There's no need to ping me.
May we please have some method of getting new eyes (ALL new eyes current and future) on our old dragons through hard work?
It's been a year since eyes types were released, and many players are still feeling frustrated that their beloved, irreplaceable dragons cannot enjoy this new feature to its fullest. This can include progens, G1s, special dates, special IDs, special lineages, rare combinations, gift dragons, lore dragons, or any and all special sentimental dragons.
These dragons cannot be rebred. Period. Even trying to is an epic quest of un-fun proportions--especially if it winds up requiring unsanctioned nest rentals. The frustration is further compounded if a brand new eye type comes out that would be even better only for it to be barred on old dragons through some mechanic or another.
Galore is an awesome first step, but he is only a first step. Going forward, all future players are still stuck out of luck on getting goat for their special dragons. As are existing players who might acquire more special dragons 1 year, 5 years, 10 years from now.
Galore also has the downside of being account-bound. This is leading people to unsanctioned dragon lending. It poses a problem that if I, for example, don't want any goat eyes in my lair but instead want three facet, I can't just sell goat to buy facet. Three possible solutions would be to allow Galore vials to be sellable, to have an on-site method for dragon lending, or to periodically re-release Galore vials every so often.
Other solutions that can work instead of or hand-in-hand with is allowing players to earn vials through various on site mechanics. Primal could be a Coli drop during festivals, Multi could be in Baldwin (even during a limited time), Facet could be a Swipp trade. Galore could give two vials, and then for a short amount of time players could earn more on site. Or players could earn more on site without Galore giving any free.
Any and all natural eyes (current and future, even ones that seem to be implied in the announcement post) could be purchase-able. Goat, Facet, Multi, and Primal could go in the gem shop at increasing prices (with Primal being no less than than 1000 gems). Uncommon, Unusual, and Rare (and any future tint-only changes) could be in the Marketplace for treasure. If that's too reliable, then these items could even cycle like the coatl and wildclaw scrolls do.
And if that's still too reliable, alternate scattervials could be made. For example, a scattervial could scatter between uncommon, unusual, and rare (at a ratio of 3:2:1) or a new vial could be created that would hold all the current and future eye types with new types being added in as they're made.
Or, if FR wants to be truly random, there could be a scattervial that scatters between ALL eye types, natural and unnatural, current and future. I feel, that in exchange for such randomization (especially if it's as skewed as the current scattervial), it should always be obtainable.
Another method that has been suggested has been transferring eye types. For example, I currently have a fodder dragon with Goat eyes. Say I have a perma dragon with common. I could give the fodder dragon common and the keeper dragon goat. This mechanic needs fleshing out, so it might result in a new NPC in the trading post and/or a high cost of items, currency, and/or time. (Someone else outline such an idea here: https://www1.flightrising.com/forums/sug/2969020/1 )
A "lab ray" like feature has also been suggested.
Also, it's been suggested that there could be an item that increases the odds of nests hatching with certain eyes.
I know some people have voiced concern that eye vials could cut into their sales. However, individual eye vials have a completely different market. A player looking to buy any primal eyed dragon isn't going to care about the primal vial since it would be so expensive; it'd be cheaper to breed a primal eyed dragon. However, a player with a precious perma dragon isn't looking to buy any random primal off of the AH; that person is only interested in working hard to put primal on the keeper dragon. It's two different markets and both can coexist.
I'd also like to stress, and I cannot stress enough, that this is not for free. Apart from a couple tokens thrown our way by Galore, we want to be able to put in effort to obtain our dream eyes. This is not about being easy or lazy or anything else. This is about the model FR has ran on since the beginning: players putting in effort to obtain their dream dragons' aesthetics.
This also would not decrease "specialness" in any way as all natural eyes would still be obtainable through breeding. Player A could still feel the thrill of hatching a multi even if Player B works hard, spends weeks leveling up a cauldron, earns all of the materials, and pays a significant fee to brew multi. And if Player A is sullen that Player B worked hard and feels like B rains on A's fun...well, that is A's choice, but it doesn't seem wise to me to allow someone else's hard work negatively impact A's enjoyment of a game.
EDIT/ADDITION: A new idea is that, depending on how Adventure mode works, where it is in development, and when it will be released, but dragons could go on quests to change their eye type. It could involve some combination of doing X activities in Adventure mode, beating a certain number/type of Coli enemies, finding certain items, perhaps paying a fee, participating in Baldwin or Swipp or Joxar, playing a certain game in the Fairground...whatever. Once embarked, the dragon has # of tasks to fulfill, depending on the targeted eye type. When those tasks are fulfilled, the dragon changes eyes (but not elements).
SECOND ADDITION: During the course of conversation, it came up that exalting dragons could lead to individual eye vials. This could either be through the much desired exalt shop. Or through dragons possibly leaving behind a vial of their eye type when exalted. The pro all around is that this increases exalting. The downside, especially with the last one, is that it's double RNG. One such variation on this method is explained here (though it's not the only variation).
A further expansion on this idea includes using the dragons' levels to determine the likelihood of a vial drop, started here: https://www1.flightrising.com/forums/sug/2685458/148#post_46315681
THIRD ADDITION: With the revelation of some type of Coli Shop and/or rewards for PvP in the Coli, individual eye vials could be put there. The benefit of eye vials in a Coli Shop is that players are unlikely to need only one. They're going to keep coming back to get more for their perma dragons since eye type is non-inheritable.
FOURTH ADDITION: A new idea came up for a new feature. An NPC reflecting pool where one dragon per account a day can look into the pool. This could result in an item, a witty message, or an eye type change. It's possible that players could purchase additional glances in the pool. For example, a second glance is 50,000 treasure, a third glance is 100,000 etc. This idea has been discussed here.
FIFTH ADDITION: It has also come up that eyes could work as a fourth gen, with every aspect of what that means. For more information on this suggestion, see here.
If you want to see a different thread with the various solutions emphasized in detail on the first page, please check out here.
So, tl;dr? The eye situation is a frustrating mess. Fortunately, there are solutions.
May we please have some method of getting new eyes (ALL new eyes current and future) on our old dragons through hard work?
It's been a year since eyes types were released, and many players are still feeling frustrated that their beloved, irreplaceable dragons cannot enjoy this new feature to its fullest. This can include progens, G1s, special dates, special IDs, special lineages, rare combinations, gift dragons, lore dragons, or any and all special sentimental dragons.
These dragons cannot be rebred. Period. Even trying to is an epic quest of un-fun proportions--especially if it winds up requiring unsanctioned nest rentals. The frustration is further compounded if a brand new eye type comes out that would be even better only for it to be barred on old dragons through some mechanic or another.
Galore is an awesome first step, but he is only a first step. Going forward, all future players are still stuck out of luck on getting goat for their special dragons. As are existing players who might acquire more special dragons 1 year, 5 years, 10 years from now.
Galore also has the downside of being account-bound. This is leading people to unsanctioned dragon lending. It poses a problem that if I, for example, don't want any goat eyes in my lair but instead want three facet, I can't just sell goat to buy facet. Three possible solutions would be to allow Galore vials to be sellable, to have an on-site method for dragon lending, or to periodically re-release Galore vials every so often.
Other solutions that can work instead of or hand-in-hand with is allowing players to earn vials through various on site mechanics. Primal could be a Coli drop during festivals, Multi could be in Baldwin (even during a limited time), Facet could be a Swipp trade. Galore could give two vials, and then for a short amount of time players could earn more on site. Or players could earn more on site without Galore giving any free.
Any and all natural eyes (current and future, even ones that seem to be implied in the announcement post) could be purchase-able. Goat, Facet, Multi, and Primal could go in the gem shop at increasing prices (with Primal being no less than than 1000 gems). Uncommon, Unusual, and Rare (and any future tint-only changes) could be in the Marketplace for treasure. If that's too reliable, then these items could even cycle like the coatl and wildclaw scrolls do.
And if that's still too reliable, alternate scattervials could be made. For example, a scattervial could scatter between uncommon, unusual, and rare (at a ratio of 3:2:1) or a new vial could be created that would hold all the current and future eye types with new types being added in as they're made.
Or, if FR wants to be truly random, there could be a scattervial that scatters between ALL eye types, natural and unnatural, current and future. I feel, that in exchange for such randomization (especially if it's as skewed as the current scattervial), it should always be obtainable.
Another method that has been suggested has been transferring eye types. For example, I currently have a fodder dragon with Goat eyes. Say I have a perma dragon with common. I could give the fodder dragon common and the keeper dragon goat. This mechanic needs fleshing out, so it might result in a new NPC in the trading post and/or a high cost of items, currency, and/or time. (Someone else outline such an idea here: https://www1.flightrising.com/forums/sug/2969020/1 )
A "lab ray" like feature has also been suggested.
Also, it's been suggested that there could be an item that increases the odds of nests hatching with certain eyes.
I know some people have voiced concern that eye vials could cut into their sales. However, individual eye vials have a completely different market. A player looking to buy any primal eyed dragon isn't going to care about the primal vial since it would be so expensive; it'd be cheaper to breed a primal eyed dragon. However, a player with a precious perma dragon isn't looking to buy any random primal off of the AH; that person is only interested in working hard to put primal on the keeper dragon. It's two different markets and both can coexist.
I'd also like to stress, and I cannot stress enough, that this is not for free. Apart from a couple tokens thrown our way by Galore, we want to be able to put in effort to obtain our dream eyes. This is not about being easy or lazy or anything else. This is about the model FR has ran on since the beginning: players putting in effort to obtain their dream dragons' aesthetics.
This also would not decrease "specialness" in any way as all natural eyes would still be obtainable through breeding. Player A could still feel the thrill of hatching a multi even if Player B works hard, spends weeks leveling up a cauldron, earns all of the materials, and pays a significant fee to brew multi. And if Player A is sullen that Player B worked hard and feels like B rains on A's fun...well, that is A's choice, but it doesn't seem wise to me to allow someone else's hard work negatively impact A's enjoyment of a game.
EDIT/ADDITION: A new idea is that, depending on how Adventure mode works, where it is in development, and when it will be released, but dragons could go on quests to change their eye type. It could involve some combination of doing X activities in Adventure mode, beating a certain number/type of Coli enemies, finding certain items, perhaps paying a fee, participating in Baldwin or Swipp or Joxar, playing a certain game in the Fairground...whatever. Once embarked, the dragon has # of tasks to fulfill, depending on the targeted eye type. When those tasks are fulfilled, the dragon changes eyes (but not elements).
SECOND ADDITION: During the course of conversation, it came up that exalting dragons could lead to individual eye vials. This could either be through the much desired exalt shop. Or through dragons possibly leaving behind a vial of their eye type when exalted. The pro all around is that this increases exalting. The downside, especially with the last one, is that it's double RNG. One such variation on this method is explained here (though it's not the only variation).
A further expansion on this idea includes using the dragons' levels to determine the likelihood of a vial drop, started here: https://www1.flightrising.com/forums/sug/2685458/148#post_46315681
THIRD ADDITION: With the revelation of some type of Coli Shop and/or rewards for PvP in the Coli, individual eye vials could be put there. The benefit of eye vials in a Coli Shop is that players are unlikely to need only one. They're going to keep coming back to get more for their perma dragons since eye type is non-inheritable.
FOURTH ADDITION: A new idea came up for a new feature. An NPC reflecting pool where one dragon per account a day can look into the pool. This could result in an item, a witty message, or an eye type change. It's possible that players could purchase additional glances in the pool. For example, a second glance is 50,000 treasure, a third glance is 100,000 etc. This idea has been discussed here.
FIFTH ADDITION: It has also come up that eyes could work as a fourth gen, with every aspect of what that means. For more information on this suggestion, see here.
If you want to see a different thread with the various solutions emphasized in detail on the first page, please check out here.
So, tl;dr? The eye situation is a frustrating mess. Fortunately, there are solutions.
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If writers are supposed to "show not tell," why are we called "storytellers" and not "storyshow-ers"?
If writers are supposed to "show not tell," why are we called "storytellers" and not "storyshow-ers"?