[center][color=Seagreen][url=https://docs.google.com/spreadsheets/d/1Zm0AmIQQFFYWEQt1ipg-iCMOQzYxmHDknyTg-QBNMk0][size=7][b]- LINK TO THE SPREADSHEET-[/b][/size][/url]
I would like to begin this thread with a tribute to those who have assisted me in my effort to fully know at which rates the enemies in the coliseum appear:
[left][color=Seagreen]
@Ammoth, for their thread that started my original interest
@Nika, for collaborating with me on spreadsheets and data
@Sylvandyr, grinder extraordinaire, and one-man-army in the coliseum
@Maki, who both contributes and creates festival threads which rely on this data
And a great shout-out to everybody else who's helped to contribute to this great project!
[center][color=Seagreen][u][size=7]
The Mission
[/u][i]
In order to better understand the rates at which individual enemies in the coliseum appear, this project has been created to facilitate the gathering and organization of the statistical representation of every enemy's encounter rate. The important question of where to grind most efficiently during festivals can be answered with this data, and the purpose of this thread is to generate interest in the general population of Flight Rising so that this information can be more widely accessed, and hopefully this project will encourage further participation in the recording of this data by more and more members of the Flight Rising community~![/i]
[left][color=Seagreen]
If you wish to help us get more accurate information for the Coliseum Encounter Rates Project, please feel free to post to this thread! All help is greatly appreciated - the only way to make sure our information is as accurate as possible is to get as much data recorded as we can!
Things we've learned while participating in the Coliseum Encounter Rates Project:
[list]
[*][color=Seagreen]This data is more accurate than the numbers that just assume each enemy group has the same chance of appearing, since in reality the chances are different for each pack of enemies to appear.
[*][color=Seagreen]Deciding where to grind based on how many enemies of a given element are in an area isn't the best either, since two enemies can add up to anywhere between 7% and 17%, and one enemy can be as much as 13% or as little as 1%.
[*][color=Seagreen]More data means our numbers are more accurate - statistics is a tricky business, and the numbers can be misleading, and the only way to be sure of our results is to get as many people as possible to give us a hand! I can't do it by myself~!
[center][color=Seagreen][size=5][u][b]Links Section[/b][/u][/size][/center]
[list]
[*][url=https://docs.google.com/spreadsheets/d/1Zm0AmIQQFFYWEQt1ipg-iCMOQzYxmHDknyTg-QBNMk0][b]MASTER DATA SPREADSHEET[/b][/url] - where all this data comes from! Look at it for more data/plots or request to be added so you can insert your own enemy counts
[*][url=http://www1.flightrising.com/forums/gde/1055074]Chance of Festival Currency from Element/Neutral[/url] - an associated thread tracking other useful Coliseum information
[*][url=http://www1.flightrising.com/forums/gde/1052765]Tracking Coliseum Mob Frequency[/url] - the previous iteration of this project, no longer updated
[/list]
- LINK TO THE SPREADSHEET-
I would like to begin this thread with a tribute to those who have assisted me in my effort to fully know at which rates the enemies in the coliseum appear:
@Ammoth, for their thread that started my original interest
@Nika, for collaborating with me on spreadsheets and data
@Sylvandyr, grinder extraordinaire, and one-man-army in the coliseum
@Maki, who both contributes and creates festival threads which rely on this data
And a great shout-out to everybody else who's helped to contribute to this great project!
The Mission
In order to better understand the rates at which individual enemies in the coliseum appear, this project has been created to facilitate the gathering and organization of the statistical representation of every enemy's encounter rate. The important question of where to grind most efficiently during festivals can be answered with this data, and the purpose of this thread is to generate interest in the general population of Flight Rising so that this information can be more widely accessed, and hopefully this project will encourage further participation in the recording of this data by more and more members of the Flight Rising community~!
If you wish to help us get more accurate information for the Coliseum Encounter Rates Project, please feel free to post to this thread! All help is greatly appreciated - the only way to make sure our information is as accurate as possible is to get as much data recorded as we can!
Things we've learned while participating in the Coliseum Encounter Rates Project:
- This data is more accurate than the numbers that just assume each enemy group has the same chance of appearing, since in reality the chances are different for each pack of enemies to appear.
- Deciding where to grind based on how many enemies of a given element are in an area isn't the best either, since two enemies can add up to anywhere between 7% and 17%, and one enemy can be as much as 13% or as little as 1%.
- More data means our numbers are more accurate - statistics is a tricky business, and the numbers can be misleading, and the only way to be sure of our results is to get as many people as possible to give us a hand! I can't do it by myself~!
Links Section
[center][color=teal][size=5][img]http://www.flightrising.com/html5/coliseum/images/venue/training_fields/_thumbnail.png[/img]
[indent][columns][size=4][b]
[i]Element:[/i]
Neutral
Neutral
Water
Ice
Shadow
Earth
Fire
Lightning [color=transparent]__,[/color]
Light
Nature
Wind
Arcane
Plague
[nextcol][indent][size=4][b]
[i]Enemy:[/i]
Amaranth Moth
Bumble
Coral Carpenter
Crimson Emperor
Dark Sparrowmouse
Deaths-Head Stag
Ember Mouse
Emerald Webwing
Glowing Pocket Mouse
Leafy Moth
Luna Mith
Ruby Webwing
Yellow Sparrowmouse [color=transparent]__[/color]
[nextcol][indent][right][size=4][b]
[i]Rate:[/i]
9.8%
5.4%
7.4%
8.5%
6.0%
10.0%
7.8%
8.0%
5.2%
11.6%
7.6%
7.4%
5.3%
[/columns]
[/indent][center][color=teal][size=5][img]http://www.flightrising.com/html5/coliseum/images/venue/woodland_border/_thumbnail.png[/img][indent]
[columns][size=4][b]
[i]Element:[/i]
Earth
Wind
Plague
Fire
Ice
Plague
Lightning[color=transparent]___[/color]
Water
Ice
Earth
Nature
Nature
Light
Shadow
Nature
Arcane
Neutral
Neutral
[nextcol][indent][size=4][b]
[i]Enemy:[/i]
Autumn Dryad
Bamboo Phytocat
Basilisk
Blooming Strangler [color=transparent]____[/color]
Bluefin Charger
Clown Charger
Cockatrice
Coral Basilisk
Crimson Emperor
Deaths-Head Stag
Dryad
Greenroot Janustrap
Grouse Basilisk
Janustrap
Leafy Moth
Sakura Owl
Strangler
Wildwood Owl
[nextcol][indent][right][size=4][b]
[i]Rate:[/i]
8.0%
8.1%
5.6%
6.7%
6.9%
5.6%
4.5%
3.8%
3.0%
2.3%
6.2%
5.1%
5.9%
5.5%
1.2%
4.8%
7.1%
9.5%
[/columns]
[/indent][center][color=teal][size=5][img]http://www.flightrising.com/html5/coliseum/images/venue/scorched_forest/_thumbnail.png[/img][indent]
[columns][size=4][b]
[i]Element:[/i]
Neutral
Wind
Plague
Plague
Light
Earth
Neutral
Nature
Fire
Earth
Neutral
Fire
Fire
Water
Arcane
Ice
Lightning [color=transparent]__[/color]
Shadow
[nextcol][indent][size=4][b]
[i]Enemy:[/i]
Augite Protector
Banded Owlcat
Centaur Archer
Clown Charger
Crowned Bonepriest [color=transparent]____[/color]
Deaths-Head Stag
Extinguished Jackalope
Moss-Covered Golem
Painted Centaur
Rambra
Red-Winged Owlcat
Searing Jackalope
Smoke Gyre
Steam Gyre
Umberhorn Qiriq
Wintermane Bowman
Wintermane Spearman
Zeeba
[nextcol][indent][right][size=4][b]
[i]Rate:[/i]
10.2%
4.0%
6.8%
0.6%
6.3%
3.6%
6.8%
11.3%
7.9%
5.7%
3.8%
5.7%
3.5%
3.6%
4.2%
6.8%
4.6%
4.8%
[/columns]
[/indent][center][color=teal][size=5][img]http://www.flightrising.com/html5/coliseum/images/venue/sandswept_delta/_thumbnail.png[/img][indent]
[columns][size=4][b]
[i]Element:[/i]
Arcane
Light
Fire
Nature
Light
Water
Shadow
Wind
Neutral
Ice
Light
Plague
Shadow
Earth
Lightning[color=transparent]__[/color]
[nextcol][indent][size=4][b]
[i]Enemy:[/i]
Carmine Serthis
Crowned Bonepriest
Fan Scorpion
Fuiran
Greatshell
Iridescent Scaleback
Nightsky Fuiran
Opheodrys Serthis
Peacock Scorpion
Scaleback
Serthis Potionmaster [color=transparent]____,[/color]
Serthis Alchemist
Shadow Serpent
Shattered Serpent
Storm Seeker
[nextcol][indent][right][size=4][b]
[i]Rate:[/i]
7.3%
4.5%
7.4%
8.9%
7.0%
7.2%
8.4%
7.1%
7.6%
4.4%
5.1%
5.2%
7.1%
8.1%
5.0%
[/columns]
[/indent][center][color=teal][size=5][img]http://www.flightrising.com/html5/coliseum/images/venue/forgotten_cave/_thumbnail.png[/img][indent]
[columns][size=4][b]
[i]Element:[/i]
Fire
Water
Water
Shadow
Earth
Light
Earth
Neutral
Nature
Neutral
Ice
Earth
Lightning[color=transparent]__[/color]
Plague
Arcane
Wind
Neutral
[nextcol][indent][size=4][b]
[i]Enemy:[/i]
Ancient Fungus
Blue Dragon Snail
Blueband Duelist
Bramble Guardian
Centaur Berserker
Citrine Jewel
Corpse Cleaner
Crimson Reef Snail [color=transparent]_____,[/color]
Cursed Bat
Deepmine Aardvark
Dwarf Truffle
Peacevine Aardvark
Emerald Jewel
Parasitic Fungus
Runic Bat
Shattered Serpent
Venomblade Assassin
[nextcol][indent][right][size=4][b]
[i]Rate:[/i]
6.1%
5.9%
6.0%
6.5%
7.0%
6.5%
3.8%
5.9%
7.0%
5.3%
5.4%
6.2%
4.9%
5.2%
5.8%
5.9%
6.9%
[/columns]
[/indent][center][color=teal][size=5][img]http://www.flightrising.com/html5/coliseum/images/venue/bamboo_waterfall/_thumbnail.png[/img][indent]
[columns][size=4][b]
[i]Element:[/i]
Lightning[color=transparent]__[/color]
Wind
Arcane
Arcane
Ice
Plague
Wind
Earth
Nature
Wind
Water
Fire
Neutral
Neutral
Light
Shadow
Water
[nextcol][indent][size=4][b]
[i]Enemy:[/i]
Baku
Blacktalon Striker
Carmine Serthis
Dream Eater
Ethereal Trickster
Fungalhoof Qiriq
Gale Wolf
Hainu
Mantled Foo
Opheodrys Serthis
Raptorik Warrior
Red-Breasted Hainu
Tengu
Tigerblood Foo
Trick of the Light
Umbra Wolf
Wandering Surge Priest [color=transparent]_[/color]
[nextcol][indent][right][size=4][b]
[i]Rate:[/i]
8.7%
3.4%
0.9%
8.0%
3.4%
6.8%
7.0%
6.6%
6.8%
0.9%
10.7%
7.9%
3.6%
7.5%
5.3%
6.1%
6.5%
[/columns]
[/indent][center][color=teal][size=5][img]http://www.flightrising.com/html5/coliseum/images/venue/redrock/_thumbnail.png[/img][indent]
[columns][size=4][b]
[i]Element:[/i]
Arcane
Water
Shadow
Water
Light
Ice
Neutral
Neutral
Earth
Plague
Neutral
Water
Water
Fire
Lightning[color=transparent]__[/color]
Wind
Nature
Neutral
[nextcol][indent][size=4][b]
[i]Enemy:[/i]
Dainty Wavehopper
Daydream Puffer
Deeprealm Hunter
Highfin Sea Serpent
Leopard Coralclimber
Maren Defender
Maren Spearmaiden
Mirage Puffer
Mottled Sea Serpent
Murkbottom Gull
Noxious Coralclimber
Oceansurf Mage
Riptide Clipper
Sandshore Snipper[color=transparent]______,[/color]
Spiney Whale
Tradewinds Gull
Vivid Wavehopper
Waveswell Sorcerer
[nextcol][indent][right][size=4][b]
[i]Rate:[/i]
6.3%
6.6%
0.9%
4.9%
6.9%
6.5%
6.2%
7.6%
6.3%
5.5%
6.4%
6.1%
7.0%
6.0%
0.6%
4.8%
5.6%
5.8%
[/columns]
[/indent][center][color=teal][size=5][img]http://www.flightrising.com/html5/coliseum/images/venue/waterway/_thumbnail.png[/img][indent]
[columns][size=4][b]
[i]Element:[/i]
Wind
Plague
Ice
Earth
Nature
Fire
Earth
Water
Neutral
Water
Light
Neutral
Ice
Water
Arcane
Lightning[color=transparent]__[/color]
Arcane
[nextcol][indent][size=4][b]
[i]Enemy:[/i]
Blueridge Greatshell
Brown River Flight [color=transparent]______,[/color]
Cumulus Seal
Dappled Seal
Everglade Lasher
Granite Thresher
Greater Sandstrike
Grey River Flight
Maren Currentfinder
Maren Sharkhunter
Noggle
Radioactive Slime
Rainbow Sprite
River Muck
Scarlet Flycatcher
Shale Thresher
Sunset Lasher
[nextcol][indent][right][size=4][b]
[i]Rate:[/i]
5.7%
2.9%
4.4%
3.2%
6.3%
8.0%
6.1%
3.4%
7.3%
7.1%
6.3%
5.5%
5.2%
6.5%
5.7%
8.2%
8.3%
[/columns]
[/indent][center][color=teal][size=5][img]http://www.flightrising.com/html5/coliseum/images/venue/arena/_thumbnail.png[/img][indent]
[columns][size=4][b]
[i]Element:[/i]
Lightning
Light
Neutral
Neutral
Neutral
Light
Light
Earth
Water
Light
Wind
Shadow
Ice
Arcane
Fire
Plague
Nature [color=transparent]___,[/color]
[nextcol][indent][size=4][b]
[i]Enemy:[/i]
Boran Veteran
Celestial Antelope
Chimera
Charcoal Sprangyroo
Double-Tailed Warcat
Featherback Boar
Goldenplains Poodle Mith
Longneck Interloper
Longneck Magi
Longneck Mender
Longneck Skirmisher [color=transparent]___,[/color]
Marshland Poodle Mith
Silver Springbok
Spellwall Boran
Sprangyroo
Undying Featherback
Warcat Protector
[nextcol][indent][right][size=4][b]
[i]Rate:[/i]
6.1%
6.3%
4.0%
5.8%
7.9%
0.9%
7.4%
6.1%
6.2%
7.3%
6.9%
7.0%
5.9%
6.8%
6.2%
1.1%
8.1%
[/columns]
[/indent][center][color=teal][size=5][img]http://flightrising.com/html5/coliseum/images/venue/volcanic_vents/_thumbnail.png[/img][indent]
[columns][size=4][b]
[i]Element:[/i]
Neutral
Fire
Earth
Neutral
Ice
Fire
Wind
Fire
Ice
Fire
Neutral
Light
Plague
Plague
Neutral
Arcane
Fire
Lightning[color=transparent]__[/color]
Shadow
Nature
Light
Nature
Water
Lightning
Earth
Arcane
[nextcol][indent][size=4][b]
[i]Enemy:[/i]
Armored Duskflapper
Ashscale Ophiotaurus
Ashspine Widow
Basalt Vent Hop
Chillwind Harpy
Dreadram
Fiendcat
Flamerest Fiendcat
Firebelly Weaver
Firemane Manticore
Flamescale Illusionist
Flamescale Lancer
Flamescale Spearman
Flamescale Venomcaster[color=transparent],[/color]
Ghost Manticore
Hydra
Ignited Imp
Magma Runner
Nightfall Imp
Ophiotaurus
Serthis Archivist
Serthis Loremaster
Spectral Duskflapper
Stormcloud Harpy
Tunnel Hydra
Ultraram
[nextcol][indent][right][size=4][b]
[i]Rate:[/i]
3.6%
3.3%
3.6%
3.6%
3.6%
3.9%
4.1%
3.4%
4.1%
3.1%
3.3%
5.2%
5.0%
3.7%
6.5%
0.3%
5.5%
3.1%
4.2%
2.3%
6.5%
4.1%
5.0%
4.6%
1.5%
3.1%
[/columns]
[/indent][center][color=teal][size=5][img]http://www.flightrising.com/html5/coliseum/images/venue/rainsong_jungle/_thumbnail.png[/img][indent]
[columns][size=4][b]
[i]Element:[/i]
Nature
Nature
Fire
Earth
Light
Neutral
Nature
Shadow
Lightning[color=transparent]__[/color]
Ice
Neutral
Arcane
Earth
Wind
Plague
Water
[nextcol][indent][size=4][b]
[i]Enemy:[/i]
Barkback Boar
Budwing Morpho
Clown Hippocampus
Deadwood Boar
Goldenbeast
Hippocampus
King Parda
Manticore Screamer
Overcharged Silverbeast [color=transparent],[/color]
Paradise Zalis
Parda
Petal Jumper
Proto Manticore
Ringlet Amphithere
Ultramel Amphithere
Zalis
[nextcol][indent][right][size=4][b]
[i]Rate:[/i]
6.3%
7.7%
6.6%
4.9%
0.5%
11.1%
6.5%
6.7%
0.6%
7.6%
5.7%
6.3%
7.2%
7.4%
7.3%
7.5%
[/columns]
[/indent][center][color=teal][size=5][img]http://www.flightrising.com/html5/coliseum/images/venue/boreal_wood/_thumbnail.png[/img][indent]
[columns][size=4][b]
[i]Element:[/i]
Shadow
Ice
Nature
Ice
Neutral
Wind
Earth
Fire
Ice
Plague
Water
Light
Lightning[color=transparent]__[/color]
Arcane
Neutral
[nextcol][indent][size=4][b]
[i]Enemy:[/i]
Black Wolf
Coarsefur Yeti
Elk
Hoarfrost Mauler
Longneck Hunter
Longneck Wanderer
Maned Rasa
Nochnyr
Permafrost Impaler
Poultrygeist
Shalebuck
Snowfall Elk
Squall Rasa
Venerable Shalebuck [color=transparent]____[/color]
Winter Wolf
[nextcol][indent][right][size=4][b]
[i]Rate:[/i]
6.9%
2.3%
9.2%
6.9%
5.3%
5.3%
8.4%
6.9%
7.6%
8.4%
4.6%
9.2%
8.4%
4.6%
6.1%
[/columns]
[/indent][center][color=teal][size=5][img]http://flightrising.com/html5/coliseum/images/venue/crystalspine_pools/_thumbnail.png[/img][indent]
[columns][size=4][b]
[i]Element:[/i]
Neutral
Fire
Lightning[color=transparent]__[/color]
Ice
Arcane
Neutral
Water
Light
Shadow
Arcane
Plague
Neutral
Arcane
Nature
Earth
Wind
[nextcol][indent][size=4][b]
[i]Enemy:[/i]
Almandine Sturgeon
Amber Gulper
Apatite Fisher
Arctic Hippalectryon
Chalcedony Snipper
Clearwater Oracle
Crystalhide Jester
Crystalplate Stinger
Hawksbill Goliath
Hippalectryon
Maren Warlock
Moonbeam Crayfish
Rhodochrosite Crane [color=transparent]____[/color]
Sparkling Stinger
Stonewatch Prince
Windcarve Fugitive
[nextcol][indent][right][size=4][b]
[i]Rate:[/i]
7.8%
7.7%
5.6%
7.7%
6.4%
6.9%
0.7%
7.7%
0.8%
7.5%
7.6%
7.6%
5.7%
7.0%
5.8%
7.5%
[/columns]
[/indent][center][color=teal][size=5][img]http://www.flightrising.com/html5/coliseum/images/venue/harpys_roost/_thumbnail.png[/img][indent]
[columns][size=4][b]
[i]Element:[/i]
Water
Lightning[color=transparent]__[/color]
Water
Neutral
Nature
Wind
Shadow
Neutral
Arcane
Plague
Wind
Neutral
Earth
Arcane
Ice
Light
Lightning
Fire
Wind
[nextcol][indent][size=4][b]
[i]Enemy:[/i]
Blue Moon Aviar
Blue Tang Hippogriff
Brush Dodo
Cardinal Hippogriff
Cloud Dancer
Crowned Roc
Death Seeker
Dodo
Fallen Streak
Hooded Dodo
Masked Harpy
Mesacliff Harpy
Renegade Aviar
Roc
Snow Streak
Stonewatch Harpy
Storm Seeker
Sunspot Clouddancer [color=transparent]____[/color]
Windcarve Harpy
[nextcol][indent][right][size=4][b]
[i]Rate:[/i]
7.3%
5.8%
5.0%
6.6%
5.9%
0.8%
6.7%
4.6%
6.0%
4.3%
5.7%
6.0%
6.0%
0.8%
5.1%
8.0%
3.8%
5.4%
6.0%
[/columns]
[/indent][center][color=teal][size=5][img]http://www.flightrising.com/html5/coliseum/images/venue/ghostlight_ruins/_thumbnail.png[/img][indent]
[columns][size=4][b]
[i]Element:[/i]
Wind
Neutral
Neutral
Neutral
Plague
Neutral
Nature
Light
Nature
Fire
Arcane
Water
Ice
Shadow
Shadow
Shadow
Earth
Lightning[color=transparent]__[/color]
[nextcol][indent][size=4][b]
[i]Enemy:[/i]
Aer Phantom
Carrioncorn
Disoriented Spirit
Greybeak Reaper
Infestation Hound
Longneck Medium
Longneck Scholar
Lux Spectre
Malevolent Spirit
Nightmare
Otherworldly Aura [color=transparent]______[/color]
Pronghorn Stomper
Shatterbone Vulture
Somber Spirit
Tatterwing Carcass
Tengu Caller
Wendigo
Wraith Hound
[nextcol][indent][right][size=4][b]
[i]Rate:[/i]
6.8%
6.5%
0.5%
6.2%
6.2%
6.1%
6.3%
6.7%
0.6%
6.1%
6.3%
5.4%
5.8%
5.9%
6.0%
6.4%
6.0%
6.1%
[/columns]
[/indent][center][color=teal][size=5][img]http://www.flightrising.com/html5/coliseum/images/venue/mire/_thumbnail.png[/img][indent]
[columns][size=4][b]
[i]Element:[/i]
Shadow
Light
Lightning[color=transparent]__[/color]
Plague
Ice
Fire
Plague
Nature
Arcane
Wind
Plague
Neutral
Fire
Water
Water
Neutral
Earth
[nextcol][indent][size=4][b]
[i]Enemy:[/i]
Blackwing Croaker [color=transparent]______[/color]
Brilliant Psywurm
Common Podid
Heartred Croaker
Mistwatch Shellion
Molten Wartoad
Mossy Cerdae
Poisonous Toridae
Psywurm
Salve Kamaitachi
Scythe Kamaitachi
Shellion
Sickle Kamaitachi
Southmarsh Podid
Wartoad
Wetland Unicorn
Venomous Toridae
[nextcol][indent][right][size=4][b]
[i]Rate:[/i]
8.5%
5.9%
7.4%
6.1%
6.4%
0.4%
5.1%
8.3%
6.9%
6.1%
6.1%
6.5%
5.8%
7.7%
0.5%
5.1%
7.0%
[/columns]
[/indent][center][color=teal][size=5][img]http://www.flightrising.com/html5/coliseum/images/venue/kelp_beds/_thumbnail.png[/img][indent]
[columns][size=4][b]
[i]Element:[/i]
Shadow
Wind
Shadow
Neutral
Light
Arcane
Water
Neutral
Ice
Nature
Fire
Lightning[color=transparent]__[/color]
Water
Water
Earth
Plague
[nextcol][indent][size=4][b]
[i]Enemy:[/i]
Abyss Striker
Cloud Chaser
Corrosive Depin
Depin
Golden Porpoise
Jeweled Octoflyer
Kelp Tender
Mammertee
Mantarune
Maren Ambusher
Maren Scout
Maren Warrior
Maren Wavesinger [color=transparent]______[/color]
Octoflyer
Relic Eel
Wave Sweeper
[nextcol][indent][right][size=4][b]
[i]Rate:[/i]
6.6%
6.0%
7.7%
6.1%
7.1%
7.2%
7.3%
7.0%
0.7%
6.8%
7.8%
7.8%
7.1%
7.4%
6.3%
0.9%
[/columns]
[/indent][center][color=teal][size=5][img]http://www.flightrising.com/html5/coliseum/images/venue/golem_workshop/_thumbnail.png[/img][indent]
[columns][size=4][b]
[i]Element:[/i]
Fire
Lightning
Water
Nature
Lightning
Ice
Wind
Neutral
Shadow
Plague
Neutral
Arcane
Neutral
Earth
Light
Lightning[color=transparent]__[/color]
[nextcol][indent][size=4][b]
[i]Enemy:[/i]
Black Iron Creeper
Chromefeather Lookout
Clottercog Engineer
Construction Mith
Coppercoil Creeper [color=transparent]_____,[/color]
Frost Delver
Mistral Minion
Monkey Wrench
Scrapmetal Tracker
Sentinel Mith
Sentry Squawker
Spellbound Golem
Steelhound
Stone Borer
Swift Lumen
Swift Volt
[nextcol][indent][right][size=4][b]
[i]Rate:[/i]
7.3%
7.6%
7.2%
8.3%
5.4%
0.6%
8.1%
5.2%
8.4%
5.7%
6.8%
7.3%
7.8%
0.5%
7.4%
6.7%
[/columns]
Element:
Neutral
Neutral
Water
Ice
Shadow
Earth
Fire
Lightning __,
Light
Nature
Wind
Arcane
Plague
|
Enemy:
Amaranth Moth
Bumble
Coral Carpenter
Crimson Emperor
Dark Sparrowmouse
Deaths-Head Stag
Ember Mouse
Emerald Webwing
Glowing Pocket Mouse
Leafy Moth
Luna Mith
Ruby Webwing
Yellow Sparrowmouse __
|
Rate:
9.8%
5.4%
7.4%
8.5%
6.0%
10.0%
7.8%
8.0%
5.2%
11.6%
7.6%
7.4%
5.3%
|
Element:
Earth
Wind
Plague
Fire
Ice
Plague
Lightning___
Water
Ice
Earth
Nature
Nature
Light
Shadow
Nature
Arcane
Neutral
Neutral
|
Enemy:
Autumn Dryad
Bamboo Phytocat
Basilisk
Blooming Strangler ____
Bluefin Charger
Clown Charger
Cockatrice
Coral Basilisk
Crimson Emperor
Deaths-Head Stag
Dryad
Greenroot Janustrap
Grouse Basilisk
Janustrap
Leafy Moth
Sakura Owl
Strangler
Wildwood Owl
|
Rate:
8.0%
8.1%
5.6%
6.7%
6.9%
5.6%
4.5%
3.8%
3.0%
2.3%
6.2%
5.1%
5.9%
5.5%
1.2%
4.8%
7.1%
9.5%
|
Element:
Neutral
Wind
Plague
Plague
Light
Earth
Neutral
Nature
Fire
Earth
Neutral
Fire
Fire
Water
Arcane
Ice
Lightning __
Shadow
|
Enemy:
Augite Protector
Banded Owlcat
Centaur Archer
Clown Charger
Crowned Bonepriest ____
Deaths-Head Stag
Extinguished Jackalope
Moss-Covered Golem
Painted Centaur
Rambra
Red-Winged Owlcat
Searing Jackalope
Smoke Gyre
Steam Gyre
Umberhorn Qiriq
Wintermane Bowman
Wintermane Spearman
Zeeba
|
Rate:
10.2%
4.0%
6.8%
0.6%
6.3%
3.6%
6.8%
11.3%
7.9%
5.7%
3.8%
5.7%
3.5%
3.6%
4.2%
6.8%
4.6%
4.8%
|
Element:
Arcane
Light
Fire
Nature
Light
Water
Shadow
Wind
Neutral
Ice
Light
Plague
Shadow
Earth
Lightning__
|
Enemy:
Carmine Serthis
Crowned Bonepriest
Fan Scorpion
Fuiran
Greatshell
Iridescent Scaleback
Nightsky Fuiran
Opheodrys Serthis
Peacock Scorpion
Scaleback
Serthis Potionmaster ____,
Serthis Alchemist
Shadow Serpent
Shattered Serpent
Storm Seeker
|
Rate:
7.3%
4.5%
7.4%
8.9%
7.0%
7.2%
8.4%
7.1%
7.6%
4.4%
5.1%
5.2%
7.1%
8.1%
5.0%
|
Element:
Fire
Water
Water
Shadow
Earth
Light
Earth
Neutral
Nature
Neutral
Ice
Earth
Lightning__
Plague
Arcane
Wind
Neutral
|
Enemy:
Ancient Fungus
Blue Dragon Snail
Blueband Duelist
Bramble Guardian
Centaur Berserker
Citrine Jewel
Corpse Cleaner
Crimson Reef Snail _____,
Cursed Bat
Deepmine Aardvark
Dwarf Truffle
Peacevine Aardvark
Emerald Jewel
Parasitic Fungus
Runic Bat
Shattered Serpent
Venomblade Assassin
|
Rate:
6.1%
5.9%
6.0%
6.5%
7.0%
6.5%
3.8%
5.9%
7.0%
5.3%
5.4%
6.2%
4.9%
5.2%
5.8%
5.9%
6.9%
|
Element:
Lightning__
Wind
Arcane
Arcane
Ice
Plague
Wind
Earth
Nature
Wind
Water
Fire
Neutral
Neutral
Light
Shadow
Water
|
Enemy:
Baku
Blacktalon Striker
Carmine Serthis
Dream Eater
Ethereal Trickster
Fungalhoof Qiriq
Gale Wolf
Hainu
Mantled Foo
Opheodrys Serthis
Raptorik Warrior
Red-Breasted Hainu
Tengu
Tigerblood Foo
Trick of the Light
Umbra Wolf
Wandering Surge Priest _
|
Rate:
8.7%
3.4%
0.9%
8.0%
3.4%
6.8%
7.0%
6.6%
6.8%
0.9%
10.7%
7.9%
3.6%
7.5%
5.3%
6.1%
6.5%
|
Element:
Arcane
Water
Shadow
Water
Light
Ice
Neutral
Neutral
Earth
Plague
Neutral
Water
Water
Fire
Lightning__
Wind
Nature
Neutral
|
Enemy:
Dainty Wavehopper
Daydream Puffer
Deeprealm Hunter
Highfin Sea Serpent
Leopard Coralclimber
Maren Defender
Maren Spearmaiden
Mirage Puffer
Mottled Sea Serpent
Murkbottom Gull
Noxious Coralclimber
Oceansurf Mage
Riptide Clipper
Sandshore Snipper______,
Spiney Whale
Tradewinds Gull
Vivid Wavehopper
Waveswell Sorcerer
|
Rate:
6.3%
6.6%
0.9%
4.9%
6.9%
6.5%
6.2%
7.6%
6.3%
5.5%
6.4%
6.1%
7.0%
6.0%
0.6%
4.8%
5.6%
5.8%
|
Element:
Wind
Plague
Ice
Earth
Nature
Fire
Earth
Water
Neutral
Water
Light
Neutral
Ice
Water
Arcane
Lightning__
Arcane
|
Enemy:
Blueridge Greatshell
Brown River Flight ______,
Cumulus Seal
Dappled Seal
Everglade Lasher
Granite Thresher
Greater Sandstrike
Grey River Flight
Maren Currentfinder
Maren Sharkhunter
Noggle
Radioactive Slime
Rainbow Sprite
River Muck
Scarlet Flycatcher
Shale Thresher
Sunset Lasher
|
Rate:
5.7%
2.9%
4.4%
3.2%
6.3%
8.0%
6.1%
3.4%
7.3%
7.1%
6.3%
5.5%
5.2%
6.5%
5.7%
8.2%
8.3%
|
Element:
Lightning
Light
Neutral
Neutral
Neutral
Light
Light
Earth
Water
Light
Wind
Shadow
Ice
Arcane
Fire
Plague
Nature ___,
|
Enemy:
Boran Veteran
Celestial Antelope
Chimera
Charcoal Sprangyroo
Double-Tailed Warcat
Featherback Boar
Goldenplains Poodle Mith
Longneck Interloper
Longneck Magi
Longneck Mender
Longneck Skirmisher ___,
Marshland Poodle Mith
Silver Springbok
Spellwall Boran
Sprangyroo
Undying Featherback
Warcat Protector
|
Rate:
6.1%
6.3%
4.0%
5.8%
7.9%
0.9%
7.4%
6.1%
6.2%
7.3%
6.9%
7.0%
5.9%
6.8%
6.2%
1.1%
8.1%
|
Element:
Neutral
Fire
Earth
Neutral
Ice
Fire
Wind
Fire
Ice
Fire
Neutral
Light
Plague
Plague
Neutral
Arcane
Fire
Lightning__
Shadow
Nature
Light
Nature
Water
Lightning
Earth
Arcane
|
Enemy:
Armored Duskflapper
Ashscale Ophiotaurus
Ashspine Widow
Basalt Vent Hop
Chillwind Harpy
Dreadram
Fiendcat
Flamerest Fiendcat
Firebelly Weaver
Firemane Manticore
Flamescale Illusionist
Flamescale Lancer
Flamescale Spearman
Flamescale Venomcaster,
Ghost Manticore
Hydra
Ignited Imp
Magma Runner
Nightfall Imp
Ophiotaurus
Serthis Archivist
Serthis Loremaster
Spectral Duskflapper
Stormcloud Harpy
Tunnel Hydra
Ultraram
|
Rate:
3.6%
3.3%
3.6%
3.6%
3.6%
3.9%
4.1%
3.4%
4.1%
3.1%
3.3%
5.2%
5.0%
3.7%
6.5%
0.3%
5.5%
3.1%
4.2%
2.3%
6.5%
4.1%
5.0%
4.6%
1.5%
3.1%
|
Element:
Nature
Nature
Fire
Earth
Light
Neutral
Nature
Shadow
Lightning__
Ice
Neutral
Arcane
Earth
Wind
Plague
Water
|
Enemy:
Barkback Boar
Budwing Morpho
Clown Hippocampus
Deadwood Boar
Goldenbeast
Hippocampus
King Parda
Manticore Screamer
Overcharged Silverbeast ,
Paradise Zalis
Parda
Petal Jumper
Proto Manticore
Ringlet Amphithere
Ultramel Amphithere
Zalis
|
Rate:
6.3%
7.7%
6.6%
4.9%
0.5%
11.1%
6.5%
6.7%
0.6%
7.6%
5.7%
6.3%
7.2%
7.4%
7.3%
7.5%
|
Element:
Shadow
Ice
Nature
Ice
Neutral
Wind
Earth
Fire
Ice
Plague
Water
Light
Lightning__
Arcane
Neutral
|
Enemy:
Black Wolf
Coarsefur Yeti
Elk
Hoarfrost Mauler
Longneck Hunter
Longneck Wanderer
Maned Rasa
Nochnyr
Permafrost Impaler
Poultrygeist
Shalebuck
Snowfall Elk
Squall Rasa
Venerable Shalebuck ____
Winter Wolf
|
Rate:
6.9%
2.3%
9.2%
6.9%
5.3%
5.3%
8.4%
6.9%
7.6%
8.4%
4.6%
9.2%
8.4%
4.6%
6.1%
|
Element:
Neutral
Fire
Lightning__
Ice
Arcane
Neutral
Water
Light
Shadow
Arcane
Plague
Neutral
Arcane
Nature
Earth
Wind
|
Enemy:
Almandine Sturgeon
Amber Gulper
Apatite Fisher
Arctic Hippalectryon
Chalcedony Snipper
Clearwater Oracle
Crystalhide Jester
Crystalplate Stinger
Hawksbill Goliath
Hippalectryon
Maren Warlock
Moonbeam Crayfish
Rhodochrosite Crane ____
Sparkling Stinger
Stonewatch Prince
Windcarve Fugitive
|
Rate:
7.8%
7.7%
5.6%
7.7%
6.4%
6.9%
0.7%
7.7%
0.8%
7.5%
7.6%
7.6%
5.7%
7.0%
5.8%
7.5%
|
Element:
Water
Lightning__
Water
Neutral
Nature
Wind
Shadow
Neutral
Arcane
Plague
Wind
Neutral
Earth
Arcane
Ice
Light
Lightning
Fire
Wind
|
Enemy:
Blue Moon Aviar
Blue Tang Hippogriff
Brush Dodo
Cardinal Hippogriff
Cloud Dancer
Crowned Roc
Death Seeker
Dodo
Fallen Streak
Hooded Dodo
Masked Harpy
Mesacliff Harpy
Renegade Aviar
Roc
Snow Streak
Stonewatch Harpy
Storm Seeker
Sunspot Clouddancer ____
Windcarve Harpy
|
Rate:
7.3%
5.8%
5.0%
6.6%
5.9%
0.8%
6.7%
4.6%
6.0%
4.3%
5.7%
6.0%
6.0%
0.8%
5.1%
8.0%
3.8%
5.4%
6.0%
|
Element:
Wind
Neutral
Neutral
Neutral
Plague
Neutral
Nature
Light
Nature
Fire
Arcane
Water
Ice
Shadow
Shadow
Shadow
Earth
Lightning__
|
Enemy:
Aer Phantom
Carrioncorn
Disoriented Spirit
Greybeak Reaper
Infestation Hound
Longneck Medium
Longneck Scholar
Lux Spectre
Malevolent Spirit
Nightmare
Otherworldly Aura ______
Pronghorn Stomper
Shatterbone Vulture
Somber Spirit
Tatterwing Carcass
Tengu Caller
Wendigo
Wraith Hound
|
Rate:
6.8%
6.5%
0.5%
6.2%
6.2%
6.1%
6.3%
6.7%
0.6%
6.1%
6.3%
5.4%
5.8%
5.9%
6.0%
6.4%
6.0%
6.1%
|
Element:
Shadow
Light
Lightning__
Plague
Ice
Fire
Plague
Nature
Arcane
Wind
Plague
Neutral
Fire
Water
Water
Neutral
Earth
|
Enemy:
Blackwing Croaker ______
Brilliant Psywurm
Common Podid
Heartred Croaker
Mistwatch Shellion
Molten Wartoad
Mossy Cerdae
Poisonous Toridae
Psywurm
Salve Kamaitachi
Scythe Kamaitachi
Shellion
Sickle Kamaitachi
Southmarsh Podid
Wartoad
Wetland Unicorn
Venomous Toridae
|
Rate:
8.5%
5.9%
7.4%
6.1%
6.4%
0.4%
5.1%
8.3%
6.9%
6.1%
6.1%
6.5%
5.8%
7.7%
0.5%
5.1%
7.0%
|
Element:
Shadow
Wind
Shadow
Neutral
Light
Arcane
Water
Neutral
Ice
Nature
Fire
Lightning__
Water
Water
Earth
Plague
|
Enemy:
Abyss Striker
Cloud Chaser
Corrosive Depin
Depin
Golden Porpoise
Jeweled Octoflyer
Kelp Tender
Mammertee
Mantarune
Maren Ambusher
Maren Scout
Maren Warrior
Maren Wavesinger ______
Octoflyer
Relic Eel
Wave Sweeper
|
Rate:
6.6%
6.0%
7.7%
6.1%
7.1%
7.2%
7.3%
7.0%
0.7%
6.8%
7.8%
7.8%
7.1%
7.4%
6.3%
0.9%
|
Element:
Fire
Lightning
Water
Nature
Lightning
Ice
Wind
Neutral
Shadow
Plague
Neutral
Arcane
Neutral
Earth
Light
Lightning__
|
Enemy:
Black Iron Creeper
Chromefeather Lookout
Clottercog Engineer
Construction Mith
Coppercoil Creeper _____,
Frost Delver
Mistral Minion
Monkey Wrench
Scrapmetal Tracker
Sentinel Mith
Sentry Squawker
Spellbound Golem
Steelhound
Stone Borer
Swift Lumen
Swift Volt
|
Rate:
7.3%
7.6%
7.2%
8.3%
5.4%
0.6%
8.1%
5.2%
8.4%
5.7%
6.8%
7.3%
7.8%
0.5%
7.4%
6.7%
|
[center][color=teal][u][url=http://i.imgur.com/O2vxTAd.jpg]Open Image In New Tab For Full Size[/url][/u]
[img]http://i.imgur.com/O2vxTAd.jpg[/img]
Open to the public! Let the crowds flow in~
Open to the public! Let the crowds flow in~
I'm going to start out by pinging everyone from the old Coliseum enemy tracking thread, since I took all your data from that thread and put it in the new spreadsheet XD @
Ammoth @
Sylvandyr @
Kiena @
Isoceles @
shinykari @
lupadracolis
I hope I didn't miss anyone! If you have newer data to contribute, that would be great, but do check that your name isn't already on there, and if it is, talk to me about where I got it so we can make sure we're not double-counting anything.
Also pinging all the people from the Coli festival currency drop rate thread ping list, since this is a related project that's probably going to be interested to the same kind of people: @
fromidam @
SaF @
Tugalsan @
Coldblooded @
lizziecat1279 @
tiffdawriter @
Maki @
acheronta
I hope you like the new data! :D Anyone who wants to be on the ping list for this thread should ping Drezdin about it.
I'm going to start out by pinging everyone from the old Coliseum enemy tracking thread, since I took all your data from that thread and put it in the new spreadsheet XD @
Ammoth @
Sylvandyr @
Kiena @
Isoceles @
shinykari @
lupadracolis
I hope I didn't miss anyone! If you have newer data to contribute, that would be great, but do check that your name isn't already on there, and if it is, talk to me about where I got it so we can make sure we're not double-counting anything.
Also pinging all the people from the Coli festival currency drop rate thread ping list, since this is a related project that's probably going to be interested to the same kind of people: @
fromidam @
SaF @
Tugalsan @
Coldblooded @
lizziecat1279 @
tiffdawriter @
Maki @
acheronta
I hope you like the new data! :D Anyone who wants to be on the ping list for this thread should ping Drezdin about it.
@
Drezdin
Actually posted this in Georgianna's thread two days ago but it looks to be more useful here. Got 310 encounters in Rainsong:
TOTAL N=310
Neutral=41
Earth=20
Plague=28
Wind=45
Water=24
Lightning=3
Ice=35
Shadow=21
Light=0
Arcane=30
Nature=37
Fire=26
I'll probably be back with a ton of Kelp Beds for you later today.
@
Drezdin
Actually posted this in Georgianna's thread two days ago but it looks to be more useful here. Got 310 encounters in Rainsong:
TOTAL N=310
Neutral=41
Earth=20
Plague=28
Wind=45
Water=24
Lightning=3
Ice=35
Shadow=21
Light=0
Arcane=30
Nature=37
Fire=26
I'll probably be back with a ton of Kelp Beds for you later today.
@
Drezdin - Just checking, have you included my old (but still up to date venue) data from Ammoth's thread to the current totals? Would completely fresh tallies be fine?
@
Drezdin - Just checking, have you included my old (but still up to date venue) data from Ammoth's thread to the current totals? Would completely fresh tallies be fine?