships passing by to see if there were any dragons that could turn her back to right size. Sadly, she never managed to stop a ship with capable mage on it and remained in fae size for months. When not stopping ships Sisi spent her time practicing magic and though learning a lot of spells to compensate her lack of size she could not learn the spell that would turn her into right sized bogsneak. It wasn’t until after the Night of the Nocturne, when someone had turned Nova into a familiar, when a scholar having come from the Observatory to help with the case was willing to reverse the spell. The clan, having heard about what Sisi did when not in the lair, was hoping that now that she was again the right size she would stop attacking other ships. Sisi, however, found pirating fun and decided to keep doing that staying on her ship and taking what she happened to need from ships she encountered. Sometimes she paid the clan a visit either to bring or take some junk usually just trading that. Sisi enjoyed her way of life living on a boat taking what she needed from ships passing by. She occasionally visited the lair but those started to get rarer and rarer at first being once a week that changing to once a month which in turn turned to once in two months and eventually Sisi decided twice a year was enough. She didn't really miss her clan mates and according to the lack of visitors from lair they didn't seem to miss her either. If she wanted a dragon to chat with she visited Abele in the Starwood lair that being enough dragon company for her. If needing to rest Sisi usually ported her ship at the Peak, also known as clan's first home. No one used it, or even visited it, and one morning when approaching the peak Sisi was rather surprised to see dragons on it she recognizing the clan leader Tinker from afar. Alfa and someone called Nemo were with her and Sisi started to get annoying she assuming they had come to tell her to stop pirating. She could not think any other reason why the three had come to visit her. Sisi's assumption turned out to be false the three old dragons not even mentioning her pirating ships. Instead they asked a favor from her they wanting her to take Alfa to the nature domain as soon as possible. Their tone made it clear that it was urgent but Sisi was not willing to get the old mirror to the other side of the continent she knowing the male was both lazy and a leader. She would not let him step on her boat he most likely trying to take over it. Nemo though was not having any of Sisi's pride and she told what their situation was, that they had been overthrown and the usurpers wanted to summon the Shade, and with the fact that they had already taken control over some spirits back in the main lair it was only a matter of time before they did so to Sisi's mother. Either she helped them or let that happen. Sisi really did not want to be servant to Alfa but she also did not want to have her mother's soul tormented like Nemo described. She did let Alfa on her ship and made sure he knew she was in charge. They sailed full speed to the Viridian Labyrinth Sisi wanting to get rid of the mirror as soon as possible. Once they reached the destination Sisi left Alfa to walk to the heart of the domain leaving him to get his own ride back. On her way back Sisi robbed few ships she visiting the main lair once she got back it looking like having taken some serious damage, and Abele had been cursed by one of the usurpers when he had escaped through the Starwood lair. After that Sisi stayed by herself on her ship she saving a mimic from water during the Night of the Nocturne it deciding to stay with her defending the ship. A bit over a month later she decided to pay the clan a visit wanting to see if it had recovered from the damage done during the past summer. It looked like having gotten quite a makeover it having a new temple and all that stuff as well as new residents most of them being rather annoying. The most annoying was no doubt Mosaic the young snapper wanting to become a sailor under Sisi's guidance. Sisi hated the idea and turned the small boy down saying he would never learn to sail with his clumsy fingers. After that she left taking some stuff from the Hoard before returning to the ship which she had decided to name Copper Maiden. Sisi was able to keep the Peak as her base and the sea between it, the main lair and the Starwood lair as her territory for months after the encounter with Mosaic. Most other ships within that area were just passing by and were mere prey for Sisi and the crew of the Copper Maiden. However, during the spring when patrolling the sea they encountered a ship slightly bigger than theirs which meant it was hunting time. However, when they reached the ship its captain, who Sisi sadly remembered, greeted them like teasing. Mosaic had named his boat Sharkbite Sisi assuming that was because he looked like one, and attempted to take the ship down she fearing he might try overthrow her on her own territory. The Sharkfood though was a fast boat and eventually Sisi decided to give up she seeing another, much more valuable ship approaching and decided to see if it had any goods. Like Sisi had feared Mosaic decided to make her territory his operation area, and he even had nerve to make the Peak his port. Sisi was not going to just give it to him and if not seeing other ships she hunted for the Sharkmeal wanting to make it live for its name. She did not stop using the Peak and occasionally waited there to see the Sharklunch approaching after which she tried to take it down that ship always out-speeding the Copper Maiden. Occasionally she tried to ambush the Sharksnack when it in turn left the Peak port but those went as well as the other attempts. Sisi though did not give up and tirelessly tried to make her the sole ruler of the area again. Sisi did her all to take her place back but after spending weeks trying to win the Sharkbuffet she came to conclusion it was not worth the trouble. She though didn’t stop seizing the opportunity when she saw one, was the target Sharkbrunch or any other ship. Sometime after stopping chasing the Sharkfeast she had managed to rob a smallish cargo ship and she had thought about trading some of the useless cargo to wares the clan might have. She was making her way to the lair when she crossed paths with Pahatar and her friends all except Glenn looking beyond drained. The younger dragon demanded Sisi to take them to an old manor in the south but Sisi was not going to do that. She had come to dump some stuff to the clan, not to get more cargo. She though changed her mind when Saana told Shadow and Sapny had come back. She knew who the two were, and she knew the clan could be a bit chaotic because of their presence. Sisi left the group on the abandoned peak and assumed to never return to there. On that front she was wrong as later the clan exiled its younger healer Noonan who ended up boarding Sisi’s ship as she was the one at the port when the younger dragon got there. Sisi took the wildclaw to where Pahatar now lived and seeing how the old manor was starting to run a business Sisi decided to expand her territory to south. She ended up expanding her territory even further once she befriended with Marjatta. The young obelisk had started to work as a mercenary and she had asked if Sisi could transport her to where the money was offered. At first Sisi was not thrilled to act as waterway taxi but she ended up getting along with Marjatta nicely, and getting her to places was a great reason to check what other seas had to offer. Earth’s holiday was approaching and Sisi had been sailing the arcane seas when she had spotted Marjatta on a port. The pirate offered the mercenary ride to home and the two girls updated each other on what had happened recently. Marjatta told she had been hired to retrieve an old mirror from an old manor in the south. Sisi knew that manor, it was the one in which Pahatar currently lived with her servants. She had not visited the place since taking Noonan there but she occasionally sailed near it and she knew Glenn was operating a dream lab in there. Sisi’s guess was that Pahatar used it to study if brainwashing through dream manipulation was possible. Apparently she had tried that when she had ran away from the clan. Sisi had walked to the lair with Marjatta after which she had gone to get some tools. She was loading her ship when Marjatta came to the port with Finlande and Richard who she had asked to help with her mission. The mercenary asked if Sisi could get them to the manor, or rather somewhere near, and Sisi wasn’t particularly thrilled about that. Finlande was alright although her nervousness annoyed Sisi but she really didn’t want Richard on her ship. Poetic male was one of the worst things she could think of, next to an obnoxious male. Marjatta though knew the words to say and Sisi allowed the spiral on the ship. Sisi had stopped her ship behind one peak near Pahatar’s manor far enough for the residents to not be able to see them, clearly at least. She had allowed the other ladies borrow her telescope as they planned their heist. Their plan was to be sneaky and Sisi had said she would not participate in such a boring sounding thievery even if she helped a little bit. After having figured out the plan Sisi got her telescope back and she decided to sail to the south to see if she could ambush some ships in there. Marjatta swore she and the others could find a way back home on their own and Sisi was happy to not need to stay there waiting. Sisi had returned to the arcane seas by the time the undertides revealed themselves. She had seen few at the distance but she had not interacted with one. She also had not visited the clan since picking up Marjatta and her accomplices and she had no idea if their plan had been successful or not. She though was in no rush to find that out and just sailed the sea like usual. She planned to visit the clan after the Night of the Nocturne to see if the Night had brought anything she was interested in. Sisi had been sleeping in her cabin during a dark day when something poked the ship waking her up. She was not sure what it had been, most certainly not a another ship as those did not attack from below, and got up to see what the situation was outside. At least it sounded peaceful. Things seemed normal on the outside at first, there were no ships, icebergs or sea monsters and the crystal peaks were not moving either. Sisi was about to walk to the gunwale to peek to the water when someone talked to her telepathically. The voice asked if she was the pirate that had boarded the ship near the manor when the mirror was taken. Sisi refused to answer and instead asked who wanted to know. The voice in the head told he was Fyinser while the lighter one was Fidneisera before repeating his question. Sisi walked to the gunwale and saw two large creatures circle the boat. She soon realized they were undertides, and that there was a clear disconnect with their movements and how the water reacted to them, or how it did not. Something felt off and both of Sisi’s companions noticed that they both deciding to hide. Fyinser demanded for an answer but before Sisi even had chance to answer Fidneisera lifted her head from the waves and stared down straight to Sisi’s eyes. She repeated Fyinser’s question and Sisi was compelled to answer. She had a vague memory of answering to a question about spirit talkers and the next thing she remembered clearly was standing at clan’s port with Kupari. Sisi had no idea what had happened but oddly enough she was not feeling confused. She was not able to realize something had been done to her and she was not able to realize anything weird in the situation she found herself in. She just returned to her ship like nothing had happened where her two companions were acting weird as if something had scared them. She though could not see anything weird in that and just went sailing. She did not return to the clan until the Night of the Nocturne was about to end, and she had a small argument with Blacksnake on the way. He said he just made sure she was not under a spell or something like last time while Sisi was sure he was just being a jerk. Things had been a bit chaotic in the lair recently. Marjatta’s plan had been successful but Pahatar had retaliated by placing high bounties on their heads, Sisi had wondered why the clan had had so much traffic recently, Finlande had been captured by a rogue mage and was now missing and border guards were growing tired of all the bounty hunters who wanted to capture the remaining two. Relating to the last point Marjatta approached Sisi and asked if she could move to live on her ship, to keep the bounty hunters from hurting the clan. Normally Sisi would not allow freeloaders on her ship and having Marjatta on the ship would attract bounty hunters, but she quite liked the younger dragon and she would not be on the ship all the time. She was a mercenary and she would only be on the ship between her gigs, and she could help maintain the ship while she was on. She decided to accept the obelisk as part of the Copper Maiden crew and the two decided to head to the Wasteland as Marjatta was hungry for violence after so many nights of being stuck in the lair. On the way they robbed a small ship and an incompetent bounty hunter who happened to be onboard. |
|
|
Traits
Sisi is an arcane bogsneak with dull green body having a skink pattern and dark green wings, crests and frills having darker stripes on the edges. She also has pale orange smoke patterns decorating her whole body. Sisi’s mother was a fae and Sisi herself has a bit fae look having two crests and cheek frills all having four fingers they all looking like downgraded fae crests and frills having shorter finger tips. She though is otherwise very unlike fae having sturdy body giving her a bit masculine look. She also has a scar crossing her left eye she having gotten that after her first big argument. She also had slightly darker eyes than other arcane dragons but they had become paler than usual arcane eyes with time. Sisi is a pirate who tends to steal what she needs and wears an armor to protect herself when ending up in a battle. She though needs to be able to swim she not being a water dragon and thus not able to breath water. Because of that she keeps it light only having iron pauldrons, iron necklace and ivory gloves, boots and belt covering the base of her tail. She has a sword and a cutlass, both originally made by her mother, on her waist and copper claws on her front legs to be used in combat. She has dark steel rings pierced through her right wing and a dark brown hat with an old feather to tell others that she is, in fact, a pirate. Sisi has a deep voice that is both strong and aggressive. She is very direct with what she says usually ignoring on purpose if it is fitting for the situation, and she tends to shout a lot using somewhat offensive words in her shouting speech. She has strong Portuguese accent. Sisi has grown up with her mother and she has picked a lot of bad traits from her. She is cynical and sees others in very negative light and because of that she prefers being self-contained doing most things by herself and getting what she needs by herself. Having very little respect towards other dragons she is ready to steal when needed, and stealing is usually what she tries first when needing something being second only to ”taking with force”. She doesn’t like being questioned and she doesn’t like being ordered and being a bit prone to violence she is ready to battle. In most cases she rather solves situations by force she easily feeling cornered when trying to solve situations with words. Sisi has somewhat negative way of viewing other dragons and she is rarely seen with others. She often finds them slightly stupid and often feels like they look down to her. Her mother had very little interest towards other dragons because they treated her poorly which led her acting hostile towards them and being looked down even more because of that. Sisi on the other hand looked down to others because her mother was doing that and acted rudely towards them which led them to look down to her which she then uses to justify her rude and unapologetic actions. She isn’t actively trying to hurt or offend anyone she only taking offensive stand when feeling like others reacted badly for her direct behavior that ignores unspoken social rules. Sisi has a calico cat Mandy keeping her company on her ship and catching every rodent that might have tried to sneak in. Though not liking dragon company Mandy is very important company for Sisi she often talking to it even though she can’t talk back. She though is smart enough to understand situations and her reactions often mirror Sisi’s she being always ready to fight alongside her mistress. Like Sisi Mandy has somewhat hostile nature she not allowing anyone else except Sisi to touch or even talk to her and hisses and may even scratch if she doesn’t like someone which usually means everyone. She tends to travel on Sisi’s shoulder when the two are on land. On the ship Sisi also has manticore's might she calls Manta. She saved the mimic from water during the darkest day of the year and as thanks the mimic guards the ship and its residents hiding in plain sight starting to blast if need to be. It is loyal to its mistress and their relationship is very servant-master like Sisi only acknowledging the mimic when wanting something from it. It never leaves the ship. Sisi knows nice amount of spells most of which she learned to compensate her small size when stuck in fae size. She can the basic levitation and size altering spells on items as well as simple teleportation spells for small items. Along with those she knows many spells helping her to maintain her ship she being able to make the ship autopilot, control the helm from the other end of her small ship, tie and untie ropes and make cleaning tools work on their own. She can also use anchor to trap another ship without damaging it. If need to be she can also abandon the ship either by flying or diving she being able to do them both relatively well. |
Wishlist/Notes to self:
Fill the frames.
Click or tap a food type to individually feed this dragon only. The other dragons in your lair will not have their energy replenished.
This dragon doesn't eat Insects.
Feed this dragon Meat.
This dragon doesn't eat Seafood.
Feed this dragon Plants.
Exalting Sisi to the service of the Arcanist will remove them from your lair forever. They will leave behind a small sum of riches that they have accumulated. This action is irreversible.
Do you wish to continue?
- Names must be longer than 2 characters.
- Names must be no longer than 16 characters.
- Names can only contain letters.
- Names must be no longer than 16 characters.
- Names can only contain letters.