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Quests & Challenges

Quests, Challenges, and Festival games.
TOPIC | WitNY Boat Race
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[center][img]https://cdn.discordapp.com/attachments/894782748542238720/1055543256194236556/witny_boatrace.png[/img] [center][size=5][font=copperplate][color=darkblue][url=https://www1.flightrising.com/forums/qnc/3200305/1#post_3200305][b]Heat A[/color] [emoji=water rune size=1][/url] [color=darkblue][url=https://www1.flightrising.com/forums/qnc/3200311/1#post_3200311][b]Heat B[/color][/url] [/center] [/center] [size=5][font=copperplate][url=TBD][color=darkblue][b]Welcome[/b][/color][/url][/size][/font] to [b]New Year's Navigation[/b], a boat race taking place during (and after) WitNY! This year we're all about recognizing our growth during 2022- but in this case (and for fun!) we're showing that with a race! You'll navigate hot springs, beaches, and colorful reefs as you strive for first place. No matter how far you go, though, always remember that progress is progress. We've got prizes to help represent you becoming your glittering, amazing selves throughout the year. [b]New Year's Navigation is a simulation/CYOA. Roleplaying isn't required, but is highly encouraged![/b] This thread serves as a hub for information and sign-ups, while each heat will be directed to its own thread where heat-specific information will be displayed. Participants enter a dragon which will be assigned to a team. Every day, I will roll the dice to determine how far each team went. Participants also vote each day for which dragon's special ability to use, which affects the events of the race. The teams who wins at the end of the week will receive prizes- and we have special prizes for people who stand out in their storytelling and/or any art they might create for this race! Have fun with it! [center][img]https://cdn.discordapp.com/attachments/409907374980202508/1054234245486354442/witny_salmon.png[/img][/center] - Oh! Speaking of flashy and glittery, here are your hosts and shoutcasters for the event! [center][url=https://www1.flightrising.com/dragon/79315663][img]https://cdn.discordapp.com/attachments/479480999538065410/999801081641054218/concord_cave_and_vex.png[/img][/url][/center] [columns] [img]https://cdn.discordapp.com/attachments/479480999538065410/999803814393696326/concord_just_cave.png[/img] [nextcol] [color=transparent]aaa[/color] [nextcol] Welcome, all, to the New Year's Navigation boat race. We expect and hope it to be fulfilling for all participants and audience members-[/columns] [columns] Cave, you sound so stuffy. This is flash, bang, pow! Our teams are going to rule the school... of fish! Hey, did that one work?[nextcol] [color=transparent]aaa[/color] [nextcol] [img]https://cdn.discordapp.com/attachments/479480999538065410/999803814708260974/concord_just_vex.png[/img] [/columns] [columns] [img]https://cdn.discordapp.com/attachments/479480999538065410/999803814393696326/concord_just_cave.png[/img] [nextcol] [color=transparent]aaa[/color] [nextcol] Vex... It was a good attempt, I'll give you that. Speaking of appreciation, how can we ignore our beautiful surroundings? Certainly everyone's been doing their part to keep our beloved ocean clean.[/b] [/columns] [columns] I'm not surprised with our new friends around. Did you know that in Coatl, Undertides are called "the Shadow Serpents of the deep?"[nextcol] [color=transparent]aaa[/color] [nextcol] [img]https://cdn.discordapp.com/attachments/479480999538065410/999803814708260974/concord_just_vex.png[/img] [/columns] [columns] [img]https://cdn.discordapp.com/attachments/479480999538065410/999803814393696326/concord_just_cave.png[/img] [nextcol] [color=transparent]aaa[/color] [nextcol] ... That doesn't [i]seem[/i] accurate, but I don't speak Coatl fluently enough to argue. Ah, we can look it up later- onto the show![/b] [/columns] [emoji=water rune size=1] [center][url=https://www1.flightrising.com/forums/qnc/3197804/1#post_53055328][color=darkblue][b]rules[/b][/color][/url] | [url=https://www1.flightrising.com/forums/qnc/3197804/1#post_53055403][color=darkblue][b]rosters[/b][/color][/url] | [url=https://www1.flightrising.com/forums/qnc/3197804/1#post_53055644][color=darkblue][b]prizes[/b][/color][/url] | [url=https://docs.google.com/spreadsheets/d/1n6vkIxg-Myx2Ni7X6YvA9BdnokBfMn27X-i9X2ttHKc/edit?usp=sharing][color=darkblue][b]spreadsheet[/b][/color][/url] | [url=https://www1.flightrising.com/forums/qnc/3197804/1#post_53055713][color=darkblue][b]credits[/b][/color][/url] [/center]

Welcome to New Year's Navigation, a boat race taking place during (and after) WitNY! This year we're all about recognizing our growth during 2022- but in this case (and for fun!) we're showing that with a race! You'll navigate hot springs, beaches, and colorful reefs as you strive for first place. No matter how far you go, though, always remember that progress is progress. We've got prizes to help represent you becoming your glittering, amazing selves throughout the year.

New Year's Navigation is a simulation/CYOA. Roleplaying isn't required, but is highly encouraged! This thread serves as a hub for information and sign-ups, while each heat will be directed to its own thread where heat-specific information will be displayed.

Participants enter a dragon which will be assigned to a team. Every day, I will roll the dice to determine how far each team went. Participants also vote each day for which dragon's special ability to use, which affects the events of the race. The teams who wins at the end of the week will receive prizes- and we have special prizes for people who stand out in their storytelling and/or any art they might create for this race! Have fun with it!
witny_salmon.png

- Oh! Speaking of flashy and glittery, here are your hosts and shoutcasters for the event!
concord_cave_and_vex.png
concord_just_cave.png aaa Welcome, all, to the New Year's Navigation boat race. We expect and hope it to be fulfilling for all participants and audience members-

Cave, you sound so stuffy. This is flash, bang, pow! Our teams are going to rule the school... of fish! Hey, did that one work? aaa concord_just_vex.png

concord_just_cave.png aaa Vex... It was a good attempt, I'll give you that. Speaking of appreciation, how can we ignore our beautiful surroundings? Certainly everyone's been doing their part to keep our beloved ocean clean.
I'm not surprised with our new friends around. Did you know that in Coatl, Undertides are called "the Shadow Serpents of the deep?" aaa concord_just_vex.png
concord_just_cave.png aaa ... That doesn't seem accurate, but I don't speak Coatl fluently enough to argue. Ah, we can look it up later- onto the show!


1JiWKRV.png____nonAp0O.png________e9mzZkV.png
[center][url=https://www1.flightrising.com/forums/qnc/3197804/1#post_53055328][color=darkblue][b]rules[/b][/color][/url] | [url=https://www1.flightrising.com/forums/qnc/3197804/1#post_53055403][color=darkblue][b]rosters[/b][/color][/url] | [url=https://www1.flightrising.com/forums/qnc/3197804/1#post_53055644][color=darkblue][b]prizes[/b][/color][/url] | [url=https://docs.google.com/spreadsheets/d/1n6vkIxg-Myx2Ni7X6YvA9BdnokBfMn27X-i9X2ttHKc/edit?usp=sharing][color=darkblue][b]spreadsheet[/b][/color][/url] | [url=https://www1.flightrising.com/forums/qnc/3197804/1#post_53055713][color=darkblue][b]credits[/b][/color][/url] [/center] [center][emoji=water rune size=1][/center] [center] [size=6][font=copperplate][color=purple][b][u]How to Play[/u][/b][/color][/size] [size=5][font=copperplate][url=TBD][color=darkblue][b]How to Enter[/b][/color][/url][/size][/font] [/center] [b]Participants select one dragon to enter the race.[/b] Pick any dragon you want! A favorite perma, a pretty fodder, a sleepy hibden resident who could use some excitement... [b]A Request:[/b] If you're entering, it would be wonderful if you made a[url=https://www1.flightrising.com/msgs/new?to=Ainsell&subject=Boat Race Donation] donation[/url] to the Water Dom Bank using the link provided. It can be as big or small as you want! Want to send 500t? That'll do and there's no judgement! This is entirely on [i]honor system[/i], and at the end of signups I will be sending all donations to our fundholders. <3 [b]OPTIONAL:[/b] You may enter with friends to create a team of up to 4 dragons. If your group has less than 4 dragons, the remaining slots will be filled with other dragons that have been entered. [b]Each friend must post their own entry form[/b] which pings all other friends in the group. If you are creating a team with friends, be sure to pay attention to what kinds of abilities your team has. [b]You can only have one of any ability per team[/b]. If you are entering as an individual, I will do my best to make sure that teams are well-balanced. [b]Entry form:[/b] [code =/=] [b]Username:[/b] [b]User ID #:[/b] [b]Dragon ID # and link:[/b] [b]Dragon's pronouns:[/b] [b]Ping your teammate(s), if any:[/b][/code] [center][img]https://cdn.discordapp.com/attachments/409907374980202508/1054245534245863465/witny_newt.png[/img][/center] [center][size=5][font=copperplate][url=TBD][color=darkblue][b]How It Works:[/b][/color][/url][/size][/font][/center] [b]Once signups are complete, I will add a post pinging everyone and directing them to Heat-specific threads where updates will take place. [/b] After rollover, we will ping everyone to announce the results for the previous round and post the dice rolls for the next round. Participants then vote using a Heat-specific Google Form linked in their respective threads for which dragon's ability they want to use for the round. If there is a tie in votes, I will flip a coin. [b]If no one votes, I will randomly select an ability.[/b] It is in your team's best interest to strategically select an ability based on the race standings and dice rolls. [b]Schedule:[/b] [s][u]Saturday, 12/31 19:00 FRT[/u] - Deadline to enter the race.[/s] [b]The deadline has been extended to get our last few players in! We will begin on 1/2 at 15:00 FRT.[/b] [u]Monday, 1/2 15:00 FRT[/u] - We will ping for round one dice rolls and voting for round one abilities. [u]Tuesday 1/3 12:00 FRT[/u] - Deadline for voting for round one abilities. [u]Tuesday, 1/3 15:00 FRT[/u] - We will ping for results for round one, round two dice rolls, and voting for round two abilities. [u]Wednesday, 1/4 12:00 FRT[/u] - Deadline for voting for round two abilities. And so on and so forth. There will be seven rounds, so we will post final race results and distribute prizes on the following Sunday and Monday.. [center][size=3][b]The deadline for voting will be at 12:00 FRT. Please note the difference in time![/b][/size][/center] [b]Anyone is welcome to participate by roleplaying[/b] a spectator, race staff member, or even a disgruntled town resident! Feel free to get creative. You can roleplay the dragon you entered, just be aware that I will also be describing what happens to the teams. [center][img]https://cdn.discordapp.com/attachments/409907374980202508/1054234245486354442/witny_salmon.png[/img][/center] [center][size=5][font=copperplate][url=TBD][color=darkblue][b]Game Mechanics and Rules[/b][/color][/url][/size][/font] [emoji=rainbow star 1 size=1] [b]Please ping me[/b] if you have any questions![/b] [emoji=rainbow star 1 size=1][/center] [emoji=firework size=1] There are four dragons on each team and six teams in each heat. Each dragon gets a special ability based on its breed. All dragons also have the "Protect" ability. This ability can only be used by the team once per game. [emoji=firework size=1] During each round, each dragon rolls a D6. Based on these rolls, each team gets a Round Total. [emoji=firework size=1] Each team deploys one special ability per round. The abilities are resolved in order. If there are duplicate abilities or teams are tied, the team which is ahead in the race standings, or was ahead in the previous round, goes or is Affected first. [emoji=firework size=1] Abilities can change individual dice rolls as well as the Round Total. The Round Total can become negative. If individual dice rolls are changed, the difference is added/subtracted to the Round Total. [emoji=firework size=1] After the abilities are resolved, each team has a final Round Total. This is added to their running race total. If two teams have the same race total, the team that was previously ahead is considered to be ahead. [center][url=https://docs.google.com/spreadsheets/d/1n6vkIxg-Myx2Ni7X6YvA9BdnokBfMn27X-i9X2ttHKc/edit#gid=1660639551][img]https://cdn.discordapp.com/attachments/260919942487080960/1055972191692402848/witny_spreadsheet.png[/img][/url][/center] [center][url=https://www1.flightrising.com/forums/qnc/3197804/1#post_3197804][size=5][font=copperplate][color=darkblue][b][Back to Top][/b][/color][/url][/center]
How to Play

How to Enter
Participants select one dragon to enter the race. Pick any dragon you want! A favorite perma, a pretty fodder, a sleepy hibden resident who could use some excitement...

A Request: If you're entering, it would be wonderful if you made a donation to the Water Dom Bank using the link provided. It can be as big or small as you want! Want to send 500t? That'll do and there's no judgement!
This is entirely on honor system, and at the end of signups I will be sending all donations to our fundholders. <3

OPTIONAL: You may enter with friends to create a team of up to 4 dragons. If your group has less than 4 dragons, the remaining slots will be filled with other dragons that have been entered. Each friend must post their own entry form which pings all other friends in the group.

If you are creating a team with friends, be sure to pay attention to what kinds of abilities your team has. You can only have one of any ability per team. If you are entering as an individual, I will do my best to make sure that teams are well-balanced.

Entry form:
Code:
[b]Username:[/b] [b]User ID #:[/b] [b]Dragon ID # and link:[/b] [b]Dragon's pronouns:[/b] [b]Ping your teammate(s), if any:[/b]
witny_newt.png

Once signups are complete, I will add a post pinging everyone and directing them to Heat-specific threads where updates will take place.

After rollover, we will ping everyone to announce the results for the previous round and post the dice rolls for the next round.

Participants then vote using a Heat-specific Google Form linked in their respective threads for which dragon's ability they want to use for the round.

If there is a tie in votes, I will flip a coin. If no one votes, I will randomly select an ability. It is in your team's best interest to strategically select an ability based on the race standings and dice rolls.

Schedule:

Saturday, 12/31 19:00 FRT - Deadline to enter the race. The deadline has been extended to get our last few players in! We will begin on 1/2 at 15:00 FRT.

Monday, 1/2 15:00 FRT - We will ping for round one dice rolls and voting for round one abilities.

Tuesday 1/3 12:00 FRT - Deadline for voting for round one abilities.

Tuesday, 1/3 15:00 FRT - We will ping for results for round one, round two dice rolls, and voting for round two abilities.

Wednesday, 1/4 12:00 FRT - Deadline for voting for round two abilities.

And so on and so forth. There will be seven rounds, so we will post final race results and distribute prizes on the following Sunday and Monday..

The deadline for voting will be at 12:00 FRT. Please note the difference in time!

Anyone is welcome to participate by roleplaying a spectator, race staff member, or even a disgruntled town resident! Feel free to get creative. You can roleplay the dragon you entered, just be aware that I will also be describing what happens to the teams.
witny_salmon.png
Game Mechanics and Rules

Please ping me if you have any questions![/b]

There are four dragons on each team and six teams in each heat. Each dragon gets a special ability based on its breed. All dragons also have the "Protect" ability. This ability can only be used by the team once per game.

During each round, each dragon rolls a D6. Based on these rolls, each team gets a Round Total.

Each team deploys one special ability per round. The abilities are resolved in order. If there are duplicate abilities or teams are tied, the team which is ahead in the race standings, or was ahead in the previous round, goes or is Affected first.

Abilities can change individual dice rolls as well as the Round Total. The Round Total can become negative. If individual dice rolls are changed, the difference is added/subtracted to the Round Total.

After the abilities are resolved, each team has a final Round Total. This is added to their running race total. If two teams have the same race total, the team that was previously ahead is considered to be ahead.
witny_spreadsheet.png
1JiWKRV.png____nonAp0O.png________e9mzZkV.png
[center][url=https://www1.flightrising.com/forums/qnc/3197804/1#post_53055328][color=darkblue][b]rules[/b][/color][/url] | [url=https://www1.flightrising.com/forums/qnc/3197804/1#post_53055403][color=darkblue][b]rosters[/b][/color][/url] | [url=https://www1.flightrising.com/forums/qnc/3197804/1#post_53055644][color=darkblue][b]prizes[/b][/color][/url] | [url=https://docs.google.com/spreadsheets/d/1n6vkIxg-Myx2Ni7X6YvA9BdnokBfMn27X-i9X2ttHKc/edit?usp=sharing][color=darkblue][b]spreadsheet[/b][/color][/url] | [url=https://www1.flightrising.com/forums/qnc/3197804/1#post_53055713][color=darkblue][b]credits[/b][/color][/url] [/center] [center][emoji=water rune size=1][/center] [b]All Breeds[/b] - [color=green]DEFENSE[/color] Protect - One other team's ability that would Affect this team is neutralized. The effects of the ability do not take place. [color=transparent][size=0][size=0].[/size][/size][/color] [indent][size=2][b]Tip[/b]: Especially useful if there are many dragons with offensive abilities in your race and you feel you may be targeted for being in first place. Best used earlier in the race as it doesn't help you gain spaces, so after using this, you will probably need to work to get ahead again. Please keep in mind [b]each team can only use this ability once in the whole game![/b][/size][/indent] [b]Skydancer[/b] - [color=red]ATTACK[/color] Confusing Dance - Switch this team's Round Total and dice rolls with those of the team with the highest Round Total this round. [color=transparent][size=0][size=0].[/size][/size][/color] [indent][size=2][b]Example[/b]: This team's current dice rolls are 1, 3, 4, and 4, adding up to 12. The team with the best dice rolls this round rolled 4, 4, 6, and 3, adding up to 17. The rolls are switched between the teams so that this team now has 4, 4, 6, and 3.[/size][/indent] [color=transparent][size=0][size=0].[/size][/size][/color] [indent][size=2][b]Tip[/b]: Always useful to have if you roll poorly, and can mess up other teams' plans, making things interesting.[/size][/indent] [b]Obelisk[/b] - [color=blue]SUPPORT[/color] Stone Skin - This team gains as many spaces as is needed to have a Round Total that is 1 space more than the team with the current highest Round Total. [color=transparent][size=0][size=0].[/size][/size][/color] [indent][size=2][b]Example[/b]: The team's current Round Total is 12. The team that did the best this round has a Round Total of 19. This team gains 8 spaces.[/size][/indent] [color=transparent][size=0][size=0].[/size][/size][/color] [indent][size=2][b]Tip[/b]: Useful to have if you roll poorly, and is a good option if nothing else quite works.[/size][/indent] [b]Undertide[/b] - [color=red]ATTACK[/color] Riptide - Decrease the roll total of the team directly in front of you to the lowest roll total. Steal half of the spaces you take, rounded up. If this ability occurs in the first round, the only effect is that the team gains 3 spaces. [color=transparent][size=0][size=0].[/size][/size][/color] [indent][size=2][b]Example[/b]: The lowest Round Total is 9. The team immediately in front of this one has a Round Total of 18. The competing team's Round Total is decreased to 9, and this team gains 5 spaces.[/size][/indent] [color=transparent][size=0][size=0].[/size][/size][/color] [indent][size=2][b]Tip[/b]: Although a situational ability, Riptide is good for hampering a competitor who rolled well while gaining you a few spaces in the process. Good for close races and beating the RNG![/size][/indent] [b]Pearlcatcher[/b] - [color=blue]SUPPORT[/color] Enlightened Mind - The team's current Round Total is bumped up to the next square number (even if it is already a square number). [color=transparent][size=0][size=0].[/size][/size][/color] [indent][size=2][b]Example[/b]: The team's current Round Total is 12. It is bumped up to a 16. If the Round Total was 16, it gets bumped up to a 25.[/size][/indent] [color=transparent][size=0][size=0].[/size][/size][/color] [indent][size=2][b]Tip[/b]: Oftentimes a good option if nothing else quite works, even if it doesn't net you many spaces.[/size][/indent] [b]Spiral[/b] - [color=red]ATTACK[/color] Knotted Up - The team in first place in the race standings loses 8 spaces unless that is this dragon's team, in which case the second place team loses 6 spaces. Gain half the spaces lost by the other team. If this ability occurs in the first round, the only effect is that the team gains 3 spaces. [color=transparent][size=0][size=0].[/size][/size][/color] [indent][size=2][b]Tip[/b]: Hamper a team with a big lead, or get a close competitor off your tail.[/size][/indent] [b]Veilspun[/b] - [color=red]ATTACK[/color] Swarming Slowdown - The two teams ahead in the race standings lose 5 points each. If either team has a Veilspun, that team only loses 1 point. Gain half the spaces lost by the other team. If this ability occurs in the first round, the only effect is that the team gains 3 spaces. [color=transparent][size=0][size=0].[/size][/size][/color] [indent][size=2][b]Example[/b]: Team A is in 4th place and uses Swarming Slowdown. Team B is in 3rd place and does not have a Veilspun on their team, so they lose 5 spaces. Team C is in 2nd place and [i]does[/i] have a Veilspun, so they only lose 1 space. The total spaces lost between the two teams is 6, so Team A gains 3 spaces.[/size][/indent] [color=transparent][size=0][size=0].[/size][/size][/color] [indent][size=2][b]Tip[/b]: Hampers teams with a big lead, use wisely.[/size][/indent] [b]Gaoler[/b] - [color=red]ATTACK[/color] Icy Glare - Steal one space from each team behind this one and add the spaces to the team's current Round Total. If a team behind it has an ancient breed, steal 2 spaces. If this ability occurs in the first round, the only effect is that the team gains 3 spaces. [color=transparent][size=0][size=0].[/size][/size][/color] [indent][size=2][b]Example[/b]: Team A is in 2nd place. The teams in 3rd, 4th, and 5th places each lose one space. The team in 6th place has a Banescale, so it loses 2 spaces. Team A gains 5 spaces.[/size][/indent] [color=transparent][size=0][size=0].[/size][/size][/color] [indent][size=2][b]Tip[/b]: A good option to bolster your lead if you're ahead.[/size][/indent] [b]Ridgeback[/b] - [color=red]ATTACK[/color] Spear Fishing - Steal one space for each roll made by the teams ahead of this dragon's team that is a 3 or lower. If this ability occurs in the first round, the only effect is that the team gains 3 spaces. (This ability only affects round totals, not individual rolls). [color=transparent][size=0][size=0].[/size][/size][/color] [indent][size=2][b]Example[/b]: Team A is in 3rd place and uses this ability. The 2nd place team rolls a 1, 3, 1, and 4, and loses 3 spaces. The 1st place team rolls a 6, 6, 2, and 1, and loses 2 spaces. Team A gains 5 spaces.[/size][/indent] [color=transparent][size=0][size=0].[/size][/size][/color] [indent][size=2][b]Tip[/b]: A good way to take advantage of your opponents' bad luck if you're behind.[/size][/indent] [b]Wildclaw[/b] - [color=red]ATTACK[/color] Long Strike - The team ahead of this team in the race standings loses 2 spaces. The team ahead of that team loses 4 spaces. The team ahead of that team loses 8 spaces. Gain half the spaces lost by the other team. If this ability occurs in the first round, the only effect is that the team gains 3 spaces. [color=transparent][size=0][size=0].[/size][/size][/color] [indent][size=2][b]Example[/b]: Team A is in 4th place and uses this ability. The team in 3rd place loses 2 spaces. The team in 2nd place loses 4 spaces. The team in 1st place loses 8 spaces. Team A gains 7 spaces.[/size][/indent] [color=transparent][size=0][size=0].[/size][/size][/color] [indent][size=2][b]Tip[/b]: Good for situations in which you're close behind the teams ahead of you.[/size][/indent] [b]Coatl[/b] - [color=blue]SUPPORT[/color] Quetzal Flight - If any dragon on any team behind or equal in the race standings has the same element, gain 6 spaces. If this ability occurs in the first round, the only effect is that the team gains 3 spaces. [color=transparent][size=0][size=0].[/size][/size][/color] [indent][size=2][b]Example[/b]: Team A's Coatl is of the Light element and uses this ability. This team is in 3rd place. There is another Light dragon in the 5th place team, so this team gains 6 spaces.[/size][/indent] [color=transparent][size=0][size=0].[/size][/size][/color] [indent][size=2][b]Tip[/b]: Pick a more common element for best results—helps maintain a lead.[/size][/indent] [b]Fae[/b] - [color=blue]SUPPORT[/color] Lucky Leap - All team mates who rolled a 2 or below get their roll bumped to a 6. [color=transparent][size=0][size=0].[/size][/size][/color] [indent][size=2][b]Tip[/b]: Either this or the Skydancer ability is good for saving bad rolls.[/size][/indent] [b]Mirror[/b] - [color=blue]SUPPORT[/color] Infectious Cheer - Two team mates who have the lowest rolls get their roll bumped to a 6. [color=transparent][size=0][size=0].[/size][/size][/color] [indent][size=2][b]Tip[/b]: A versatile ability you can't go wrong with. Saves you when you roll poorly, and gets you a few spaces even if you roll well.[/size][/indent] [b]Bogsneak[/b] - [color=red]ATTACK[/color] Sapping Vines - Starting with the first team in the race standings, lower the first three 5 or 6s that were rolled to 1 (this can include your team's rolls). Gain one space for every 5, and 2 spaces for every 6. If this ability occurs in the first round, the only effect is that the team gains 3 spaces. [color=transparent][size=0][size=0].[/size][/size][/color] [indent][size=2][b]Example[/b]: The team that is currently in 1st place rolled a 6 and a 5. The team in 2nd place rolls two 5s, and only the first 5 is turned to a 1. This team using the ability gains 4 spaces.[/size][/indent] [color=transparent][size=0][size=0].[/size][/size][/color] [indent][size=2][b]Tip[/b]: Great way to punish players with high rolls or who may boost their rolls with abilities.[/size][/indent] [b]Nocturne[/b] - [color=blue]SUPPORT[/color] Sneaking Through - If this team hasn't been Affected by other team's abilities this round, it goes an extra 10 spaces. If this ability occurs in the first round, the only effect is that the team gains 3 spaces. [color=transparent][size=0][size=0].[/size][/size][/color] [indent][size=2][b]Example[/b]: During this round, another team's Wildclaw attacked three other teams, and another team's Veilspun attacked one other team. Because this team was in last place, they did not get Affected by any attacks, so they gain 8 spaces.[/size][/indent] [color=transparent][size=0][size=0].[/size][/size][/color] [indent][size=2][b]Tip[/b]: Great for catching up when you're behind.[/size][/indent] [b]Aberration[/b] - [color=blue]SUPPORT[/color] Strange Mutation - If this team has been Affected by another team's abilities this round, it goes an extra 10 spaces. [color=transparent][size=0][size=0].[/size][/size][/color] [indent][size=2][b]Example[/b]: During this round, another team's Ridgeback attacked three other teams, including this one. Because this team got attacked, they gain 10 spaces.[/size][/indent] [color=transparent][size=0][size=0].[/size][/size][/color] [indent][size=2][b]Tip[/b]: Provides a buffer in races with lots of offensive dragons; good to use if you're ahead in the race.[/size][/indent] [b]Guardian[/b] - [color=blue]SUPPORT[/color] Searching Soul - Gain 2 spaces for every Plentiful breed in any team ahead of this one in the race standings. If this ability occurs in the first round, the only effect is that the team gains 3 spaces. [color=transparent][size=0][size=0].[/size][/size][/color] [indent][size=2][b]Example[/b]: This team is in 3rd place. The team in 1st place has a Fae dragon and the team in 2nd place has a Mirror dragon. This team gains 4 spaces.[/size][/indent] [color=transparent][size=0][size=0].[/size][/size][/color] [indent][size=2][b]Tip[/b]: Can provide dramatic help if you're farther behind, depending on your luck.[/size][/indent] [b]Tundra[/b] - [color=blue]SUPPORT[/color] Smells Familiar - If any dragon on any team ahead or equal in the race standings has the same element, gain 8 spaces. If this ability occurs in the first round, the only effect is that the team gains 3 spaces. [color=transparent][size=0][size=0].[/size][/size][/color] [indent][size=2][b]Example[/b]: This team's Tundra is of the Water element. This team is in 5th place. There is another Water dragon in the 2nd place team, so this team gains 8 spaces.[/size][/indent] [color=transparent][size=0][size=0].[/size][/size][/color] [indent][size=2][b]Tip[/b]: Helps teams catch up when they're falling behind—pick a more common element for best results.[/size][/indent] [b]Banescale[/b] - [color=blue]SUPPORT[/color] Song of Support - This team gains as many spaces as is needed to overtake the team ahead of them in the race standings by 1 space, based on the current race standings. This ability has no effect during the first round. [color=transparent][size=0][size=0].[/size][/size][/color] [indent][size=2][b]Example[/b]: This team is in 3rd place with a race total of 65 spaces. The 2nd place team has 72 spaces. This team gains 8 spaces.[/size][/indent] [color=transparent][size=0][size=0].[/size][/size][/color] [indent][size=2][b]Tip[/b]: Helps teams catch up when there's a big gap—situational, but can be a lifesaver.[/size][/indent] [b]Snapper[/b] - [color=blue]SUPPORT[/color] Slow and Steady - If this team is in the last half of teams in the race standings, it gains as many spaces as is needed to pass the #3 team in the race standings by 1, based on the current race standings. If this ability occurs in the first round, the only effect is that the team gains 3 spaces. [color=transparent][size=0][size=0].[/size][/size][/color] [indent][size=2][b]Example[/b]: This team is in 5th place with a race total of 42 spaces. The 3rd place team has 56 spaces. This team gains 15 spaces.[/size][/indent] [color=transparent][size=0][size=0].[/size][/size][/color] [indent][size=2][b]Tip[/b]: Good to have so you have a reliable option for when you're falling behind. May not help much in close rounds.[/size][/indent] [b]Imperial[/b] - [color=blue]SUPPORT[/color] Mighty Flight - Move half of the spaces between this team and the team 1st in this race's standings, rounded up. Has no effect in the first round. [color=transparent][size=0][size=0].[/size][/size][/color] [indent][size=2][b]Example[/b]: This team is in 5th place with a race total of 42 spaces. The 1st place team has 60 spaces. The teams have an 18 point difference, meaning this team gains 9 spaces.[/size][/indent] [color=transparent][size=0][size=0].[/size][/size][/color] [indent][size=2][b]Tip[/b]: Helps when you're far behind, or if the team in first place has a big lead.[/size][/indent] [center][url=https://www1.flightrising.com/forums/qnc/3197804/1#post_3197804][size=5][font=copperplate][color=darkblue][b][Back to Top][/b][/color][/url][/center]

All Breeds - DEFENSE
Protect - One other team's ability that would Affect this team is neutralized. The effects of the ability do not take place.
.
Tip: Especially useful if there are many dragons with offensive abilities in your race and you feel you may be targeted for being in first place. Best used earlier in the race as it doesn't help you gain spaces, so after using this, you will probably need to work to get ahead again. Please keep in mind each team can only use this ability once in the whole game!

Skydancer - ATTACK
Confusing Dance - Switch this team's Round Total and dice rolls with those of the team with the highest Round Total this round.
.
Example: This team's current dice rolls are 1, 3, 4, and 4, adding up to 12. The team with the best dice rolls this round rolled 4, 4, 6, and 3, adding up to 17. The rolls are switched between the teams so that this team now has 4, 4, 6, and 3.
.
Tip: Always useful to have if you roll poorly, and can mess up other teams' plans, making things interesting.

Obelisk - SUPPORT
Stone Skin - This team gains as many spaces as is needed to have a Round Total that is 1 space more than the team with the current highest Round Total.
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Example: The team's current Round Total is 12. The team that did the best this round has a Round Total of 19. This team gains 8 spaces.
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Tip: Useful to have if you roll poorly, and is a good option if nothing else quite works.

Undertide - ATTACK
Riptide - Decrease the roll total of the team directly in front of you to the lowest roll total. Steal half of the spaces you take, rounded up. If this ability occurs in the first round, the only effect is that the team gains 3 spaces.
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Example: The lowest Round Total is 9. The team immediately in front of this one has a Round Total of 18. The competing team's Round Total is decreased to 9, and this team gains 5 spaces.
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Tip: Although a situational ability, Riptide is good for hampering a competitor who rolled well while gaining you a few spaces in the process. Good for close races and beating the RNG!

Pearlcatcher - SUPPORT
Enlightened Mind - The team's current Round Total is bumped up to the next square number (even if it is already a square number).
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Example: The team's current Round Total is 12. It is bumped up to a 16. If the Round Total was 16, it gets bumped up to a 25.
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Tip: Oftentimes a good option if nothing else quite works, even if it doesn't net you many spaces.

Spiral - ATTACK
Knotted Up - The team in first place in the race standings loses 8 spaces unless that is this dragon's team, in which case the second place team loses 6 spaces. Gain half the spaces lost by the other team. If this ability occurs in the first round, the only effect is that the team gains 3 spaces.
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Tip: Hamper a team with a big lead, or get a close competitor off your tail.

Veilspun - ATTACK
Swarming Slowdown - The two teams ahead in the race standings lose 5 points each. If either team has a Veilspun, that team only loses 1 point. Gain half the spaces lost by the other team. If this ability occurs in the first round, the only effect is that the team gains 3 spaces.
.
Example: Team A is in 4th place and uses Swarming Slowdown. Team B is in 3rd place and does not have a Veilspun on their team, so they lose 5 spaces. Team C is in 2nd place and does have a Veilspun, so they only lose 1 space. The total spaces lost between the two teams is 6, so Team A gains 3 spaces.
.
Tip: Hampers teams with a big lead, use wisely.

Gaoler - ATTACK
Icy Glare - Steal one space from each team behind this one and add the spaces to the team's current Round Total. If a team behind it has an ancient breed, steal 2 spaces. If this ability occurs in the first round, the only effect is that the team gains 3 spaces.
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Example: Team A is in 2nd place. The teams in 3rd, 4th, and 5th places each lose one space. The team in 6th place has a Banescale, so it loses 2 spaces. Team A gains 5 spaces.
.
Tip: A good option to bolster your lead if you're ahead.

Ridgeback - ATTACK
Spear Fishing - Steal one space for each roll made by the teams ahead of this dragon's team that is a 3 or lower. If this ability occurs in the first round, the only effect is that the team gains 3 spaces. (This ability only affects round totals, not individual rolls).
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Example: Team A is in 3rd place and uses this ability. The 2nd place team rolls a 1, 3, 1, and 4, and loses 3 spaces. The 1st place team rolls a 6, 6, 2, and 1, and loses 2 spaces. Team A gains 5 spaces.
.
Tip: A good way to take advantage of your opponents' bad luck if you're behind.

Wildclaw - ATTACK
Long Strike - The team ahead of this team in the race standings loses 2 spaces. The team ahead of that team loses 4 spaces. The team ahead of that team loses 8 spaces. Gain half the spaces lost by the other team. If this ability occurs in the first round, the only effect is that the team gains 3 spaces.
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Example: Team A is in 4th place and uses this ability. The team in 3rd place loses 2 spaces. The team in 2nd place loses 4 spaces. The team in 1st place loses 8 spaces. Team A gains 7 spaces.
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Tip: Good for situations in which you're close behind the teams ahead of you.

Coatl - SUPPORT
Quetzal Flight - If any dragon on any team behind or equal in the race standings has the same element, gain 6 spaces. If this ability occurs in the first round, the only effect is that the team gains 3 spaces.
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Example: Team A's Coatl is of the Light element and uses this ability. This team is in 3rd place. There is another Light dragon in the 5th place team, so this team gains 6 spaces.
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Tip: Pick a more common element for best results—helps maintain a lead.

Fae - SUPPORT
Lucky Leap - All team mates who rolled a 2 or below get their roll bumped to a 6.
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Tip: Either this or the Skydancer ability is good for saving bad rolls.

Mirror - SUPPORT
Infectious Cheer - Two team mates who have the lowest rolls get their roll bumped to a 6.
.
Tip: A versatile ability you can't go wrong with. Saves you when you roll poorly, and gets you a few spaces even if you roll well.

Bogsneak - ATTACK
Sapping Vines - Starting with the first team in the race standings, lower the first three 5 or 6s that were rolled to 1 (this can include your team's rolls). Gain one space for every 5, and 2 spaces for every 6. If this ability occurs in the first round, the only effect is that the team gains 3 spaces.
.
Example: The team that is currently in 1st place rolled a 6 and a 5. The team in 2nd place rolls two 5s, and only the first 5 is turned to a 1. This team using the ability gains 4 spaces.
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Tip: Great way to punish players with high rolls or who may boost their rolls with abilities.

Nocturne - SUPPORT
Sneaking Through - If this team hasn't been Affected by other team's abilities this round, it goes an extra 10 spaces. If this ability occurs in the first round, the only effect is that the team gains 3 spaces.
.
Example: During this round, another team's Wildclaw attacked three other teams, and another team's Veilspun attacked one other team. Because this team was in last place, they did not get Affected by any attacks, so they gain 8 spaces.
.
Tip: Great for catching up when you're behind.

Aberration - SUPPORT
Strange Mutation - If this team has been Affected by another team's abilities this round, it goes an extra 10 spaces.
.
Example: During this round, another team's Ridgeback attacked three other teams, including this one. Because this team got attacked, they gain 10 spaces.
.
Tip: Provides a buffer in races with lots of offensive dragons; good to use if you're ahead in the race.

Guardian - SUPPORT
Searching Soul - Gain 2 spaces for every Plentiful breed in any team ahead of this one in the race standings. If this ability occurs in the first round, the only effect is that the team gains 3 spaces.
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Example: This team is in 3rd place. The team in 1st place has a Fae dragon and the team in 2nd place has a Mirror dragon. This team gains 4 spaces.
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Tip: Can provide dramatic help if you're farther behind, depending on your luck.

Tundra - SUPPORT
Smells Familiar - If any dragon on any team ahead or equal in the race standings has the same element, gain 8 spaces. If this ability occurs in the first round, the only effect is that the team gains 3 spaces.
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Example: This team's Tundra is of the Water element. This team is in 5th place. There is another Water dragon in the 2nd place team, so this team gains 8 spaces.
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Tip: Helps teams catch up when they're falling behind—pick a more common element for best results.

Banescale - SUPPORT
Song of Support - This team gains as many spaces as is needed to overtake the team ahead of them in the race standings by 1 space, based on the current race standings. This ability has no effect during the first round.
.
Example: This team is in 3rd place with a race total of 65 spaces. The 2nd place team has 72 spaces. This team gains 8 spaces.
.
Tip: Helps teams catch up when there's a big gap—situational, but can be a lifesaver.

Snapper - SUPPORT
Slow and Steady - If this team is in the last half of teams in the race standings, it gains as many spaces as is needed to pass the #3 team in the race standings by 1, based on the current race standings. If this ability occurs in the first round, the only effect is that the team gains 3 spaces.
.
Example: This team is in 5th place with a race total of 42 spaces. The 3rd place team has 56 spaces. This team gains 15 spaces.
.
Tip: Good to have so you have a reliable option for when you're falling behind. May not help much in close rounds.

Imperial - SUPPORT
Mighty Flight - Move half of the spaces between this team and the team 1st in this race's standings, rounded up. Has no effect in the first round.
.
Example: This team is in 5th place with a race total of 42 spaces. The 1st place team has 60 spaces. The teams have an 18 point difference, meaning this team gains 9 spaces.
.
Tip: Helps when you're far behind, or if the team in first place has a big lead.
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[center][url=https://www1.flightrising.com/forums/qnc/3197804/1#post_53055328][color=darkblue][b]rules[/b][/color][/url] | [url=https://www1.flightrising.com/forums/qnc/3197804/1#post_53055403][color=darkblue][b]rosters[/b][/color][/url] | [url=https://www1.flightrising.com/forums/qnc/3197804/1#post_53055644][color=darkblue][b]prizes[/b][/color][/url] | [url=https://docs.google.com/spreadsheets/d/1n6vkIxg-Myx2Ni7X6YvA9BdnokBfMn27X-i9X2ttHKc/edit?usp=sharing][color=darkblue][b]spreadsheet[/b][/color][/url] | [url=https://www1.flightrising.com/forums/qnc/3197804/1#post_53055713][color=darkblue][b]credits[/b][/color][/url] [/center] [center][emoji=water rune size=1][/center] [center][size=5][font=copperplate][url=TBD][color=darkblue][b]HEAT A[/b][/color][/url][/size][/font][/center] [columns][nextcol][color=transparent]xxx[/color] [nextcol][size=4][b]Team Abyss[/b] ChaoticPotato - Banescale - Bastion Stormdreamer - Skydancer - Aryssa Tserin - Wildclaw - Yamata LunaraGK - Undertide - Aegaeon [b]Team Bubble[/b] beanutbutter - Aberration - Seven Jeevas - Nocturne - Xileram Accal1a - Mirror - Sally seamists - Bogsneak - Lollanie [b]Team Current[/b] CuddlyHippo - Mirror - LadyKiller chingoo - Wildclaw - Hester ktg1214 - Pearlcatcher - Mist gourami - Aberration - Achlys[/size] [nextcol][color=transparent]xxx[/color][nextcol][size=4][b]Team Doubloon[/b] Robotzebra - Mirror - Blueberry kothra - Aberration - Portobello Solstices - Skydancer - Dhara sockmonkeygerald - Wildclaw - Jin [b]Team Ebb[/b] Festivoog - Snapper - Sonya Ajgreelyfan3 - Wildclaw - Delta dd2900 - Fae - Chihiro SeaGodling - Skydancer - Shikasa [b]Team Flow[/b] TetraKataki - Spiral - Wormwood VelveteenVixen - Skydancer - Starscream LunalaRose - Obelisk - Glydane DisastrousAbsol - Mirror - Anubis[/size][nextcol][color=transparent]xxx[/color][/columns] [center][size=5][font=copperplate][url=TBD][color=darkblue][b]HEAT B[/b][/color][/url][/size][/font][/center] [columns][nextcol][color=transparent]xxx[/color] [nextcol][size=4][b]Team Anchor[/b] TETRAHEDR0N - Mirror - Anthozoa 2BDamned - Ridgeback - Hank pokemoncha - Pearlcatcher - Sheriff NovaTheOne - Fae - Belle [b]Team Benthic[/b] lyrelore - Spiral - Courser dandelionfires - Skydancer - Starlight Hiii - Nocturne - Ronda SilverDragon568 - Mirror - Magma [b]Team Coral[/b] sharlayan - Coatl - Kaoru Kiranagi - Undertide - Marbles ladyblep - Obelisk - Schwarzy aquaticfeline - Wildclaw - Velox [/size] [nextcol][color=transparent]xxx[/color][nextcol][size=4][b]Team Data[/b] 8Spitfire8 - Guardian - Jade gardenparty - Skydancer - AutumnMoon gn0me - Imperial - Australis doozie - Spiral - Sleekit [b]Team Eel[/b] Selah - Undertide - Orca fallenarrow - Wildclaw - Hawkeye treesapperson - Bogsneak - Sea latticejaysmith - Skydancer - Rootkit [b]Team Flotsam[/b] TheWildThings - Wildclaw - Sheera chamilet - Nocturne - Alastar Fouguri - Ridgeback - LordGravlax AlisterGlory - Spiral - Reidrem [/size][nextcol][color=transparent]xxx[/color][/columns] (Can you tell Selah helped me get all the code in order? A MASSIVE thanks to you, Selah!) [center][url=https://www1.flightrising.com/forums/qnc/3197804/1#post_3197804][size=5][font=copperplate][color=darkblue][b][Back to Top][/b][/color][/url][/center]
xxx Team Abyss

ChaoticPotato - Banescale - Bastion
Stormdreamer - Skydancer - Aryssa
Tserin - Wildclaw - Yamata
LunaraGK - Undertide - Aegaeon

Team Bubble

beanutbutter - Aberration - Seven
Jeevas - Nocturne - Xileram
Accal1a - Mirror - Sally
seamists - Bogsneak - Lollanie

Team Current

CuddlyHippo - Mirror - LadyKiller
chingoo - Wildclaw - Hester
ktg1214 - Pearlcatcher - Mist
gourami - Aberration - Achlys
xxx Team Doubloon

Robotzebra - Mirror - Blueberry
kothra - Aberration - Portobello
Solstices - Skydancer - Dhara
sockmonkeygerald - Wildclaw - Jin

Team Ebb
Festivoog - Snapper - Sonya
Ajgreelyfan3 - Wildclaw - Delta
dd2900 - Fae - Chihiro
SeaGodling - Skydancer - Shikasa

Team Flow

TetraKataki - Spiral - Wormwood
VelveteenVixen - Skydancer - Starscream
LunalaRose - Obelisk - Glydane
DisastrousAbsol - Mirror - Anubis
xxx
xxx Team Anchor

TETRAHEDR0N - Mirror - Anthozoa
2BDamned - Ridgeback - Hank
pokemoncha - Pearlcatcher - Sheriff
NovaTheOne - Fae - Belle

Team Benthic

lyrelore - Spiral - Courser
dandelionfires - Skydancer - Starlight
Hiii - Nocturne - Ronda
SilverDragon568 - Mirror - Magma

Team Coral

sharlayan - Coatl - Kaoru
Kiranagi - Undertide - Marbles
ladyblep - Obelisk - Schwarzy
aquaticfeline - Wildclaw - Velox
xxx Team Data

8Spitfire8 - Guardian - Jade
gardenparty - Skydancer - AutumnMoon
gn0me - Imperial - Australis
doozie - Spiral - Sleekit

Team Eel

Selah - Undertide - Orca
fallenarrow - Wildclaw - Hawkeye
treesapperson - Bogsneak - Sea
latticejaysmith - Skydancer - Rootkit

Team Flotsam

TheWildThings - Wildclaw - Sheera
chamilet - Nocturne - Alastar
Fouguri - Ridgeback - LordGravlax
AlisterGlory - Spiral - Reidrem
xxx

(Can you tell Selah helped me get all the code in order? A MASSIVE thanks to you, Selah!)
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[center][url=https://www1.flightrising.com/forums/qnc/3197804/1#post_53055328][color=darkblue][b]rules[/b][/color][/url] | [url=https://www1.flightrising.com/forums/qnc/3197804/1#post_53055403][color=darkblue][b]rosters[/b][/color][/url] | [url=https://www1.flightrising.com/forums/qnc/3197804/1#post_53055644][color=darkblue][b]prizes[/b][/color][/url] | [url=https://docs.google.com/spreadsheets/d/1n6vkIxg-Myx2Ni7X6YvA9BdnokBfMn27X-i9X2ttHKc/edit?usp=sharing][color=darkblue][b]spreadsheet[/b][/color][/url] | [url=https://www1.flightrising.com/forums/qnc/3197804/1#post_53055713][color=darkblue][b]credits[/b][/color][/url] [/center] [center][emoji=water rune size=1][/center] [center][font=copperplate][color=purple][size=7]Prizes[/color][/size][/font][/center] [center][b]All participants may pick up this badge to commemorate this race:[/b] [img]https://i.imgur.com/jbcuSAi.png[/img] [code] [url=https://www1.flightrising.com/forums/qnc/3197804/1][img]https://i.imgur.com/jbcuSAi.png[/img][/url] [/code] [/center] [center][quote=First Place in Each Heat] [item=unhatched nocturne egg] [item=rainbow starswirl] One Nocturne egg and one Rainbow Starswirl each! [b]AND[/b] you get to claim this fancy badge! [img]https://i.imgur.com/xCQDmTE.png[/img] [code] [url=https://www1.flightrising.com/forums/qnc/3197804/1][img]https://i.imgur.com/xCQDmTE.png[/img][/url] [/code] [/quote][/center] [center][quote=Second Place in Each Heat] [item=light aura] [item=gilded decorative chest] One Light Aura and one Gilded Chest each! [/quote][/center] [center][quote=Third Place in Each Heat] [item=gilded decorative chest] One Gilded Chest each! [/quote][/center] [center][quote=Writing, Art, and Passion] [emoji=mystery bag size=3] Prizes for roleplaying, showing good team communication, and even making art of the race or your crew, if you feel so inclined! [b]These prizes go out separately,[/b] meaning that even if your team doesn't win a prize you still could win something out of Cave and Vex's Secret Grab Bag! I'm not sure what all they're hiding in there, but I heard something about... some genes? And they were talking about Undertides again... [b]This prize is also open to spectators![/b] Keep in mind that the number of items in the Bag is limited, so even if you make something really cool you might not necessarily get one of these prizes. Cave and Vex will be doing their best to acknowledge your impressive contributions! [/quote][/center] [center][url=https://www1.flightrising.com/forums/qnc/3197804/1#post_3197804][size=5][font=copperplate][color=darkblue][b][Back to Top][/b][/color][/url][/center]
Prizes
All participants may pick up this badge to commemorate this race:

jbcuSAi.png
Code:
[url=https://www1.flightrising.com/forums/qnc/3197804/1][img]https://i.imgur.com/jbcuSAi.png[/img][/url]
First Place in Each Heat wrote:

Unhatched Nocturne Egg Rainbow Starswirl

One Nocturne egg and one Rainbow Starswirl each!

AND you get to claim this fancy badge!

xCQDmTE.png
Code:
[url=https://www1.flightrising.com/forums/qnc/3197804/1][img]https://i.imgur.com/xCQDmTE.png[/img][/url]
Second Place in Each Heat wrote:

Light Aura Gilded Decorative Chest

One Light Aura and one Gilded Chest each!
Third Place in Each Heat wrote:

Gilded Decorative Chest

One Gilded Chest each!
Writing, Art, and Passion wrote:



Prizes for roleplaying, showing good team communication, and even making art of the race or your crew, if you feel so inclined!

These prizes go out separately, meaning that even if your team doesn't win a prize you still could win something out of Cave and Vex's Secret Grab Bag! I'm not sure what all they're hiding in there, but I heard something about... some genes? And they were talking about Undertides again...

This prize is also open to spectators! Keep in mind that the number of items in the Bag is limited, so even if you make something really cool you might not necessarily get one of these prizes. Cave and Vex will be doing their best to acknowledge your impressive contributions!
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[center][url=https://www1.flightrising.com/forums/qnc/3197804/1#post_53055328][color=darkblue][b]rules[/b][/color][/url] | [url=https://www1.flightrising.com/forums/qnc/3197804/1#post_53055403][color=darkblue][b]rosters[/b][/color][/url] | [url=https://www1.flightrising.com/forums/qnc/3197804/1#post_53055644][color=darkblue][b]prizes[/b][/color][/url] | [url=https://docs.google.com/spreadsheets/d/1n6vkIxg-Myx2Ni7X6YvA9BdnokBfMn27X-i9X2ttHKc/edit?usp=sharing][color=darkblue][b]spreadsheet[/b][/color][/url] | [url=https://www1.flightrising.com/forums/qnc/3197804/1#post_53055713][color=darkblue][b]credits[/b][/color][/url] [/center] [img]https://media.discordapp.net/attachments/683419813711839318/1054642222403960903/witny_subheader_credits.png[/img] - To [b]Jeevas[/b], for allowing me to mess with their formatting from their Brightshine boat race - and to the [b]Boat Race discord[/b] for similarly allowing me to finagle, as well as giving ideas! - To [b]Selah[/b], who put said formatting together and was generally all-around helpful while I've been having ExDys issues <3 - To [b]brit[/b], for creating all of the headers/banners you see in this - To [b]DuskAwakening[/b], for designing the badges [emoji=paintbrush size=1] - To [b]dreamclaws[/b], both for coming up with the original race idea and for helping SO much with prizes - To [b]WaterDom discord[/b], also for their help with prizes! You didn't ask any questions on why I needed what I did for this scheme, and you're responsible for almost all of the secret prizes in this event~ - To [b]ChaoticPotato[/b], for the addition of two lovely raffle prizes for the end race - To [b]YOU[/b], yes, you! All of our players and everyone in the community makes these races exciting and gives us new ideas, inspiring us to new heights. With every race run, we get a little more balanced and we have a LOT more fun. Thank you so much! [center][url=https://www1.flightrising.com/forums/qnc/3197804/1#post_3197804][size=5][font=copperplate][color=darkblue][b][Back to Top][/b][/color][/url][/center]

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- To Jeevas, for allowing me to mess with their formatting from their Brightshine boat race - and to the Boat Race discord for similarly allowing me to finagle, as well as giving ideas!

- To Selah, who put said formatting together and was generally all-around helpful while I've been having ExDys issues <3

- To brit, for creating all of the headers/banners you see in this

- To DuskAwakening, for designing the badges

- To dreamclaws, both for coming up with the original race idea and for helping SO much with prizes

- To WaterDom discord, also for their help with prizes! You didn't ask any questions on why I needed what I did for this scheme, and you're responsible for almost all of the secret prizes in this event~

- To ChaoticPotato, for the addition of two lovely raffle prizes for the end race

- To YOU, yes, you! All of our players and everyone in the community makes these races exciting and gives us new ideas, inspiring us to new heights. With every race run, we get a little more balanced and we have a LOT more fun. Thank you so much!
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[Pinglist was here!]
[Pinglist was here!]
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Username: TetraKataki
User ID #: 115533
Dragon ID #: 77589747 (Wormwood)
Dragon's pronouns: he/him
Ping your teammate(s), if any: @VelveteenVixen @LunalaRose @DisastrousAbsol

Wormwood isn't the brightest, but he truly does have a heart of gold. He feels very strongly for plants, and dislikes when they're harmed. His kind nature leads to him being friendly to just about anyone, even some of the rudest, most jerkish individuals around. Don't be surprised if you end up with a nickname mere seconds after you've met him.
Username: TetraKataki
User ID #: 115533
Dragon ID #: 77589747 (Wormwood)
Dragon's pronouns: he/him
Ping your teammate(s), if any: @VelveteenVixen @LunalaRose @DisastrousAbsol

Wormwood isn't the brightest, but he truly does have a heart of gold. He feels very strongly for plants, and dislikes when they're harmed. His kind nature leads to him being friendly to just about anyone, even some of the rudest, most jerkish individuals around. Don't be surprised if you end up with a nickname mere seconds after you've met him.
Plague Wishlist ProgramThe Soup Hatchery
@Jeevas @8Spitfire8 @gardenparty hey look its boat race time again, wanna join? :)
@Jeevas @8Spitfire8 @gardenparty hey look its boat race time again, wanna join? :)
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[b]Username: Festivoog[/b] [b]User ID #: 568525[/b] [b]Dragon ID #: 69594346[/b] [b]Dragon's pronouns: she/her[/b] [b]Ping your teammate(s), if any: n/a[/b] [url=https://www1.flightrising.com/dragon/69594346][img]https://www1.flightrising.com/rendern/350/695944/69594346_350.png[/img][/url] Sonya is a traveling dragon who has had great experiences in other flights. (Seriously: check out her lore!) She's a literal trailblazer and works to keep roads, trails, bridges, etc. in good condition. She returned home for a while but now she's ready for a new adventure. Sonya will bring an open mind and some seriously impressive muscles to her team!
Username: Festivoog
User ID #: 568525
Dragon ID #: 69594346
Dragon's pronouns: she/her
Ping your teammate(s), if any: n/a

69594346_350.png

Sonya is a traveling dragon who has had great experiences in other flights. (Seriously: check out her lore!) She's a literal trailblazer and works to keep roads, trails, bridges, etc. in good condition. She returned home for a while but now she's ready for a new adventure. Sonya will bring an open mind and some seriously impressive muscles to her team!
dcf703ab-9a42-11ea-8cb1-bf4ff3e8f19c.gif Follow my Triple Basic to Rare Challenge! dcf703ab-9a42-11ea-8cb1-bf4ff3e8f19c.gif
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