Renaiwom wrote on 2023-07-31 14:39:10:
I think it's also worth considering the whole "the site can't use any lore the players were spitballing during the livestreams" stuff... we could have taken away a really cool angle from the breed for legal reasons
. It could have been cool if the Surges weren't just a construction team- they were also an elite, advanced strike force! But if somebody suggested that during the livestream,
the staff couldn't use it.
Just going to highlight this, because if people were in fact doing that in the livestream, it does bring a whole host of incredibly fuzzy legal issues. Creators have had to protect themselves from "you stole my idea because I told it to you and then you used it!" lawsuits since forever, whether those lawsuits are valid or not. (Generally, I think the idea from the creator perspectives I've seen is "it doesn't matter how valid this is, I don't have the money/time/energy to get dragged through something like that so I'm going to take more precautions than I might need to.") I don't know if this is speculation or the devs in fact brought it up, but it's something to keep in mind.
Also just going to say that as someone who prefers writing more lighthearted things on this particular site, Aethers were genuinely the most inspiring breed that's ever been released for me.
Also just a clarification from a writing perspective: conflict being necessary for stories is being cited a lot, but conflict does
not have to mean external disharmony or battle (as it is commonly used for outside of storytelling). Conflict in storytelling can be simple or internal or existential and doesn't even have to involve more than one person or "side"— the Aether story actually has a
ton of conflict and narrative tension and payoff despite being comedic, thanks to the whole "eats paper => they have eaten all the manuals => now they are crashing." Setup, payoff, consequences.
The Sandsurge story, too, has conflict, though it's not really resolved— the tension between knowledge and lack of knowledge, the continuing pursuit of a larger salary that does not exist but drives the story forward, etc. If I might hazard a guess, I might put forth that, based solely on this thread, the Sandsurge story might appeal to less people
because it doesn't have the same sort of finished structure that the Aether story has and the salary issue is used primarily as a punchline rather than payoff? That sort of storytelling can work but is far more hit or miss; personally in punchline instances I tend to prefer the joke a little brick-ier or Chekhov's gun-y because then even if the humor itself doesn't hit, the surprise and enjoyment of narrative payoff can often get a laugh of enjoyment out of me. But that's just me.
This doesn't mean anyone has to like comedic stories, or these particular comedic stories, just that they do, in fact, have conflict and tension. It's okay to just not like things! Everyone has preferences and taste is something extremely personal. But all the repeat of "stories need conflict" with the implied "and these stories don't have it," was making me a bit itchy because they
do have it, so I wanted to mention that.