Dev Tracker
A chronological record of developer forum posts and site updates.
1 2 ... 4 5 6 7 8 ... 292 293
Hoard & Vault Revamp
Oct 22, 2020, 11:07:41
We're getting a few questions asking if there's any way to consolidate stacks that are smaller than 99 without moving them to/from the Vault.

There is! I answered about stack consolidation earlier in the thread. For performance reasons, you can't do this for your whole inventory at once, but it is possible per item.
[Hoard Update] Food Conversion Order
Oct 22, 2020, 08:48:51
Forum Post | Bug Report Forums | By Kaepora
Thanks for the report @fistfulofdragons and @mithrel.

The food type order has been fixed!
Hoard Stack Sizes Skins
Oct 22, 2020, 07:40:57
Forum Post | Bug Report Forums | By Mutron
Hi @Forumsdackel

We will look into this, thanks for the report! Do you happen to have any other filters active or just the single stack one?

I have taken the feedback regarding stack filters on the skin tab back to the team.
Hoard Stack Sizes Skins
Oct 22, 2020, 07:21:05
Forum Post | Bug Report Forums | By Mutron
Hi @Forumsdackel

What does it show you when it doesn't load? Does it give you any kind of an error? If you happen to be able to take a screenshot that would be helpful but otherwise a description will help.

Currently the single/partial/full options for that filter refer to stacks of quantity 1, 2-98, and 99, but it shouldn't stop loading no matter what you select, unless of course you have none that match that filter.

Thanks!
Hoard & Vault Revamp
Oct 22, 2020, 07:06:35
Demesne wrote on 2020-10-22 06:52:32:
@Aequorin
Good thing I came back to read through replies, seems you spelled my name wrong in the ping. I didn't notice the button change on the final page of the pop-up, thank you!


@Demesne, oof. I apologize! Thank you for poking me about it! >.<
Which Waystone not working in Hoard
Oct 22, 2020, 07:03:35
Forum Post | Bug Report Forums | By Kaepora
Thanks for the report @Ajgreelyfan3!

Please reload the hoard page and see if it's working for you now.
Hoard & Vault Revamp
Oct 22, 2020, 06:55:16
Louretta wrote on 2020-10-22 06:52:28:
I really wish everything would stack properly up to 99, not just a visual display that just requires a lot of extra clicking. Creating a whole new system instead of just fixing stacking is very convoluted. I was also hoping for another vault 'layer', kind of like lair tabs.
gemajgall wrote on 2020-10-22 06:54:16:
Yay.

I hope this also fixes the incomplete stack issue, where you'd wind up with stacks of 97, 15 and 8 of the same item. And Crim taking from the biggest pile instead of smallest.

@Louretta @gemajgall

If you have two (or more) stacks of an item that are less than 99, there is a way to consolidate them now. If you click on one of these stacks, at the bottom of the item interaction window there should be a little dustbrush icon. Clicking that will "tidy" the stacks up for you.
Hoard & Vault Revamp
Oct 22, 2020, 06:42:41
Demesne wrote on 2020-10-22 06:36:38:
I love the update, but I'm having one issue. The "Check out what's new with the Hoard!" pop-up shows up every time I visit my hoard, or switch between my hoard and vault. I've already clicked through the info several times in hopes that that would make it stay away, but it's still coming back.


@Demensne, going all the way through the tutorial and closing it by clicking the checkmark (not the 'X') should prevent it from showing up again. If it's still popping up after that, definitely report this in the Bug Reports forum.
Hoard & Vault Revamp
Oct 22, 2020, 06:06:06
banner_wegaveyouafewmorewaystomanipulateboxesontheinternet.png

Our revamp to the Hoard and Vault systems is now live! This update includes major improvements to searching, navigation, organization, and item usage.



The majority of the post below has been carried over from our Dev Update on the feature.


Hoard/Vault Revamp

Today, we're happy to launch our revamp of the Hoard and Vault systems, both of which have received significant improvements from top-to-bottom!



Improved Searching and Filtering

One of the top suggestions in the Suggestions forum was a search feature in both the Hoard and Vault, as it would enable you to find easily and efficiently find items. We've implemented robust and comprehensive search options to many previous revamps, and this addition is a continuation of those long-term design goals.

We're excited to share with you the different ways that the Hoard and Vault now support narrowing down your item searching, including:

  • Searching by name
  • Filtering by stack size
  • Filtering by item subcategory
  • Filtering by item rarity
  • Filtering by item color
  • Filtering by item's usage in other game features.
  • Sorting items alphabetically

prev_hv_searching.png

Searching for the term "slime" filters the results to only items with the word "slime" in their name.



Item Interaction Window

While the legacy Hoard allowed for simple functions for only a few types of items (e.g. opening chests, applying genes and vistas, etc.), the revamp now expands the amount of available functions you can perform on a single stack of items.

We handle this through the new item interaction window, which appears when you click on the icon for any stack of items (the term "stack" meaning anything from 1-99). Each item’s interaction window will display a custom array of buttons that will allow you to perform several actions, including (but not limited to):

  • Converting food items to food points
  • Opening container items
  • Previewing items like familiars, apparel, skins, vistas, and scenes
  • Transmuting a single item from the stack at Baldwin's Bubbling Brew (provided his cauldron is empty)
  • Selling the selected item
  • Selling all duplicates of the selected item, should you have more than one stack of it
  • Listing the selected item for auction
  • Storing the item in your Vault or withdrawing the item to you Hoard

You can dismiss this window by clicking or tapping anywhere else on the page.

prev_hv_iteminteractionwindow.png

The item interaction window for the food item Armored Catfish, showing the array of new actions that can be performed on the stack.




Opening Chests with Random Contents

To expand upon the new actions available in the item interaction window, we've made some improvements to the act of opening chests that have randomized contents.

In the legacy version of the feature, it was only possible to open these items one-at-a-time (1). In the revamp, we've increased that count to ten-at-time (10). This should make cracking open stacks of these chests a little bit easier!

prev_hv_open10randomchests.png

A dialog window asking if the player would like to open ten (10) Iron Treasure Chests at the same time.



Locked Items & Favorites

At the very bottom of the item interaction window, you'll notice two toggles:

Lock

This toggle locks all instances of the item in your Hoard from being able to be sold for treasure. In the case of food items, it also prevents them from being converted to food points. If you're holding onto some items for a special purpose, objective, or sentimental value, this is a great way to safeguard them. Locked items will be denoted by reduced opacity for the item container.
This does NOT prevent them from being used in other site features such as Baldwin's Bubbling Brew, Swipp's Swap Stand, or Crim's Collection Cart. It only prevents an item from accidentally being sold for treasure (or in the case of food items, converted to food points) directly from the Hoard.


Favorite

This toggle favorites all instances of the item in your Hoard. While this toggle doesn't prevent using or selling the item, it can provide you an extra way of classifying items that you like or that are important to you. Favorite items are denoted by a yellow star in the top right corner of the item container.

prev_hv_lockitem_1.png

The location of the lock toggle on the item interaction window, as well as evidence that selling the item has been restricted due to the toggle's state.
prev_hv_locksfavorites.png

A selection of items in the Hoard, some having been locked or favorited by the player.

Both toggles also have accompanying Quick Filter buttons in the top right corner of the Hoard that, when activated, will show you only items that have been toggled into that state.

prev_hv_lockfilter.png

The locked items Quick Filter is enabled, showing only those food items that have been set to a locked state.



Additional Hoard Options

In addition to everything listed above, we've launched the feature with a few expanded options that you can enable by clicking or tapping the gear icon in the top corner of the page.


Virtual Stacks

Like to keep a tidy Hoard? It is now possible to collapse identical items down into what we're calling "virtual stacks".

Example: If you have three (3) stacks of the same item, all in quantities of ninety-nine (99), enabling this option would collapse them down into a single "virtual stack" of two hundred ninety-seven (297).

Even cooler, this option affects items that don't typically stack above one (1), like familiars and apparel. We hope it's useful for people who like to keep their inventory concise and orderly.

prev_hv_virtualstack.png

A selection of familiar items; some that have duplicates have been collapsed into "virtual stacks".

This option is purely visual. You cannot manipulate a virtual stack like you can a normal one. Thankfully, clicking or tapping on a virtual stack will take you to a specialized view where the individual stacks are broken apart. From there, you can perform any of your standard item actions on the individual smaller stacks.


prev_hv_virtualstackcontents.png

A specialized view of a "virtual stack" of plant food items showing that it is comprised of six (6) individual stacks.



Useful Items for Other Features

This next one is one we're particularly excited about. Once this option is enabled, items that have multiple important uses in other site features have their usage case(s) denoted at the bottom of the item container in the form of colorized bars and icons. Mousing over those bars will tell you what the item is useful for.

prev_hv_itemusages.png

A screenshot depicting the multiple uses for the item Sizzling Phosphorous. The colored bars and icons indicate it is useful in Baldwin's Bubbling Brew and for a Hibernal Den task.



Items Per Page

When we first developed Flight Rising, we designed a lot of our features to work well within a screen resolution that simply isn't that standard anymore. Now that mobile browsers and huge desktop/laptop monitors are commonplace, we wanted to give players more options for showing items per page.

It is now possible to show up to fifty-six (56) items per Hoard/Vault page!

If the amount of items per page exceeds the height of your browser window, the action buttons that exist at the bottom of the Hoard will "hook" themselves to the bottom of the window instead so that you don't need to scroll all the way to the bottom.


prev_hv_56itemscroll.png

With 56 items shown per page, those that don't vertically fit on the page have been partially obscured by a gradated horizontal bar of item actions. A pair of downward arrows indicate that the player can keep scrolling to see more items.


Self Service: Item Restoration

The launch of this feature revamp also includes a brand new option in our Self-Service support menu. If you make a mistake in hoard-selling an item or multiple items, it is possible to buy them back (for a markup) using this option.
Similar to Dragon Restoration, only items that you've sold within the last fourteen (14) days will be eligible for restoration. Additionally, only items sold from this point forward after the launch of the feature will be logged; you will not be able to restore any items you sold in the fourteen (14) days prior to the feature's existence. Flight Rising Support team members will be unable to assist in restoring items that were not sold within that fourteen (14) day window.


prev_hv_itemrestoration.png

A screenshot depicting the Self-Service hub, including the new option for Item Restoration.




Thanks to everyone who provided feedback over the years about the Hoard and Vault through our Suggestions Forum, as well as those who interfaced with us between the Dev Update and now. Almost all of the major improvements to these systems were a result of your voices.

We're excited to finally launch another major feature in our sitewide refactor, which is now getting pretty close to completion. It's been a long, challenging journey, but along the way, Flight Rising has gotten better for it, and we appreciate you hanging out with us while we make that trip!
Hoard revamp tomorrow
Oct 21, 2020, 21:14:36
Skin In Marketplace?
Oct 21, 2020, 13:44:38
Forum Post | Bug Report Forums | By Kaepora
Thank you for the report @StingTheAnimus

This item has been removed from the marketplace. It appears to be a data typo, but we are looking into it to make sure.
Status Update
Oct 19, 2020, 10:57:13
Site Status | By Aequorin
Dragon Share Theme Week: Pearlcatcher Dragons!
Forgotten Cave Expansion
Oct 16, 2020, 19:41:31
Forum Post | Announcements & News | By Undel
Kumatora wrote on 2020-10-16 19:36:58:
CAVE

Edit so i dont add another comment but didnt the coli skin contest end?

Indeed it did! The post linking to it has been removed! Thank you.
Forgotten Cave Expansion
Oct 16, 2020, 19:35:16
Forum Post | Announcements & News | By Undel
snuggleslug.png

A new tunnel has unearthed a labyrinth of chambers for dragons to explore within the Forgotten Cave. But these caverns are not as uninhabited as they first appeared...





Forgotten Cave Expansion

The Forgotten Cave coliseum venue has been updated and expanded!

caverncuties.png





















Riot of Rot Skin & Accent Contest

The eighth annual Riot of Rot will begin October 25, 2020, and we're running a skin and accent contest in celebration! Click here for more information!
plague_contest2.png




Swipp Skins Retiring

A reminder that the Swapper Clan is shuffling their inventory, and will be retiring the current selection of skins. The following trades will be available through October 31, 2020 at 23:59 server time, after which they will retire.
Status Update
Oct 16, 2020, 12:52:24
Site Status | By Undel
A variety of art fixes have been implemented for the chitinous armor.
So soon? Hoard+Vault
Oct 15, 2020, 20:28:06
It's been answered a few times in this thread already, but the World Map is a gargantuan art project, and it is absolutely still in progress (just approved some concepts for the Sea of a Thousand Currents a couple weeks ago, as a matter of fact).

That being said, we're actively evaluating and shifting priorities as a team to bring features and revamps that will either help or satisfy the largest collection of players as possible. The World Map is nice and we're super stoked about it, but it's not as integral as the game's inventory systems.

Every single one of you uses the Hoard on a daily basis, so we're putting a lot of effort into getting that out so that everyone can make use of the new quality of life changes it will bring.
Status Update
Oct 15, 2020, 16:11:04
Site Status | By Xhaztol
Good news, everyone! In order to facilitate the launch of the Hoard/Vault Revamp, we will performing scheduled maintenance on the website beginning Thursday, October 22 at 6:00 server time; we expect it will not take more than 30 minutes. Once maintenance has concluded, the feature will be live.
FR is banned at my school
Oct 13, 2020, 07:39:21
Sooooooooo, as a team we'd really prefer it if those of you in 8th grade or high school didn't play the game until after school.

I know, I know "no fun" and all, but your education is important. Even if you want to make games for your career, you need your high school degree (or equivalent) to get there. Pixel dragons will still be here when your classes are done for the day.
Baldwin cap is wrong
Oct 12, 2020, 18:36:38
Forum Post | Bug Report Forums | By Kaepora
Thanks for the report @Starstalker

This was a typo combined with a little technical jargon.

To pull back the curtains a bit: "Level 1" is actually "0" in the code. So the max level is 28... and it's also 27.

Apologies for the confusion!
Status Update
Oct 12, 2020, 11:31:14
Site Status | By Aequorin
Dragon Share Theme Week: Coatl Dragons!
so gathering kinda sucks huh
Oct 07, 2020, 17:07:40
Gathering is a feature that has yet to be recoded and put on the www1 portion of our server. If you have any thoughts or suggestions for things you’d like to see from gathering, please post them to the suggestions forum as that is the way it is easiest for us to read and consolidate feedback from our players. Recoding gathering is something we are definitely looking at down the line!
Status Update
Oct 07, 2020, 16:56:14
Site Status | By Undel
The level cap for Baldwin's Bubbling Brew has been raised to 28. Additional time and XP changes have been added to our most recent update.
Chitinous Armor
Oct 07, 2020, 16:32:33
Forum Post | Announcements & News | By Undel
GlaxusPlaxus wrote on 2020-10-07 16:28:21:
Uh oh
dummy?breed=7&gender=1&skin=0&apparel=36180,36161&xt=dressing.png


Uh oh
dummy?breed=7&gender=1&skin=0&apparel=36161,36180&xt=dressing.png

Yeah, that ones an escher dragon. I've asked our artist to look at it, but it may end up being a case of them not being able to be worn at the same time without another piece of masking apparel to cover the clips.
Chitinous Armor
Oct 07, 2020, 16:27:40
Forum Post | Announcements & News | By Undel
Thank you for the additional catches on some of the apparel. I've added them to the list of fix requests and they're currently pending! Thank you all for your attention to detail, and our apologies that these slipped past!

The current list of time tweaks was for levels 1-5. While we're waiting for those fixes I'll see if I can get in the list of baldwin time tweaks for 6-9. :)
Live Update
Oct 07, 2020, 14:28:01
Forum Post | Announcements & News | By Undel
That's it for the update for today. I'll be putting the apparel fix requests in and will get hose up as soon as possible. Thanks for stopping by everyone!
Live Update
Oct 07, 2020, 14:27:29
Forum Post | Announcements & News | By Undel
shepardess wrote on 2020-10-07 14:17:57:
I love the wings, but for a lot of them it looks like it's only on one wing? Is this intentional? The only dergs that have it on both, visibly, are male nocts and spiral and female nocts, spiral, imperials, and faes.

Intentional. Sadly these guys create escher wings if we put it on both on many of the illustrations. Like if you want to layer the back plate behind the front wing shoulder guard and armor, but in front of the back wing shoulder guard and armor, it's not possible. So in many cases one wing was chosen as the lesser apparel hijink. Sadly apparel cannot be both above and below something at this time in the layer order. :(
Live Update
Oct 07, 2020, 14:10:59
Forum Post | Announcements & News | By Undel
Phrygian wrote on 2020-10-07 14:09:23:
@Undel the Unyielding Arm Chitin’s hoardsell value is 700t but every other treasure marketplace Arm Chitin hoardsells for 1000t. Is this a typo? They all seem to sell in the treasure marketplace for 7000t, so shouldn’t every Arm Chitin’s hoardsell value be 700t? :)

They are all actually 700, but the tooltip is taking a while to catch up.
Live Update
Oct 07, 2020, 14:10:20
Forum Post | Announcements & News | By Undel
MysticMangoes wrote on 2020-10-07 14:06:39:
c9GefnHx2QAjbYrJFMHXsBqNM5GUCD73K5IOibgn0j7xYzV0aWOhIQSQQopaunB4dbO12m526LK9kJaSKwQiz1iqPsqJdSyCXRoH.png
I freaking lOVE the wings
but the shoulder pad is layered over the Mirror horns/antlers/ears? and it's kinda BUGging me

I'll add it to the list of changes for this set. It wont' appear immediately, but after the update I'll put the requests in.
  • Arm guards on bogsneak female
  • Arm guards on imperial female
  • Chest piece on skydancer male
  • Chest piece on skydancer female
  • Leg guards on bogsneak male
  • Leg guards on spiral male
  • Leg guards on spiral female
  • Leg guards on wildclaw female
  • Wings on mirror male

Lots of little tweaks!
Live Update
Oct 07, 2020, 13:47:00
Forum Post | Announcements & News | By Undel
Forumsdackel wrote on 2020-10-07 13:43:20:
Bogsnake Male and Spiral Female seem to be missing a leg with the leg apparel

Oh no, missing shoes. Bogsneak male and spiral female will find their missing boots after the update. (along with fixes to arm pads on female bogsneak, imperial female, and fixes to body armor for skydancers male and female.)
Live Update
Oct 07, 2020, 13:29:42
Forum Post | Announcements & News | By Undel
The skydancer body armor will also be getting some tweaks when we fix the bogsneak and imperial bracers. Again, after the live update, as it'll take a bit of time to correct!
Live Update
Oct 07, 2020, 13:10:13
Forum Post | Announcements & News | By Undel
We'll look into the bogsneak fingers and missing imperial bracer after the live update is complete. It will take a bit of time to correct.
Live Update
Oct 07, 2020, 12:48:34
Forum Post | Announcements & News | By Undel
Lixue wrote on 2020-10-07 12:42:34:
Do we get to see doggo again?

Always!

https://www.youtube.com/watch?v=I6n-IkSwgFw
Status Update
Oct 07, 2020, 12:42:46
Site Status | By Undel
The eighth annual Riot of Rot will begin October 25th, and we're running a skin and accent contest in celebration!
Chitinous Armor
Oct 07, 2020, 12:32:29
Forum Post | Announcements & News | By Undel
buggyupdate.png

Segmented armor sets are being donned by dragon clans in preparation for battle.





Chitinous Armor
Not one to waste a valuable resource, dragons have begun finding uses for some of the inedible carapaces that have been piling up behind the lair. Chitinous armor is now appearing in the treasure marketplace, and rarely from randomized chests and Pinkerton!

Creeping Chitin



Gleaming Chitin



Skittering Chitin



Unyielding Chitin

Skulking Chitinous Armor now has a rare chance to drop from the Forgotten Cave venue of the coliseum.

Skulking Chitin

Fixes will be going in later today for:
  • Arm guards on bogsneak female
  • Arm guards on imperial female
  • Chest piece on skydancer male
  • Chest piece on skydancer female
  • Chest piece on coatl male
  • Leg guards on bogsneak male
  • Leg guards on spiral male
  • Leg guards on spiral female
  • Leg guards on wildclaw female
  • Wings on mirror male
  • Wings on fae female
  • Wings on imperial male





Riot of Rot Skin & Accent Contest

The eighth annual Riot of Rot will begin October 25, 2020, and we're running a skin and accent contest in celebration! Click here for more information!
plague_contest2.png






Baldwin Brew Time & XP Changes
Alchemists rejoice! The level cap has been raised, and our mad brilliant scientists may now reach level 28 in alchemy.
  • Glass Beaker - 35 min --> 30 min
  • Peridot Roundhorn - 100 min --> 75 min
  • Obsidian Roundhorn - 100 min --> 75 min
  • Amethyst Roundhorn - 100 min --> 75 min
  • Glowing Blue Clawtips - 100 min --> 75 min
  • Glowing Gold Clawtips - 100 min --> 75 min
  • Glowing Purple Clawtips - 100 min --> 75 min
  • Glowing Red Clawtips - 100 min --> 75 min
  • Glowing Orange Clawtips - 100 min --> 75 min
  • Glowing Green Clawtips - 100 min --> 75 min
  • Sentient Alloy - 120 min --> 110 min
  • Magister Footies - 300 min --> 200 min
  • Magister Collar - 300 min --> 200 min
  • Magister Mitts - 300 min --> 200 min
  • Magister Tail Sleeve - 300 min --> 200 min
  • Magister Overcoat - 360 min --> 200 min
  • Magister Rings - 360 min --> 200 min
  • Magister Waist Wrap - 360 min --> 200 min
  • Empathetic Regeneration - 130 min --> 125 min
  • Plumed Anticipate - 150 min --> 125 min
  • Prismatic Meditate - 350 min --> 125 min
  • Rosetail - 240 min --> 160 min
  • Tropical Caiman - 240 min --> 160 min
  • Gold Earrings of Alchemy - 180 min --> 120 min
  • Copper Earrings of Transmutation - 180 min --> 120 min
  • Darksteel Earrings of Necromancy - 180 min --> 120 min
  • Pearly Earrings of Chemistry - 180 min --> 120 min
  • Silver Earrings of Science - 180 min --> 120 min
  • Gold Amulet of Alchemy - 180 min --> 120 min
  • Copper Amulet of Transmutation - 180 min --> 120 min
  • Darksteel Amulet of Necromancy - 180 min --> 120 min
  • Pearly Amulet of Chemistry - 180 min --> 120 min
  • Silver Amulet of Science - 180 min --> 120 min
  • Gold Cuffs of Alchemy - 180 min --> 120 min
  • Copper Cuffs of Transmutation - 180 min --> 120 min
  • Darksteel Cuffs of Necromancy - 180 min --> 120 min
  • Pearly Cuffs of Chemistry - 180 min --> 120 min
  • Silver Cuffs of Science - 180 min --> 120 min
  • Kelpie - 500 min --> 250 min
  • Swamphaunt Kelpie - 500 min --> 250 min
  • Anomalous Skink - 400 XP --> 900 XP
  • Conjoined Skink - 400 XP --> 900 XP
  • Tertiary Gene Scales - 710 min --> 500 min | 1750 XP --> 2500 XP
  • Marsh Frog Companion - 600 min --> 450 min
  • Amberwing Waveskimmer - 500 XP --> 900 XP
  • Great Blue Waveskimmer - 500 XP --> 900 XP
  • Gray Plague Doctor Mask - 195 min --> 180 min | 300 XP --> 500 XP
  • Brown Plague Doctor Mask - 195 min --> 180 min | 300 XP --> 500 XP
  • White Plague Doctor Mask - 195 min --> 180 min | 300 XP --> 500 XP
  • Irradiated Alchemical Reduction - 180 min --> 120 min | 280 XP --> 350 XP
  • Primary Gene: Skink - 720 min --> 500 min | 1850 XP --> 2500 XP
  • Secondary Gene: Spinner - 720 min --> 500 min | 1850 XP --> 2500 XP
  • Horned Frog Companion - 600 min --> 450 min
  • Juvenile Starsweeper - 400 XP --> 1000 XP
  • Lesser Wisp - 400 XP --> 1000 XP
  • Mysterious Mantle - 325 XP --> 600 XP
  • Burlap Mantle - 325 XP --> 600 XP
  • Red Mantle - 325 XP --> 600 XP
  • Whisperer's Mantle - 325 XP --> 600 XP
  • Peacebringer's Mantle - 325 XP --> 600 XP
  • Twice-Dyed Mantle - 325 XP --> 600 XP
  • Desert Rain Frog Companion - 600 min --> 450 min
Status Update
Oct 05, 2020, 10:31:11
Site Status | By Aequorin
Dragon Share Theme Week: Fae Dragons!
Status Update
Sep 28, 2020, 11:32:23
Site Status | By Aequorin
Dragon Share Theme Week: Starfall Celebration!
Missing Gems & Treasure from coli crate
Sep 27, 2020, 06:44:20
Forum Post | Bug Report Forums | By Undel
This is working as intended. Festival crates will drop treasure and gems though!
Starfall Celebration 2020
Sep 27, 2020, 06:10:04
Forum Post | Announcements & News | By Undel
BrightBreeze wrote on 2020-09-27 06:00:49:
AYOOO DOG TIME

uhh... skin machine broke
mnzP4n7.png
QqZVcud.png

The png is not playing nice with transparency! I resaved it, but it may take a bit for the site's internal image cache to catch up. Thank you for the report.
1 2 ... 4 5 6 7 8 ... 292 293