I've been on Flight Rising for a little over a year and with the 3 year anniversary reinvigorating my love for the site, I've decided to share some ideas that I've been sitting on. Since I didn't see any rule against posting more than one suggestion in a thread, that's exactly what I'll be doing here. Below, I've listed a series of add-ons that I feel FR could benefit from, followed by a simplistic idea of how the add-ons could be implemented or used.
- Fertility scrolls: When applied to a dragon, this scroll guarantees that said dragon will lay 4 to 5 eggs next time he or she breeds. This effect goes away after the dragon has laid a nest.
- Cooldown scrolls: When applied to an adult dragon who is still on cooldown and who is NOT tending to a nest, this scroll will immediately make said dragon ready to breed. Cooldown time returns as it normally would after the dragon has laid a nest.
- Genderswap scrolls: When applied to a dragon, this scroll will change the gender of said dragon, allowing him to become a her and breed with female dragons (and vice versa). This effect will remain unless the player uses another genderswap scroll to return a dragon to his or her original gender.
- Exalt reclaim: Many players I know have either exalted a dragon by accident or ended up regretting their decision after the fact. By implementing a button on a dragon's exalt page - which would allow the dragon to be reclaimed by the exalter up to 48 hours after the dragon's exalting for a fee - FR could prevent a lot of heartache.
- Two color search: Before we got an increased color wheel, I had a small problem with the fact that I could only search one color at a time in the auction house. With the doubled number of colors available, it has been become almost painful finding an idle dragon. Implementing a "choose two" color system at the auction house would allow a player to pick two colors - a starting and ending point. Any dragon that falls between (or falls on) the two colors would appear in the search results. I've already come across a thread which discusses this, but I decided to add it here as well.
- Message locks: If there was an option to "lock" a message so that it could not be deleted until the player "unlocked" it, then players would not have to worry about accidentally deleting a message that he or she intended to save.
- Dominance brew times: When a flight is dominating (first place in Dominance), then all players who belong to said flight will have their Baldwin's Bubbling Brew times cut in half. All transmutations would take 15 minutes instead of 30 and creating items such as the Rosetail would only take 2 hours instead of 4.