Latest Updates:
[Jan 17+18, 2026] Updated Bamboo Falls
[Aug 7, 2025] Updated some Golem text but may be a while before I get to updating the graphics/everything.
older update summaries
[Sept 3, 2024] Updated Kelp Beds chart.
[July 19, 2024] Updated Boneyard chart.
[July 18, 2024] Added first version of Boneyard chart. Updated level indicator on Scorched Forest chart.
[Sep 10,2023] Updated Sandswept Delta chart. Fixed Silk-Strewn Wreckage light/lightning percents.
[Sep 6, 2023] Added Silk-Strewn Wreckage.
[July 20, 2023] tried adding some alt text listing out elements by high/medium/lower presence in zones.
[Aug 5, 2022] Woodland Path updates
[Mar 21, 2022] Kelp Beds updates
[Oct 27, 2021]+[Oct 23, 2021] Mire updates
[Apr 17, 2021] Sandswept Delta updates
Each pack you fight in an area is picked from a list of set encounters rather than being randomly assembled from all potential creatures in that zone.
The left chart for each zone represents the overall ratio of elements found in the zone. The right chart represents the chance to encounter an element in any random pack.*
*Encounter Chance assumes that all packs have same chance to appear. Does not measure if multiples of an element present in pack, just the chance any are present.
Clicking the chart links to a tumblr post containing the full listing of the packs found in that zone. Except Boneyard that just links to my spreadsheet since I can't fit it in updated tumblr posts.
Latest Updates:
[Jan 17+18, 2026] Updated Bamboo Falls
[Aug 7, 2025] Updated some Golem text but may be a while before I get to updating the graphics/everything.
older update summaries
[Sept 3, 2024] Updated Kelp Beds chart.
[July 19, 2024] Updated Boneyard chart.
[July 18, 2024] Added first version of Boneyard chart. Updated level indicator on Scorched Forest chart.
[Sep 10,2023] Updated Sandswept Delta chart. Fixed Silk-Strewn Wreckage light/lightning percents.
[Sep 6, 2023] Added Silk-Strewn Wreckage.
[July 20, 2023] tried adding some alt text listing out elements by high/medium/lower presence in zones.
[Aug 5, 2022] Woodland Path updates
[Mar 21, 2022] Kelp Beds updates
[Oct 27, 2021]+[Oct 23, 2021] Mire updates
[Apr 17, 2021] Sandswept Delta updates
Each pack you fight in an area is picked from a list of set encounters rather than being randomly assembled from all potential creatures in that zone.
The left chart for each zone represents the overall ratio of elements found in the zone. The right chart represents the chance to encounter an element in any random pack.*
*Encounter Chance assumes that all packs have same chance to appear. Does not measure if multiples of an element present in pack, just the chance any are present.
Clicking the chart links to a tumblr post containing the full listing of the packs found in that zone. Except Boneyard that just links to my spreadsheet since I can't fit it in updated tumblr posts.
Last edited on Jan 18, 2026 22:50:06 by Georgieanna
Ah, this is most helpful - thank you! I'd been making notes about certain enemy packs but nothing as extensive or as nicely presented as this. If you need data from other areas I may be able to assist, since my main dragon party can KO stuff in Harpy's Roost.
Ah, this is most helpful - thank you! I'd been making notes about certain enemy packs but nothing as extensive or as nicely presented as this. If you need data from other areas I may be able to assist, since my main dragon party can KO stuff in Harpy's Roost.
@Georgieanna
Just in time for the new holiday! You mind if I add this to useful links?
@Georgieanna
Just in time for the new holiday! You mind if I add this to useful links?
I'm back, but life is being complicated. It probably will take awhile for me to reply, because I log on irratically.
@Salmastryon
Go ahead, would love to see it get used, particularly with the festivals. After all the more people finding loot, the cheaper they are in the AH for things I can't find myself ;)
@Graymare
Thanks for the offer, so far I'm set to keep slowly plugging away at it as long as no one is trying to time me. I realized that collecting this data is a bit time consuming namely due to the random spawn factor, but that's pretty much exactly why I started this to make the data easier to access going forward.
@Salmastryon
Go ahead, would love to see it get used, particularly with the festivals. After all the more people finding loot, the cheaper they are in the AH for things I can't find myself ;)
@Graymare
Thanks for the offer, so far I'm set to keep slowly plugging away at it as long as no one is trying to time me. I realized that collecting this data is a bit time consuming namely due to the random spawn factor, but that's pretty much exactly why I started this to make the data easier to access going forward.
I have full access to every level of the Coliseum and frequently use it. I will help you gather data on the packs.
Not sure how helpful this is, because I haven't been keeping track of pull odds and I've only just been starting in the Coliseum, but I'm pretty sure I recall encountering a three-monster party in the Training Fields - two Death's-Head Stags flanking a Crimson Emperor.
Not sure how helpful this is, because I haven't been keeping track of pull odds and I've only just been starting in the Coliseum, but I'm pretty sure I recall encountering a three-monster party in the Training Fields - two Death's-Head Stags flanking a Crimson Emperor.
@carnackiArdent
I somewhat recall a pack like that, part of the problem is that dragons level thru that area so fast and since I've been collecting as I battle I've been trying to get a high level team together before I go back and level some more dragons, but I'll be keeping an eye out for pulls I've missed as I continue to bolster my battle ranks :)
@carnackiArdent
I somewhat recall a pack like that, part of the problem is that dragons level thru that area so fast and since I've been collecting as I battle I've been trying to get a high level team together before I go back and level some more dragons, but I'll be keeping an eye out for pulls I've missed as I continue to bolster my battle ranks :)
Hm not a lot of data for the higher levels yet since I'm leveling different dragons in lower areas, but I have played in those areas before, and from memory, the best place for Lightning for the higher level areas is Boreal Wood, which has a semi-frequent occurrence of Squall Rasa (Lightning) packs.
Unless my memory fails me, Arena doesn't have Lightning mobs at all. Not a single one.
Harpy's Roost has one mob with 2x Storm Seeker (Lightning) and 2x Death Seeker (Shadow), but from my thousands of battles grinded there, this pack is very rare in my experience.
Here is some additional pack data for the lower level areas.
---
Bamboo Falls (13-14)
Baku (Lightning), Dream Eater (Arcane): 5
Umbra Wolf (Shadow), Gale Wolf (Wind): 5
Ethereal Trickster (Ice), Trick-of-the-Light (Light): 2
Tengu (Neutral), Wandering Surge Priest (Water): 6
Red-Breasted Hainu (Fire), Hainu (Earth): 2
Gale Wolf (Wind) x2, Umbra Wolf (Shadow): 2
Umbra Wolf (Shadow) x2, Gale Wolf (Wind): 1
Hainu (Earth), Tengu (Neutral), Red-Breasted Hainu (Fire): 2
Red-Breasted Hainu (Fire) x2, Hainu (Earth): 2
Hainu (Earth) x2, Red-Breasted Hainu (Fire): 4
Tengu (Neutral) x2, Wandering Surge Priest (Water): 2
Wandering Surge Priest (Water) x2, Tengu (Neutral): 2
Dream Eater (Arcane) x2, Baku (Lightning): 1 Baku (Lightning), Tengu (Neutral), Red-Breasted Hainu (Fire): 4
Umbra Wolf (Shadow), Trick-of-the-Light (Light), Wandering Surge Priest (Water): 4
Trick-of-the-Light (Light), Wandering Surge Priest (Water), Red-Breasted Hainu (Fire): 2
Trick-of-the-Light (Light) x2, Ethereal Trickster (Ice) x2: 2
Gale Wolf (Wind) x4: 1
Hm not a lot of data for the higher levels yet since I'm leveling different dragons in lower areas, but I have played in those areas before, and from memory, the best place for Lightning for the higher level areas is Boreal Wood, which has a semi-frequent occurrence of Squall Rasa (Lightning) packs.
Unless my memory fails me, Arena doesn't have Lightning mobs at all. Not a single one.
Harpy's Roost has one mob with 2x Storm Seeker (Lightning) and 2x Death Seeker (Shadow), but from my thousands of battles grinded there, this pack is very rare in my experience.
Here is some additional pack data for the lower level areas.
---
Bamboo Falls (13-14)
Baku (Lightning), Dream Eater (Arcane): 5
Umbra Wolf (Shadow), Gale Wolf (Wind): 5
Ethereal Trickster (Ice), Trick-of-the-Light (Light): 2
Tengu (Neutral), Wandering Surge Priest (Water): 6
Red-Breasted Hainu (Fire), Hainu (Earth): 2
Gale Wolf (Wind) x2, Umbra Wolf (Shadow): 2
Umbra Wolf (Shadow) x2, Gale Wolf (Wind): 1
Hainu (Earth), Tengu (Neutral), Red-Breasted Hainu (Fire): 2
Red-Breasted Hainu (Fire) x2, Hainu (Earth): 2
Hainu (Earth) x2, Red-Breasted Hainu (Fire): 4
Tengu (Neutral) x2, Wandering Surge Priest (Water): 2
Wandering Surge Priest (Water) x2, Tengu (Neutral): 2
Dream Eater (Arcane) x2, Baku (Lightning): 1 Baku (Lightning), Tengu (Neutral), Red-Breasted Hainu (Fire): 4
Umbra Wolf (Shadow), Trick-of-the-Light (Light), Wandering Surge Priest (Water): 4
Trick-of-the-Light (Light), Wandering Surge Priest (Water), Red-Breasted Hainu (Fire): 2
Trick-of-the-Light (Light) x2, Ethereal Trickster (Ice) x2: 2
Gale Wolf (Wind) x4: 1
@Sylvandyr
Yeah been leveling thru Arena, no lightning.
Didn't have one of the Bamboo Falls packs, that brings up chance of neutral or water to 25% each there, will be able to update the images tomorrow lest I forget.
So for this holiday the best sites sounds to be Boreal Wood, Bamboo Falls, and Forgotten Cave by the numbers perhaps, depending on your teams capabilities.
Although there is a chance that the drop rates are completely type based and not level based and slamming mobs in a lower level zone may be effective as well, quantity over quality. But I cannot vouch for that working or not. I may spend some time hitting things in the training fields ones the skins are released.
@Sylvandyr
Yeah been leveling thru Arena, no lightning.
Didn't have one of the Bamboo Falls packs, that brings up chance of neutral or water to 25% each there, will be able to update the images tomorrow lest I forget.
So for this holiday the best sites sounds to be Boreal Wood, Bamboo Falls, and Forgotten Cave by the numbers perhaps, depending on your teams capabilities.
Although there is a chance that the drop rates are completely type based and not level based and slamming mobs in a lower level zone may be effective as well, quantity over quality. But I cannot vouch for that working or not. I may spend some time hitting things in the training fields ones the skins are released.