Thank you for the guide, it's been working pretty well for me!
TOPIC | [COLI] MireFisher - 2 Fodder - 120STR
Replying so that I can get back later. Thank you very much for the new build - I've been struggling with the new enemies so this really helps a lot ^^
Ty for the info, after some research I tried 64 QCK, which worked quite okay for me.
So 64 QCK is like this, As RageAsylum said in this thread:
- Extra haste turn against Venomous Toridae.
- Can't do this against birds and wolves, but:
- for birds it's less matter as they're casters.
- for wolves I can finish them with: rally-elim-elim-wolf's turn-elim.
(If they dodge elim I need to tank more and it consumes more time tho)
I hate Toridae SO MUCH so I chose 64 QCK, but now I'm curious about faster QCK, as I can get extra turn from wolves. But as extra VIT is helpful in general I decided to stick with 64 QCK for now. While training fodders, dodge means reset in many cases anyway. (And it's quite frequent sight that the enemies dodge elim in a row. Is it only for me? >:( )
So 64 QCK is like this, As RageAsylum said in this thread:
- Extra haste turn against Venomous Toridae.
- Can't do this against birds and wolves, but:
- for birds it's less matter as they're casters.
- for wolves I can finish them with: rally-elim-elim-wolf's turn-elim.
(If they dodge elim I need to tank more and it consumes more time tho)
I hate Toridae SO MUCH so I chose 64 QCK, but now I'm curious about faster QCK, as I can get extra turn from wolves. But as extra VIT is helpful in general I decided to stick with 64 QCK for now. While training fodders, dodge means reset in many cases anyway. (And it's quite frequent sight that the enemies dodge elim in a row. Is it only for me? >:( )
Ty for the info, after some research I tried 64 QCK, which worked quite okay for me.
So 64 QCK is like this, As RageAsylum said in this thread:
- Extra haste turn against Venomous Toridae.
- Can't do this against birds and wolves, but:
- for birds it's less matter as they're casters.
- for wolves I can finish them with: rally-elim-elim-wolf's turn-elim.
(If they dodge elim I need to tank more and it consumes more time tho)
I hate Toridae SO MUCH so I chose 64 QCK, but now I'm curious about faster QCK, as I can get extra turn from wolves. But as extra VIT is helpful in general I decided to stick with 64 QCK for now. While training fodders, dodge means reset in many cases anyway. (And it's quite frequent sight that the enemies dodge elim in a row. Is it only for me? >:( )
So 64 QCK is like this, As RageAsylum said in this thread:
- Extra haste turn against Venomous Toridae.
- Can't do this against birds and wolves, but:
- for birds it's less matter as they're casters.
- for wolves I can finish them with: rally-elim-elim-wolf's turn-elim.
(If they dodge elim I need to tank more and it consumes more time tho)
I hate Toridae SO MUCH so I chose 64 QCK, but now I'm curious about faster QCK, as I can get extra turn from wolves. But as extra VIT is helpful in general I decided to stick with 64 QCK for now. While training fodders, dodge means reset in many cases anyway. (And it's quite frequent sight that the enemies dodge elim in a row. Is it only for me? >:( )
WHERE HER DREAMS END > Unite we stand, divide we fall | WD/WHDE | ~Plague~ | Any Pronounce | FRT+17(GMT+9) | | ART SHOP | ACCENT SHOP | HATCHERY | feel free to ping!. . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . . |
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replying to look back at easily ^^ this looks promising!
replying to look back at easily ^^ this looks promising!
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[quote name="@WHDE" date="2021-11-08 09:28:58" ]
(And it's quite frequent sight that the enemies dodge elim in a row. Is it only for me? >:( )
[/quote]
AGI is supposed to help you critical hit, dodge, and decrease enemy's dodging
Someone who'd played with it a lot said the numbers need to be really high (like around 30 AGI) to really notice the difference.
I don't think I've played with more than 13 or 16 AGI for any length of time and I don't find any problems with enemies dodging too often.
Three dodges in a row happened to me once.
Two dodges in a row is rare, (it happens but so does two crits in a row)
@WHDE wrote on 2021-11-08 09:28:58:
(And it's quite frequent sight that the enemies dodge elim in a row. Is it only for me? >:( )
AGI is supposed to help you critical hit, dodge, and decrease enemy's dodging
Someone who'd played with it a lot said the numbers need to be really high (like around 30 AGI) to really notice the difference.
I don't think I've played with more than 13 or 16 AGI for any length of time and I don't find any problems with enemies dodging too often.
Three dodges in a row happened to me once.
Two dodges in a row is rare, (it happens but so does two crits in a row)
Been using this for about a week now, works like a charm! Can confirm there’s basically no difference between this and my 119-STR flyer. Can even beat the wartoads with Haste+Scr+Rally+Elim, if HP and breath are already decent.
Also accidentally discovered this seems perfectly viable for Ghostlight training :0c Haven’t done a thorough test or anything and the element’s probably not ideal, but I misclicked and didn’t even notice til a boss showed up. Seamless!
Also accidentally discovered this seems perfectly viable for Ghostlight training :0c Haven’t done a thorough test or anything and the element’s probably not ideal, but I misclicked and didn’t even notice til a boss showed up. Seamless!
Been using this for about a week now, works like a charm! Can confirm there’s basically no difference between this and my 119-STR flyer. Can even beat the wartoads with Haste+Scr+Rally+Elim, if HP and breath are already decent.
Also accidentally discovered this seems perfectly viable for Ghostlight training :0c Haven’t done a thorough test or anything and the element’s probably not ideal, but I misclicked and didn’t even notice til a boss showed up. Seamless!
Also accidentally discovered this seems perfectly viable for Ghostlight training :0c Haven’t done a thorough test or anything and the element’s probably not ideal, but I misclicked and didn’t even notice til a boss showed up. Seamless!
Thank you and everyone else who has been testing the new mire enemies for the rest of us, it has been greatly appreciated!
Thank you and everyone else who has been testing the new mire enemies for the rest of us, it has been greatly appreciated!