Rules
Each item pulled from Pinkerton's Plundered Pile dictates which action is done that day. If that item is not apparel, a random number generator will be used to determine which dragon gets updated from among those who need work in that area. The following key will be used for progress:- Section not started
- Section in progress
- Section complete
I will begin with all areas for all dragons marked as not started. When I get a result other than apparel and choose a dragon, the first order of business will be to review that dragon and see what areas need work. In some cases, I will be reviewing the dragon to see if I even want to keep it. I will then update the locke page. If this didn't take very long, I will also do the challenge for that dragon if it needs it, or re-roll.
If I don't complete a challenge that day, that's fine, but I may not accept another challenge until the current one is finished.
Food - Profile
This is an outline of basic information about the dragon. This can be prose or bullet points. The type of food determines the information added to the profile:Meat - Three words or a short quote to describe dragon's personality
Seafood - Describe the dragon's role in the clan
Insect - One strength, one weakness
Plant - Favourite item(s)
If a dragon has no name, naming the dragon takes precedence.
Material or Trinket - Lore
This will most often be prose for the bio. If I get a dragon that has an actual story that I'm in the middle of writing (such as Cass), I work on that. In any case, I may choose to work on the history of the clan of the dragon.The rarity of the item determines the minimum number of words that must be written:
- 50 words
- 100 words
- 250 words
- 400 words
- 600 words
- 1000 words
Familiar - Relationships
Instead of art as in FirozTaverbi's Biolocke, I'm doing relationships as in Riesenraddieb's Biolocke. Choose a random other dragon in the same group and determine what this dragon thinks of that one (and vice versa, preferably).
Apparel - Outfit or Genes
Plan an outfit or scry for a dragon, or add a new gene or apparel piece to a dragon with an outfit or gene plan. Since most dragons have genes and outfits, the dragon for this category isn't determined by RNG.This includes skins, so ancients are not automatically assumed to have a completed outfit (though I believe most of them will not ultimately have skins).
Battle Item - Code
Do one of the following, in order:* Work on the thread/bio hub for that dragon's group.
* Choose a bio template for that dragon's group.
* Apply the bio template for that dragon's group.
* Evaluate whether to choose a different bio template.
Exemptions
Things come up all the time in life. If I miss a day, even three days in a row, no big deal. This is just supposed to keep me more or less on track.
Progress
Overall: 131 10 0 | _______ |
Code: 137 1 3 | _______ |
Profile: 132 6 3 | _______ |
Lore: 131 10 0 | _______ |
'Ships: 132 9 0 | _______ |
Outfit: 133 2 6 |
Credits
Main template: Firoz Taverbi's Biolocke
I have re-worded basically everything, and marked where the rules vary from that.
Replace art with relationships: Riesenraddieb's Seawind Harbor Biolocke
Pinglist/Affiliates
Just in case.