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TOPIC | Coliseum Encounter Project
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[center][color=teal]@nika @Sylvandyr What do you guys think about using the graphics from the "Coliseum loot and monsters" thread (if @Maki is okay with that)? I'd like to use these pictures for Post #3 instead of the text for venue names: [img]http://imageshack.us/a/img5/9528/iex.png[/img][img]http://img812.imageshack.us/img812/7017/axsc.png[/img][img]http://imageshack.us/a/img836/6779/85ww.png[/img][img]http://imageshack.us/a/img822/7910/klks.png[/img][img]http://imageshack.us/a/img836/8279/tked.png[/img][img]http://imageshack.us/a/img801/3551/6gvb.png[/img] And so on and so forth, you get the idea.
@nika @Sylvandyr

What do you guys think about using the graphics from the "Coliseum loot and monsters" thread (if @Maki is okay with that)?


I'd like to use these pictures for Post #3 instead of the text for venue names:

iex.pngaxsc.png85ww.pngklks.pngtked.png6gvb.png

And so on and so forth, you get the idea.
B6CFWfS.pngSWGDvZl.pngColi Refactor Mass Opening!
@Drezdin That sounds good! Pictures are always nice, these are small enough for headers, and I think the Coliseum art is really pretty, so I'm all for that.
@Drezdin That sounds good! Pictures are always nice, these are small enough for headers, and I think the Coliseum art is really pretty, so I'm all for that.
@Drezdin Oh wow, I'm so glad someone is keeping track of this again! I'd love to add data of my own, could I please have access to the spreadsheet? I'll pm you my email address if yes (but probably tomorrow, it's pretty late my time and I've got to go to bed soon.)
@Drezdin Oh wow, I'm so glad someone is keeping track of this again! I'd love to add data of my own, could I please have access to the spreadsheet? I'll pm you my email address if yes (but probably tomorrow, it's pretty late my time and I've got to go to bed soon.)
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@lupadracolis

Glad to have you on board! I'd love to get you situated as soon as possible~
@lupadracolis

Glad to have you on board! I'd love to get you situated as soon as possible~
B6CFWfS.pngSWGDvZl.pngColi Refactor Mass Opening!
@Drezdin Sure, you can also use the direct links (though I can't find the right one for Woodland Path): [img]http://www.flightrising.com/html5/coliseum/images/venue/training_fields/_thumbnail.png[/img] [img]http://www.flightrising.com/html5/coliseum/images/venue/rainsong_jungle/_thumbnail.png[/img]
@Drezdin

Sure, you can also use the direct links (though I can't find the right one for Woodland Path):

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@Maki

Alrighty then, pictures are up and the thread is that much more public-friendly!

Any chance you'll be using my thread's per-enemy encounter data as your new reference when you post elemental/neutral enemy rates per venue in your monthly Festival Guide instead of the old per-pack encounter data in Georgianna's thread?
@Maki

Alrighty then, pictures are up and the thread is that much more public-friendly!

Any chance you'll be using my thread's per-enemy encounter data as your new reference when you post elemental/neutral enemy rates per venue in your monthly Festival Guide instead of the old per-pack encounter data in Georgianna's thread?
B6CFWfS.pngSWGDvZl.pngColi Refactor Mass Opening!
@Drezdin

Those numbers change constantly, so it's difficult to keep updating the guide, but I can add separate columns to the first post during the festival (this is the thread: http://www1.flightrising.com/forums/gde/1388514). Anyway, the currency/hour results are the most important.
@Drezdin

Those numbers change constantly, so it's difficult to keep updating the guide, but I can add separate columns to the first post during the festival (this is the thread: http://www1.flightrising.com/forums/gde/1388514). Anyway, the currency/hour results are the most important.
Yoooo you guys made a much nicer and much shinier and much better organized thread than I ever could, I'm really glad! Just in case there's any doubt about it, I'm a-okay with recycling anything salvageable from my thread, though keep in mind some stuff is outdated, courtesy of new enemies in some venues, and also staff generally tinkering with the Coli. You might want to at least collect the new data separately from the old and see if it seems to add up before mashing everything into one spreadsheet.

I'll see if I can get my thread locked. I'm glad you picked up the project, @Drezdin! I probably won't be contributing (courtesy of RSI and Uni) but I'm still really interested in the results. Good luck with everything c:
(Though really, you have nika and Sylvandyr to help you, what could possibly go wrong?? These guys are amazing.)
Yoooo you guys made a much nicer and much shinier and much better organized thread than I ever could, I'm really glad! Just in case there's any doubt about it, I'm a-okay with recycling anything salvageable from my thread, though keep in mind some stuff is outdated, courtesy of new enemies in some venues, and also staff generally tinkering with the Coli. You might want to at least collect the new data separately from the old and see if it seems to add up before mashing everything into one spreadsheet.

I'll see if I can get my thread locked. I'm glad you picked up the project, @Drezdin! I probably won't be contributing (courtesy of RSI and Uni) but I'm still really interested in the results. Good luck with everything c:
(Though really, you have nika and Sylvandyr to help you, what could possibly go wrong?? These guys are amazing.)
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@Ammoth Hi! :) Sorry to hear about the RSI (I can't believe we're still waiting for Coliseum accessibility), and I hope Uni is going well! And yeah, I think we've learned a lot since the first thread about how to run this kind of thing.

I was very careful to only grab non-outdated data from your thread, at least as far as new enemies go. If the staff are making other unannounced changes to things... well, I hope not. XD
@Ammoth Hi! :) Sorry to hear about the RSI (I can't believe we're still waiting for Coliseum accessibility), and I hope Uni is going well! And yeah, I think we've learned a lot since the first thread about how to run this kind of thing.

I was very careful to only grab non-outdated data from your thread, at least as far as new enemies go. If the staff are making other unannounced changes to things... well, I hope not. XD
@Maki Fair! We'll try to get more Woodland Path data before the festival, since there seems to be a big (and positive!) difference in the % of Nature enemies there, compared to the pack-based data.

Currency per hour is optimal, but the problem is that it's hard for a single person to go through all the areas early in the festival and get enough data to really be sure the numbers are precise. (And it has to be a single person because the battle timing changes between people.)

One day I hope to have the enemy frequencies AND the per-venue currency drop rates figured out precisely enough that I'll just be able to multiply them to figure out currency per battle, but we're not there yet with the currency drop rates...
@Maki Fair! We'll try to get more Woodland Path data before the festival, since there seems to be a big (and positive!) difference in the % of Nature enemies there, compared to the pack-based data.

Currency per hour is optimal, but the problem is that it's hard for a single person to go through all the areas early in the festival and get enough data to really be sure the numbers are precise. (And it has to be a single person because the battle timing changes between people.)

One day I hope to have the enemy frequencies AND the per-venue currency drop rates figured out precisely enough that I'll just be able to multiply them to figure out currency per battle, but we're not there yet with the currency drop rates...
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