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Flight Rising Discussion

Discuss everything and anything Flight Rising.
TOPIC | Does your clan produce goods?
Yes! We have an alliance with a local Serthis clan, so we export various poisons and snake sheds.

Other stuff some individuals might sell you are scented birdskull necklaces, potions, rippleconch jewellery and little mechanical trinkets.
Yes! We have an alliance with a local Serthis clan, so we export various poisons and snake sheds.

Other stuff some individuals might sell you are scented birdskull necklaces, potions, rippleconch jewellery and little mechanical trinkets.
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My clan produces a lot of metal, but a lot of its economy is service based rather than industry. They make some magic items and some food and some books, but they act mostly as an administrative center for the entire region.
My clan produces a lot of metal, but a lot of its economy is service based rather than industry. They make some magic items and some food and some books, but they act mostly as an administrative center for the entire region.
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as my main clan usually gathers and hunts for everything they need, they have no need for making goods to sell or buying goods from others. that being said, rewards for capturing outlaws and doing requests aren't exactly ignored, and excess/unneeded materials are sometimes traded with travellers, merchants or other clans for wanted materials.

they also offer training to other dragons, but it's cheap- costs only a small sum of treasure and a share of what they bring back from their practise expeditions.
the library they have is communal- open to all who visit.


my second clan has naught to sell. the few things worth anything they get are to be traded for essential stuff- food, medication, etc
as my main clan usually gathers and hunts for everything they need, they have no need for making goods to sell or buying goods from others. that being said, rewards for capturing outlaws and doing requests aren't exactly ignored, and excess/unneeded materials are sometimes traded with travellers, merchants or other clans for wanted materials.

they also offer training to other dragons, but it's cheap- costs only a small sum of treasure and a share of what they bring back from their practise expeditions.
the library they have is communal- open to all who visit.


my second clan has naught to sell. the few things worth anything they get are to be traded for essential stuff- food, medication, etc
My clan produces chaos, questionable prophecies, and jewelry which may or may not be cursed.
My clan produces chaos, questionable prophecies, and jewelry which may or may not be cursed.
They sell (almost) e v e r y t h i n g.

I have two dragon clan: one, in my active lair, is a typical windy clan who produce mostly raw materials and some manufactured product like chimes, tapestry,etc... they also send hatchling to the second clan or to the windsinger.

The second one, in my den, is a criminal lair who has mages, scientist, alchemist, explorers, blacksmiths, couriers, thieves, mercenaries, assasins, spies, pirates, etc...so except for some really rare and specific stuff that are hard to obtain/prodcuce, we basically offer almost everythings in both the service and goods area, especially if its illegal.

and if we don't have it, odds are that we can either obtain it or get you in contact with individuals who can help you with it, for a fee of course.

that being said, our merchant prefers to buy/steal stuffs from a clan and resell it elsewhere for higher rather then settling for one kind of goods.

We accept all form of currency, however what we accept will depends on what is the most beneficial for use. like, having a favor from a very influential dragon who keep their promise is better then raw money.

They sell (almost) e v e r y t h i n g.

I have two dragon clan: one, in my active lair, is a typical windy clan who produce mostly raw materials and some manufactured product like chimes, tapestry,etc... they also send hatchling to the second clan or to the windsinger.

The second one, in my den, is a criminal lair who has mages, scientist, alchemist, explorers, blacksmiths, couriers, thieves, mercenaries, assasins, spies, pirates, etc...so except for some really rare and specific stuff that are hard to obtain/prodcuce, we basically offer almost everythings in both the service and goods area, especially if its illegal.

and if we don't have it, odds are that we can either obtain it or get you in contact with individuals who can help you with it, for a fee of course.

that being said, our merchant prefers to buy/steal stuffs from a clan and resell it elsewhere for higher rather then settling for one kind of goods.

We accept all form of currency, however what we accept will depends on what is the most beneficial for use. like, having a favor from a very influential dragon who keep their promise is better then raw money.

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In general my clan imports more than it exports & then there are self-sustaining factions & merchants that make up the difference.

One of the most notable exports is Rajnish's Moonlight wine. He and his mate's faction in general are the biggest importers/exporters in the territory. Venera (his mate) likes to collect and trade artsy valuables and antiques. She flips products.

My House of Witches produces and sells enchanted items along with their regular services.
In general my clan imports more than it exports & then there are self-sustaining factions & merchants that make up the difference.

One of the most notable exports is Rajnish's Moonlight wine. He and his mate's faction in general are the biggest importers/exporters in the territory. Venera (his mate) likes to collect and trade artsy valuables and antiques. She flips products.

My House of Witches produces and sells enchanted items along with their regular services.
She|Her - Ace - FRT(0) | Lore
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Most of the goods my clan produces are formed from the magical trees that they protect. These include dyes, sap candy, and wooden chests.
Most of the goods my clan produces are formed from the magical trees that they protect. These include dyes, sap candy, and wooden chests.
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Potions, usually. My clan is wary of strangers but I have two dragons that produce potions so they're usually sent out with my traders with the excess. They have stone carvings but usually lack wood due to location so anything made out of wood is treated as valuable as precious metals.
Potions, usually. My clan is wary of strangers but I have two dragons that produce potions so they're usually sent out with my traders with the excess. They have stone carvings but usually lack wood due to location so anything made out of wood is treated as valuable as precious metals.
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My clan produces loads of stuff! This is the land of milk and honey after all.

We're the main exporters of Lapis and Turquoise in the desert, limestone is mainly reserved for our monuments and temples. Export of fine goods such as linens, cotton and silk, jewellery, amulets, statues, oils, Tyrian purple dyeing pigment, copper, bronze and iron. Ethical trade of exotic animals for pets is also a part of our export.
But the second biggest export consists of food: dairy products from goats and specific cows such as milk and cheese - the goat cheese Nekhbet makes is a delicacy, then fruit and vegetables - this is the land of fertile soil, we grow things such as lettuce, cucumbers, watermelon, carrots, aliums, beans, dates, grapes, plantains, apples, pomegranates, pears, plantains, citruses, mangoes, etc, all sorts of grain - numerous types of wheat and corn, then honey, beer and of course wine.
My clan produces loads of stuff! This is the land of milk and honey after all.

We're the main exporters of Lapis and Turquoise in the desert, limestone is mainly reserved for our monuments and temples. Export of fine goods such as linens, cotton and silk, jewellery, amulets, statues, oils, Tyrian purple dyeing pigment, copper, bronze and iron. Ethical trade of exotic animals for pets is also a part of our export.
But the second biggest export consists of food: dairy products from goats and specific cows such as milk and cheese - the goat cheese Nekhbet makes is a delicacy, then fruit and vegetables - this is the land of fertile soil, we grow things such as lettuce, cucumbers, watermelon, carrots, aliums, beans, dates, grapes, plantains, apples, pomegranates, pears, plantains, citruses, mangoes, etc, all sorts of grain - numerous types of wheat and corn, then honey, beer and of course wine.
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My clan's primary sales goods are fireworks. They also sell paper, various different alcohols, swords and other smithery goods, pottery, wooden goods (like carved bowls, spoons and chests), blown glass, honey and beeswax, candles, spices, candy, bells, and jewelry, though all of the other stuff depends on how much of it the various dragons in their professions made recently.


The clan also has an architect, a cartographer, several guides, bounty hunters, a judge, dentists, and a music composer that all offer their expertise to those who need it.
My clan's primary sales goods are fireworks. They also sell paper, various different alcohols, swords and other smithery goods, pottery, wooden goods (like carved bowls, spoons and chests), blown glass, honey and beeswax, candles, spices, candy, bells, and jewelry, though all of the other stuff depends on how much of it the various dragons in their professions made recently.


The clan also has an architect, a cartographer, several guides, bounty hunters, a judge, dentists, and a music composer that all offer their expertise to those who need it.
wCtmyuR.png Avatar Dragon | Wishlist

“Life is like a piano; the white keys represent happiness and the black show sadness. But as you go through life's journey, remember that the black keys also create music.” - Ehssan
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