Fallen World
You live in a modern day world where a infection has spread out across the whole world and brought it down to ruins you must learn to work together with other people to survive or face the brutal struggles alone, everyone has their own agenda. Whats your’s?
Infected Guide
There are many different types of infected and it’s imperative to your survival to know all of them.
1.Runners
These are the weakest types of infected however they travel in large packs and can be harder to deal with when together.
2.Tanks
Much stronger than the Runners, Tanks can take more hits and do more damage however they gather in much smaller hoards.
3.Mutants
Mutants are considered the unlucky ones and are animals infected by people or people infected by animals they can acquire abilities and attributes from both species and are considered the most dangerous.
4.Infected Animalia
Infected animals, their threat level varies from what animal it is for example a infected cat is much weaker than a infected bear.
Factions
Some people have created factions that have their own set of rules and morals they often have quarrels with other factions and fighting can break out, those who decide not to choose a faction should also be weary of them.
The Pacifists
The least violent group those who choose this faction don’t like fighting and often avoid it as much as possible because of this they move away from infected areas often and don’t engage with the other factions they are also viewed as being stuck up.
The Knights
This faction tends to act as the peace keepers and try to keep the other factions from fighting and killing one another they also help to protect loners when passing through their lands, they have camps all over the place and are decent fighters.
The Grievers
Members of this faction often want to watch the world burn they are aggressive and territorial they own a large territory with a military like base and defend it viciously, they are very talented fighters but stick to immoral tactics.
Inventors of The Light
The brightest brains join this faction to help build better weapons, tools, and ways to enhance the quality of life they don’t like the other factions but tolerate them, seeing them as inferior and too stuck in the past they move around often to sell their goods to the other factions and loners.
(More can be added if more are created)
You live in a modern day world where a infection has spread out across the whole world and brought it down to ruins you must learn to work together with other people to survive or face the brutal struggles alone, everyone has their own agenda. Whats your’s?
Infected Guide
There are many different types of infected and it’s imperative to your survival to know all of them.
1.Runners
These are the weakest types of infected however they travel in large packs and can be harder to deal with when together.
2.Tanks
Much stronger than the Runners, Tanks can take more hits and do more damage however they gather in much smaller hoards.
3.Mutants
Mutants are considered the unlucky ones and are animals infected by people or people infected by animals they can acquire abilities and attributes from both species and are considered the most dangerous.
4.Infected Animalia
Infected animals, their threat level varies from what animal it is for example a infected cat is much weaker than a infected bear.
Factions
Some people have created factions that have their own set of rules and morals they often have quarrels with other factions and fighting can break out, those who decide not to choose a faction should also be weary of them.
The Pacifists
The least violent group those who choose this faction don’t like fighting and often avoid it as much as possible because of this they move away from infected areas often and don’t engage with the other factions they are also viewed as being stuck up.
The Knights
This faction tends to act as the peace keepers and try to keep the other factions from fighting and killing one another they also help to protect loners when passing through their lands, they have camps all over the place and are decent fighters.
The Grievers
Members of this faction often want to watch the world burn they are aggressive and territorial they own a large territory with a military like base and defend it viciously, they are very talented fighters but stick to immoral tactics.
Inventors of The Light
The brightest brains join this faction to help build better weapons, tools, and ways to enhance the quality of life they don’t like the other factions but tolerate them, seeing them as inferior and too stuck in the past they move around often to sell their goods to the other factions and loners.
(More can be added if more are created)
Rules
1.No Mary/Gary Sues2.No NSFW fade to black
3.Keep cursing to a minimum there are children here
4.Keep Gore within FR guidelines
5.No constant faction hopping (changing once or twice in the RP is fine but no more than that)
6. Only one limited role per faction for example if you are a general in one faction you can’t be a leader in the same faction.
7.Include Bacon some where in the character sheet to prove you read the Rules.
Faction Members
Peace Keepers
Peace Keepers
Leader: Orca Farral
Co-Leader:
Negotiator:
Medic: Orchid Sprout
Medic: Tai, medic in training
Members: (Infinite amount)
The Knights
Leader: Leora
Co-Leader: Rasqket
General: Anari
Medic:
Medic:
Member: Prana
Member: Artemis
Members: (infinite)
The Greivers
Leader: Aashirya
Co-Leader: Therkai
General: Ontari
Medic: Aonair Ochoa
Medic:
Member: Emori
Member: Thquit
Member: Nicholas
Members: (unlimited)
Inventors of The Light
Leader: CryaCo-Leader:
Head Inventor: Naiah
Medic: Lyra Marsh
Medic:
Members: (Infinite amount)
Ocean Carvers
Captain: NylaFirst Mate: Zahra
Gunner: Abyss
Cook: Marcus
Medic: Sapphire of the Coral
Medic:
Crew Mates: (Infinite)
Character Sheet
Quote:
Name:
Age:
Gender:
Faction: (Or the lack of)
Appearance:
Backstory:
Other:
Age:
Gender:
Faction: (Or the lack of)
Appearance:
Backstory:
Other: