Back

Announcements & News

The latest announcements and Flight Rising news.
TOPIC | Skin & Accent System Revamp
1 2 3 4 5 6 7 ... 66 67
The overlaid text reads - Skin and Accent System Revamp - Better Tools, Faster Orders, Instant Reprints. There is a skin thumbnail depicting a design peeling back from the icon, with a ruler and a pencil in the foreground. In the background is a screenshot of the skin system interface that is faded over a red gradient.

Today, we’re excited to launch our upgraded skin & accent submission system, now with accelerated order processing and the debut of a highly-requested instant reprint feature. Rebuilt from the ground up, the submission process puts more control into artists' hands!



Skin & Accent System Revamp

Today we have implemented our new skin & accent submission system, which has been broken down into clear, player-driven steps that provide skin creators with critical feedback earlier. With this implementation, artists who complete a new skin or accent submission will already feel very confident that their art meets our image size, coverage, and formatting requirements before they reach the final step. With new tools to create your own icons and instantly reprint orders, the wait for skins will be shorter than ever!



More Feedback Up Front

Prior to this revamp, the time spent waiting order fulfillment (or rejection feedback) could take upwards of a few days. Because art now move through smart, automated review passes before orders can even be made, you’ll have a chance to make any necessary fixes and alterations before it reaches us at all. This should improve the fulfillment time for skin item creation.

The systemic checks we have integrated directly into the submission process will check that your artwork:
  • Is the proper size in pixels (350 x 350).
  • Is of the correct document format (.png).
  • Whether your art extends beyond permitted sections on the selected dragon sprite. If it does, a preview will prominently highlight all the locations where it’s out of bounds.
  • In the case of accents specifically: a coverage check will analyze the percentage of the official dragon sprite your art is covering. If the coverage percentage is too high for an accent (>30%), an error will provide you information for how much.

These player-facing changes will hopefully mitigate many of the most common reasons that submissions are rejected and sent back—barring rule-violating content drawn directly into the artwork (remember, there are still humans reviewing it).

On the back end, we have improved the tools for our skin moderation team, which we’re confident will further improve turnaround time, reduce player confusion, and make the skin and accent submission system experience more pleasant and streamlined for everyone.

Below is a shot of the automated evaluation system in action:

An animated gif depicting a player using the coverage checker to see if their skin is out of bounds. It is in fact out of bounds; the uploaded art is for a fae female pose dragon, layered over a male fae pose dragon. Bright monochrome pixels have been generated in the negative space where the art errors exist, notifying the player what issues to fix before the order ever has a chance to go through.



Your Item, Your Icon
Another improvement we're including is allowing the author of a skin submission to design their own item icon, directly in the order flow. This concept bears fruit in two major ways:
  • Artists get to choose which part of their skin they want to highlight in the actual item's icon, which is what all other players see.
  • It entirely removes an external, time-consuming process from our skin moderation team.

Once your artwork makes it through the evaluation checks (mentioned in the section above this), you're presented with an interface where your skin art is layered beneath the skin or accent icon template. This template has a transparent cut-out that reflects how the final item icon will display.

Easy-to-use controls on this page enable you to pan and zoom the uploaded artwork, giving you full control for showing off which section of it will best represent your design to other players.

Below is a shot of the icon editor in action:

An animated gif of the icon editor interface. There is a small icon with a window, and arrow keys that allow the player to move their skin behind the window to adjust position, as well as to zoom in.



Oh, We've Got Receipts

Forgot when a specific skin order of yours was fulfilled? Want to check on the status of all your orders waiting in the queue? You’ll now be able to view a complete list of all orders you’ve ever made in the new system.

Orders can be searched, sorted, and filtered by:
  • Order number
  • Order type (new order, reprint, legacy reprint)
  • Quantity (in # of copies)
  • Skin/Accent Name
  • Existing skin and accent item IDs
  • Item type (skin or accent)
  • Breed
  • Pose

You can even see orders that you started filling out, but haven’t yet finished and can easily pick up where you left off in the submission flow.

If an order you've submitted has not been fulfilled yet, you have up until that time to cancel it yourself. Canceling an order while it's in the queue will wipe the order itself away and refund the associated blueprint by way of your private messages.

A screenshot of the order status page. All of the players are listed and color coded, with blue representing reprinted items, yellow representing skins that need to be reviewed by the team or skin submissions that have not gone through, and grey representing completed orders.



Instant Reprints are Here

We're thrilled to announce dedicated reprint support to the skin and accent artist community.

Here's how it works:
  • You submit a skin or an accent order and have it fulfilled by our team.
  • Skins produced from that fulfillment (because they've passed evaluation and have been created as site items) are immediately flagged as eligible for reprints.
  • The Reprint Past Orders page displays every skin you’ve submitted that now exists as an on-site item. As long as you have the appropriate blueprint(s) in your inventory, you can initiate an automated reprint on the skin of your choosing. The truly exciting part? This process is practically instant.

Now, there are some caveats and limitations:

While we would have loved for the reprint flagging to work retroactively, eligibility has been granted to many (but not all) player-created skins, and we’ll go into why:
  • With thousands of skin and accent items, making any sort of global data change to all of them is complex and carries data-related risks.
  • Over Flight Rising's 10-year history, there have been changes to player conduct rules and the skin system itself. A skin ordered and fulfilled seven years ago may not meet today's system qualifications.

That being said, we tried very hard to make even that particular flow less painful. With the above in mind, we're glad to say that as of late last year, we've been flagging recent skins submitted in the previous system, so many of you will have reprint options available to you starting right now.

For older skins (what we’re calling “legacy skins”), they will still show up on the Reprint Past Orders page, because they're real items. If you want to reprint a legacy skin order, one click will escalate it to our skin moderation team for reevaluation. Because these items already have real representation in the game's ecosystem, including names and icons, we anticipate that the vast majority of these evaluations will process very quickly.

Here’s a preview of the reprint system in action:

An animated gif that shows a player going to their eligible reprints, clicking on the button below artwork for that reprint that reads - reprint instantly - , and then placing a reorder on the next page. They are able to choose how many copies they wish to reorder.



Coming Soon to a Dragon Game Near You...

Our skin submission system has been a great way to share exciting and personalized designs for adult dragons, allowing you to share your craft with the Flight Rising community and bring even more customization to our already vibrant world.

We're not stopping there!

In the very near future, we're thrilled to announce that the custom skins system will be expanding its wings to embrace hatchling dragons under the effects of Eternal Youth, too! That's right—soon, you'll have the power to unleash your creativity on those adorable little bundles of joy. It's a feature you’ve been clamoring for, and we're ecstatic to finally make it happen.

So ecstatic, in fact, that starting today, we're giving everyone a head start. The image template files for hatchlings are now available to download, so you can dive in today and start preparing your designs before the integration is launched!

We can’t wait to see what you come up with!
An animated gif showing the skin template download page and how it now includes download options for hatchling templates.
The overlaid text reads - Skin and Accent System Revamp - Better Tools, Faster Orders, Instant Reprints. There is a skin thumbnail depicting a design peeling back from the icon, with a ruler and a pencil in the foreground. In the background is a screenshot of the skin system interface that is faded over a red gradient.

Today, we’re excited to launch our upgraded skin & accent submission system, now with accelerated order processing and the debut of a highly-requested instant reprint feature. Rebuilt from the ground up, the submission process puts more control into artists' hands!



Skin & Accent System Revamp

Today we have implemented our new skin & accent submission system, which has been broken down into clear, player-driven steps that provide skin creators with critical feedback earlier. With this implementation, artists who complete a new skin or accent submission will already feel very confident that their art meets our image size, coverage, and formatting requirements before they reach the final step. With new tools to create your own icons and instantly reprint orders, the wait for skins will be shorter than ever!



More Feedback Up Front

Prior to this revamp, the time spent waiting order fulfillment (or rejection feedback) could take upwards of a few days. Because art now move through smart, automated review passes before orders can even be made, you’ll have a chance to make any necessary fixes and alterations before it reaches us at all. This should improve the fulfillment time for skin item creation.

The systemic checks we have integrated directly into the submission process will check that your artwork:
  • Is the proper size in pixels (350 x 350).
  • Is of the correct document format (.png).
  • Whether your art extends beyond permitted sections on the selected dragon sprite. If it does, a preview will prominently highlight all the locations where it’s out of bounds.
  • In the case of accents specifically: a coverage check will analyze the percentage of the official dragon sprite your art is covering. If the coverage percentage is too high for an accent (>30%), an error will provide you information for how much.

These player-facing changes will hopefully mitigate many of the most common reasons that submissions are rejected and sent back—barring rule-violating content drawn directly into the artwork (remember, there are still humans reviewing it).

On the back end, we have improved the tools for our skin moderation team, which we’re confident will further improve turnaround time, reduce player confusion, and make the skin and accent submission system experience more pleasant and streamlined for everyone.

Below is a shot of the automated evaluation system in action:

An animated gif depicting a player using the coverage checker to see if their skin is out of bounds. It is in fact out of bounds; the uploaded art is for a fae female pose dragon, layered over a male fae pose dragon. Bright monochrome pixels have been generated in the negative space where the art errors exist, notifying the player what issues to fix before the order ever has a chance to go through.



Your Item, Your Icon
Another improvement we're including is allowing the author of a skin submission to design their own item icon, directly in the order flow. This concept bears fruit in two major ways:
  • Artists get to choose which part of their skin they want to highlight in the actual item's icon, which is what all other players see.
  • It entirely removes an external, time-consuming process from our skin moderation team.

Once your artwork makes it through the evaluation checks (mentioned in the section above this), you're presented with an interface where your skin art is layered beneath the skin or accent icon template. This template has a transparent cut-out that reflects how the final item icon will display.

Easy-to-use controls on this page enable you to pan and zoom the uploaded artwork, giving you full control for showing off which section of it will best represent your design to other players.

Below is a shot of the icon editor in action:

An animated gif of the icon editor interface. There is a small icon with a window, and arrow keys that allow the player to move their skin behind the window to adjust position, as well as to zoom in.



Oh, We've Got Receipts

Forgot when a specific skin order of yours was fulfilled? Want to check on the status of all your orders waiting in the queue? You’ll now be able to view a complete list of all orders you’ve ever made in the new system.

Orders can be searched, sorted, and filtered by:
  • Order number
  • Order type (new order, reprint, legacy reprint)
  • Quantity (in # of copies)
  • Skin/Accent Name
  • Existing skin and accent item IDs
  • Item type (skin or accent)
  • Breed
  • Pose

You can even see orders that you started filling out, but haven’t yet finished and can easily pick up where you left off in the submission flow.

If an order you've submitted has not been fulfilled yet, you have up until that time to cancel it yourself. Canceling an order while it's in the queue will wipe the order itself away and refund the associated blueprint by way of your private messages.

A screenshot of the order status page. All of the players are listed and color coded, with blue representing reprinted items, yellow representing skins that need to be reviewed by the team or skin submissions that have not gone through, and grey representing completed orders.



Instant Reprints are Here

We're thrilled to announce dedicated reprint support to the skin and accent artist community.

Here's how it works:
  • You submit a skin or an accent order and have it fulfilled by our team.
  • Skins produced from that fulfillment (because they've passed evaluation and have been created as site items) are immediately flagged as eligible for reprints.
  • The Reprint Past Orders page displays every skin you’ve submitted that now exists as an on-site item. As long as you have the appropriate blueprint(s) in your inventory, you can initiate an automated reprint on the skin of your choosing. The truly exciting part? This process is practically instant.

Now, there are some caveats and limitations:

While we would have loved for the reprint flagging to work retroactively, eligibility has been granted to many (but not all) player-created skins, and we’ll go into why:
  • With thousands of skin and accent items, making any sort of global data change to all of them is complex and carries data-related risks.
  • Over Flight Rising's 10-year history, there have been changes to player conduct rules and the skin system itself. A skin ordered and fulfilled seven years ago may not meet today's system qualifications.

That being said, we tried very hard to make even that particular flow less painful. With the above in mind, we're glad to say that as of late last year, we've been flagging recent skins submitted in the previous system, so many of you will have reprint options available to you starting right now.

For older skins (what we’re calling “legacy skins”), they will still show up on the Reprint Past Orders page, because they're real items. If you want to reprint a legacy skin order, one click will escalate it to our skin moderation team for reevaluation. Because these items already have real representation in the game's ecosystem, including names and icons, we anticipate that the vast majority of these evaluations will process very quickly.

Here’s a preview of the reprint system in action:

An animated gif that shows a player going to their eligible reprints, clicking on the button below artwork for that reprint that reads - reprint instantly - , and then placing a reorder on the next page. They are able to choose how many copies they wish to reorder.



Coming Soon to a Dragon Game Near You...

Our skin submission system has been a great way to share exciting and personalized designs for adult dragons, allowing you to share your craft with the Flight Rising community and bring even more customization to our already vibrant world.

We're not stopping there!

In the very near future, we're thrilled to announce that the custom skins system will be expanding its wings to embrace hatchling dragons under the effects of Eternal Youth, too! That's right—soon, you'll have the power to unleash your creativity on those adorable little bundles of joy. It's a feature you’ve been clamoring for, and we're ecstatic to finally make it happen.

So ecstatic, in fact, that starting today, we're giving everyone a head start. The image template files for hatchlings are now available to download, so you can dive in today and start preparing your designs before the integration is launched!

We can’t wait to see what you come up with!
An animated gif showing the skin template download page and how it now includes download options for hatchling templates.
Flight Rising Developer
Project Management | Engineering Team Cheerleader | UI Designer
[size=5][b]FAQ & Info[/b][/size] [emoji=question mark size=1] [size=4][b]Question[/b][/size] [i]My skin artwork looks like it’s within the bounds of the dragon sprite I’m designing it for, but the evaluation phase keeps telling me there’s an error![/i] [emoji=ping size=1] [size=4][b]Answer[/b][/size] Yeah, it’s not going to be perfect. While we feel like we’ve done a pretty good job accounting for edge cases (pun intended), we already anticipate that the coverage checker is going to likely need tweaks as time goes on. Thanks for bearing with us while we test and refine it. If you can’t seem to get past this step and need guidance, please feel free to post a thread in our [url=https://www1.flightrising.com/forums/skin/1199521/1][b]Skins & Accent Problems thread[/b][/url]. If you feel like there is a bug preventing the order from moving forward, [b][url=https://www1.flightrising.com/search/forums?term=skin+system+bug&poster=&topicid=&forum=bug&when=0&sort=recent&submit=Search+Forums]please search our Bug Reports forum[/url][/b] and see if the issue has been reported there. ------- [emoji=question mark size=1] [size=4][b]Question[/b][/size] [i]Why does my hatchling have to be [b]Eternally Youthful[/b] to wear a skin?[/i] [emoji=ping size=1] [size=4][b]Answer[/b][/size] In examining the various options, as a team we ultimately felt it didn’t make much sense for hatchlings without an eternal youth ("permababy") status to be able to equip skins when they will [b]automatically age into adult dragons[/b] five (or fewer) days later. That being said, we will make sure that you can still [i]preview[/i] skins on all of your eligible hatchlings, regardless of their youthful status.
FAQ & Info


Question

My skin artwork looks like it’s within the bounds of the dragon sprite I’m designing it for, but the evaluation phase keeps telling me there’s an error!

Answer

Yeah, it’s not going to be perfect. While we feel like we’ve done a pretty good job accounting for edge cases (pun intended), we already anticipate that the coverage checker is going to likely need tweaks as time goes on. Thanks for bearing with us while we test and refine it.

If you can’t seem to get past this step and need guidance, please feel free to post a thread in our Skins & Accent Problems thread. If you feel like there is a bug preventing the order from moving forward, please search our Bug Reports forum and see if the issue has been reported there.



Question

Why does my hatchling have to be Eternally Youthful to wear a skin?

Answer

In examining the various options, as a team we ultimately felt it didn’t make much sense for hatchlings without an eternal youth ("permababy") status to be able to equip skins when they will automatically age into adult dragons five (or fewer) days later. That being said, we will make sure that you can still preview skins on all of your eligible hatchlings, regardless of their youthful status.
Flight Rising Developer
Project Management | Engineering Team Cheerleader | UI Designer
Yippee! Oh how did I miss this, I am SO STOKED for the future hatchling skins!! So happy that the team is working on that <333 another edit: after using the new system I gotta say, it's incredibly comfortable! Absolutely awesome, I'm chuffed with the upgrades to skin creation [emoji=gold star size=1]
Yippee!

Oh how did I miss this, I am SO STOKED for the future hatchling skins!! So happy that the team is working on that <333

another edit: after using the new system I gotta say, it's incredibly comfortable! Absolutely awesome, I'm chuffed with the upgrades to skin creation
glory to the Nightmare King _____ • cesare | he/she | fr +9 •
____art shop | accents | wishlist | avatar
_________← get King to 200 stars!
YAYY will definitely be trying it out later, very excited! ^^

HATCHLING SKINS??? NO WAY NO WAY NO WAY WHATT

@Xhaztol hope it's okay to ping you, I wasn't sure where the best place would be to ask related questions!

Question 1: Will coverage percentages be the same for hatchlings?

Question 2: Is there a text limit for skin/accent names? It's not forcing me to stop typing after a certain amount of characters, I'm wondering if someone were to submit a name too long, it could be rejected?

Question 3: Are hatchling skins eligible for entry into Fest Skin contests?
YAYY will definitely be trying it out later, very excited! ^^

HATCHLING SKINS??? NO WAY NO WAY NO WAY WHATT

@Xhaztol hope it's okay to ping you, I wasn't sure where the best place would be to ask related questions!

Question 1: Will coverage percentages be the same for hatchlings?

Question 2: Is there a text limit for skin/accent names? It's not forcing me to stop typing after a certain amount of characters, I'm wondering if someone were to submit a name too long, it could be rejected?

Question 3: Are hatchling skins eligible for entry into Fest Skin contests?
01547b70441cd57956c9fa35703052f03d2c34b2.png _ LP/Parade
She/Her
FR+3

Skin Shop
Free Likes
Bounties
BF's Art Shop
__ LittleParade.gif _
Oh HECK Yeah!!! I'm stoked on the hatchling skins (I say, having No eternally youthful dragons for basically that exact reason)
Oh HECK Yeah!!! I'm stoked on the hatchling skins (I say, having No eternally youthful dragons for basically that exact reason)
xxxxxxxxxxxxx Buttercup%20Pixel%20Art%20Sig.png
My Lore Dump | My Art Dump
Cherrybloom%20Pixel%20Art%20Sig.png
Yippee!!
Yippee!!
heyZH2H.png
9R2Unq1.png
mjtJ868.png
wh3Tiip.png
RtSltil.png
YMPbu9R.png

Welcome to the Forgotten Gale. Every dragon that joins the Gale forgets their past memories and gets new ones, how odd... Click the Lore button to learn more
uz2jkLP.png
BABY SKINS!!!

Hopefully the coverage checker isn't too unkind :'D
BABY SKINS!!!

Hopefully the coverage checker isn't too unkind :'D
60F6OKB.png
///
» FAQ
» Skins
» Icon Dragon
EXCITED
EXCITED
y0YshUu.png
Cool

Edit: I might actually have to get a permababy now...
Cool

Edit: I might actually have to get a permababy now...
52014.png
I U S
he/she | fr +3
avatar dragon | about me
Exciting!!!

WAIT WHAT HATCHLING SKINS ARE GONNA BE REAL? EVEN MORE EXCITING?!?!?!?
Exciting!!!

WAIT WHAT HATCHLING SKINS ARE GONNA BE REAL? EVEN MORE EXCITING?!?!?!?
Exusiai from Arknights, lying face-first on the ground. Her halo is a distance away from her. Bolt/Azzy/Nia
she/they | fr + 2 | avatar
I wish I could Lorem Ipsum my way through life like people Lorem Ipsum through their dragon bios. (picture source)
1 2 3 4 5 6 7 ... 66 67