Dev Tracker
A chronological record of developer forum posts and site updates.
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Seaspray apparel's out at 22:00!
Sep 25, 2020, 14:58:34
Starrun wrote on 2020-09-25 14:48:19:
You admin lot have sure been active recently.

Uh oh we've been found out
Seaspray apparel's out at 22:00!
Sep 25, 2020, 14:06:37
Heads up, Seaspray apparel is cycling out and Galore's gift offer expire at 22:00 server time tonight. If you haven't grabbed pirate apparel, brewed your macaws, and picked up your freebies from Galore, time's running out!

Meow Like A Pirate Day is a thing
Status Update
Sep 25, 2020, 13:59:07
Site Status | By Aequorin
You only have until 22:00 server time tonight (9/25) to get your Seaspray apparel from the marketplace, macaws from Baldwin, and the Voyage of the Tenacity scene from Galore. After that, Galore's gift offer expires and the Seaspray apparel cycles out for another year!
wrong pose in predict morphology
Sep 23, 2020, 08:29:38
Forum Post | Bug Report Forums | By Kaepora
Thank you for the report @batfossil!

This is intentional. Predict Morphology is often used in sales, where there’s a potential for both scamming and genuine confusion over a potential purchase for breeding purposes. Since the tool already includes the ability to preview either pose, we chose to keep the existing behavior.
Dev Update: Hoard & Vault
Sep 22, 2020, 14:47:43
Just want to say thanks for the engagement and questions from everyone in this thread. Definitely helping us make sure the feature is polished and well-rounded before going out to you!
Hey you, How Many Scenes, and Macaws
Sep 21, 2020, 18:18:16
  • 1 scene
  • 1 scarlet macaw
  • 1 blue and gold macaw
  • 1 voyage of the tenacity vista

Gonna take me a while to get Crackers, as I don't have any spare dragons to put the macaws on atm.
Did you buy FR merch?
Sep 21, 2020, 18:14:30
FallenAngel wrote on 2020-09-21 16:29:13:
No, Still waiting for a hoodie.

@FallenAngel Please contact, the hivemill support e-mail if your item hasn't arrived! I'm so sorry to hear that it hasn't.

*facepalm* I just realized that you meant that you are waiting for us to offer a hoodie...
Dev Update: Hoard & Vault
Sep 21, 2020, 16:28:53
Crowbar wrote on 2020-09-21 16:26:06:
Is it possible to lock AND favourite an item?


Sure is.
Status Update
Sep 21, 2020, 14:54:13
Site Status | By Aequorin
Dragon Share Theme Week: Pirate Dragons!
Dev Update: Hoard & Vault
Sep 21, 2020, 12:43:41
DarkElite020 wrote on 2020-09-21 12:34:37:
For the most part I’m good with this, but I don’t really like the opening 10 chests thing and wish it was a toggle, because during the night of the nocturne I sell most of my chests but for fun every now and then I open ONE, and if I have to open ten that’s quite the investment :(

You'll be able to open up to 10 random chests at a time. You may choose to open any quantity less than that!

And, as always, non-random chests can be opened either one at a time, as an entire stack of 99, or any number in between.
Dev Update: Hoard & Vault
Sep 21, 2020, 12:39:00
Firtarian wrote on 2020-09-21 11:04:00:
Please don't make me sort by ID every freaking time I go to my hoard.

No need to worry! By default, the items are sorted by item ID (low to high).
Dev Update: Hoard & Vault
Sep 21, 2020, 11:47:59
ProHomo57 wrote on 2020-09-21 11:42:55:
Xhaztol wrote on 2020-09-21 10:51:58:
gaiaweylyn wrote on 2020-09-21 10:48:06:
Any chance that the select all function will be able to skip over items that have buttons instead of checkboxes after the new update?

For instance, lets say you go to the first page of the materials tab, you have 13 items, a single green goo, and 14 other items. If you try to use the Select All function, only the first 13 are selected. As soon as it reaches even one item without a checkbox, it refuses to go any further, and will only start working again after manually depositing any such item.

Even if that isn't fixed, perhaps at least consider bringing select all/none buttons to all the tabs? Only Food and Materials have it now for some reason, even though Apparel, Familiars, and Other could really use it too.


I answered this a little further back in the thread.

okay maybe I'm dumb but I don't think it was answered if the select all feature would check every box past items with the little green thing that sends it to vault. it just looks like you restated that the select all feature would be in every tab?

very excited for this update btw! would love to know if the select all feature is being modified or if its staying how gaiawyelen stated!

Dev Update: Hoard & Vault
Sep 21, 2020, 11:25:07
MysticHowl878 wrote on 2020-09-21 11:07:39:
will the filter options be collapsible? if not, i'd love for that to be added! Other then that, this looks great!

@MysticHowl878, This uses the same system as the Bestiary and Lair - the filters will be hidden until you click the magnifying glass.

We're so excited to show off all the filters that we had it open for all the screenshots!
Dev Update: Hoard & Vault
Sep 21, 2020, 11:24:43
PrinceRaven wrote on 2020-09-21 11:23:27:
Will locking (food) items result in them being unable to be converted into food points, or will it only prevent them from being hoard sold?


It will only prevent them from being sold.
Dev Update: Hoard & Vault
Sep 21, 2020, 11:23:03
Sadistic wrote on 2020-09-21 11:21:04:
you have NO IDEA how thrilled i am for virtual stacks



On launch day please post a side-by-side screenshot of this exact tab. I'm dying to know what it drops to!
Dev Update: Hoard & Vault
Sep 21, 2020, 11:18:57
Dakerdusia wrote on 2020-09-21 11:08:12:
Looks extremly painful... May we have an option to turn this off in account settings?

Hi @Dakerdusia, I'm sorry to hear your first impression based on the preview is that it's painful! An optional toggle for legacy functionality is impossible. This is a full UI and backend overhaul that fundamentally changes how the Hoard and Vault operate.

That being said, if you have any specific suggestions or feedback based on today's preview and any concerns you may have arising from it, please feel free to post in our Suggestions forum!
Dev Update: Hoard & Vault
Sep 21, 2020, 11:12:15
Emordnilap wrote on 2020-09-21 11:10:11:
about the number of items per page, is that toggle-able? or is it the new number of items per page and can't be changed? i ask 'cause it says up to 56 items per page, and i (and i know some other people) like the current amount as it fits neatly in our screens.

aside from that, i am LOVING this whole to-be update!! the usage indicator with baldwin vs hibden etc is gonna be SO SO helpful!


Completely optional. In fact, when it launches, it will default to the same number of items shown in the legacy version and if you want more you'll need to manually increase it.
Dev Update: Hoard & Vault
Sep 21, 2020, 11:05:12
Tunesmith wrote on 2020-09-21 10:57:08:
Are you going to make it so that you stay on the same item tab when switching between the hoard and vault instead of always getting reset to the food tab?

God news, @Tunesmith, when you toggle between hoard and vault, your current tab is maintained.

There are so many little polish items that they didn't all get into the announcement!
Dev Update: Hoard & Vault
Sep 21, 2020, 11:00:38
Reggae wrote on 2020-09-21 10:59:01:
How many dragons can we restore at one time? For example, if someone exalts 5 dragons can they restore them all on the same day? It is it one dragon at a time?


Dragon Restoration is an option that released a few years ago. You can find more information about it in this thread.
Dev Update: Hoard & Vault
Sep 21, 2020, 10:51:58
gaiaweylyn wrote on 2020-09-21 10:48:06:
Any chance that the select all function will be able to skip over items that have buttons instead of checkboxes after the new update?

For instance, lets say you go to the first page of the materials tab, you have 13 items, a single green goo, and 14 other items. If you try to use the Select All function, only the first 13 are selected. As soon as it reaches even one item without a checkbox, it refuses to go any further, and will only start working again after manually depositing any such item.

Even if that isn't fixed, perhaps at least consider bringing select all/none buttons to all the tabs? Only Food and Materials have it now for some reason, even though Apparel, Familiars, and Other could really use it too.


I answered this a little further back in the thread.
Dev Update: Hoard & Vault
Sep 21, 2020, 10:45:26
kisaeri wrote on 2020-09-21 10:27:23:
Any thoughts on putting Baldwin materials in a new tab?

@kisaeri - Since all filters are reflected in the hoard URL, you’ll be able to filter the tab to only show Baldwin Materials (subcategory) and bookmark that page.

Essentially, you can make custom hoard tabs with preset filters!
Dev Update: Hoard & Vault
Sep 21, 2020, 10:25:25
Marabis wrote on 2020-09-21 10:08:03:
I only wonder how the item menus will look in CRs and PMs?

@Kolob, Item selection menus around the site are separate from the hoard itself. They won’t be changing in this update, but they will in the future!

As always, we’ll take player feedback into consideration when we get to those, so please let us know in the suggestions forum if there’re any specific improvements you’re hoping to see there.
Dev Update: Hoard & Vault
Sep 21, 2020, 10:19:03
dorumon210 wrote on 2020-09-21 10:17:18:
I love that items with uses in other site features will be marked. In addition to the baldwin and hibernal den flags will there also be one for swipp trades?


Yes, we plan to include as many features-that-require-items as possible in this classification system.
Dev Update: Hoard & Vault
Sep 21, 2020, 10:16:02
FinnFantastic wrote on 2020-09-21 10:14:16:
Sooo... will we get the Select All feature for the Other tab back? Please. Please. It is sorely missed.

That aside this sounds absolutely amazing a god. Searching for stuff and having the indicators right there telling you what items are used for is so, SO good and I can't wait to have that be a thing!

I also hope searching through items when attaching them to CRs and PMs will also be possible in the future.


Select All should function on every page at launch. The caveat being that the rules for what items can be sold and can't be sold won't be changing. So if your selection of items includes both sellable and non-sellable items, an error window will let you know which items are causing the action not to go through.
Dev Update: Hoard & Vault
Sep 21, 2020, 10:01:50
Hello everyone! Quick reminder, please stay on topic in the replies. This Developer Update is focused on the upcoming Hoard and Vault revamp. And if you have any suggestions, feel free to post them in the Suggestions forum!
Dev Update: Hoard & Vault
Sep 21, 2020, 10:00:25

It's that time again! Take a peek at our latest work in revamping the Hoard and Vault, including major improvements to searching, navigation, organization, and item usage.

Hoard/Vault Revamp

Today's Developer Update will focus on our revamp of the Hoard and Vault systems, both of which are receiving significant improvements from top-to-bottom!

Improved Searching and Filtering

One of the top suggestions in the Suggestions forum is a search feature in both the Hoard and Vault, as it would enable you to find easily and efficiently find items. As you may have noticed, we've implemented robust and comprehensive search options to many previous revamps, and this addition is a continuation of our long-term design goals.

So, with that said, let's get down to it! We're excited to share with you the different ways that the Hoard and Vault will soon support in narrowing down your item searching, including:

  • Searching by name
  • Filtering by stack size
  • Filtering by item subcategory
  • Filtering by item rarity
  • Sorting items alphabetically


Searching for the term "slime" filters the results to only items with the word "slime" in their name.

Item Interaction Window

While the legacy Hoard allowed for simple functions for only a few types of items (e.g. opening chests, applying genes and vistas, etc.), the revamp will expand the amount of available functions you can perform on a single stack of items.

We handle this through our new item interaction window, which appears when you click on the icon for any stack of items (the term "stack" meaning anything from 1-99). Each item’s interaction window will display a custom array of buttons that will allow you to perform several actions, including (but not limited to):

  • Converting food items to food points
  • Opening container items
  • Previewing items like familiars, apparel, skins, vistas, and scenes
  • Transmuting a single item from the stack at Baldwin's Bubbling Brew (provided his cauldron is empty)
  • Selling the selected item
  • Selling all duplicates of the selected item, should you have more than one stack of it
  • Listing the selected item for auction
  • Storing the item in your Vault or withdrawing the item to you Hoard

You'll be able to dismiss this window by clicking or tapping anywhere else on the page.


The item interaction window for the food item Armored Catfish, showing the array of new actions that can be performed on the stack.

Opening Chests with Random Contents

To expand upon the new actions available in the item interaction window, we've made some improvements to the act of opening chests that have randomized contents.

In the legacy version of the feature, it was only possible to open these items one-at-a-time (1). In the revamp, we're increasing that count to ten-at-time (10). This should make cracking open stacks of these chests a little bit easier!


A dialog window asking if the player would like to open ten (10) Iron Treasure Chests at the same time.

Locked Items & Favorites

At the very bottom of the item interaction window, you'll notice two toggles:


This toggle will lock all instances of the item in your Hoard from being able to be sold for treasure. If you're holding onto some items for a special purpose, objective, or sentimental value, this is a great way to safeguard them. Locked items will be denoted by reduced opacity for the item container.
This does NOT prevent them from being used in other site features such as Baldwin's Bubbling Brew, Swipp's Swap Stand, or Crim's Collection Cart. It only prevents an item from accidentally being sold for treasure directly from the Hoard.


This toggle will favorite all instances of the item in your Hoard. While this toggle doesn't prevent using or selling the item, it can provide you an extra way of classifying items that you like or are important to you. Favorite items will be denoted by the yellow star in the top right corner of the item container.


The location of the lock toggle on the item interaction window, as well as evidence that selling the item has been restricted due to the toggle's state.

A selection of items in the Hoard, some having been locked or favorited by the player.

Both toggles also have accompanying Quick Filter buttons in the top right corner of the Hoard that, when activated, will show you only items that have been toggled into that state.


The locked items Quick Filter is enabled, showing only those food items that have been set to a locked state.

Additional Hoard Options

In addition to everything listed above, we're launching the feature with a few expanded options that you can enable by clicking or tapping the gear icon in the top corner of the page.

Virtual Stacks

Like to keep a tidy Hoard? It will be possible to collapse identical items down into what we're calling "virtual stacks".

Example: If you have three (3) stacks of the same item, all in quantities of ninety-nine (99), enabling this option would collapse them down into a single "virtual stack" of two hundred ninety-seven (297).

Even cooler, this option affects items that don't typically stack above one (1), like familiars and apparel. We hope it's useful for people who like to keep their inventory concise and orderly.


A selection of familiar items; some that have duplicates have been collapsed into "virtual stacks".

This option is purely visual. You will not be able to manipulate a virtual stack like you would a normal one. Thankfully, clicking or tapping on a virtual stack will take you to a specialized view where the individual stacks are broken apart. From there, you'll be able to perform any of your standard item actions on the individual smaller stacks.


A specialized view of a "virtual stack" of plant food items showing that it is comprised of six (6) individual stacks.

Useful Items for Other Features

This next one is one we're particularly excited about. Once this option is enabled, items that have multiple important uses in other site features will have that usage case denoted at the bottom of their container in the form of colorized bars and icons. Mousing over those bars will tell you what the items is useful for.


A screenshot depicting the multiple uses for the item Sizzling Phosphorous. The colored bars and icons indicate it is useful in Baldwin's Bubbling Brew and for a Hibernal Den task.

Items Per Page

When we first developed Flight Rising, we designed a lot of our features to work well within a screen resolution that simply isn't that standard anymore. Now that mobile browsers and huge desktop/laptop monitors are commonplace, we wanted to give players more options for showing items per page.

It will now be possible to show up to fifty-six (56) items per Hoard/Vault page!

If the amount of items per page exceeds the height of your browser window, the action buttons that exist at the bottom of the Hoard will "hook" themselves to the bottom of the window instead so that you don't need to scroll all the way to the bottom.


With 56 items shown per page, those that don't vertically fit on the page have been partially obscured by a gradated horizontal bar of item actions. A pair of downward arrows indicate that the player can keep scrolling to see more items.

Self Service: Item Restoration

The launch of this feature revamp will also include a brand new option in our Self-Service support menu. If you make a mistake in hoard-selling an item or multiple items, it will be possible to buy them back (for a markup) using this option.
Similar to Dragon Restoration, only items that you've sold within the last fourteen (14) days will be eligible for restoration. Additionally, Flight Rising Support team members will be unable to assist in restoring items that were not sold within that fourteen (14) day window.


A screenshot depicting the Self-Service hub, including the new option for Item Restoration.

That's all we've got to show you today; thank you for reading! We're putting the finishing touches on this feature, so look out for the Hoard/Vault Revamp launch soon!
Status Update
Sep 19, 2020, 16:16:42
Site Status | By Undel
Several typos have been corrected across the site. Thank you for your reports!
Sep 19, 2020, 15:35:33
Forum Post | Bug Report Forums | By Undel
Delinne wrote on 2020-09-16 01:33:16:
While on Skoll's, it's just spelled "Skoll"

This should now be corrected, though it may take up to an hour for the site's tooltip cache to catch up. Thank you!

Naivety wrote on 2020-09-19 08:46:48:
You might want to update that, from what i know those turkeys now show up normally.

Thank you, this has been corrected!

earthstained wrote on 2020-09-19 08:24:43:
In one of Tomo's questions "secondary" is spelled "secdonary"

What type of gene is Veined?

Primary Gene

Secdonary Gene

Veined is not a gene

Tertiary Gene

Thank you. This has been corrected!

Moonflower247 wrote on 2020-09-19 09:23:41:
In the Help pop-up thing in the Hoard, the Specialty tab is missing, and things that fall into it are still listed on Other.

Thank you for bringing this up! This should be addressed when the engineers revamp the hoard!

GlowStorm wrote on 2020-09-18 16:25:23:
I'm not quite sure if this is an actual typo, but in the Tundra's encyclopedia information, it states:
Tundra dragons who join flights in warmer climes never see their winter coats (though their summer coat is more than enough to cause heat exhaustion...

Is "climes" supposed to be "climates", or was that on purpose?

This turn-of-phrase was intended!

TonoAlokei wrote on 2020-09-14 00:45:24:
got this today, not sure if it's already been reported here
is it not Cranial Hornhelm?

Thank you. This has been corrected!

XanythingX wrote on 2020-09-13 14:35:03:

is it supposed to say yella to be amusing, or is this a typo?

It's intended, partner!

Delinne wrote on 2020-09-13 05:01:57:
I'm pretty sure the Constellation gene is found in the gem marketplace?
Also, shouldn't it be with a big C?

Thank you, this has been corrected. Oddly enough, it's been corrected for the second time, as it was accidentally added to Tomo's question bank twice!

likely6 wrote on 2020-09-12 22:47:50:
I don't know for sure where this goes, but I wanted to bring this up since it's not true anymore, for quite awhile. Hatchlings can be avatar dragons now, after all!


I don't have the ability to change the activation text, but I have passed this on to our engineering team!
Update: this is being addressed during the hoard revamp.

mindfuzz wrote on 2020-09-12 21:13:52:
in the skin info & rules under skin ownership questions:
If you are not the user that submitted the original design, can not put in an order for a reprint.
should be "you can not"

Thank you. This has been corrected.

DiamondPeak wrote on 2020-09-12 12:04:32:
It says I just birthed an Imperial female. I also birthed a Skydancer female in my ‘Incoming’ tab.
B8gAMgB.jpg and

Same parents, consecutive IDs, and also same genes and colors.

Pretty sure this is a typo?

It is an error. Some breeds don't show up in clan profile notifications. This is something that the engineering team will need to correct, but likely will not happen until we revamp the clan profile page so that we're not doing the work twice! Thank you for the report.

Cyatheales wrote on 2020-09-11 13:04:04:
Karacal wrote on 2020-09-08 22:01:26:
In my hoard, I have one of ^these^ and it has some weird question mark thingy, but when I put it in code, it doesn't?

I'm pretty sure it may just be bugged for the one I have, but I have no idea-


I'm having the same problem with the Horn of Plenty. Idk if it's worth noting but this screenshot's from the coli victory screen rather than my hoard. Looks normal when linked on the forum for me too.

Edit: Well, almost the same problem? The bugged character in my case is a long dash rather than a space.

I can't get these to show up in regular tooltips, but I'll take your word for it that the coliseum is having trouble! I've backed out the space and dash that were in there and put in a fresh one. I hope this resolves the issue! It may take up to an hour for the site's internal tooltip cache to catch up. Thank you!

Gathouria wrote on 2020-09-04 17:29:12:
Two here-

Tomo has a now outdated question about the Woodland Turkeys, which are now in the Boreal Woods year-round:


Green and White Flair Scarf has a typo in its description as compared to the descriptions of all other flair scarfs. The text at the end reads "at tails" rather than "at the tails". Here's it and another flair scarf for comparison

Thank you. These should be corrected!

Valmue wrote on 2020-09-06 12:53:14:
In the encyclopedia entry for Gaolers under Social: Five Orders, there's no period at the end for the Sentinels unlike the other orders.

Overseers: An order dedicated to containing the largest and most ancient Horrorbeasts.
Sentinels: An elite guard that assist in protecting the Icewarden and the Pillar Fragment locked-away in the Fortress of Ends

Thank you. This has been corrected!

FourLeaf wrote on 2020-09-06 19:38:19:
The description of coast chargers calls them Surf Strider (which is the yellow version of the familiar).
Unlike its semi-aquatic charger cousins, surf striders live exclusively in coastal waters.

Thank you. This has been corrected!

Orgetzu wrote on 2020-09-07 14:43:42:
This appears to have been corrected? Or it's a weird typo that activated somehow. But I saw it earlier while playing in the scrying workshop, and thought I'd report it just in case. I didn't notice for a while because I was playing with her as ancient breeds, but then I went back to modern ones, I saw "Viper". Not "Vipera". No "A" at the end. For some reason.


Opening new tabs, even of the same dragons, shows it as "Vipera", as it should. So I don't know if it's still an issue or not. But like I said, figured I'd mention it just in case.

I can't seem to reproduce this. Perhaps another admin got to it earlier?

Keeye wrote on 2020-09-08 12:36:19:
this skin from starfall 2017 is misspelled:

fuchsia is spelled "fuschia"

Thank you. This has been corrected!

AbyssToothpaste wrote on 2020-09-07 21:46:28:
I don't know if this is a typo, or was intended:
It says Moonlit glas, instead of Moonlit glass. :/

This has been corrected!

RevelryInTheDark wrote on 2020-09-09 12:28:06:

Missing a space between "About as appetizing as it sounds." and "(Happy 1st Anniversary, Flight Rising!)"

This has been corrected!

psychiccorvid wrote on 2020-09-11 01:18:52:
This question should probably say "Baldwin's" rather than "baldwin."

Thank you, this has been corrected!

Lotion wrote on 2020-09-04 14:46:56:

"All designs are judges on a case by case basis..."

I'm pretty sure they meant 'judged' instead of 'judges' on rule 12 of the Skin Info & Rules.

Thank you, this has been corrected!

Keeye wrote on 2020-09-04 05:40:46:
tunatuna's username is misspelled as "tuntuna" in this accent's descrip

Well that's embarrassing! Sorry @tunatuna! This has been corrected.

renardroi wrote on 2020-09-04 02:28:56:
I don't know if this counts as a typo or if this is supposed to be some kind of pun but the proper spelling is aqueduct, not "aquaduct".

Thank you, this has been corrected!

Keeye wrote on 2020-09-02 09:35:13:
LibraryWhale wrote on 2020-08-06 11:09:20:

This Tomo question has "to" instead of "do" for "From which elemental region do fae originate?"
this still hasnt been fixed

Another case of it being entered twice into the system. One was corrected, the other not. They should both be corrected now!
weird discovery about the parrots
Sep 19, 2020, 06:58:59
Whoops! The green one needs to be tweaked. Good catch.

The green one is the original drawing, but the birds were stretched a bit to make them fit better within the square!
Sep 19, 2020, 06:57:15
Forum Post | Announcements & News | By Undel
Valmue wrote on 2020-09-19 06:51:02:
Ooh, I didn't expect for so much new stuff! That scene is so good!

One issue I noticed though, the Blue and Gold Macaw seems to take an extra hour than the other one to brew even though they give the same XP/same level?

It has been corrected! Thank you for the catch!
Sep 19, 2020, 06:42:13
Forum Post | Announcements & News | By Undel
Almach123 wrote on 2020-09-19 06:32:32:
I don't think the vista stocks yet, matey...
still, yohoho!

Edit: and it seems the yellow macaw isn't in the Baldwin section either...

You may have to go back a few pages, but the vista is stocking in the treasure marketplace under speciality items. The blue and gold macaw is a level two recipe, so depending on how far you are in alchemy, you may not be able to see it yet! I hope this helps!
Sep 19, 2020, 06:23:11
Forum Post | Announcements & News | By Undel
The gem marketplace is slowly stocking! Apologies for the delay!
Sep 19, 2020, 06:18:28
Forum Post | Announcements & News | By Undel

Pirate day is back, and the scallywags of Sornieth continue their plunder!

Seaspray Apparel be Back!

It's that time again - the seaspray apparel set is back in the Gem Marketplace!

You can now have an entire crew's worth of pirate dragons in their own unique garb! ARRRRRRR...! The seaspray sets will remain in the marketplace until 22:00 September 25th.

Brew some Crew!

A captain isn't much without a crew! Novice and Veteran alchemists alike can head on over to Baldwin's Bubbling Brew to concoct some friends to man the deck! These recipes are available until 22:00 on September 25th when they cycle, so brew fast, ye landlubbers!

A Deserter

Fiona has befriended a deserter, but has hidden them away until she can find dragons who have a true love of macaws and will not turn them over to their irate crew!

Galore's Glorious Gifts & Coliseum Booty!

Galore has new gifts for worthy dragon clans. Stop by for a visit with Galore between now and September 25th at 22:00 and pick up tasty gifts for your clan! Galore is also offering a new scene in the spirit of Talk like a Pirate day!


Dragons may find additional copies of this scene in battle in the coliseum! All enemies have a rare chance to drop this scene until September 25th at 22:00 server time before it cycles away for another year!

Set Sail for Sweeping Vistas

Dragons may enjoy the change of scenery as they sail the coasts of Sornieth. Vista: Pirate's Life is available in the treasure marketplace from now until September 25th at 22:00 server time, at which point it will cycle away until next year.

Starfall Celebration Skin Contest
The seventh annual Starfall Celebration will begin September 27, 2020, and we're running a skin and accent contest in celebration! Click here for more information!


Coliseum Skin & Accent Contest 2020
The coliseum has grown over the years, and so have the many opponents dragons may face! We are running a new coliseum skin contest for 2020!
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