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Dev Tracker

A chronological record of developer forum posts and site updates.
Topical theme weeks
Apr 23, 2025, 14:22:48
Oraanu wrote on 2025-04-22 17:41:19:
I think what works best is when theme week topics can have multiple interpretations and meanings.

For example, "Monster Hunters" could have been a reference to the video game or just a reference to the new hunter's apparel that was released. "Birds of Prey" was a reference to the Superbowl, but it also could simply be about real predatory birds.

Yes, you're right, that is what works best and what I try to do with them.

The Theme Week Update thread has been updated with more insight for players on why the theme was chosen and why the thread was removed.

I am going to lock the thread now, because this is a topic that has to reference forum moderation in order to exist. Thank you for your feedback!
Did Theme Week get deleted?
Apr 22, 2025, 17:05:45
Lynell wrote on 2025-04-22 16:04:47:
Theme Week Update for those that don't want to go searching for it.

Thank you, @Lynell, for the link.

I'm going to go ahead and lock this thread now, as it is discussing forum moderation. Our apologies again for the change of plans, and thank you for understanding.
[OFFLINE] Cozy Stream for Dragons
Apr 18, 2025, 16:08:28
Thank you for joining and participating in the stream. We can continue with Sandrock next time, where we push story progression to unlock the ability to adopt Nemo, the bestest character in the game!
[Offline] Cozy Stream for Dragons
Apr 18, 2025, 11:53:11
Hello and welcome to Friday. I'm aiming to do a community stream for players again, starting sometime between 3:30 and 4 pm EDT, or 12:30 and 13:00 server time.

The window is because we may need to troubleshoot some settings so everyone who wants to join the community and chat can, without compromising safety. FYI, I will ping again once I'm live.

We're going to visit the world of My Time at Sandrock by Pathea Games today, for a bit of a change up. I still hope to get to Rune Factory 4, but there are some settings (either in the client or my hardware) that I'm still working out, specifically the occasional white flash effects. On hardware after 2020, or if you're viewing on an OLED screen, they can be a bit much.

See you soon!
Wind ancient within the next week or two
Apr 17, 2025, 07:04:54
Heeeeey everyone, we would prefer to not rehash any one specific release or thread. Thank you.
Wind ancient within the next week or two
Apr 16, 2025, 13:41:24
MollyMerula wrote on 2025-04-16 10:46:20:
i'm not saying it absolutely isn't coming soon, but just before we all hype too much, i want to point out that aequorin has stated that roundsey & theme weeks will not be used to drop hints about upcoming updates


Yup

We're heads down working on Ancient #11, but Roundsey and Theme Week are just that: Roundsey and Theme Week. They aren't part of a complex or coded teaser campaign.

It's 100% okay and encouraged to be excited, to speculate about what you want to see in Ancient #11!

Just hype yourselves responsibly, keeping an open mind as to when the next ancient releases and what it may or may not look like. That'll help avoid the self-hype to disappointment cycle that can sometimes happen.
Status Update
Apr 15, 2025, 15:08:48
Site Status | By Aequorin
Dragon Share Theme Week: Ancients!
Ancient Additions: Caterpillar & Larvae
Apr 15, 2025, 13:17:38
Forum Post | Announcements & News | By Undel
StarDay wrote on 2025-04-15 13:16:19:
Erm looks like the bug thread link leads to the Eclipse Gene Error thread?

Apologies, this should be corrected!
Caterpillar and Larvae Gene Errors
Apr 15, 2025, 13:16:55
Forum Post | Bug Report Forums | By Undel
Please check the known issues and working-as-intended sections before making a report!

This thread is to track any gene errors that occur with the new Caterpillar and Larvae gene expansion.

In this thread, players may report any errors they encounter with the new genes. These can be technical errors, or consistency issues. This thread is intended to focus on these potential errors so that they can be addressed swiftly.

We define technical errors as things such as: pattern bleed, pixellation, halo effects, inconsistencies within the same breed, color swatch errors, genes being uploaded in place of other genes, misaligned templates, missing artwork, gaps, missing pixels along a seam, missing line art, stray pixels, patterns that bleed outside the silouette, etc.

We define consistency/style differences as differences between an existing gene and its counterparts on other breeds that may differ. Sometimes this is intentional, sometimes it's an oversight. If a style difference is brought up, we will confirm it as working as intended, or report it as an error and complete the change within a 45-day time limit.


Please report any errors you encounter and we will do our best to correct them in a timely manner. This thread will close out 45 days after release, on May 30, 2025. After this time, players may report technical issues with these and other gene errors in the Ancient Gene Error Backlog Thread but further consistency issues will not be accepted for review and will be considered working as intended.


To be notified of any gene fixes and updates, please subscribe to this Pinglist:



Note that it may take a short while for the site's internal image cache to reflect the corrected image assets.

Corrected Issues


Known Issues


Investigating (Not sure if issue or not)


Working as intended




I will be deleting reports that are not relevant to the genes released in the Caterpillar and Larvae Gene Expansion Update, reports that have been corrected, reports are not considered an issue, duplicate reports, and discussion or chatter as I encounter/investigate them to keep the thread current with gene reports only.


This thread is accepting reports on the following genes only:
Ancient Additions: Caterpillar & Larvae
Apr 15, 2025, 13:12:21
Forum Post | Announcements & News | By Undel
The overlaid text reads: Ancient Additions - Caterpillar and Larvae genes are appearing on new dragon breeds! There is a shaggy Gaoler dragon facing to the right of the banner. It is green and blue-green, with the spots and connecting markings.

Caterpillar and Larvae begin appearing on seven Ancient breeds!






Caterpillar and Larvae Expansion
Caterpillar and Larvae genes are now appearing on Aberration, Aether, Banescale, Dusthide, Gaoler, Sandsurge, and Undertide dragons. These striking genes can be purchased in the Treasure Marketplace.
Primary Aberration Gene: Caterpillar Secondary Aberration Gene: Larvae Primary Aether Gene: Caterpillar Secondary Aether Gene: Larvae
Primary Banescale Gene: Caterpillar Secondary Banescale Gene: Larvae Primary Dusthide Gene: Caterpillar Secondary Dusthide Gene: Larvae
Primary Gaoler Gene: Caterpillar Secondary Gaoler Gene: Larvae Primary Sandsurge Gene: Caterpillar Secondary Sandsurge Gene: Larvae
Primary Undertide Gene: Caterpillar Secondary Undertide Gene: Larvae

If you encounter any errors with genes released in this update, please report them in this thread and we will address them in a timely manner. This thread is for the genes that were released in this update only.







Wavecrest Saturnalia Skin Contest
The twelfth annual Wavecrest Saturnalia will begin on April 27, 2025, and we're running a skin and accent contest in celebration! Please note that the contest ends on a Tuesday, as we announced in a prior update! Click here for more information!
Wavecfrest Saturnalia text logo and blue bubbles on a parchment background.








Additional Updates
  • Sixteen Bit, Dot Matrix Downgrade, and Cathode effects have been updated to render a broader range of semitransparent pixels.

    Official Effects Bugs Megathread
Why does this not exist?
Apr 14, 2025, 08:46:24
I'm going to go ahead and lock this thread then, as the overall direction of the opening post frames the topic in a less constructive, more inflammatory way and could lead escalating responses. I understand you may not have realized this at the time and were speaking from a place of frustration, this is simply forum moderation. Thank you!
Why does this not exist?
Apr 14, 2025, 08:23:59
Axolotl62 wrote on 2025-04-14 08:06:56:
The AH functions are good in some ways, but in others they disgust me. I don't understand why the features I'm about to propose don't exist.


There should be a way to view past listings; some kind of button you'd press to view only completed, expired, or both listings. There should also be a function to view the ones in the past day, week, two weeks, month, or all time. This would allow people to find an average price for items with no or close to no listings.
The bestiary: it stinks. There is no easy way to search only search fams that you haven't discovered yet, or even ones you already discovered. If this were to be a thing, you should also be able to search by user, so you could find out the undiscovered fams and their prices for other people.
When you click 'Sort by', you should be able to select a feature to search only for the lowest price for the item, and then it will show the lowest for the next item, etc. This will shorten the search time by a lot, as you are only viewing one listing per item.

Let me know what you think!






This thread has been sanitised, it is safe for licking.


Hi there, @Axolotl62! Checking in real quick, because I'm a little concerned your browser isn't displaying the site correctly for you. When viewing the Auction House Activity Ledger, Auction House Search, and your Bestiary, do you see these options available to you?

Activity Ledger
Screenshot of Auction House Activity Ledger, which shows a player's AH activity, with tabs for Profits, Expired, My Current Listings, and Recent History. There are also three buttons in the upper right that read Buy, Sell, and Activity.


Auction House Search
Screenshot of Auction House Sort By Filter, with the top filter being sorting by Price: Lowest to Highest.


Bestiary: Undiscovered
A screenshot of the bestiary tabs: Discovered, Undiscovered, All



Now, if everything is displaying correctly for you and you'd like to suggest additional features and improvements to the Auction House and Bestiary, the correct forum for that discussion is the Suggestions Forum. Thank you!
[Offline] Cozy Stream for Dragons
Apr 11, 2025, 16:10:35
@Sinnabelle, hm. I'll try to start earlier next week and then check the thread again once streaming.
[Offline] Cozy Stream for Dragons
Apr 11, 2025, 15:43:08
Sinnabelle wrote on 2025-04-11 13:50:31:
I have to verify my account with a number in order to chat? ;o; I didn't have to do that last time? I'm confused. :c

@Sinnabelle... going into settings again and checking right now.

Okay, when the settings were adjusted last week, chat was changed to require verification for chatters with accounts under a week old and accounts that aren't following or have followed my account for less than a day.
[Offline] Cozy Stream for Dragons
Apr 11, 2025, 15:38:01
Thank you for joining, my apologies for the delays and technical issues. It was apparently going to be one of those Fridays
[13:00, 4/11] Cozy Stream for Dragons
Apr 11, 2025, 13:24:07
And back online again! This is just a technical error kind of day!
[13:00, 4/11] Cozy Stream for Dragons
Apr 11, 2025, 13:18:47
Okay, we're live, but we'll be streaming Stardew Valley again. RF4's audio didn't want to cooperate and more troubleshooting is needed.
[13:00, 4/11] Cozy Stream for Dragons
Apr 11, 2025, 13:04:40
I ran into a technical issue and but I'll let you all know when I'm streaming, which should hopefully be soon!
[13:00, 4/11] Cozy Stream for Dragons
Apr 11, 2025, 10:40:06
We made it to Friday!

Things are looking good for another Cozy Stream for Dragons starting around 13:00 server time/4pm EDT. We'll be exploring Selphia from Rune Factory 4 today!
Error w/ Baldwin familiar transmute text
Apr 11, 2025, 00:14:23
Forum Post | Bug Report Forums | By Kaepora
NorthSong wrote on 2024-05-05 15:37:13:
[...] I noticed that the 'new' text does not appear if you are adding a familiar from your hoard [...]

Thank you for the report @NorthSong

Baldwin should now display the correct confirmation text when selecting a familiar directly from your hoard.
Nests laid count is wrong
Apr 11, 2025, 00:10:30
Forum Post | Bug Report Forums | By Kaepora
This bug causing the Nests Laid stat to falsely report two extra nests while setting up a new account has been fixed.

The stats for existing accounts have not been corrected.
Virtual stack return link error
Apr 10, 2025, 17:52:11
Forum Post | Bug Report Forums | By Kaepora
Thank you for checking @Sylvandyr

If it starts happening again, please let us know - especially if you notice a change to the "Click Here" URL.

There have been no recent code changes to hoard logic, so it could be something intermittent.
Virtual stack return link error
Apr 10, 2025, 14:59:16
Forum Post | Bug Report Forums | By Kaepora
Thank you for the report @Sylvandyr

Does this happen to you every time you follow those reproduction steps or only some of the time?

So far I have not been able to reproduce the issue. I suspect that the bug might require an additional element or may be browser-specific. But this is just a guess.

I can tell you that the "Click here" link is generated by the last page your browser was on. This typically does not include a stack ID.

When you hover over the "Click here" link, your browser should display a text preview of the URL. Can you check what that URL is and report back?

For me, I see:
Code:
https://www1.flightrising.com/hoard/[CATEGORY]/[PAGE NUMBER]?sort=name_asc
Nests laid count is wrong
Apr 10, 2025, 14:38:09
Forum Post | Bug Report Forums | By Kaepora
Thank you @NorthSong for the original report and thanks to @Nishjin and @StarDay for noting this very very old bug.

We've tracked down the exact cause and will launch a fix at rollover tonight for all future accounts.
Here are the technical details for those curious.

When you choose an element during registration, your selected deity thanks you with some food points and treasure. They also unlock two nest slots.

The account stats properly report this deity gift toward your treasure earned stat. But in the process, it also counts the two nest unlocks toward your nests laid stat.

This is wrong.

It's not clear when this bug first began, so w're leaving the account stat values unchanged for all existing players.

If you're a stickler for statistics and have an account that was created between January 19th 2016 (initial bug report) and April 11th 2025 (bug fix launched), you can safely assume your real nests laid count is 2 less than your reported nests laid stat. Many accounts older than that were probably affected, but we can't say for sure.
[Offline] Cozy Stream for Dragons
Apr 09, 2025, 11:45:42
Vaixation wrote on 2025-04-09 10:45:34:
(Thank you kindly for letting me know and taking the time to answer my question, I appreciate it! I hope that your next stream goes well and that it's a ton of fun for everyone! :D Take care! ^^

EDIT: No need to read any of this (no need to reply either, I don't mean to pretentiously demand your time or anything, ah!!), but -

I forgot to mention that it's totally valid that a video would take a long time to process or edit - they're very large files and would take a lot of extra energy to parse through. I've done a bit of this enough to know just how monumental and time-consuming a task it can be, so it's really understandable to me that they're not really much of a priority in light of other things and whatnot! You probably already know this, and I don't mean to be patronizing if you do, but HandBrake is an excellent tool for compressing video sizes by the way, to make them easier to upload though, so that the resulting file isn't as ginormous as it could be. In my experience, it has a tendency to cut down on file size by half sometimes, which can make a world of difference! But uhm... you probably already knew this, so don't mind me rambling, and even with HandBrake it still doesn't change the fact that actually processing the internal parts of the video still takes much effort and time so! I hope you have a good day regardless!

EDIT 2: Oh and I've had experience adding captions to videos by hand and it takes an enormous amount of time too, so. Definitely a very, very long endeavor and whatnot. Anyways aha I'm rambling, I just mean to say that I 100% understand that it would take a bit to process anything like that!!)


@Vaixation, lol :D It's okay, you're okay, thank you for the information!
I love money!!
Apr 09, 2025, 09:54:23
Hello @Ecllipses! A quick heads up that your thread title received an edit so it's in line with our Forum Etiquette. Thank you!
Official Effects Bugs Megathread
Apr 08, 2025, 15:44:31
Forum Post | Bug Report Forums | By Kaepora
Antimoany wrote on 2025-04-08 12:15:40:
after today's update, i decided to test again: diffused dither now renders in waterfox 2022.

i'm not sure if anything meaningful changed backend between my last post and this. maybe it was a cache issue.

That's great to hear @Antimoany, thank you for the update!

No new code changes launched, so I think you're right that it just took the cache some time to clear.
[Offline] Cozy Stream for Dragons
Apr 08, 2025, 15:05:20
@Vaixation, at this time, no, they aren't uploaded anywhere. I do have the second and third streams recorded, but they would need to be reviewed and captions added before we can consider uploading them, which will take time.


If we're able to do a stream on Friday, we might start exploring the town of Selphia and see how that goes. A cozy stream for dragons with an actual dragon in the game this time, ha
Status Update
Apr 07, 2025, 19:27:38
Site Status | By Kaepora
Sixteen Bit, Dot Matrix Downgrade, and Cathode effects have been updated to render a broader range of semitransparent pixels.

Official Effects Bugs Megathread
Official Effects Bugs Megathread
Apr 07, 2025, 19:21:29
Forum Post | Bug Report Forums | By Kaepora
Update: The following note has been added to the Fixed Issues section of the first post in this thread.
Kaepora wrote on 2025-02-12 13:53:13:
  • We have rebalanced how semitransparent pixels are handled in the following effects: Sixteen Bit, Dot Matrix Downgrade, Cathode. Pixels with less than 50% opacity will be ignored. This restricts fewer than the old 90% opacity threshold.
Status Update
Apr 07, 2025, 15:26:28
Site Status | By Aequorin
Dragon Share Theme Week: Bird Buddies!
Official Effects Bugs Megathread
Apr 04, 2025, 16:18:10
Forum Post | Bug Report Forums | By Kaepora
Thank you for the report @hat17

This is related to how semi-transparent pixels are rendered. Rebalancing the cutoff point for transparent pixels is still under discussion.

You can all find a Suggestions Forum post about it here: https://www1.flightrising.com/forums/sug/3407817