[center][url=https://www1.flightrising.com/forums/drs/3041267/1#post_3041267]Intro[/url] | [url=https://www1.flightrising.com/forums/drs/3041267#post_48484729]Lore[/url] | [url=https://www1.flightrising.com/forums/drs/3041267#post_48484732]Breed Standards[/url] | [url=https://www1.flightrising.com/forums/drs/3041267#post_48484734]Registry[/url] | [url=https://www1.flightrising.com/forums/drs/3041267#post_48484742]Graphics [/url]| [url=https://www1.flightrising.com/forums/drs/3041267#post_48484748]Pinglist[/url] | [url=https://www1.flightrising.com/forums/drs/3041267#post_48484749]Affiliates[/url] | [url=https://www1.flightrising.com/forums/drs/3041267#post_48484755]Credits[/url] | [url= https://www1.flightrising.com/forums/cc/3044493]Creative Corner[/url] | [url= https://www1.flightrising.com/forums/baz/3044528#post_3044528]Sales[/url]
[center][img]https://i.imgur.com/NrzsQm1.png[/img][/center]
[center][b][color=451717][font=Georgia][size=7]INTRODUCTION[/size][/font][/color][/b][/center][img]https://i.imgur.com/ADKqntI.png[/img]
[center][item=Graveyard Guardian][/center]
As we all know, The Plaguebringer loathes the undead. Despite, or perhaps because of this, millions of plaguelings practice necromancy. What is a god to do? Well, if you’re The Filthy One, you corrupt the newly-migrating Gaolers and adapt them until they’re perfect for withstanding the Wasteland and keeping pesky necromancers at bay. When threats and pestilence don’t work, a hulking dragon modeled after the terrifying Graveyard Guardian of old just might do the trick.
Most Graveyard Gaolers interpret The Plaguebringer’s disdain for Emperors as extending to all undead, and seek to cull, contain, and prevent more undead from being formed. They take their job very seriously, and many genuinely believe that the existence of the undead is a blight upon the world.
[center][img]https://i.imgur.com/cx8FKvW.png[/img][/center]
Guardian of the Scarred Wasteland. (Riot of Rot 2014.)
0
As we all know, The Plaguebringer loathes the undead. Despite, or perhaps because of this, millions of plaguelings practice necromancy. What is a god to do? Well, if you’re The Filthy One, you corrupt the newly-migrating Gaolers and adapt them until they’re perfect for withstanding the Wasteland and keeping pesky necromancers at bay. When threats and pestilence don’t work, a hulking dragon modeled after the terrifying Graveyard Guardian of old just might do the trick.
Most Graveyard Gaolers interpret The Plaguebringer’s disdain for Emperors as extending to all undead, and seek to cull, contain, and prevent more undead from being formed. They take their job very seriously, and many genuinely believe that the existence of the undead is a blight upon the world.
Tender/Vulture
FR+3
She/They
Actual Turkey Vulture
SWAMP BIOME PLAGUE 4 LYFE, BABEY!!!
[center][url=https://www1.flightrising.com/forums/drs/3041267/1#post_3041267]Intro[/url] | [url=https://www1.flightrising.com/forums/drs/3041267#post_48484729]Lore[/url] | [url=https://www1.flightrising.com/forums/drs/3041267#post_48484732]Breed Standards[/url] | [url=https://www1.flightrising.com/forums/drs/3041267#post_48484734]Registry[/url] | [url=https://www1.flightrising.com/forums/drs/3041267#post_48484742]Graphics [/url]| [url=https://www1.flightrising.com/forums/drs/3041267#post_48484748]Pinglist[/url] | [url=https://www1.flightrising.com/forums/drs/3041267#post_48484749]Affiliates[/url] | [url=https://www1.flightrising.com/forums/drs/3041267#post_48484755]Credits[/url] | [url= https://www1.flightrising.com/forums/cc/3044493]Creative Corner[/url] | [url=https://www1.flightrising.com/forums/baz/3044528#post_3044528]Sales[/url]
[img]https://i.imgur.com/NrzsQm1.png[/img]
[center][size=7][color=451717][b][font=Georgia]LORE[/font][/b][/color][/size][/center]
[img]https://i.imgur.com/ADKqntI.png[/img]
[center][b][size=6][color=Maroon][font=Georgia]PHYSICAL DESCRIPTION[/font][/color][/size][/b][/center]
Graveyard Gaolers look like most Gaolers with a few key differences. They have stronger forequarters than hindquarters, with a slightly sloping back. They have a deeper skull and shorter face than most Gaolers, and many have short tails and short, rounded ears. Graveyard Gaolers can also have a white or cream "v"-shaped marking on their chests.
Their front paws are extremely strong with long claws, useful for digging graves, searching for roots and tubers, and subduing struggling undead. Their paws are surprisingly dexterous as well, with many Graveyard Gaolers being able to open jars, doorknobs, and bottle caps. Graveyard Gaolers are capable of standing or even walking for short distances on their hind legs.
Their running speed is slower than most Gaolers, as their chosen prey the undead tend to be slow, but they are still capable of terrifying bursts of speed when charging. Despite being inspired by the Graveyard Guardian bear (as well as their large size), Graveyard Gaolers are pursuit predators and are tireless and implacable as the hordes of undead they hunt.
They have large molars for cracking open bones, which comprise much of their diet. Graveyard Gaolers have famously strong stomachs and varied diets and will eat almost anything, including (but not limited to): carrion (including undead that are still kicking), fresh meat, roots, tubers, fish, maggots, honey, berries, grass, and garbage. They have a natural resistance to the bacteria found in corpses as they decompose, as well as many undead or "zombie" viruses, and some can even drink water contaminated by viruses and bacteria with little visible effects. None have been brave enough to attempt drinking from The Wyrmwound, though.
Graveyard Gaolers are covered in shaggy black or brown fur, which protects them both from the elements and the bites of the undead. Their fur is shaggy with long, coarse guard hairs and a dense undercoat, and it is said that despite their rough outercoat, a Graveyard Gaoler's tummy fur is one of the softest places in the world.
Graveyard Gaolers use their natural armaments (antlers, claws, teeth, elemental attacks, and in the case of dragons with Shardflank, Scorpion, and Gnarlhorns, their extra weaponry) to subdue undead and necromancers alike. Graveyard Gaolers with Shardflank, Scorpion, or Gnarlhorns will impale smaller undead and necromancers on their antlers or spikes for transport back to the graveyard-[i]and as a warning[/i]. Even dragons without spines will get in on the fun, wearing spiked armor and collars both to protect against undead bites and to impale. This practice led to the nickname of "Shrikebears".
A Graveyard Gaoler's strongest sense is their sense of smell, and especially canny individuals are said to be able to estimate the exact date a corpse died by the smell of decomposition.
[center][b][size=5][color=Maroon][font=Georgia]EYES[/font][/color][/size][/b][/center]
[b]Primal[/b]
[columns][img]https://www1.flightrising.com/dgen/preview/dragon?age=0&body=8&bodygene=30&breed=17&element=2&eyetype=6&gender=1&tert=97&tertgene=26&winggene=39&wings=9&auth=5ad447aeba6443aca6a92385ce0dbbb78dc97766&dummyext=prev.png[/img][nextcol][Item=Vial of Elemental Sight]
These dragons are born for greatness. Plague Primals are especially valued as it is believe they are avatars of Her will and often are trained early as religious and political leaders.
These dragons are often incredibly magically powerful, at the cost of a life of their own. [/columns]
[b]Glowing[/b]
[columns][Item=Vial of Glowing Sight]
Not all dragons are born great: some achieve greatness, and some have greatness thrust upon them. Dragons who prove themselves exceptional enough to gain attention and divine missions from the gods may have glowing eyes imposed upon them. They may be exceptional military or religious leaders, but most are everydragons given lonely missions by their gods. [nextcol][img]https://www1.flightrising.com/dgen/preview/dragon?age=0&body=176&bodygene=0&breed=17&element=2&eyetype=7&gender=0&tert=97&tertgene=25&winggene=0&wings=176&auth=d89387daf0752425e01ae39652e90f094896e327&dummyext=prev.png[/img][/columns]
[b]Dark Sclera[/b]
[columns][img]https://www1.flightrising.com/dgen/preview/dragon?age=0&body=70&bodygene=77&breed=17&element=8&eyetype=8&gender=0&tert=1&tertgene=27&winggene=32&wings=106&auth=1cf1c6b56fe69aa13a2edc0f3171f5620b655e66&dummyext=prev.png[/img][nextcol][Item=Vial of Darkened Sight]
Dragons with Dark Sclera have dabbled too deeply in dark rituals in exchange for strange powers. These dragons have exceptional night vision and are often ferocious Seekers. The suspicion they face from their clanmates is more than worth their new abilities. [/columns]
[b]Innocent[/b]
[columns][Item=Vial of Naivety]
Dragons with Innocent eyes, despite their large, sweet-looking eyes, are just as intimidating as their fellows. Their glassy shining eyes can entrance undead and living dragons alike. (Idea by Strangeflesh)[nextcol][img]https://www1.flightrising.com/dgen/preview/dragon?age=0&body=9&bodygene=29&breed=17&element=3&eyetype=11&gender=0&tert=74&tertgene=25&winggene=29&wings=9&auth=470d8926b5856eddc4144dd65040488178f390c5&dummyext=prev.png[/columns]
[b]Swirl[/b]
[columns][img]https://www1.flightrising.com/dgen/preview/dragon?age=0&body=70&bodygene=28&breed=17&element=9&eyetype=10&gender=0&tert=163&tertgene=33&winggene=28&wings=70&auth=862f72d06313779e35e707ef54a6fc4ed79c701e&dummyext=prev.png[/img][nextcol][Item=Vial of Hypnotic Sight]
Graveyard Gaolers with swirl’d eyes have absorbed forbidden knowledge dragonkind was never meant to know. When you stare into the eldritch, the eldritch stares back. Worryingly common among Shadow, Light, and Arcane dragons. [/columns]
[b]Multi-Gaze[/b]
[columns][Item=Vial of Disjointed Sight]
Multi-gaze dragons are often used as scouts, Seekers, Sentries, and seers. They are nicknamed “panopticons of the graveyard”. Their eyes do little good in conjunction with Scorpion and Shardflank, as their extraneous eyes embed in the bony tissue and quickly become injured or infected. [nextcol][img]https://www1.flightrising.com/dgen/preview/dragon?age=0&body=70&bodygene=28&breed=17&element=7&eyetype=5&gender=0&tert=106&tertgene=31&winggene=32&wings=106&auth=2d2fb4ed53b0427b37adaec3c87a9ab4b1f068c0&dummyext=prev.png[/img][/columns]
[b]Faceted[/b]
[columns][img]https://www1.flightrising.com/dgen/preview/dragon?age=0&body=176&bodygene=77&breed=17&element=7&eyetype=4&gender=1&tert=138&tertgene=33&winggene=32&wings=138&auth=7fb041f00229eeb476631ba23d8f563b3e093bd9&dummyext=prev.png[/img][nextcol][Item=Vial of Fractal Sight]
Gaolers with Faceted eyes have a special connection with insects, and are excellent at finding honey and hives. Especially powerful individuals can summon swarms of bees and wasps of multiple species. [/columns]
[b]Goat[/b]
[columns][Item=Vial of Horizontal Sight]
Goat-eyed Graveyard Gaolers have a wide field of peripheral vision and an uncanny ability to detect movement, making them almost impossible to sneak up on. They make ideal Sentries and Keepers. However, they do have a tendency to involve themselves in unholy rituals. [nextcol][img]https://www1.flightrising.com/dgen/preview/dragon?age=0&body=176&bodygene=39&breed=17&element=2&eyetype=9&gender=1&tert=74&tertgene=25&winggene=77&wings=10&auth=1912128f06028b1937ec6c05e1e8283d905785d3&dummyext=prev.png[/columns]
[b]Pastel[/b]
[columns][img]https://www1.flightrising.com/dgen/preview/dragon?age=0&body=9&bodygene=77&breed=17&element=2&eyetype=12&gender=0&tert=163&tertgene=26&winggene=29&wings=9&auth=f4361d1704d540f8b84bad16d15e1bf8e573523d&dummyext=prev.png[/img][nextcol][Item=Vial of Soft Sight]
Dragons with Pastel eyes are often extremely photosensitive and are regarded as sickly, and may have additional eye issues. Plague individuals appear to have an eternal case of pinkeye. Many wear dark goggles, sunglasses, or even eye masks or blindfolds to cope with their photosensitivity. [/columns]
[b]Bright[/b]
[columns][Item=Vial of Brilliant Sight]
Dragons with Bright eyes are known for their legendary vim and vigor. They frequently have intense personalities, high energy, and strong theological opinions. [nextcol][img]https://www1.flightrising.com/dgen/preview/dragon?age=0&body=70&bodygene=77&breed=17&element=10&eyetype=13&gender=0&tert=74&tertgene=25&winggene=39&wings=176&auth=b0a37184d49e4be57da23f059d474eb5cf84f54a&dummyext=prev.png[/img][/columns]
[b]Rare[/b]
[columns][img] https://www1.flightrising.com/dgen/preview/dragon?age=0&body=9&bodygene=0&breed=17&element=1&eyetype=3&gender=0&tert=97&tertgene=27&winggene=32&wings=165&auth=30b6fd3e76568443f29e4068a9606080de1c7114&dummyext=prev.png[/img][nextcol][Item=Vial of Rare Sight]
Dragons with Rare eyes, especially Lightning, Earth, and Plague are regarded as being among the most beautiful Graveyard Gaolers. Extremely dark or extremely light eyes are favored. [/columns]
[b]Unusual[/b]
[columns][Item=Vial of Unusual Sight]
Unusual eyes are also among the most beautiful eyes for a Graveyard Gaolers. Again, extremely light or dark eyes are favored, as they can contrast or blend in with a Graveyard Gaoler’s dark coat. Plague and Earth eyes are favored. [nextcol][img]https://www1.flightrising.com/dgen/preview/dragon?age=0&body=10&bodygene=30&breed=17&element=2&eyetype=2&gender=0&tert=2&tertgene=25&winggene=30&wings=10&auth=b22fadd7a410657d806ceeaf2eca3246e06afc89&dummyext=prev.png[/img][/columns]
[b]Uncommon[/b]
[columns][img]https://www1.flightrising.com/dgen/preview/dragon?age=0&body=8&bodygene=28&breed=17&element=1&eyetype=1&gender=0&tert=143&tertgene=31&winggene=39&wings=143&auth=723814aeb1872ff4bb845fcc9e46afa2d7b011c1&dummyext=prev.png[/img][nextcol][Item=Vial of Uncommon Sight]
Uncommon eyes can be difficult to distinguish from Common eyes with the naked eye. Again, contrasting eye colors are favored, with Wind, Earth, and Shadow regarded as the prettiest for this eye type. [/columns]
[b]Common[/b]
[columns][item=Vial of Tempered Sight]
Common eyes are the most common eyes for Graveyard Gaolers, but no less beautiful for it. Plague and Ice Common eyes are considered the most beautiful among the common eyes.
[nextcol][img]https://www1.flightrising.com/dgen/preview/dragon?age=0&body=9&bodygene=39&breed=17&element=2&eyetype=0&gender=0&tert=1&tertgene=25&winggene=30&wings=9&auth=093dbbb1d90d88013bef493b4a656b58c552c12f&dummyext=prev.png[/img][/columns]
[center][b][size=6][color=Maroon][font=Georgia]SOCIETY AND CULTURE[/font][/color][/size][/b][/center]
Graveyard Guardian society follows much of the rest of Gaoler society, with five orders; however, the emphasis here is on containing undead rather than The Shade. Depending on the sect or region, there may be more smaller orders than just the five orders: Seeker, Sentry, Keeper, Overseer, Sentinel. In addition, Graveyard Guardians are choosing to pay The Icewarden and The Dripcave Dregs less and less regard, with very few Graveyard Gaolers ever becoming Sentinels or even traveling to the Southern Icefield at all. This was a conscious decision made by Graveyard Gaoler society in favor of containing the undead scourge instead, and a controversial one-Gaolers inside and outside of the Graveyard Gaolers have called this heresy and dereliction of duty.
Graveyard Gaolers are very fatalist in their outlook, partially to cope with the sheer amount of death they are subjected to. Living in the Scarred Wasteland is plenty dangerous enough, even for dragons adapted to it, and culling the undead and necromancers is even more so. Death is a constant companion to a Graveyard Gaoler, and many parents introduce their children to death early by teaching their hatchlings to read by using epitaphs on tombstones or sleeping in open graves. This practice of teaching hatchlings to read using epitaphs means Graveyard Gaolers have some of the highest literacy rates of any Plague dragons.
Graveyard Gaolers are mostly solitary or live in small family groups, and families will often guard one cemetery for generations. Graveyard Gaolers are devoted parents, with young hatchlings often riding on their parents' backs as they go about their duties. It is a sad day for all involved when the hatchlings become too big to carry. Graveyard Gaolers enjoy spending time with their families, and long morning ambles through the graveyard, telling stories, singing, fishing, wrestling, and enjoying the scenery are all common family bonding activities. Graveyard Gaoler families do not have to be biologically related, with many adopting foundlings, orphans, or individuals in mourning of any species. Graveyard Gaolers are extremely protective of their families; it is said the most dangerous place in the world is between a Graveyard Gaoler and its family.
Graveyard Gaolers are typically insular and prefer interacting with their own kind in small groups. Many have difficulty interacting with individuals outside the Graveyard Gaoler community, and some sects outright discourage any interaction with other dragons or beastkin, on the grounds they may become undead and therefore would be destroyed-no point in getting attached. However, some sects encourage interaction with the wider community, and some Graveyard Gaolers (especially in urban communities or small towns) become fixtures of their communities, both respected and feared. It is difficult to make friends with a Graveyard Gaoler due to their shyness, awkwardness, and the fact they are expected to kill you should you become undead, but should you worm your way into their tender, fluffy hearts, you will have a friend for life...and not a moment after.
To cope with their hard lives and the many grieving dragons and beastkin they encounter, Graveyard Gaolers frequently use extremely dark gallows humor-[i]though never in front of the bereaved[/i]-and delight in using death, bear, or Plague-related puns and jokes. However, many struggle with depression, burnout, PTSD, and many mental issues and illnesses due to nature of their work.
Graveyard Gaolers take immense pride in themselves and their work, to the point where some believe they are simply better than other dragons (but what dragon in Sorneith doesn't believe that?) They see themselves as [i][color=BF0303][b]THE DIVINE WILL OF THE PLAGUEMOTHER, HER CRUSHING CLAW, TO CULL AND CONTAIN ALL UNDEAD[/b][/color][/i]. Many Graveyard Gaolers believe they have the divinely appointed authority from their god to do anything necessary to fulfill their duties.
Especially zealous, self-important, unscrupulous, or hungry Graveyard Gaolers will sometimes request or steal food from other dragons on the grounds that they are owed the food needed to complete their divine mission. This kleptoparisitism, though rare, makes the species rather unpopular among individuals or clans that have had their food requisitioned.
Much more common (though still rare), is Graveyard Gaolers confiscating bodies if they believe there is a high risk of necromancer activity in the area, which can make planning funerals in the Scarred Wasteland dicey. Graveyard Gaolers will sometimes even resort to outright grave robbery and cannibalism if they believe that there is a credible risk of necromancer activity-a Graveyard Gaoler was arrested by the Dragonhome Preservation Guild for partially eating a mummy and the contents of a canopic jar to prevent them being used in a necromantic ritual.
There is a cultural divide between rural Graveyard Gaolers and urban Graveyard Gaolers-the urban ones are typically far friendlier to outsiders and become fixtures in their communities in roles such as coroner, mortician, gravedigger, grief counselor, administrator, and even occasionally becoming involved in local politics. Several Graveyard Gaoler clans and organizations also offer low-cost or free burial and cremation services, providing dignified death care to those who may otherwise not have access to it. Urban Graveyard Gaolers are far more likely to take mates and friends outside their subspecies-many meet their future spouses or best friends from among the many mourners attending their dead.
Graveyard Gaolers will sometimes recruit other dragon species, especially Mirrors, Obelisks, Guardians, and Tundras to help them chase and capture undead. Their task is usually to pursue fast or flying undead and hold it until the Graveyard Gaoler can arrive to finish it off. These dragons are known as Gravehounds, and they typically dress in a manner that resembles Graveyard Gaolers. Longneck, Talonok, Centaurs, Harpies, and occasionally Serthis and Maren may also be recruited. Serthis are more rarely recruited because it's difficult to replace a trained undead-hunting Serthis after they are killed in a purge; Maren because most dragons cannot breathe underwater or speak Maren. Corven are favorites to work with because of their intelligence and death-obsessed character, so they and Graveyard Gaolers get along very well.
Graveyard Gaolers cast a long shadow in their native Flight. In addition to guarding it from undead and serving in its militaries and civil service, they also serve a religious and cultural role in the flight. Its members are pallbearers for prominent Plague dragons and sentinels at their tombs. Graveyard Gaolers guard the greatest assembly in the Plague Flight, and many see them as the embodiment of the Flight's greatest virtues.
Every year, all the Graveyard Gaolers gather at the Hellwell Undercroft for a conference a week before Riot of Rot to discuss undead hunting techniques, theology, gossip, eat, and socialize. In addition, Graveyard Gaolers of any age (but especially the young'uns eager to show off) can participate in the [b]Trial of the Pit[/b], and Plague dragons gather from miles around to watch. The Pit is a large fighting pit in the center of the Hellwell Undercroft, ringed with bone spires around the top edge, and is designed such that it is extremely difficult to exit without assistance. During the Trial, Graveyard Gaolers are pitted against undead, giving them a chance to improve themselves and prove their worth. A fan favorite to watch (and the most dangerous for all involved) are the boar fights, where a Graveyard Gaoler is pitted against an Undying Featherback. Champions of the Pit gain glory, bragging rights, and the right to gorge themselves sick on whatever food they like afterwards.
The Pit serves a darker purpose, however. Penitent Ressurectionists are forced to undergo [b]The Undying Torment[/b], where they are forced to fight successive waves of undead until they either drop dead of exhaustion, dehydration, blood loss, infection, or despair, or until their tormenters run out of undead. If they survive, they are allowed to rejoin Graveyard Gaoler society. The longest surviving penitent defeated the Torment after over a month in the pit, but ultimately died of infection.
[center][b][color=Maroon][size=5][font=Georgia]THE FIVE GREAT ORDERS[/font][/size][/color][/b][/center]
[columns][Img]https://i.imgur.com/TSAm8tZ.png[/img][nextcol][b]Order: Seeker[/b]
The most far-traveling Graveyard Gaoler order, Seekers typically specialize in capturing or culling either necromancers or the undead, although some specialize in both or hunt The Shade in addition to the other two scourges. Seekers are the Graveyard Gaolers most frequently encountered outside of graveyards and other burial places. Most Graveyard Gaolers are homebodies and dislike traveling too far from their Graveyards, so these dragons often receive care packages from their stationary friends and relatives. [nextcol][Item=Dread Dancer Spikescarf][/columns]
[columns][img]https://i.imgur.com/1P2d9Pp.png[/img][nextcol][b]Order: Sentry[/b]
Sentries often guard small graveyards, shrines, or outskirts of larger cemeteries or garrisons. Like their mainstream Gaoler counterparts, they are the first line of defense against intruders such as body snatchers and necromancers, and the last line of defense against escapees. To mourners coming to grieve for their loved ones, they are intimidating but polite sentinels. [nextcol][item=Plasmpool Spikescarf][/columns]
[columns][img]https://i.imgur.com/4nIr7Xx.png[/img][nextcol][b]Order: Keeper[/b]
Keepers manage mid-size cemeteries, typically in towns or small cities. They also keep records of all the dead buried in their cemetery, the location of the graves, their names, date of burial, and cause of death, as well as all other records for the Graveyard Gaolers as a whole. They are also responsible for building defenses for their cemeteries to keep undead in, and maintaining burial grounds. [nextcol][Item=Tar-Trap Spikescarf][/columns]
[columns][img]https://i.imgur.com/AGoy0oZ.png[/img][nextcol][b]Order: Overseer[/b]
The typical highest rank for a Graveyard Gaoler, Overseers manage large cemeteries and burial grounds, and all the Graveyard Gaolers in a certain region. They also contain the largest and most monstrous undead, and manage responses to large-scale undead outbreaks. [nextcol][item=Fiendflesh Spikescarf][/columns]
[columns][img]https://i.imgur.com/TsZ1Eer.png[/img][nextcol][b]Order: Sentinel[/b]
The rarest order for a Graveyard Gaoler to join. Most just don't see the point in abandoning The Great Hunt to join an honor guard to guard a pillar fragment in The Southern Icefield when the undead scourge is a much more active threat.
Despite the increasing disregard for The Icewarden, most Graveyard Gaolers still consider joining this order to be a great honor...and a great impracticality. [nextcol][Item=Voidfollow Spikescarf][/columns]
[center][b][color=Maroon][font=Georgia]LOCALIZED ORDERS AND SOCIETIES[/font][/color][/b][/center]
Graveyard Gaolers frequently form localized orders and suborders, both for companionship and to better combat the threats of their region. Here are some of the most popular, though there are dozens.
[columns][Item=Sundial Imposter][nextcol][b]Bruins of the Ruins[/b]: An order located in Dragonhome and the Sunbeam Ruins, this order is the richest and most flashy Graveyard Gaoler society. They commonly wear gold jewelry or precious stones and host charity galas to raise money to fund cemeteries, crematoriums, and other funerary services. Lately, most of their money has been going to victims of Luminax. Members of this order tend to be Coffinist and Bruins. [/columns]
[columns][b]Emperor's Knell[/b]: An order of death, dedicated to killing Luminax. They haven't succeeded yet, and their failed attempts are a serious drain on Graveyard Gaoler numbers. Members are either death seekers, glory hounds, criminals, dragons looking to regain their honor, or barely-adults who haven't figured out they can die yet. Despite this, this order features prominently in Graveyard Gaoler culture and is highly valorized, even worshipped.[nextcol][Img]https://www1.flightrising.com/static/layout/lair_icons/155.png[/img][/columns]
[columns][item=Hellhound][nextcol][b]Hellwell Hellhounds[/b]: Security and honor guard for the Hellwell Undercroft and Blight Sanctum. Mostly Kirkyard Grims and hardcore Cremationists. The division also saw combat with Plague's Exalt Services during several dominance battles, and there are few better places in the Scarred Wasteland to hear war stories. A little too fond of bioweapons, heavy metal, and arson. [/columns]
[columns][b]Starwood Sleuth[/b]: A reclusive casket of Graveyard Gaolers in the Starwood Strand and Forbidden Portal entrance, these sleepy scholars guard Sorneith from undead and extraterrestrial threats alike. They also dabble in knowledge otherwise considered...heretical, including the processes and habits of necromancers and undead, but nothing too terrible has occurred...yet. Widely mistrusted by rest of Graveyard Gaoler society. [nextcol][Item=Hibernal Starbear][/columns]
[columns][Item=Murktooth Bramblekeep][nextcol][b]Bramblekeep Bersekers[/b]: An order of Graveyard Gaolers centered around the Ghostlight Ruins, Foxfire Bramble, and Wispwillow Grove, this sect enjoys esoteric rituals, hunting ghosts, and entering violent trances where they cannot tell friend from foe via mushrooms. All members of this order wear bear skins when charging into battle. The only Gaoler order that specializes in performing exorcisms and seances.[/columns]
[center][b][color=Maroon][size=5][FONT=gEORGIA]RELIGION AND SECTS[/FONT][/size][/color][/b][/center]
Most Graveyard Gaolers are highly religious and most are devoted to The Plaguebringer, even if they were born outside the Plague Flight. This is especially true for dragons born to Plague parents. A central tenant of Graveyard Gaoler theology is that [b]The Great Hunt[/b], the directive to cull and contain undead, is a divine mission ordered by The Plaguebringer herself. (The actual scripture and the language The Filthy One used is more ambiguous on the matter).
As a general rule, Graveyard Gaolers love theological debates, and such debates can get rather heated. Most debates are polite, respectful affairs, though is not unheard of for a debate to reach a pitch where two rivals explode at each other, "[b]HERETIC![/b]", only to immediately apologize and swear never to dishonor each other in such a way again...only for a repeat performance to occur at the next meeting.
The two most common sects for Graveyard Gaolers are [b]Cremationism[/b] and [b]Coffinism[/b]. These two sects originally had better names, but these are the ones that stuck. Cremationist, or "hardline" Graveyard Gaolers believe in culling all undead; Coffinists believe in containing non-malicious undead and culling the rest. The two sects see each other as a pack of heretics-Cremationists see Coffinists as willfully misinterpreting The Great Hunt to protect their little undead friends, allowing these abominations to blight the land, while Coffinists see Cremationists as impractical and dogmatic at best and bloodthirsty fanatics at worst.
Cremationist and Coffinists are not the only Graveyard Gaoler sects; lively and spirited theological thought, isolation, and nothing better to do with their time in the graveyard have spawned dozens of Graveyard Gaoler sects. All the sects hate necromancers however, and many Graveyard Gaoler clans believe they have permission to arrest or even kill necromancers caught in the act on sight. This can bring them into conflict with clans and flights that tolerate or even encourage necromancy: what looks to a Graveyard Gaoler like "stopping an abominable ritual" and "purging a heretic" looks to other clans like "kidnapping" and "murder". This is especially true in the Earth Flight, and Graveyard Gaolers are actually banned from some areas in the Cairnstone Rest.
How a Graveyard Gaoler thinks of other dragons with different religious beliefs than it depends on the individual, but generally it follows this pattern:
[b]Heretic[/b]-A dragon who picks and chooses part of Plague theology the dragon in question doesn’t like (usually another Plague dragon or Graveyard Gaoler).
[b]Apostate[/b]-A Graveyard Gaoler who disregards The Great Hunt (not always a bad thing, some Graveyard Gaolers take careers outside of hunting or containing undead and guarding resting places and are still considered valuable members of their communities).
[b]Blasphemer[/b]-A dragon who blasphemes The Plaguebringer, The Great Hunt, the Plague Flight, or, even worse, taints themselves with the Shade or necromancy, often both.
[b]Resurrectionist[/b]-The worst of the worst. A Graveyard Gaoler who has completely turned their back on The Great Hunt, The Plaguebringer, and themselves and actively profanes all of these by engaging in necromancy.
[b]Revenants[/b]-Undead Graveyard Gaolers, whether by the twisted hand of some necromancer or the deceased's own undying will to continue their mission. Resurrection by a necromancer is the greatest possible insult for a Graveyard Gaoler. Mostly regarded as pitiable creatures, the most common fate for these abominations is destruction at the paws of their comrades.
There are rumors of Resurrectionist cults, but currently these are only horrible rumors...right?
[center][b][color=Maroon][size=5][FONT=gEORGIA]FASHION, ART, AND AESTHETICS[/FONT][/size][/color][/b][/center]
Unlike most Gaolers, Graveyard Gaolers enjoy the decorative arts and enjoy wiling the long hours in the graveyard making art. Death-related forms of art, such as obituary-writing, flower arranging, coffinmaking, stonecarving (for purposes of tombstones, mausoleums, and sarcophagi), as well as death-related visual and literary art are all common artistic disciplines. They also enjoy looking good and intimidating, which mean the same thing to many Graveyard Gaolers.
[center][b][color=Maroon][size=4][FONT=gEORGIA]APPAREL[/FONT][/size][/color][/b][/center]
[item=Boneyard Tatters][Item=Sanddune Rags][Item=Scavenger's Tatters][Item=Carapace Arm][Item=Contaminated Infectalons][Item=Boneyard Bard][Item=Contaminated Halo][Item=Infectionist's Emblem][Item=Riot Hazebeacon][Item=Standard of the Plaguebringer][Item=Crystalcourt Halo][Item=Crystalcourt Cascade][Item=Cairnstone Carry][Item=Bloodshard Chains][Item=Bramble Mantle][Item=Murkmirth Halo][Item=Shadowstrike][Item=Luminous Halo][Item=Dried Bloombox]
Graveyard Gaoler fashion pulls heavily from Plague, Earth, Light, and Shadow aesthetics. Most Graveyard Gaolers are not very interested in fashion; however, there is a small but vocal minority that love fashion.
[center][b][color=Maroon][size=4][FONT=gEORGIA]TRINKETS[/FONT][/size][/color][/b][/center]
[Item=Squirrel Skull][Item=Chimera Fangs][Item=Bone Fragments][ITem=Sparrow Skull][Item=Chipped Black Legbones][Item=Small Legbones][Item=Cracked Blackened Ribcage][ITem=Small Ribcage][ITem=etched tusk][item=fractured tusk][item=ivory tusk][item=warbeast tusk][item=wing bones][item=broken wing bones][item=unnatural leg bones][item=twitching leg bones]
[Item=bottled bones][item=enchanted remains][item=ghastly houndskull][item=haunted houndskull][item=feline triskull][item=ferberus skull][item=grave dust][item=memorial urn][item=vulture idol][item=raptor effigy][item=sharpened scythe][item=cermonial scythe][item=canopic jar][item=fluted bat spoon][item=petal bat spoon][item=void loop][item=spectre loop][item=showy bells][item=ringmaster's bellwhip][item=dancer's bell][item=cheerful chime][item=antique oil lamp][item=stardust sap lamp][item=ivory comb][item=fancy comb][item=long form poetry][item=historical text][item=enchanted candle][item=tallow candle][item=night flame][item=scary storybook][item=tales of terror][item=plaguebringer bone scrimshaw][item=rotting plaguebringer effigy][item=weathered grimoire][item=aged tome][item=battered book of fables][item=haunted stone orb][item=walrus pelt][item=auburn wooly pelt][item=black wolf pelt][item=winter wolf pelt][item=burrow bear hide][item=dire claw pelt][item=snowfall elk pelt][item=elk pelt][item=lithe otter pelt][item=extinguished jackalope pelt][item=searing jackalope pelt][item=featherback pelt][item=contaminated featherback pelt][item=chimera pelt][item=chimera hide][item=speckled savanna pelt][item=vibrant savanna pelt][item=sunspot clouddancer hide][item=clouddancer hide]
Unusually for Gaolers, some Graveyard Gaolers enjoy collecting objects that bring them comfort. Death-related kitsch and soft objects like pelts and stuffed animals are especially beloved. Possession and care of comfort objects, especially those created by loved ones, helps Graveyard Gaolers cope with their grim duty.
[center][b][color=Maroon][size=6][font=Georgia]FAMILIARS[/font][/size][/color][/b][/center]
[center][Item=Graveyard Guardian][/center]
The ultimate familiar for a Graveyard Gaoler.
[center][b]Bear Familiars[/b][/center]
[Item=Dire Claw][Item=Burrow Bear][Item=Fungusbearing Phony][Item=Murktooth Bramblekeep][Item=Thornthick Thief][Item=Sunbeam Ursa][Item=Sundial Imposter][Item=Livewire Grizzly][Item=Voltspire Intruder][Item=Magma Embear][Item=Lavaborne Hoax][Item=Hibernal Starbear][Item=Slumbering Charlatan][Item=Cragback Bouldursa][Item=Jadecarved Decoy][Item=Polarfreeze Defender][Item=Bogus Manamonger][Item=Cloudkeeper Herald][Item=Smokebillow Sham][Item=Wavebreak Snarler][Item=Sunsea Pseudo][Item=Timber Tender][Item=Fallbrush Fraud][Item=Hoarfrost Mauler][Item=Amethyst King][Item=Emeraldback Shardspawn]
What is a Graveyard Gaoler without their loyal companion bear by their side? Prestigious Graveyard Gaolers usually have at least one bear familiar.
[center][b]Plague Familiars[/b][/center]
[Item=Plague Sprite][Item=Deadland Disciple][Item=Enduring Goblin][Item=Spirit of Plague][Item=Contaminated Ambassador][Item=Contagion Gem Guardian][Item=Spoiling Scorpio][Item=Bone Fiend][Item=Blight Nymph][Item=Rat King][Item=Ghostly Rat Lord][Item=Aspen Gall Dryad][Item=Auburn Wooly Walrus][Item=Basilisk][Item=Cockatrice][Item=Bearded Pupowl][Item=Brown River Flight][Item=Centaur Archer][Item=Clown Charger][Item=Condorwing Champion][Item=Creeping Cluster][Item=Flamescale Spearman][Item=Flamescale Venomcaster][Item=Fungulhoof Qiriq][Item=Giant White Toridae][Item=Heartred Croaker][Item=Hooded Dodo][Item=Infestation Hound][Item=Longmech][Item=Longneck Gladiator][Item=Maren Warlock][Item=Mossy Cerdae][Item=Murkbottom Gull][Item=Parasitic Fungus][Item=Poultrygeist][Item=Redfin Wavespinner][Item=Redtail Gryphon][Item=Roving Lionsnake][Item=Sanguine Multimist][Item=Scythe Kamaitachi][Item=Sentinel Mith][Item=Serthis Alchemist][Item=Ultramel Amphithere][Item=Undying Featherback][Item=Wave Sweeper][Item=Webwing Alpha][Item=White Rot Deer][Item=Yellow Sparrowmouse][Item=Radioactive Slime][Item=Witherbough Warlock]
Familiars aligned or associated with the Plague Element are common among Graveyard Gaolers.
[b]Beastclan Familiars[/b]
[Item=Contaminated Ambassador][Item=Tengu Caller][Item=Greybeak Reaper][Item=Sweetsong Reaper][Item=Tengu][Item=Raptorik Herder][Item=Raptorik Wanderer][Item=Wandering Surgepriest][Item=Murkmirth Ambassador][Item=Rainbowfeather Thief][Item=Raptorik Warrior][Item=Blacktalon Striker][Item=Greenwing Razorclaw][Item=Raptorik Bladedancer][Item=Guardian Foo][Item=Tigerblood Foo][Item=Mantled Foo][Item=Raging Tiger Foo][Item=Ferocious Foo][Item=Stormclaw Showman][Item=Raptorik Ringmaster][Item=Longneck Scholar][Item=Longneck Medium][Item=Longneck Interloper][Item=Longneck Skirmisher][Item=Longneck Hunter][Item=Longneck Wanderer][Item=Longneck Vigilante][Item=Longneck Gladiator][Item=Longneck Scrapper][Item=Condorwing Champion][Item=Falconclaw Warrior][Item=Masked Harpy][Item=Stonewatch Harpy][Item=Mesacliff Harpy][Item=Windcarve Harpy][Item=Chillwind Harpy][Item=Stormcloud Harpy][Item=Mesacliff Assassin][Item=Windcarve Bladedancer][Item=Sunstream Contestant][Item=Ironclaw Spearmaiden][Item=Serthis Alchemist][Item=Serthis Potionmaster][Item=Blueband Duelist][Item=Venomblade Assassin][Item=Flamescale Lancer][Item=Flamescale Spearman][Item=Contaminated Ambassador][Item=Lithetail Assassin][Item=Carmine Serthis][Item=Opheodrys Serthis][Item=Flamescale Venomcaster][ITem=Flamescale Illusionist][Item=Serthis Loremaster][Item=Serthis Archivist][Item=Burning Virgo][Item=Centaur Archer][Item=Centaur Berserker][Item=Centaur Bodyguard][Item=Dappled Dunhoof][Item=Dunhoof Ambassador][Item=Painted Centaur][Item=Plainstrider Bard][Item=Roughshod Sniper][Item=Stonestomp Spearmaiden][Item=Swiftfoot Slayer][Item=Swiftstride Soldier][Item=Wintermane Bowman][Item=Wintermane Minstrel][Item=Wintermane Spearmaiden][Item=Frosttrail Scout][Item=Iceridge Warrior][Item=Unyielding Sagittarius][Item=Sprangyroo][Item=Charcoal Sprangyroo][Item=Clearwater Oracle][Item=Maren Warlock][Item=Deepwater Traveler][Item=Maren Ambusher][Item=Maren Warrior][Item=Maren Currentfinder][Item=Maren Shark Hunter][Item=Maren Defender][Item=Maren Spearmaiden][Item=Maren Wavespinner][Item=Maren Sorceress][ITem=Conflagrant Ambassador][Item=Manticorian Provocateur][Item=Dunewind Manticore][Item=Silvermane Barbtail][Item=Manticore][Item=Firemane Manticore][ITem=ghost manticore][Item=fleetfight manticore][Item=aerborne ambassador][Item=Charcoal Kitsune][Item=Fennec Kitsune][Item=Autumn Sphinx][ITem=Winter Sphinx][Item=Spring Sphinx][Item=Summer Sphinx][Item=Spring Sphinx][Item=Dustfeather Sphinx][Item=Magpie Sphinx][Item=Brave Sphinx][Item=Sphinx Battlelord]
Graveyard Gaolers and Beastkin will occasionally partner with each other to hunt undead and necromancers, or for other goals. Reapers will seek out Graveyard Gaolers and their sharp noses to track down members of their flock fallen to the darkness.
[center][b]The Hounds[/b][/center]
[Item=Infestation Hound][Item=Wraith Hound][Item=Hellhound][Item=Hainu][Item=Red-Breasted Hainu][Item=Brightwing Dwarf Hainu][Item=Dwarf Hainu Macaw][Item=Tricolor Yapper][Item=Barking Jester][Item=Winter Wolf][Item=Black Wolf][Item=Gale Wolf][Item=Umbra Wolf][Item=Scrapmetal Tracker][Item=Steelhound][Item=Skoll][Item=Hati][Item=Wasteland Collector][Item=Dire Hyena][Item=Heckling Hydrena][Item=Rabid Grinfin]
Graveyard Gaolers frequently use dogs and dog-like creatures to aid The Great Hunt. There was heavy debate over whether Infestation Hounds, Wraith Hounds, and Hellhounds are undead, but ultimately these creatures are so useful to Graveyard Gaolers they decided not to press the matter any further.
[b]Coffinist Familiars[/b]
[Item=Disoriented Spirit][Item=Malevolent Spirit][Item=Shatterbone Vulture][Item=Tatterwing Carcass][Item=Warped Gryphon][Item=Undying Featherback][item=poultrygeist][Item=Somber Spirit][ITem=Otherworldly Aura][Item=Foolish Prince][Item=Mindless Flight][Item=Basalt Eruption][Item=Valorous Cape][Item=Colubrid Column][Item=Crystal Carrier][Item=Orbiting Spirit][Item=Four-eyed Phylactery][Item=Pinpush Mirror Doll][Item=Apparition Lance][Item=Cryptic Cameo][Item=Ghosthost Viola][Item=Serpentine Lamp][Item=Vulpine Lamp][Item=Silverstring Harp][Item=permafrost impaler][item=nochnyr]
Coffinist dragons may take undead familiars as a means of supervising them. This may get them side-eyes at best and charges of heresy at worst. Ghostly familiars receive little scrutiny because they do not have bodies.
[b]Cremationist Familiars[/b]
[Item=Carrioncorn][Item=Nightmare][Item=Rainbow Daydream][Item=Storm Seeker][Item=Death Seeker][Item=Infestation Hound][Item=Wraith Hound][Item=Flesh Forager][Item=Dire Vulture][Item=Duskthicket Bonepicker][Item=Highreach Bonepicker][Item=Fuiran][Item=Nightsky Fuiran][Item=Dusk Fuiran][Item=Sanddrift Fuiran][Item=Bone Fiend][Item=Crowned Bonepriest][Item=Corpse Cleaner][Item=Greybeak Reaper][Item=Sweetsong Reaper][ITem=Tengu Caller]
Cremationists favor scavengers and familiars capable of purging the undead. They overwhelmingly favor unambiguously living familiars.
These are far from the only familiars a Graveyard Gaoler may have, but they are the most common.
[center][b][color=Maroon][size=6][font=Georgia]LAIRS[/font][/size][/color][/b][/center]
Graveyard Gaolers are most common in Plague, Earth, Shadow, and Light, but can be found anywhere with an undead problem. Most Graveyard Gaolers use existing death-related, military, or religious structures for their lairs, such as monuments, cathedrals, chapels, shrines, sanctums, mortuaries, ossuaries, mass gravesites, old battlefields, barrows, creepy old mansions, castles, funeral parlors, etc. but unusually for Gaolers, some Graveyard Gaolers build their own shelters. Since many Graveyard Gaoler lairs are constructed around places of death, their lairs are said to be inherently haunted and cursed. Some lairs can even be quite homey, and can have furniture and other possessions inside: common decor includes furs and pelts, bones, textiles, candles, lanterns, bells, books, creepy dolls, taxidermy, and anything with the Plaguebringer's emblem on it. Sometimes the remains of undead, necromancers, or even respected Graveyard Gaolers are used as decoration. However, most are the equivalent of groundskeeper's sheds, containing only the equipment needed to maintain a graveyard. Due to their large size, Graveyard Gaolers tend to live in large buildings or sleep out in the open (their thick coats mean they can tolerate the elements well).
[center][b][color=Maroon][size=6][font=Georgia]TACTICS[/font][/size][/color][/b][/center]
Despite their fearsome reputation and the god that made them, most Graveyard Gaolers are peaceable creatures when unprovoked, content to survey their consecrated domains and the tombs within them. Graveyard Gaolers chiefly rely on intimidation to keep intruders out of their graveyards. They deliberately hide in fog or shadows, waiting for the intruder to realize they're being watched. The sight of a dark shape with antlers and glowing eyes lurking in the gloom is usually more than enough for an interloper to turn tail and flee. If the interloper stands their ground (or is too frozen to move) the Graveyard Gaoler makes huffing or growling noises, stomps the ground with its forepaws, or mock charges. If this is still not effective, the Graveyard Gaoler charges. Despite their awkward gait and slow distance running speed, Graveyard Gaolers are terribly fast when sprinting and can quickly build up a horrifying amount of momentum, resembling a large furry landslide with antlers at full tilt. Luckily, targets are typically only chased to the cemetery gates.
[i]This courtesy is not extended to body snatchers or necromancers caught in the act, who are typically killed and disemboweled on sight, then thrown into a grave and buried alive. [/i]
Graveyard Gaolers are highly sought after for Plague's Exalt Services and by the many warlords who roam the Scarred Wasteland for their loyalty, intelligence, and ferocity. (The fact that most are literate in the majority semi-literate Scarred Wasteland doesn't hurt either.) Graveyard Gaolers have excellent memories, especially olfactory memories, and are commonly recruited as trackers, tacticians, and quartermasters in addition to frontline warriors.
The favorite weapons of a Graveyard Gaoler are their claws and antlers, but individuals with Shardflank, Gnarlhorns, or Scorpion will ram their opponents as well. A full-grown Graveyard Gaoler is more than strong enough to swat the head off of a medium-sized dragon with one blow of its paw. When they catch an opponent or quarry, they attempt to knock over and pin and opponent with their front paws and weight while delivering bites to the head and face. Crushing the skull with the paws or jaws is a favorite finishing move.
Graveyard Gaolers do have several weaknesses, however. First, they can't fly, which means that flying enemies can rain down attacks from above or escape, although that doesn't stop especially stubborn Graveyard Gaolers pursuing flying rivals until they are forced to land from sheer exhaustion. Their slow(er) running speed and lack of a tail means that other dragons can outrun and outmaneuver them, and their momentum when sprinting means that it is very hard for Graveyard Gaolers to stop or turn sharply. In addition, their specialization of fighting undead and necromancers means that a Graveyard Gaoler only trained to fight undead can struggle to hold its own against living dragons, beastkin, and monsters.
[center][b][color=Maroon][size=6][font=Georgia]TRIVIA[/font][/size][/color][/b][/center]
[LIST]
[*] A common nickname for Graveyard Gaolers is "bears".
[*]Graveyard Gaolers are known for their love of honey, with some less scrupulous individuals even taking bribes of honey from necromancers or body snatchers for access to their graveyards. Other individuals even keep bees in their graveyards, as being chased by a swarm of angry bees is always a deterrent to graverobbing.
[*]A Graveyard Gaoler with a long tail is known as a "Callisto".
[*]A group of Graveyard Gaolers is known as a "casket" or "sleuth".
[*]The current record for most impaled undead goes to a dragon with Shardflank who impaled an entire undead Fae nest with over 40 individuals.
[/LIST]
[center][img]https://i.imgur.com/cx8FKvW.png[/img][/center]
Graveyard Gaolers look like most Gaolers with a few key differences. They have stronger forequarters than hindquarters, with a slightly sloping back. They have a deeper skull and shorter face than most Gaolers, and many have short tails and short, rounded ears. Graveyard Gaolers can also have a white or cream "v"-shaped marking on their chests.
Their front paws are extremely strong with long claws, useful for digging graves, searching for roots and tubers, and subduing struggling undead. Their paws are surprisingly dexterous as well, with many Graveyard Gaolers being able to open jars, doorknobs, and bottle caps. Graveyard Gaolers are capable of standing or even walking for short distances on their hind legs.
Their running speed is slower than most Gaolers, as their chosen prey the undead tend to be slow, but they are still capable of terrifying bursts of speed when charging. Despite being inspired by the Graveyard Guardian bear (as well as their large size), Graveyard Gaolers are pursuit predators and are tireless and implacable as the hordes of undead they hunt.
They have large molars for cracking open bones, which comprise much of their diet. Graveyard Gaolers have famously strong stomachs and varied diets and will eat almost anything, including (but not limited to): carrion (including undead that are still kicking), fresh meat, roots, tubers, fish, maggots, honey, berries, grass, and garbage. They have a natural resistance to the bacteria found in corpses as they decompose, as well as many undead or "zombie" viruses, and some can even drink water contaminated by viruses and bacteria with little visible effects. None have been brave enough to attempt drinking from The Wyrmwound, though.
Graveyard Gaolers are covered in shaggy black or brown fur, which protects them both from the elements and the bites of the undead. Their fur is shaggy with long, coarse guard hairs and a dense undercoat, and it is said that despite their rough outercoat, a Graveyard Gaoler's tummy fur is one of the softest places in the world.
Graveyard Gaolers use their natural armaments (antlers, claws, teeth, elemental attacks, and in the case of dragons with Shardflank, Scorpion, and Gnarlhorns, their extra weaponry) to subdue undead and necromancers alike. Graveyard Gaolers with Shardflank, Scorpion, or Gnarlhorns will impale smaller undead and necromancers on their antlers or spikes for transport back to the graveyard-and as a warning. Even dragons without spines will get in on the fun, wearing spiked armor and collars both to protect against undead bites and to impale. This practice led to the nickname of "Shrikebears".
A Graveyard Gaoler's strongest sense is their sense of smell, and especially canny individuals are said to be able to estimate the exact date a corpse died by the smell of decomposition.
EYES
Primal
Vial of Elemental Sight
Specialty Items
Applies the natural eye type Primal to one dragon. This item disappears when used.
50000
These dragons are born for greatness. Plague Primals are especially valued as it is believe they are avatars of Her will and often are trained early as religious and political leaders.
These dragons are often incredibly magically powerful, at the cost of a life of their own.
Glowing
Vial of Glowing Sight
Specialty Items
Applies the unnatural eye type Glowing to one dragon. This item disappears when used.
0
Not all dragons are born great: some achieve greatness, and some have greatness thrust upon them. Dragons who prove themselves exceptional enough to gain attention and divine missions from the gods may have glowing eyes imposed upon them. They may be exceptional military or religious leaders, but most are everydragons given lonely missions by their gods.
Dark Sclera
Vial of Darkened Sight
Specialty Items
A vial that will change the eye type of one dragon to Dark Sclera. This item can only be used once and will disappear after it has been applied.
500
Dragons with Dark Sclera have dabbled too deeply in dark rituals in exchange for strange powers. These dragons have exceptional night vision and are often ferocious Seekers. The suspicion they face from their clanmates is more than worth their new abilities.
Innocent
Vial of Naivety
Specialty Items
Applies the unnatural eye type Innocent to one dragon. This item disappears when used.
0
Dragons with Innocent eyes, despite their large, sweet-looking eyes, are just as intimidating as their fellows. Their glassy shining eyes can entrance undead and living dragons alike. (Idea by Strangeflesh)
Swirl
Vial of Hypnotic Sight
Specialty Items
A vial that will change the eye type of one dragon to Swirl. This item can only be used once and will disappear after it has been applied.
500
Graveyard Gaolers with swirl’d eyes have absorbed forbidden knowledge dragonkind was never meant to know. When you stare into the eldritch, the eldritch stares back. Worryingly common among Shadow, Light, and Arcane dragons.
Multi-Gaze
Vial of Disjointed Sight
Specialty Items
Applies the natural eye type Multi-Gaze to one dragon. This item disappears when used.
50000
Multi-gaze dragons are often used as scouts, Seekers, Sentries, and seers. They are nicknamed “panopticons of the graveyard”. Their eyes do little good in conjunction with Scorpion and Shardflank, as their extraneous eyes embed in the bony tissue and quickly become injured or infected.
Faceted
Vial of Fractal Sight
Specialty Items
Applies the natural eye type Faceted to one dragon. This item disappears when used.
25000
Gaolers with Faceted eyes have a special connection with insects, and are excellent at finding honey and hives. Especially powerful individuals can summon swarms of bees and wasps of multiple species.
Goat
Vial of Horizontal Sight
Specialty Items
Applies the natural eye type Goat to one dragon. This item disappears when used.
25000
Goat-eyed Graveyard Gaolers have a wide field of peripheral vision and an uncanny ability to detect movement, making them almost impossible to sneak up on. They make ideal Sentries and Keepers. However, they do have a tendency to involve themselves in unholy rituals.
Pastel
Vial of Soft Sight
Specialty Items
Applies the natural eye type Pastel to one dragon. This item disappears when used.
15000
Dragons with Pastel eyes are often extremely photosensitive and are regarded as sickly, and may have additional eye issues. Plague individuals appear to have an eternal case of pinkeye. Many wear dark goggles, sunglasses, or even eye masks or blindfolds to cope with their photosensitivity.
Bright
Vial of Brilliant Sight
Specialty Items
Applies the natural eye type Bright to one dragon. This item disappears when used.
15000
Dragons with Bright eyes are known for their legendary vim and vigor. They frequently have intense personalities, high energy, and strong theological opinions.
Rare
Vial of Rare Sight
Specialty Items
Applies the natural eye type Rare to one dragon. This item disappears when used.
10000
Dragons with Rare eyes, especially Lightning, Earth, and Plague are regarded as being among the most beautiful Graveyard Gaolers. Extremely dark or extremely light eyes are favored.
Unusual
Vial of Unusual Sight
Specialty Items
Applies the natural eye type Unusual to one dragon. This item disappears when used.
7500
Unusual eyes are also among the most beautiful eyes for a Graveyard Gaolers. Again, extremely light or dark eyes are favored, as they can contrast or blend in with a Graveyard Gaoler’s dark coat. Plague and Earth eyes are favored.
Uncommon
Vial of Uncommon Sight
Specialty Items
Applies the natural eye type Uncommon to one dragon. This item disappears when used.
5000
Uncommon eyes can be difficult to distinguish from Common eyes with the naked eye. Again, contrasting eye colors are favored, with Wind, Earth, and Shadow regarded as the prettiest for this eye type.
Common
Vial of Tempered Sight
Specialty Items
Applies the Common eye type to one dragon. This item disappears when used.
250
Common eyes are the most common eyes for Graveyard Gaolers, but no less beautiful for it. Plague and Ice Common eyes are considered the most beautiful among the common eyes.
SOCIETY AND CULTURE
Graveyard Guardian society follows much of the rest of Gaoler society, with five orders; however, the emphasis here is on containing undead rather than The Shade. Depending on the sect or region, there may be more smaller orders than just the five orders: Seeker, Sentry, Keeper, Overseer, Sentinel. In addition, Graveyard Guardians are choosing to pay The Icewarden and The Dripcave Dregs less and less regard, with very few Graveyard Gaolers ever becoming Sentinels or even traveling to the Southern Icefield at all. This was a conscious decision made by Graveyard Gaoler society in favor of containing the undead scourge instead, and a controversial one-Gaolers inside and outside of the Graveyard Gaolers have called this heresy and dereliction of duty.
Graveyard Gaolers are very fatalist in their outlook, partially to cope with the sheer amount of death they are subjected to. Living in the Scarred Wasteland is plenty dangerous enough, even for dragons adapted to it, and culling the undead and necromancers is even more so. Death is a constant companion to a Graveyard Gaoler, and many parents introduce their children to death early by teaching their hatchlings to read by using epitaphs on tombstones or sleeping in open graves. This practice of teaching hatchlings to read using epitaphs means Graveyard Gaolers have some of the highest literacy rates of any Plague dragons.
Graveyard Gaolers are mostly solitary or live in small family groups, and families will often guard one cemetery for generations. Graveyard Gaolers are devoted parents, with young hatchlings often riding on their parents' backs as they go about their duties. It is a sad day for all involved when the hatchlings become too big to carry. Graveyard Gaolers enjoy spending time with their families, and long morning ambles through the graveyard, telling stories, singing, fishing, wrestling, and enjoying the scenery are all common family bonding activities. Graveyard Gaoler families do not have to be biologically related, with many adopting foundlings, orphans, or individuals in mourning of any species. Graveyard Gaolers are extremely protective of their families; it is said the most dangerous place in the world is between a Graveyard Gaoler and its family.
Graveyard Gaolers are typically insular and prefer interacting with their own kind in small groups. Many have difficulty interacting with individuals outside the Graveyard Gaoler community, and some sects outright discourage any interaction with other dragons or beastkin, on the grounds they may become undead and therefore would be destroyed-no point in getting attached. However, some sects encourage interaction with the wider community, and some Graveyard Gaolers (especially in urban communities or small towns) become fixtures of their communities, both respected and feared. It is difficult to make friends with a Graveyard Gaoler due to their shyness, awkwardness, and the fact they are expected to kill you should you become undead, but should you worm your way into their tender, fluffy hearts, you will have a friend for life...and not a moment after.
To cope with their hard lives and the many grieving dragons and beastkin they encounter, Graveyard Gaolers frequently use extremely dark gallows humor-though never in front of the bereaved-and delight in using death, bear, or Plague-related puns and jokes. However, many struggle with depression, burnout, PTSD, and many mental issues and illnesses due to nature of their work.
Graveyard Gaolers take immense pride in themselves and their work, to the point where some believe they are simply better than other dragons (but what dragon in Sorneith doesn't believe that?) They see themselves as THE DIVINE WILL OF THE PLAGUEMOTHER, HER CRUSHING CLAW, TO CULL AND CONTAIN ALL UNDEAD. Many Graveyard Gaolers believe they have the divinely appointed authority from their god to do anything necessary to fulfill their duties.
Especially zealous, self-important, unscrupulous, or hungry Graveyard Gaolers will sometimes request or steal food from other dragons on the grounds that they are owed the food needed to complete their divine mission. This kleptoparisitism, though rare, makes the species rather unpopular among individuals or clans that have had their food requisitioned.
Much more common (though still rare), is Graveyard Gaolers confiscating bodies if they believe there is a high risk of necromancer activity in the area, which can make planning funerals in the Scarred Wasteland dicey. Graveyard Gaolers will sometimes even resort to outright grave robbery and cannibalism if they believe that there is a credible risk of necromancer activity-a Graveyard Gaoler was arrested by the Dragonhome Preservation Guild for partially eating a mummy and the contents of a canopic jar to prevent them being used in a necromantic ritual.
There is a cultural divide between rural Graveyard Gaolers and urban Graveyard Gaolers-the urban ones are typically far friendlier to outsiders and become fixtures in their communities in roles such as coroner, mortician, gravedigger, grief counselor, administrator, and even occasionally becoming involved in local politics. Several Graveyard Gaoler clans and organizations also offer low-cost or free burial and cremation services, providing dignified death care to those who may otherwise not have access to it. Urban Graveyard Gaolers are far more likely to take mates and friends outside their subspecies-many meet their future spouses or best friends from among the many mourners attending their dead.
Graveyard Gaolers will sometimes recruit other dragon species, especially Mirrors, Obelisks, Guardians, and Tundras to help them chase and capture undead. Their task is usually to pursue fast or flying undead and hold it until the Graveyard Gaoler can arrive to finish it off. These dragons are known as Gravehounds, and they typically dress in a manner that resembles Graveyard Gaolers. Longneck, Talonok, Centaurs, Harpies, and occasionally Serthis and Maren may also be recruited. Serthis are more rarely recruited because it's difficult to replace a trained undead-hunting Serthis after they are killed in a purge; Maren because most dragons cannot breathe underwater or speak Maren. Corven are favorites to work with because of their intelligence and death-obsessed character, so they and Graveyard Gaolers get along very well.
Graveyard Gaolers cast a long shadow in their native Flight. In addition to guarding it from undead and serving in its militaries and civil service, they also serve a religious and cultural role in the flight. Its members are pallbearers for prominent Plague dragons and sentinels at their tombs. Graveyard Gaolers guard the greatest assembly in the Plague Flight, and many see them as the embodiment of the Flight's greatest virtues.
Every year, all the Graveyard Gaolers gather at the Hellwell Undercroft for a conference a week before Riot of Rot to discuss undead hunting techniques, theology, gossip, eat, and socialize. In addition, Graveyard Gaolers of any age (but especially the young'uns eager to show off) can participate in the Trial of the Pit, and Plague dragons gather from miles around to watch. The Pit is a large fighting pit in the center of the Hellwell Undercroft, ringed with bone spires around the top edge, and is designed such that it is extremely difficult to exit without assistance. During the Trial, Graveyard Gaolers are pitted against undead, giving them a chance to improve themselves and prove their worth. A fan favorite to watch (and the most dangerous for all involved) are the boar fights, where a Graveyard Gaoler is pitted against an Undying Featherback. Champions of the Pit gain glory, bragging rights, and the right to gorge themselves sick on whatever food they like afterwards.
The Pit serves a darker purpose, however. Penitent Ressurectionists are forced to undergo The Undying Torment, where they are forced to fight successive waves of undead until they either drop dead of exhaustion, dehydration, blood loss, infection, or despair, or until their tormenters run out of undead. If they survive, they are allowed to rejoin Graveyard Gaoler society. The longest surviving penitent defeated the Torment after over a month in the pit, but ultimately died of infection.
THE FIVE GREAT ORDERS
Order: Seeker
The most far-traveling Graveyard Gaoler order, Seekers typically specialize in capturing or culling either necromancers or the undead, although some specialize in both or hunt The Shade in addition to the other two scourges. Seekers are the Graveyard Gaolers most frequently encountered outside of graveyards and other burial places. Most Graveyard Gaolers are homebodies and dislike traveling too far from their Graveyards, so these dragons often receive care packages from their stationary friends and relatives.
Dread Dancer Spikescarf
Apparel
An imposing collar of otherworldly bone holds a heavy neck shroud in place. Could this accessory be keeping the wearer's head on their shoulders?
1100
Order: Sentry
Sentries often guard small graveyards, shrines, or outskirts of larger cemeteries or garrisons. Like their mainstream Gaoler counterparts, they are the first line of defense against intruders such as body snatchers and necromancers, and the last line of defense against escapees. To mourners coming to grieve for their loved ones, they are intimidating but polite sentinels.
Plasmpool Spikescarf
Apparel
An imposing collar of otherworldly bone holds a heavy neck shroud in place. Could this accessory be keeping the wearer's head on their shoulders?
500
Order: Keeper
Keepers manage mid-size cemeteries, typically in towns or small cities. They also keep records of all the dead buried in their cemetery, the location of the graves, their names, date of burial, and cause of death, as well as all other records for the Graveyard Gaolers as a whole. They are also responsible for building defenses for their cemeteries to keep undead in, and maintaining burial grounds.
Tar-Trap Spikescarf
Apparel
An imposing collar of otherworldly bone holds a heavy neck shroud in place. Could this accessory be keeping the wearer's head on their shoulders?
1100
Order: Overseer
The typical highest rank for a Graveyard Gaoler, Overseers manage large cemeteries and burial grounds, and all the Graveyard Gaolers in a certain region. They also contain the largest and most monstrous undead, and manage responses to large-scale undead outbreaks.
Fiendflesh Spikescarf
Apparel
An imposing collar of otherworldly bone holds a heavy neck shroud in place. Could this accessory be keeping the wearer's head on their shoulders?
0
Order: Sentinel
The rarest order for a Graveyard Gaoler to join. Most just don't see the point in abandoning The Great Hunt to join an honor guard to guard a pillar fragment in The Southern Icefield when the undead scourge is a much more active threat.
Despite the increasing disregard for The Icewarden, most Graveyard Gaolers still consider joining this order to be a great honor...and a great impracticality.
Voidfollow Spikescarf
Apparel
An imposing collar of otherworldly bone holds a heavy neck shroud in place. Could this accessory be keeping the wearer's head on their shoulders?
1100
LOCALIZED ORDERS AND SOCIETIES
Graveyard Gaolers frequently form localized orders and suborders, both for companionship and to better combat the threats of their region. Here are some of the most popular, though there are dozens.
Sundial Imposter
Familiar
There's something jarring about this bear...
0
Bruins of the Ruins: An order located in Dragonhome and the Sunbeam Ruins, this order is the richest and most flashy Graveyard Gaoler society. They commonly wear gold jewelry or precious stones and host charity galas to raise money to fund cemeteries, crematoriums, and other funerary services. Lately, most of their money has been going to victims of Luminax. Members of this order tend to be Coffinist and Bruins.
Emperor's Knell: An order of death, dedicated to killing Luminax. They haven't succeeded yet, and their failed attempts are a serious drain on Graveyard Gaoler numbers. Members are either death seekers, glory hounds, criminals, dragons looking to regain their honor, or barely-adults who haven't figured out they can die yet. Despite this, this order features prominently in Graveyard Gaoler culture and is highly valorized, even worshipped.
Hellhound
Familiar
Dire companions, hellhounds are incredibly loyal to their masters.
0
Hellwell Hellhounds: Security and honor guard for the Hellwell Undercroft and Blight Sanctum. Mostly Kirkyard Grims and hardcore Cremationists. The division also saw combat with Plague's Exalt Services during several dominance battles, and there are few better places in the Scarred Wasteland to hear war stories. A little too fond of bioweapons, heavy metal, and arson.
Starwood Sleuth: A reclusive casket of Graveyard Gaolers in the Starwood Strand and Forbidden Portal entrance, these sleepy scholars guard Sorneith from undead and extraterrestrial threats alike. They also dabble in knowledge otherwise considered...heretical, including the processes and habits of necromancers and undead, but nothing too terrible has occurred...yet. Widely mistrusted by rest of Graveyard Gaoler society.
Hibernal Starbear
Familiar
Guardian of the Starfall Isles. (Starfall Celebration 2014.)
0
Murktooth Bramblekeep
Familiar
Guardian of the Tangled Wood. (Trickmurk Circus 2015.)
0
Bramblekeep Bersekers: An order of Graveyard Gaolers centered around the Ghostlight Ruins, Foxfire Bramble, and Wispwillow Grove, this sect enjoys esoteric rituals, hunting ghosts, and entering violent trances where they cannot tell friend from foe via mushrooms. All members of this order wear bear skins when charging into battle. The only Gaoler order that specializes in performing exorcisms and seances.
RELIGION AND SECTS
Most Graveyard Gaolers are highly religious and most are devoted to The Plaguebringer, even if they were born outside the Plague Flight. This is especially true for dragons born to Plague parents. A central tenant of Graveyard Gaoler theology is that The Great Hunt, the directive to cull and contain undead, is a divine mission ordered by The Plaguebringer herself. (The actual scripture and the language The Filthy One used is more ambiguous on the matter).
As a general rule, Graveyard Gaolers love theological debates, and such debates can get rather heated. Most debates are polite, respectful affairs, though is not unheard of for a debate to reach a pitch where two rivals explode at each other, "HERETIC!", only to immediately apologize and swear never to dishonor each other in such a way again...only for a repeat performance to occur at the next meeting.
The two most common sects for Graveyard Gaolers are Cremationism and Coffinism. These two sects originally had better names, but these are the ones that stuck. Cremationist, or "hardline" Graveyard Gaolers believe in culling all undead; Coffinists believe in containing non-malicious undead and culling the rest. The two sects see each other as a pack of heretics-Cremationists see Coffinists as willfully misinterpreting The Great Hunt to protect their little undead friends, allowing these abominations to blight the land, while Coffinists see Cremationists as impractical and dogmatic at best and bloodthirsty fanatics at worst.
Cremationist and Coffinists are not the only Graveyard Gaoler sects; lively and spirited theological thought, isolation, and nothing better to do with their time in the graveyard have spawned dozens of Graveyard Gaoler sects. All the sects hate necromancers however, and many Graveyard Gaoler clans believe they have permission to arrest or even kill necromancers caught in the act on sight. This can bring them into conflict with clans and flights that tolerate or even encourage necromancy: what looks to a Graveyard Gaoler like "stopping an abominable ritual" and "purging a heretic" looks to other clans like "kidnapping" and "murder". This is especially true in the Earth Flight, and Graveyard Gaolers are actually banned from some areas in the Cairnstone Rest.
How a Graveyard Gaoler thinks of other dragons with different religious beliefs than it depends on the individual, but generally it follows this pattern:
Heretic-A dragon who picks and chooses part of Plague theology the dragon in question doesn’t like (usually another Plague dragon or Graveyard Gaoler).
Apostate-A Graveyard Gaoler who disregards The Great Hunt (not always a bad thing, some Graveyard Gaolers take careers outside of hunting or containing undead and guarding resting places and are still considered valuable members of their communities).
Blasphemer-A dragon who blasphemes The Plaguebringer, The Great Hunt, the Plague Flight, or, even worse, taints themselves with the Shade or necromancy, often both.
Resurrectionist-The worst of the worst. A Graveyard Gaoler who has completely turned their back on The Great Hunt, The Plaguebringer, and themselves and actively profanes all of these by engaging in necromancy.
Revenants-Undead Graveyard Gaolers, whether by the twisted hand of some necromancer or the deceased's own undying will to continue their mission. Resurrection by a necromancer is the greatest possible insult for a Graveyard Gaoler. Mostly regarded as pitiable creatures, the most common fate for these abominations is destruction at the paws of their comrades.
There are rumors of Resurrectionist cults, but currently these are only horrible rumors...right?
FASHION, ART, AND AESTHETICS
Unlike most Gaolers, Graveyard Gaolers enjoy the decorative arts and enjoy wiling the long hours in the graveyard making art. Death-related forms of art, such as obituary-writing, flower arranging, coffinmaking, stonecarving (for purposes of tombstones, mausoleums, and sarcophagi), as well as death-related visual and literary art are all common artistic disciplines. They also enjoy looking good and intimidating, which mean the same thing to many Graveyard Gaolers.
APPAREL
Boneyard Tatters
Apparel
The tattered, degraded remains of a pilgrim who has bested the Abiding Boneyard. There's something not quite right about this dragon's face... (Riot of Rot 2013 Holiday Item)
0
Sanddune Rags
Apparel
Scavenged clothing may sometimes be all that's available. Make do.
0
Scavenger's Tatters
Apparel
A warrior's kilt, crafted from the bones of fallen foes. (Riot of Rot Holiday Item 2016.)
0
Carapace Arm
Apparel
A tattered banner and carapace of a fallen foe adorn this fierce scavenger. (Riot of Rot Holiday Item 2017.)
0
Contaminated Infectalons
Apparel
Forged with the most resistant metals on Sornieth, this set of serrated leg armor allows even a non-plague dragon protection against the most irradiated terrain of the wasteland. (Riot of Rot 2018 Holiday Item)
0
Boneyard Bard
Apparel
The macabre minstrel will play to any audience, living or dead. (Riot of Rot 2020 Holiday Item)
0
Contaminated Halo
Apparel
Encircling the head, this halo of toxic decay is the magical sign of a powerful individual. (Riot of Rot 2018 Holiday Item)
0
Infectionist's Emblem
Apparel
A glowing plague rune; the sign of a true magical adept. (Riot of Rot Holiday Item)
0
Riot Hazebeacon
Apparel
Every year, hundreds of these bony birds lead groups of revelers through the murky wasteland, their lanterns adding as much as aiding in the thick, putrid fog. (Riot of Rot 2019 Holiday Item)
0
Standard of the Plaguebringer
Apparel
The hardiest survivors of the Plague flight bear their colors proudly on the battlefield. This pestilent standard inspires all who see it flying proudly. (Riot of Rot 2019 Holiday Item)
0
Crystalcourt Halo
Apparel
Encircling the head, this halo of dazzling stones and jewels is the magical sign of a powerful individual. (Rockbreaker's Ceremony 2018 Holiday Item)
0
Cairnstone Carry
Apparel
An influx of freelancing diggers have begun making their mark in Dragonhome, much to the chagrin of the resident archaeologists. It's only a matter of time before someone drudges up something terrifying... (Rockbreaker's Ceremony 2019 Holiday Item)
0
Bloodshard Chains
Apparel
Crimson shards of enchanted glass sharpen wingtips for combat.
0
Bramble Mantle
Apparel
A mantle as thorny as the dragon that wears it. (Trickmurk Circus Holiday Item 2018.)
0
Murkmirth Halo
Apparel
Encircling the head, this halo of shadowy brambles is the magical sign of a powerful individual. (Trickmurk Circus 2019 Holiday Item)
0
Shadowstrike
Apparel
This mantle of living shadow is bestowed only upon the shadow flight's best warriors and closest allies. (Trickmurk Circus 2020 Holiday Item)
0
Luminous Halo
Apparel
Encircling the head, this halo of pure light is the magical sign of a powerful individual. (Brightshine Jubilee 2018 Holiday Item)
0
Dried Bloombox
Chests
A box of decorative dried flowers. Contains the Dried Lei, Corsage, Crown, Tail Lei, and Wing Garland. (5 items)
6850
Graveyard Gaoler fashion pulls heavily from Plague, Earth, Light, and Shadow aesthetics. Most Graveyard Gaolers are not very interested in fashion; however, there is a small but vocal minority that love fashion.
TRINKETS
Squirrel Skull
Organics
It looks like it's mocking you.
15
Chimera Fangs
Organics
Said to have many mystical properties, Chimera Fangs are also good for a laugh.
15
Bone Fragments
Organics
These are evidence of either unnecessary roughness or extreme carelessness.
15
Sparrow Skull
Organics
It smells as if it was soaked in... rum?
15
Small Legbones
Organics
A pair of sharpened legbones. They look as though they may have come from a large rodent.
55
Cracked Blackened Ribcage
Organics
The mostly-intact ribcage of a large rodent. Its dark coloring indicates that the animal may have been very physically active.
55
Small Ribcage
Organics
The mostly-intact ribcage of a large rodent. Its light coloring indicates that the animal may have been quite dormant.
55
Etched Tusk
Organics
The tusk of a great carnivore. This one has intricate carvings along its surface, possibly having once been used for a necklace.
70
Fractured Tusk
Organics
The tusk of a great carnivore. This one is shattered in several places, but could still be used in crafts and small jewelry.
70
Ivory Tusk
Organics
The ivory tusk of a great carnivore. It is in excellent condition and shines brilliantly in the light.
70
Warbeast Tusk
Organics
The tusk of a great carnivore. Blood is still present on the edge, meaning that its owner may still be nearby, suffering from some nasty pain..
70
Wing Bones
Organics
A set of intact wing bones: The start of a collection is guaranteed to creep out your clanmates.
79
Broken Wing Bones
Organics
Take these broken wings.
79
Unnatural Leg Bones
Organics
The anatomy is questionable.
35
Twitching Leg Bones
Organics
Just because something moves does not mean it is edible.
35
Bottled Bones
Organics
This is the kind of thing that you'd find in the back room of your local magic shop.
47
Enchanted Remains
Organics
Perfectly preserved... forever.
47
Ghastly Houndskull
Organics
Still capable of animation long after its host body has been destroyed, the best tactic for dispatching these airborne skulls is with a swift projectile.
47
Feline Triskull
Organics
The skeletal remains of a less successful ferberus.
53
Ferberus Skull
Organics
Surely some weirdo in your lair will want to collect this?
53
Grave Dust
Organics
One is just asking to be haunted when collecting this from crypts.
420
Memorial Urn
Organics
The ancient remains within have been pilfered.
420
Vulture Idol
Organics
Tengu leave these imposing figures at ritual sites.
47
Raptor Effigy
Trinkets
A dilapidated effigy fashioned to resemble the Tatterwing Vulture. It is of Corven design.
47
Sharpened Scythe
Trinkets
Fashioned from obsidian, the head of this scythe is more than capable of splitting hairs.
47
Canopic Jar
Trinkets
A decorative jar that contains the remains of an ancestral dragon. It is a bad omen to touch, move, look at, or sell this type of artifact.
72
Fluted Bat Spoon
Trinkets
But why?
29
Petal Bat Spoon
Trinkets
Part of a fine flatware set.
29
Void Loop
Trinkets
A meticulously crafted likeness of a void wyvern that can be worn on talon or chain.
53
Spectre Loop
Trinkets
A pretty twist of metal... and forbidden knowledge!
53
Showy Bells
Trinkets
Twirling these bells around in circles is the new fad, keeping young dragons entertained for hours.
39
Ringmaster's Bellwhip
Trinkets
Its chiming peals maintain the attention of a crowd.
39
Dancer's Bell
Trinkets
The dancer may be no more, but this eerie ornamentation still carries on ringing. You feel compelled to twirl... (Special thanks to BallpointTattoos!)
26
Cheerful Chime
Trinkets
These bells are often hung around lairs at festival time. Their loud chiming has become something of a holiday tradition. (Special thanks to ViridianSylph!)
26
Antique Oil Lamp
Trinkets
Dusty, rusty, reliable.
41
Stardust Sap Lamp
Trinkets
A specialized lamp that uses sap from birch trees in the Starwood Strand. It emits an eerie blue flame.
41
Ivory Comb
Trinkets
A decorative, sturdy comb made of carved ivory and dried, tightly-wrapped reeds. Could fetch a healthy sum at the markets.
360
Fancy Comb
Trinkets
A decorative, sturdy comb made of seashells and carved wood. The teeth are almost sharp enough that it could be used as a weapon in addition to a practical tool.
360
Long Form Poetry
Trinkets
An impressively long poem telling the legend of the First Four dragon gods. Generations have colored the tale to be more cynical and critical.
41
Historical Text
Trinkets
A long, storied history of the rise of the Serthis is scrawled on this parchment, written from the perspective of a Serthis too young to fight.
41
Enchanted Candle
Trinkets
Just the sort of thing you wouldn't want to see floating on its own at the end of a dark hallway.
47
Tallow Candle
Trinkets
A thick tallow candle to read creepy stories by. Let's hope it doesn't blow out.
47
Night Flame
Trinkets
These enchanting candles are saved for telling ghost stories.
46
Scary Storybook
Trinkets
The foreword indicates that these are best told in the dark. The black and white illustrations throughout are crude, sketchy, and haunting. Don't read the one about the neck ribbon.
47
Tales of Terror
Trinkets
A dusty moth-eaten tome pocked with glowing eyes. It's pretty safe to judge this book by its cover, though it might be a good idea to wait until it's not looking right at you.
47
Plaguebringer Bone Scrimshaw
Trinkets
A menacing engraving of the Plaguebringer. It is scrawled on the side of a large bonespike and reeks of decay.
105
Rotting Plaguebringer Effigy
Trinkets
A crudely-fashioned stuffed doll that resembles the Plaguebringer. The dragon leather it's held together with is molding and smells awful.
1000
Weathered Grimoire
Trinkets
If holding just one of these makes you feel knowledgable, imagine how wise you'd be if you had a hoard filled with them!
35
Aged Tome
Dragonmade
Like fine wine, tomes only get better with age. (Special thanks Jayfox.)
70
Battered Book of Fables
Dragonmade
The terrible thing is that all your favorite characters die in the end. (Special thanks XenonZerrow.)
70
Haunted Stone Orb
Trinkets
When touched, wisps of smoke begin to swim beneath the surface of this dark stone, becoming more tangible the longer you hold it. (KS-sponsored by Nick B.)
75
Walrus Pelt
Organics
It is dark and somewhat greasy. Don't think about it.
44
Black Wolf Pelt
Organics
It looked better on the wolf.
40
Winter Wolf Pelt
Organics
Dragons occasionally don these skins to get the drop on encroaching wolf packs.
40
Burrow Bear Hide
Organics
A thick hide that must be carefully plucked to remove the spines without damaging the pelt when curing it.
295
Dire Claw Pelt
Organics
The double coat of a Dire Claw makes for a plush, warm pelt.
295
Snowfall Elk Pelt
Organics
This hide is thicker than that of a brown elk.
42
Elk Pelt
Organics
Waste not, want not. This will make for a warm addition to your den.
45
Lithe Otter Pelt
Organics
This soft pelt is water-resistant and lined with a thin coat of fatty tissue. Perfect material for a rainy day.
45
Extinguished Jackalope Pelt
Organics
May be used in the crafting of fire-proof gear.
25
Searing Jackalope Pelt
Organics
Keeps a dragon warm and cozy!
25
Featherback Pelt
Organics
A plush downy pelt that makes excellent bedding!
350
Contaminated Featherback Pelt
Organics
A pelt this far gone is best burned or buried far away from clan territory.
350
Chimera Pelt
Organics
A chimera's pelt is not easy to preserve. Inexpert attempts at tanning the hide yield tatters.
40
Chimera Hide
Organics
After you collect one of these, you better hide from the rest of its pride...
40
Speckled Savanna Pelt
Organics
Once thought to be a natural pattern, it has been discovered that the spots along the hide of this type of ampelope are a residual discoloration caused by small arcs of electrical energy connecting different hairs.
33
Vibrant Savanna Pelt
Organics
Rubbing your claws on a woven rug ain't got nothin' on the shock you'll get from this charged pelt.
33
Sunspot Clouddancer Hide
Organics
Removing this pelt in one piece is a challenge for any dragon.
46
Clouddancer Hide
Organics
The combination of feathers, fur, and scales make the caring of this hide more difficult than the caring of the creature that produced it.
46
Unusually for Gaolers, some Graveyard Gaolers enjoy collecting objects that bring them comfort. Death-related kitsch and soft objects like pelts and stuffed animals are especially beloved. Possession and care of comfort objects, especially those created by loved ones, helps Graveyard Gaolers cope with their grim duty.
FAMILIARS
Graveyard Guardian
Familiar
Guardian of the Scarred Wasteland. (Riot of Rot 2014.)
0
The ultimate familiar for a Graveyard Gaoler.
Bear Familiars
Dire Claw
Familiar
As if normal bears were not troublesome enough!
4500
Burrow Bear
Familiar
Known for creating extensive burrows, these ursine creatures can undermine otherwise solid construction efforts.
4500
Fungusbearing Phony
Familiar
There's something different about this bear...
0
Murktooth Bramblekeep
Familiar
Guardian of the Tangled Wood. (Trickmurk Circus 2015.)
0
Thornthick Thief
Familiar
There's something questionable about this bear...
0
Sunbeam Ursa
Familiar
Guardian of the Sunbeam Ruins. (Brightshine Jubilee 2014.)
0
Sundial Imposter
Familiar
There's something jarring about this bear...
0
Livewire Grizzly
Familiar
Guardian of the Shifting Expanse. (Thundercrack Carnivale 2014.)
0
Voltspire Intruder
Familiar
There's something 'not right' about this bear...
0
Magma Embear
Familiar
Guardian of the Ashfall Waste. (Flameforger's Festival 2014.)
0
Lavaborne Hoax
Familiar
There's something unsettling about this bear...
0
Hibernal Starbear
Familiar
Guardian of the Starfall Isles. (Starfall Celebration 2014.)
0
Slumbering Charlatan
Familiar
There's something fishy about this bear...
0
Jadecarved Decoy
Familiar
There's something off about this bear...
0
Polarfreeze Defender
Familiar
Guardian of the Southern Icefield. (Crystalline Gala 2015.)
0
Bogus Manamonger
Familiar
There's something disconcerting about this bear...
0
Cloudkeeper Herald
Familiar
Guardian of the Windswept Plateau. (Mistral Jamboree 2015.)
0
Smokebillow Sham
Familiar
There's something shady about this bear...
0
Wavebreak Snarler
Familiar
Guardian of the Sea of a Thousand Currents. (Wavecrest Saturnalia 2015.)
0
Sunsea Pseudo
Familiar
There's something suspect about this bear...
0
Timber Tender
Familiar
Guardian of the Viridian Labyrinth. (Greenskeeper Gathering 2015.)
0
Fallbrush Fraud
Familiar
There's something dubious about this bear...
0
Hoarfrost Mauler
Familiar
A terrifying bearbeast with a really sour expression. I bet it's because there's a bunch of ice shards stuck in his back.
2600
Amethyst King
Familiar
Warped by unstable energies, these arcane-infused ursidae lose all sense of reason when angered. (Colored by LadyKianna.)
1250
Emeraldback Shardspawn
Familiar
Hunters discourage the poaching of these somewhat lazy bears for the emerald-like growths along their hide. Trained, they are excellent lair guardians. (Colored by DirkJake.)
1350
What is a Graveyard Gaoler without their loyal companion bear by their side? Prestigious Graveyard Gaolers usually have at least one bear familiar.
Plague Familiars
Plague Sprite
Familiar
Entourage of the Plaguebringer. (Riot of Rot Holiday Familiar 2013.)
0
Deadland Disciple
Familiar
Elemental acolyte of the Plaguebringer. (Riot of Rot Holiday Item 2015.)
0
Enduring Goblin
Familiar
The eyes of the Plaguebringer. (Riot of Rot Holiday Familiar 2016.)
0
Spirit of Plague
Familiar
A festering spirit animal that contains the essence of plague. (Riot of Rot Holiday Familiar 2017.)
0
Contaminated Ambassador
Familiar
Serthis have an excellent natural protection against poisons and toxins, making them natural emissaries to the Scarred Wasteland. (Riot of Rot 2018 Holiday Item)
0
Contagion Gem Guardian
Familiar
Protector of Plague's elemental gemstones. (Riot of Rot 2019 Holiday Item)
0
Spoiling Scorpio
Familiar
The stars align, showing a sign of perseverance. (Riot of Rot 2020 Holiday Item)
0
Bone Fiend
Familiar
Although frightening to look at, bone fiends mostly keep to themselves and the piles of calcified remains that they have collected.
0
Blight Nymph
Familiar
A creature of uncommon tenacity. It collects blight for its patron.
0
Rat King
Familiar
Long live the king.
4500
Ghostly Rat Lord
Familiar
Neither fanrats nor sewer sludge are responsible for this horror.
4500
Aspen Gall Dryad
Familiar
Dryads will attack dragons that attempt to cut or harvest any piece of their grove.
2000
Basilisk
Familiar
A basilisk's gaze can petrify even the hardiest Earth dragons into stone. Staring contests with this familiar are not recommended.
1800
Cockatrice
Familiar
Don't let the Cockatrice's amusing gait fool you, its screeching crow can freeze a dragon in place.
1800
Bearded Pupowl
Familiar
While many confuse a pupowl for a cephalopod, it is a vertebrate that has closer relations to salamanders than octopi!
2940
Brown River Flight
Familiar
A fastidious and precise familiar. The brown river flight is not capable of true flight, but its powerful wings propel it through the water at great speeds.
2400
Centaur Archer
Familiar
Asking a centaur archer ’What’s your sign?’ is a sure way to put one on your back that reads ’target’.
1800
Clown Charger
Familiar
The clown charger's skin is poisonous. Most dragons consider eating them to be more trouble than hunting them.
1900
Condorwing Champion
Familiar
Trained from a very early age, these young harpy warriors are often far more seasoned in the ways of battle than rival beastclan counterparts.
2300
Creeping Cluster
Familiar
Creeping clusters traverse dark expanses, silently looking for warm bodies to infect.
2100
Flamescale Spearman
Familiar
It's almost impossible to truly incapacitate these grizzled fighters unless you disarm them.
2525
Flamescale Venomcaster
Familiar
If the heat weren't enough, the mix of boiling hot poisons will likely take care of any would-be assailant.
2525
Giant White Toridae
Familiar
A creature of myth and urban legend! It and its 5,783 cousins are a rare and elusive find.
2350
Heartred Croaker
Familiar
Named for their outer display, heartred croakers are various shades of brown and green on the inside.
2850
Hooded Dodo
Familiar
This bird once had only two eyes, but was completely blind. Luckily for the future of the species, it has evolved to possess four additional sightless eyes.
2700
Infestation Hound
Familiar
Dripping with disease, these hellish hounds disguise themselves as carcasses. They prey on unsuspecting scavengers that come to feast.
2750
Longmech
Familiar
The original blueprints for this golem included about ten more segments in the neck, but they were later removed because, c'mon, that's ridiculous.
2900
Longneck Gladiator
Familiar
Here for battle and glory! May it find both!
2500
Maren Warlock
Familiar
Beware crossing a warlock...
2650
Mossy Cerdae
Familiar
Unicorns have always produced Cerdae, unicorns without healing abilities. Recently the birth rate of cerdae has skyrocketed, leaving some dragons to wonder if unicorns are dying out.
2800
Murkbottom Gull
Familiar
As at home in the air as it is beneath the waves.
2350
Parasitic Fungus
Familiar
Parasitic Fungus releases spores into the air that control the creatures they root in. The chances for a spore successfully blooming are small.
2150
Poultrygeist
Familiar
A ghastly turkey, gobbling from beyond the grave. This bird was clearly victim of a murder most fowl, strange and unnatural. (KS-sponsored by Madame)
2600
Redfin Wavespinner
Familiar
A student of the wave, they are adept at using whirlpools to entrap their opponents.
2350
Redtail Gryphon
Familiar
These nocturnal gryphons seek shelter by day and stalk riverbanks by night.
1950
Roving Lionsnake
Familiar
This offshoot species of lionsnake often spends much more time lying in wait than its golden cousin, using thick grasses and its speckled coat to blend into the terrain.
2300
Sanguine Multimist
Familiar
This sentient mist rose from the grounds of ancient battlefields.
2940
Scythe Kamaitachi
Familiar
This spirit rides in the wake of other kamaitachi, delivering several shallow cuts to anyone unfortunate enough to stand in its path. (KS-Sponsored by Larthan.)
3000
Sentinel Mith
Familiar
Mecha mail makes a mild-mannered mith mighty!
2920
Serthis Alchemist
Familiar
Its deadly natural venom is not the only toxin one must contend with when battling a Serthis.
1950
Ultramel Amphithere
Familiar
When a skin is shed this serpent is at its most vulnerable; it loses its feathers as well.
2550
Undying Featherback
Familiar
Magic is required to slay an undying featherback and put it to rest.
4700
Wave Sweeper
Familiar
Patrolling the shallows, it sweeps all who would challenge it aside.
9000
Webwing Alpha
Familiar
It's the biggest, and that makes it the best! (It's kind of a jerk about it though.)
1500
White Rot Deer
Familiar
After a season, wood ear deer enter a second stage of life. This veteran is an even more effective guardian.
2000
Radioactive Slime
Familiar
Spawned in The Wyrmwound, this slime has taken on a life of its own. It envelops everything in its path, leaving bones and bare rock in its wake.
2400
Witherbough Warlock
Familiar
Beware the dancing lights in the thicket; there are malevolent creatures about. A branch or a root could turn out to be the searching claws of something sinister...
0
Familiars aligned or associated with the Plague Element are common among Graveyard Gaolers.
Beastclan Familiars
Contaminated Ambassador
Familiar
Serthis have an excellent natural protection against poisons and toxins, making them natural emissaries to the Scarred Wasteland. (Riot of Rot 2018 Holiday Item)
0
Tengu Caller
Familiar
Sent by their clans to seek and bring home their fallen flock lost to madness and confusion, these dusk-traveling bounty hunters seem to be losing their own battle with darkness.
2750
Greybeak Reaper
Familiar
These fearful Corven are said to be the shepherds of the lost spirits of recently deceased Talonok.
2750
Sweetsong Reaper
Familiar
A soft harvester.
0
Tengu
Familiar
Tengu will attempt to confuse and lead the unwary traveler astray.
2250
Raptorik Herder
Familiar
Although agriculture and animal husbandry are rare on the savanna, some Raptorik beastclans have developed a way to lure herds into traps and enclosures for easy hunting.
2300
Raptorik Wanderer
Familiar
These beastclan emissaries act as guides in the great trek across the grasslands. Some tribes have allied with dragonkind to earn a steady income of gold.
2300
Wandering Surgepriest
Familiar
Many have wondered when this tengu will finally wander home.
2250
Murkmirth Ambassador
Familiar
Corven emissaries have adapted to the unpredictable and superstitious customs of the Tangled Wood. Tarot readings are a popular bartering tool with dragons who are parting with food and supplies. (Trickmurk Circus 2019 Holiday Item)
0
Rainbowfeather Thief
Familiar
Disgruntled corven enter with promises of friendship, but leave with talons full of stolen hoards.
0
Raptorik Warrior
Familiar
A molting raptorik becomes twice as dangerous.
2250
Blacktalon Striker
Familiar
Raptorik warriors make up for their lack of size with an abundance of ferocity.
2250
Greenwing Razorclaw
Familiar
This warrior's uncanny ability to mimic the speech of other species allows it to repeat the battle cries of its foes.
2500
Raptorik Bladedancer
Familiar
It takes a true master of blades to be able to don so many without an accident.
2500
Guardian Foo
Familiar
A protector of places sacred to the Talonok.
0
Tigerblood Foo
Familiar
Known to sit as still as a statue when they lay in wait, these sentries are capable of leaping into sudden and violent motion.
2240
Mantled Foo
Familiar
The ornamental clothes worn by these foo are typically bestowed when they have done a great service to the Talonok beastclans.
2250
Raging Tiger Foo
Familiar
A source of constant debate is whether the raging spirit of the tiger or the raging spirit of the foo is more powerful. The debate is now void.
500
Ferocious Foo
Familiar
A foo's fury is foolish to forget.
500
Stormclaw Showman
Familiar
This talonok creates a distracting display, allowing its allies a greater chance at a surprise strike!
2500
Raptorik Ringmaster
Familiar
Announces their allies and opponents with a flourish. A coveted position in any arena.
2500
Longneck Scholar
Familiar
Though most Longnecks take up tools of the land, some seek higher forms of learning, opting to lead intellectually.
2750
Longneck Medium
Familiar
Often mistrusted, these occult-seeking acolytes wander ruins and graveyards, calling softly to beings unseen.
2750
Longneck Interloper
Familiar
The Longneck clans are mainly indigenous to the mountains of Dragonhome. This one is a scout.
2500
Longneck Skirmisher
Familiar
While the Longneck Interlopers are scouts, Skirmishers are fighters, trained to act as guardsmen to the territorial clans that roam the mountains.
2500
Longneck Hunter
Familiar
These brave longneck equip themselves with a winter coat over their winter coat.
2600
Longneck Wanderer
Familiar
These adventurous trail blazers are sent to scout and map new territories for the rest of their clan.
2600
Longneck Vigilante
Familiar
The high passes of Dragonhome are generally safe for travelers thanks to patrols by these enthusiastic hoofed chaperones.
0
Longneck Gladiator
Familiar
Here for battle and glory! May it find both!
2500
Longneck Scrapper
Familiar
Good at scrappin' and at wearing scrap metal.
2500
Condorwing Champion
Familiar
Trained from a very early age, these young harpy warriors are often far more seasoned in the ways of battle than rival beastclan counterparts.
2300
Falconclaw Warrior
Familiar
Though most harpies employ fairly cutthroat guerrilla tactics to battle their enemies, these practiced warriors rely on their years of blade training to press an advantage.
2300
Masked Harpy
Familiar
Harpies build their nests in many of the same locations where dragons make their lairs.
2700
Stonewatch Harpy
Familiar
A single harpy is a rare sight. This one is a scout for a much larger flock.
2725
Mesacliff Harpy
Familiar
The powerful talons of harpies can crush the bones of their prey.
2700
Windcarve Harpy
Familiar
Agility and adaptability are requirements for a harpy courier.
2700
Chillwind Harpy
Familiar
In one of Sornieth's finest shows of migration, this sect of harpies has moved from the Southern Icefield to the Ashfall Waste and never looked back.
2525
Stormcloud Harpy
Familiar
Willing to make the best of a bad situation, these Southern Icefield emigrants use their spelled snow to cool the ground where they keep their homes.
2525
Mesacliff Assassin
Familiar
A wise dragon is wary of these blademasters; dodging the first strike can often leave one open to the second.
2725
Windcarve Bladedancer
Familiar
The movement of the brilliant plumage of these warriors can distract the inexperienced from the flash of their blades.
2725
Sunstream Contestant
Familiar
Eager to prove her worth, this harpy will challenge even the most seasoned dragon.
500
Ironclaw Spearmaiden
Familiar
Only her spear is made of iron.
500
Serthis Alchemist
Familiar
Its deadly natural venom is not the only toxin one must contend with when battling a Serthis.
1950
Serthis Potionmaster
Familiar
This potions specialist has been trying to teach shadow magic for five years... but the congregation keeps passing him over for less-experienced Serthis.
1950
Blueband Duelist
Familiar
Though Serthis are dangerous enough with their unmatched cunning and lightning fast reflexes, they're even more deadly with the right weaponry.
2100
Venomblade Assassin
Familiar
It is often far too late when one notices a Venomblade Assassin in their midst. If you're really lucky, a heap of treasure might turn into a mercenary partnership.
2100
Flamescale Lancer
Familiar
Though already quick as a whip, these skilled fighters can increase their deadliness by hurling their finely-crafted spears to help close range with their enemies.
2525
Flamescale Spearman
Familiar
It's almost impossible to truly incapacitate these grizzled fighters unless you disarm them.
2525
Contaminated Ambassador
Familiar
Serthis have an excellent natural protection against poisons and toxins, making them natural emissaries to the Scarred Wasteland. (Riot of Rot 2018 Holiday Item)
0
Lithetail Assassin
Familiar
Hostile Serthis beastclans elevate talented assassins to their highest echelons, a major factor in pushing their society toward espionage and sabotage.
0
Carmine Serthis
Familiar
The carmine serthis' scales present a particularly rich shade of red after it has freshly molted.
2000
Opheodrys Serthis
Familiar
While the opheodrys serthis' remarks and quick wit are venomous, its fangs are not.
2000
Flamescale Venomcaster
Familiar
If the heat weren't enough, the mix of boiling hot poisons will likely take care of any would-be assailant.
2525
Flamescale Illusionist
Familiar
The Flamescale clan's mysterious magi draw their power from the powerful tectonic activity of the area, culminating in potent spells.
2525
Serthis Loremaster
Familiar
As the legend goes: parchment and flame do not mix.
2525
Serthis Archivist
Familiar
Scrollkeepers for the Flamescale clan, these studious serthis are careful to protect their writings from wayward embers and open flames.
2525
Burning Virgo
Familiar
The stars align, showing a sign of fervor. (Flameforger's Festival 2020 Holiday Item)
0
Centaur Archer
Familiar
Asking a centaur archer ’What’s your sign?’ is a sure way to put one on your back that reads ’target’.
1800
Centaur Berserker
Familiar
With a beard like that, you know he means business.
2000
Centaur Bodyguard
Familiar
Centaurs that take up the position of guard are immeasurably strong, owing most of their "horsepower" to the brawn in their quadrupedal legs.
0
Dappled Dunhoof
Familiar
You encountered this centaur from the Dunhoof herd while hunting. She decided to stay with your clan to learn your hunting techniques.
8500
Dunhoof Ambassador
Familiar
The dunhoof herd of centaurs have been the allies of dragons for years beyond counting. This one is an ambassador to your lair.
0
Painted Centaur
Familiar
Though some centaur will paint their coats before going to battle, others boast a naturally mottled coloration.
1800
Plainstrider Bard
Familiar
The centaur beastclans have long excelled at diplomacy, and much of that can be attributed to their usage of bards and music to ease tensions.
2300
Roughshod Sniper
Familiar
With the acute talent to be deadly if they so choose, most centaur snipers are utilized for firing very close, intimidating warning shots. These beastclans opt to scare their enemies from getting too near, rather than injuring or killing them.
0
Stonestomp Spearmaiden
Familiar
Spiked horseshoes allow these warriors to traverse rocky terrain with ease.
2100
Swiftfoot Slayer
Familiar
It is usually uncommon to see Centaur beastclans inhabit caves.
2000
Swiftstride Soldier
Familiar
Centaur are capable of patrolling large territories. These soldiers ensure trading paths stay safely accessible for the rest of the herd.
2100
Wintermane Bowman
Familiar
A good eye and a steady hand are required to shoot while galloping.
1800
Wintermane Minstrel
Familiar
In addition to their trusty instruments, these performative centaurs use their voices and a rhythmic tapping of their hooves to spin songs and tell tales.
2300
Frosttrail Scout
Familiar
The goal of a Frosttrail Scout is not to obscure their passing, but to highlight it.
500
Iceridge Warrior
Familiar
An Iceridge Warrior never removes her hood in the presence of an enemy.
500
Unyielding Sagittarius
Familiar
The stars align, showing signs of optimism. (Rockbreaker's Ceremony 2020 Holiday Item)
0
Sprangyroo
Familiar
Sprangyroo begin their combat training from the moment they are able to stand on two feet.
2500
Charcoal Sprangyroo
Familiar
Sprangyroo are commonly hired on as mercenaries by the Longneck clan.
2500
Clearwater Oracle
Familiar
A maren gifted in divination is a rare and treasured member of the school.
2650
Maren Warlock
Familiar
Beware crossing a warlock...
2650
Maren Ambusher
Familiar
Some Maren bloodlines carry the ability to adjust the chromatophores in the skin, allowing for a chameleon-like defense.
2900
Maren Warrior
Familiar
Those Maren who take up trident and claw are adept aquatic fighters.
2900
Maren Currentfinder
Familiar
One must be honorable, fast, and fearless to take up the mantle of currentfinder. Many Maren tribes rely heavily on these champions to find safe paths to new waters.
2400
Maren Shark Hunter
Familiar
Specialized members of each tribe specifically keep a look out for larger threatening sharks and whales.
2400
Maren Defender
Familiar
These warriors stick to the front lines, protecting any civilians and magic users from harm.
2350
Maren Spearmaiden
Familiar
It is tradition for young maren warriors to prove themselves by hunting dangerous sharks and terrors of the deep. The fruits of this hunt provide them with the materials for their weapons.
2350
Maren Sorceress
Familiar
One who has studied the mysteries of the deep water, and returned to tell the tale!
2350
Conflagrant Ambassador
Familiar
Though most manticores lean on sheer, indomitable strength to get them through tough situations, this one has adopted a much more subdued approach. (Flameforger's Festival 2018 Holiday Item)
0
Manticorian Provocateur
Familiar
Manticore are often hired by other beastclan tribes to perform espionage in thick jungles or dense woodlands due to their exceptional prowling abilities.
0
Dunewind Manticore
Familiar
The venom from a Dunewind Manticore sting is potent enough to knock out an imperial dragon for several hours. (Colored by Asmo.)
1250
Silvermane Barbtail
Familiar
These stoic creatures are routinely mistaken for elaborate stone-carved statues; they frequently stand perfectly still for several hours, waiting and watching. (Colored by Roro.)
1350
Manticore
Familiar
It's a grand thing when a manticore deigns to hang around a dragon.
8500
Firemane Manticore
Familiar
Grace and ferocity all bundled into one: this fiery feline knows how to battle, and knows how to win.
2525
Ghost Manticore
Familiar
This decorated creature uses its barbed tail and powerful wings to fight targets in the air as well as on the ground.
2525
Aerborne Ambassador
Familiar
The grinning faces of kitsune are welcomed and beloved among the clans of the Windswept Plateau, many even living close by dragons for protection. (Mistral Jamboree Holiday Item 2019)
0
Charcoal Kitsune
Familiar
The fluffy ears, those big eyes... -they're all part of the kitsune's strategy to distract you from the sharp shiny scythe. It's alarmingly effective!
1950
Fennec Kitsune
Familiar
Like its cousin the charcoal kitsune, the fennec wields its fluffy ears, tail, and big adorable eyes as a defense mechanism if caught rummaging through your packs.
1950
Autumn Sphinx
Familiar
Assuming rulership of the sphinx prides with the turning of the leaves, autumn sphinxes lead during a time of bounty and encourage their prides to excess.
2300
Winter Sphinx
Familiar
As the trees slumber and the wind grows chill, these sphinx lead the pride in the lean season.
2300
Spring Sphinx
Familiar
An aromatic flurry kicks up every time this elegant sphinx takes wing.
2300
Summer Sphinx
Familiar
These tawny sphinx become dominant in the summer season, taking their turn to rule over the sphinx prides.
2300
Spring Sphinx
Familiar
An aromatic flurry kicks up every time this elegant sphinx takes wing.
2300
Dustfeather Sphinx
Familiar
It is not uncommon to see a Dustfeather Sphinx standing completely still. Don't mistake this for stoicism; it can use this unique stance to store energy to aid it in quick and relentless pursuit of prey.
2300
Magpie Sphinx
Familiar
The Magpie Sphinx will often try to camouflage itself with the sky of the savanna, which is always a roiling amalgamation of the grays and blacks of the storm season.
2300
Brave Sphinx
Familiar
One would have to be brave to wear armor in those colors.
500
Sphinx Battlelord
Familiar
A rather presumptive title for a warrior with no followers.
500
Graveyard Gaolers and Beastkin will occasionally partner with each other to hunt undead and necromancers, or for other goals. Reapers will seek out Graveyard Gaolers and their sharp noses to track down members of their flock fallen to the darkness.
The Hounds
Infestation Hound
Familiar
Dripping with disease, these hellish hounds disguise themselves as carcasses. They prey on unsuspecting scavengers that come to feast.
2750
Wraith Hound
Familiar
The chilling howl of these phantom dogs can be heard for miles.
2750
Hellhound
Familiar
Dire companions, hellhounds are incredibly loyal to their masters.
0
Hainu
Familiar
Is a group of hainu a flock or a pack?
2250
Red-Breasted Hainu
Familiar
The alpha of each flock leads the yearly migration, taking the lead position in the V-formation.
2300
Brightwing Dwarf Hainu
Familiar
It's not uncommon for these rambunctious canines to get completely distracted by their own beautiful wings. Snap out of it, boy! (Colored by Solarstar.)
1200
Dwarf Hainu Macaw
Familiar
You can teach this pup everything... except how to mimic speech. (Colored by Sandwich.)
1300
Tricolor Yapper
Familiar
Dwarf Hainu come in many shapes, sizes, colors, and volumes. This one happens to be the loudest! (Colored by vulpines.)
0
Barking Jester
Familiar
Always thrilled to play, this bright canine is the perfect distraction for a lair full of tireless hatchlings. (Colored by Cynderbark.)
0
Winter Wolf
Familiar
These hardy canines grow incredibly large. Packs of winter wolves run in throughout the Boreal Wood. While not the dominant predator, they are the most numerous.
2600
Black Wolf
Familiar
A number of Winter Wolves never lose their summer colors. These individuals are uncommon and generally smaller than their snowy-coated brethren.
2600
Gale Wolf
Familiar
Gale wolves may appear wherever a warm front meets a cold front. During their brief stay on our plane they leave a whirlwind of destruction in their wake.
2375
Umbra Wolf
Familiar
Umbra wolves are adept at blending into the shadows. The unwary dragon may find itself surrounded by a pack it never saw coming.
2300
Scrapmetal Tracker
Familiar
Scrapmetal Trackers are able to sense tiny bits of metal buried in the earth. They dig up these remnants and bring them to their masters.
2900
Steelhound
Familiar
These golems are networked together. A pack of steelhounds can threaten smaller dragon clans.
2920
Skoll
Familiar
Brother to Hati, Sköll seeks to devour the sun.
0
Hati
Familiar
Brother to Sköll, Hati seeks to devour the moon.
0
Wasteland Collector
Familiar
These scavengers return to a Golden Idol with the trinkets they were able to collect.
1000
Dire Hyena
Familiar
10x more awesome than a regular hyena.
1000
Heckling Hydrena
Familiar
While they are at home in the water, hydrenas can often be seen skulking among the dust-parched boneyards of dead Greattusks, waiting to ambush overconfident hatchlings.
2300
Rabid Grinfin
Familiar
Having developed an evolutionary affinity for water, it isn't uncommon to come across a family of these hyenas floating in lakes and watering holes to beat the heat.
2300
Graveyard Gaolers frequently use dogs and dog-like creatures to aid The Great Hunt. There was heavy debate over whether Infestation Hounds, Wraith Hounds, and Hellhounds are undead, but ultimately these creatures are so useful to Graveyard Gaolers they decided not to press the matter any further.
Coffinist Familiars
Disoriented Spirit
Familiar
The very last thing you wanted to encounter on a dark night.
7500
Malevolent Spirit
Familiar
A lumbering mass of bones. This shambling horror is draped in rotting cloth and surrounded by a shroud of thick mist.
7500
Shatterbone Vulture
Familiar
In a stunning natural role reversal, the undead Shatterbone often finds itself center of attention of other carrion birds.
2750
Tatterwing Carcass
Familiar
These imposing zombie-vultures can spend weeks perched in the same spot, waiting for sickly creatures to succumb.
2750
Warped Gryphon
Familiar
A once stoic and majestic creature has been reduced to parched bones and tattered feathers.
0
Undying Featherback
Familiar
Magic is required to slay an undying featherback and put it to rest.
4700
Poultrygeist
Familiar
A ghastly turkey, gobbling from beyond the grave. This bird was clearly victim of a murder most fowl, strange and unnatural. (KS-sponsored by Madame)
2600
Somber Spirit
Familiar
A bundle of mismatched parts, levitating in tandem through a musty cloud of dark energy.
2750
Otherworldly Aura
Familiar
A jumble of bones and magic. When you can't find a familiar, make one!
2750
Foolish Prince
Familiar
A wise leader must never lose their head.
2940
Mindless Flight
Familiar
Swift, strong, and without any sense of direction.
2940
Basalt Eruption
Familiar
A petrified creature gains a second life.
0
Valorous Cape
Familiar
It is said that this dashing cape is imbued with the magical essence of a long-dead hero of renowned bravery.
1500
Colubrid Column
Familiar
The hidden labyrinthine home of the Serthis is decorated with intricate masonry like this, said to be enchanted with the souls of warriors long past.
1500
Crystal Carrier
Familiar
Both this globe and its fishy patron are likely figments of the imagination.
1500
Orbiting Spirit
Familiar
Attracted to anything and all things spherical, these specters can often be seen haunting Pearlcatcher enclaves.
1500
Four-Eyed Phylactery
Familiar
Someone in your lair picked up this "haunted doll" as a gift in the easternmost bay of the realm. The seaside hawker claimed it was (quote): "Very independent! Do not try to pin this doll down!"
1500
Pinpush Mirror Doll
Familiar
This couldn't possibly work... could it?
1500
Apparition Lance
Familiar
Spiritcallers have devised a peculiar language of whistles that can be employed to telekinetically control this deadly weapon.
1500
Cryptic Cameo
Familiar
The beauty and delicacy of the carving on this haunted accessory is obfuscated by a hanging cloud of choking green mist. The wearer feels all at once stylish and trapped.
1500
Ghosthost Viola
Familiar
An otherworldy tune floats on the breeze.
1500
Serpentine Lamp
Familiar
The spirit of this lamp has been known to throw a hissy fit.
1500
Vulpine Lamp
Familiar
It made for a really nice mealtime instrument until that one year where a bright purple ghost fox came pouring out instead of gravy.
1500
Silverstring Harp
Familiar
Any attempt to play a happy tune on this haunted harp will only manifest as a series of dissonant and melancholic notes.
1500
Permafrost Impaler
Familiar
These creatures freeze, then skewer their victims. (KS-Sponsored by Zen.)
2600
Nochnyr
Familiar
A haphazard union of spare parts. (KS-Sponsored by Zen.)
2600
Coffinist dragons may take undead familiars as a means of supervising them. This may get them side-eyes at best and charges of heresy at worst. Ghostly familiars receive little scrutiny because they do not have bodies.
Cremationist Familiars
Carrioncorn
Familiar
The dreaded carrioncorn is said to stampede in massive herds throughout the Abiding Boneyard, sometimes locked in vicious battles with resident vultures over rare food sources.
2750
Nightmare
Familiar
This eerie equine creature is surprisingly sweet, but will only make itself known in dreams to those who have witnessed a death.
2750
Rainbow Daydream
Familiar
Not all daydreams are pleasant.
0
Storm Seeker
Familiar
Storm Seekers are the heralds of bleak weather. Entire murders of them flock toward approaching thunderclouds and hurricanes.
2000
Death Seeker
Familiar
This murderous bird is blind save for the large, ominous eye on its chest.
2700
Infestation Hound
Familiar
Dripping with disease, these hellish hounds disguise themselves as carcasses. They prey on unsuspecting scavengers that come to feast.
2750
Wraith Hound
Familiar
The chilling howl of these phantom dogs can be heard for miles.
2750
Flesh Forager
Familiar
These imposing carrion birds are actually extremely tender if you're--how do we put this--alive.
2300
Dire Vulture
Familiar
Often misunderstood due to its name, the presence of Dire Vultures often means there is plenty of food nearby.
2300
Duskthicket Bonepicker
Familiar
Bonepicker gryphons stockpile bones for later consumption.
2000
Highreach Bonepicker
Familiar
While primarily scavengers, Bonepickers will band together to finish off prey that's still got a little kick left!
2000
Fuiran
Familiar
Fuiran are one of the few species in the Shifting Expanse that prey upon Scalebacks. Their powerful jaws are capable of cracking the thick hide.
1950
Nightsky Fuiran
Familiar
Scavengers with a keen sense of smell, Fuiran are notorious for digging up the carrion that other desert predators have stashed beneath the sands.
2000
Dusk Fuiran
Familiar
This fuiran prefers to be out after the sun has set as its night vision has evolved to the point it can see even on moonless nights.
1950
Sanddrift Fuiran
Familiar
Move carefully, because those aren't pretty desert plants sticking up behind that rock.
1950
Bone Fiend
Familiar
Although frightening to look at, bone fiends mostly keep to themselves and the piles of calcified remains that they have collected.
0
Crowned Bonepriest
Familiar
The bonepriest's crown grows an additional prong with each successful molt.
1950
Corpse Cleaner
Familiar
An unfortunate creature makes for a fortunate corpse cleaner.
2150
Greybeak Reaper
Familiar
These fearful Corven are said to be the shepherds of the lost spirits of recently deceased Talonok.
2750
Sweetsong Reaper
Familiar
A soft harvester.
0
Tengu Caller
Familiar
Sent by their clans to seek and bring home their fallen flock lost to madness and confusion, these dusk-traveling bounty hunters seem to be losing their own battle with darkness.
2750
Cremationists favor scavengers and familiars capable of purging the undead. They overwhelmingly favor unambiguously living familiars.
These are far from the only familiars a Graveyard Gaoler may have, but they are the most common.
LAIRS
Graveyard Gaolers are most common in Plague, Earth, Shadow, and Light, but can be found anywhere with an undead problem. Most Graveyard Gaolers use existing death-related, military, or religious structures for their lairs, such as monuments, cathedrals, chapels, shrines, sanctums, mortuaries, ossuaries, mass gravesites, old battlefields, barrows, creepy old mansions, castles, funeral parlors, etc. but unusually for Gaolers, some Graveyard Gaolers build their own shelters. Since many Graveyard Gaoler lairs are constructed around places of death, their lairs are said to be inherently haunted and cursed. Some lairs can even be quite homey, and can have furniture and other possessions inside: common decor includes furs and pelts, bones, textiles, candles, lanterns, bells, books, creepy dolls, taxidermy, and anything with the Plaguebringer's emblem on it. Sometimes the remains of undead, necromancers, or even respected Graveyard Gaolers are used as decoration. However, most are the equivalent of groundskeeper's sheds, containing only the equipment needed to maintain a graveyard. Due to their large size, Graveyard Gaolers tend to live in large buildings or sleep out in the open (their thick coats mean they can tolerate the elements well).
TACTICS
Despite their fearsome reputation and the god that made them, most Graveyard Gaolers are peaceable creatures when unprovoked, content to survey their consecrated domains and the tombs within them. Graveyard Gaolers chiefly rely on intimidation to keep intruders out of their graveyards. They deliberately hide in fog or shadows, waiting for the intruder to realize they're being watched. The sight of a dark shape with antlers and glowing eyes lurking in the gloom is usually more than enough for an interloper to turn tail and flee. If the interloper stands their ground (or is too frozen to move) the Graveyard Gaoler makes huffing or growling noises, stomps the ground with its forepaws, or mock charges. If this is still not effective, the Graveyard Gaoler charges. Despite their awkward gait and slow distance running speed, Graveyard Gaolers are terribly fast when sprinting and can quickly build up a horrifying amount of momentum, resembling a large furry landslide with antlers at full tilt. Luckily, targets are typically only chased to the cemetery gates.
This courtesy is not extended to body snatchers or necromancers caught in the act, who are typically killed and disemboweled on sight, then thrown into a grave and buried alive.
Graveyard Gaolers are highly sought after for Plague's Exalt Services and by the many warlords who roam the Scarred Wasteland for their loyalty, intelligence, and ferocity. (The fact that most are literate in the majority semi-literate Scarred Wasteland doesn't hurt either.) Graveyard Gaolers have excellent memories, especially olfactory memories, and are commonly recruited as trackers, tacticians, and quartermasters in addition to frontline warriors.
The favorite weapons of a Graveyard Gaoler are their claws and antlers, but individuals with Shardflank, Gnarlhorns, or Scorpion will ram their opponents as well. A full-grown Graveyard Gaoler is more than strong enough to swat the head off of a medium-sized dragon with one blow of its paw. When they catch an opponent or quarry, they attempt to knock over and pin and opponent with their front paws and weight while delivering bites to the head and face. Crushing the skull with the paws or jaws is a favorite finishing move.
Graveyard Gaolers do have several weaknesses, however. First, they can't fly, which means that flying enemies can rain down attacks from above or escape, although that doesn't stop especially stubborn Graveyard Gaolers pursuing flying rivals until they are forced to land from sheer exhaustion. Their slow(er) running speed and lack of a tail means that other dragons can outrun and outmaneuver them, and their momentum when sprinting means that it is very hard for Graveyard Gaolers to stop or turn sharply. In addition, their specialization of fighting undead and necromancers means that a Graveyard Gaoler only trained to fight undead can struggle to hold its own against living dragons, beastkin, and monsters.
TRIVIA
A common nickname for Graveyard Gaolers is "bears".
Graveyard Gaolers are known for their love of honey, with some less scrupulous individuals even taking bribes of honey from necromancers or body snatchers for access to their graveyards. Other individuals even keep bees in their graveyards, as being chased by a swarm of angry bees is always a deterrent to graverobbing.
A Graveyard Gaoler with a long tail is known as a "Callisto".
A group of Graveyard Gaolers is known as a "casket" or "sleuth".
The current record for most impaled undead goes to a dragon with Shardflank who impaled an entire undead Fae nest with over 40 individuals.
Tender/Vulture
FR+3
She/They
Actual Turkey Vulture
SWAMP BIOME PLAGUE 4 LYFE, BABEY!!!
[center][url=https://www1.flightrising.com/forums/drs/3041267/1#post_3041267]Intro[/url] | [url=https://www1.flightrising.com/forums/drs/3041267#post_48484729]Lore[/url] | [url=https://www1.flightrising.com/forums/drs/3041267#post_48484732]Breed Standards[/url] | [url=https://www1.flightrising.com/forums/drs/3041267#post_48484734]Registry[/url] | [url=https://www1.flightrising.com/forums/drs/3041267#post_48484742]Graphics [/url]| [url=https://www1.flightrising.com/forums/drs/3041267#post_48484748]Pinglist[/url] | [url=https://www1.flightrising.com/forums/drs/3041267#post_48484749]Affiliates[/url] | [url=https://www1.flightrising.com/forums/drs/3041267#post_48484755]Credits[/url] | [url= https://www1.flightrising.com/forums/cc/3044493]Creative Corner[/url] | [url=https://www1.flightrising.com/forums/baz/3044528#post_3044528]Sales[/url][/center]
[center][img]https://i.imgur.com/NrzsQm1.png[/img][/center]
[center][size=7][color=451717][font=Georgia][b]BREED STANDARDS[/b][/font][/color][/size][/center]
[center][img]https://i.imgur.com/ADKqntI.png[/img]
[/center][center][b][color=#652127][FONT=gEORGIA][size=5]GRAVEYARD GAOLERS[/size][/font][/color][/b][/center]
[columns][img]https://www1.flightrising.com/dgen/preview/dragon?age=1&body=8&bodygene=29&breed=17&element=2&eyetype=0&gender=1&tert=97&tertgene=26&winggene=39&wings=9&auth=5e1aeed5ec52ea2ee74df2a6522b2b82cce2d3d3&dummyext=prev.png[/img] [nextcol] [b]Primary Genes:[/b] Basic, Shaggy, Phantom, Falcon, Clown, Wasp
[b]Secondary Genes:[/b] Basic, Streak, Spirit, Peregrine, Eyespots, Bee
[b]Tertiary Genes:[/b] Shardflank, Ghost, Gnarlhorns, Scorpion, Carnivore
[b]Primary Colors:[/b] Coal-Eldritch
[b]Secondary Colors:[/b] Coal-Eldritch
[b]Tertiary Colors:[/b] Maize-Moon (Cream, Antique preferred)
[b]Breeds:[/b] Gaoler Only
[b]Element:[/b] Most commonly Plague, Earth, Light, and Shadow, but can be any element[/columns]
[center][img]https://i.imgur.com/8urRAEP.png[/img][/center]
[center][b][color=#652127][FONT=gEORGIA][size=5]KIRKYARD GRIMS[/size][/font][/color][/b][/center]
[columns][b]Primary Genes:[/b] Basic, Shaggy, Phantom, Falcon, Clown, Wasp
[b]Secondary Genes:[/b] Basic, Streak, Spirit, Peregrine, Eyespots, Bee
[b]Tertiary Genes:[/b] Shardflank, Ghost, Gnarlhorns, Scorpion, Carnivore
[b]Primary Colors:[/b] Black, Obsidian (XXY Only)
[b]Secondary Colors:[/b] Black, Obsidian (XXY Only)
[b]Tertiary Colors:[/b] Maize-Moon (Cream, Antique preferred)
[b]Breeds:[/b] Gaoler Only
[b]Element:[/b] Most commonly Plague and Shadow, but can be any element[nextcol][img]https://www1.flightrising.com/dgen/preview/dragon?age=1&body=10&bodygene=0&breed=17&element=2&eyetype=0&gender=0&tert=97&tertgene=25&winggene=39&wings=10&auth=9096f355f198dd4e01cc188b55972978b37411d5&dummyext=prev.png[/img][/columns]
[center][img]https://i.imgur.com/8urRAEP.png[/img][/center]
[center][b][color=#652127][FONT=gEORGIA][size=5]BRUINS[/size][/font][/color][/b][/center]
[columns][img]https://www1.flightrising.com/dgen/preview/dragon?age=1&body=9&bodygene=0&breed=17&element=2&eyetype=0&gender=0&tert=138&tertgene=31&winggene=39&wings=70&auth=446f925420fa3a4c35b527b5e62a8d835754f027&dummyext=prev.png[/img] [nextcol] [b]Primary Genes:[/b] Basic, Shaggy, Phantom, Falcon, Clown, Wasp
[b]Secondary Genes:[/b] Basic, Streak, Spirit, Peregrine, Eyespots, Bee, Trail
[b]Tertiary Genes:[/b] Ghost, Gnarlhorns, Scorpion, Underbelly, Wintercoat, Shardflank, Carnivore
[b]Primary Colors:[/b] Coal-Black
[b]Secondary Colors:[/b] Coal-Black, Slate-Umber
[b]Tertiary Colors:[/b] Maize-Moon (only if Slate-Umber Secondary), Slate-Umber
[b]Breeds:[/b] Gaoler Only
[b]Element:[/b] Most commonly Plague, Earth, and Light, but can be any element[/columns]
[center][img]https://i.imgur.com/cx8FKvW.png[/img][/center]
[center][url=https://www1.flightrising.com/forums/drs/3041267/1#post_3041267]Intro[/url] | [url=https://www1.flightrising.com/forums/drs/3041267#post_48484729]Lore[/url] | [url=https://www1.flightrising.com/forums/drs/3041267#post_48484732]Breed Standards[/url] | [url=https://www1.flightrising.com/forums/drs/3041267#post_48484734]Registry[/url] | [url=https://www1.flightrising.com/forums/drs/3041267#post_48484742]Graphics [/url]| [url=https://www1.flightrising.com/forums/drs/3041267#post_48484748]Pinglist[/url] | [url=https://www1.flightrising.com/forums/drs/3041267#post_48484749]Affiliates[/url] | [url=https://www1.flightrising.com/forums/drs/3041267#post_48484755]Credits[/url] | [url= https://www1.flightrising.com/forums/cc/3044493]Creative Corner[/url] | [url=https://www1.flightrising.com/forums/baz/3044528#post_3044528]Sales[/url][/center]
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[center][b][font=Georgia][size=7][color=451717]AFFILIATES[/color][/size][/font][/b][/center]
[img]https://i.imgur.com/ADKqntI.png[/img]
If you have a subspecies and would like to become an affiliate, please PM or ping me!
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[center][url=https://www1.flightrising.com/forums/drs/3110513/1#post_50509524] [img]https://64.media.tumblr.com/af1b7ea520319934e3f931dc883e7e91/a6662fa23a248a07-48/s540x810/f19a63f9781e4510ff7a050f749f42d6ec8b1e1d.png[/img][/url][/center]
[center][img]https://i.imgur.com/cx8FKvW.png[/img][/center]
If you have a subspecies and would like to become an affiliate, please PM or ping me!
Tender/Vulture
FR+3
She/They
Actual Turkey Vulture
SWAMP BIOME PLAGUE 4 LYFE, BABEY!!!
[center][url=https://www1.flightrising.com/forums/drs/3041267/1#post_3041267]Intro[/url] | [url=https://www1.flightrising.com/forums/drs/3041267#post_48484729]Lore[/url] | [url=https://www1.flightrising.com/forums/drs/3041267#post_48484732]Breed Standards[/url] | [url=https://www1.flightrising.com/forums/drs/3041267#post_48484734]Registry[/url] | [url=https://www1.flightrising.com/forums/drs/3041267#post_48484742]Graphics [/url]| [url=https://www1.flightrising.com/forums/drs/3041267#post_48484748]Pinglist[/url] | [url=https://www1.flightrising.com/forums/drs/3041267#post_48484749]Affiliates[/url] | [url=https://www1.flightrising.com/forums/drs/3041267#post_48484755]Credits[/url] | [url= https://www1.flightrising.com/forums/cc/3044493]Creative Corner[/url] | [url=https://www1.flightrising.com/forums/baz/3044528#post_3044528]Sales[/url][/center]
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[center][b][Color=451717][size=7][font=Georgia]CREDITS[/font][/size][/color][/b][/center]
[center][img]https://i.imgur.com/ADKqntI.png[/img]
[/center][url=https://www1.flightrising.com/forums/cc/2257922][b][color=Maroon]Art Assets[/color][/b][/url] by PoisonedPaper
[b][url=https://www1.flightrising.com/forums/frd/2695131][color=Maroon]Transparent Gaoler Order Symbols[/color][/url][/b] by gumiho
[url=https://www.commentslive.com/myblinkie/][b][color=maroon]Blinkie Maker[/color][/b][/url]
[b][color=Maroon]Background in Graveyard Gaolers Banners from Night in the Woods[/color][/b]
Thank you to @/Strangeflesh, @/DeathSpecter, @/CultOfTheSky, @/Nachte, @/Stormfly, and many others for your support and interest.
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