@Jemadar Agreed, though I do know people who train to lv. 25 just to exalt them. Admittedly, they aren't a lot of them. EV training probably wouldn't affect your average coli player, but would give anyone number-inclined something else to do while doing the same rounds there.
Also a good point, but I have been seeing the semi-standard complaint that there's "nothing to do", and I kind of see their point. Unless someone is very heavy into RPing, there isn't much to do, you can buy basically any dragon with genes much cheaper than it would be to gene your own, the fairgrounds are rather flat because of the time-based games. And the coli causes wrist pain if you use it for too long. I'm holding out hope that Adventure Mode brings something more to the table. But if all we have is AH and coli, I'd prefer that coli gets the option to be a bit more complicated.
Mostly my ev comment was to help create more viable builds for the coli. Glass cannon is the only build that works for anything more than one or two battles. I remember when I first started I didn't know the coli was shifted that way and raised every stat equally. Something's wrong when equal stats can't even have the dragon survive a single fight in the Woodland path venue (and that was long before most of the new enemies were added). At least with ev training you may still need a glass cannon to get by, but if you fight greatshells all day at least your defense will also get some gains. As it is, someone's already gone venue-by-venue and reported the stats and actual point assignment of all of the coli enemies anyway.
The Culex and Kiena builds are the best, but the Kiena build has fallen out of favor with the introduction of more level bosses. I never really liked the Kiena build (which was meant to train two fodder at once in the MIre) because of all the constant refreshing needed to work it, not to mention the damage the dodges can do to your Breath. Culex is basically the standard for coli grinding or leveling for anything. If you got a dragon as a gift or raffle,chances are it uses a Culex build.
Also a good point, but I have been seeing the semi-standard complaint that there's "nothing to do", and I kind of see their point. Unless someone is very heavy into RPing, there isn't much to do, you can buy basically any dragon with genes much cheaper than it would be to gene your own, the fairgrounds are rather flat because of the time-based games. And the coli causes wrist pain if you use it for too long. I'm holding out hope that Adventure Mode brings something more to the table. But if all we have is AH and coli, I'd prefer that coli gets the option to be a bit more complicated.
Mostly my ev comment was to help create more viable builds for the coli. Glass cannon is the only build that works for anything more than one or two battles. I remember when I first started I didn't know the coli was shifted that way and raised every stat equally. Something's wrong when equal stats can't even have the dragon survive a single fight in the Woodland path venue (and that was long before most of the new enemies were added). At least with ev training you may still need a glass cannon to get by, but if you fight greatshells all day at least your defense will also get some gains. As it is, someone's already gone venue-by-venue and reported the stats and actual point assignment of all of the coli enemies anyway.
The Culex and Kiena builds are the best, but the Kiena build has fallen out of favor with the introduction of more level bosses. I never really liked the Kiena build (which was meant to train two fodder at once in the MIre) because of all the constant refreshing needed to work it, not to mention the damage the dodges can do to your Breath. Culex is basically the standard for coli grinding or leveling for anything. If you got a dragon as a gift or raffle,chances are it uses a Culex build.