Answering for the Wind portion of my lair!
1. What is the name of your clan?
The Southern Mill.
2. Is it considered a clan? A tribe? A group? Other?
Technically it's a loose group, but everyone there uses the word "clan".
3. How did the name originate?
Simple. It's the southernmost windmill in all Sornieth, assuming no-one's been brave or foolhardy enough to set one up in the Southern Icefield.
4. What form of leadership runs your clan? A council? A King/Queen/Other? If not, how does the clan operate?
Lion is technically the Clan leader, and he enforces the rules. However, the rules are few, so everyone just does their own thing.
5. What is the main income of your clan? Is there anyone that manages the money?
Exports of cold-weather plants are the main source of income, as they're generally only otherwise grown in the Southern Icefield, which is quite far away from much of the Windswept Plateau. A small amount of additional income comes from the resident fandragons' business of helping other fandergs adapt to their new homes in Sornieth.
6. Are certain things more valuable than currency that would be used as such?
Currency is not generally used within the group except for purchasing valuable exports.
7. Is your clan dedicated to one craft or few, OR do they specialize in many things?
The group specialises in many different things, and there is a dragon for many different roles.
8. Does your clan trade with other clans for wares, or do they prefer to keep to themselves?
The Southern Mill is quite remote and separated from the rest of the Millmeadows, but representatives often visit other Flights to trade valuable resources.
9. Is there any enemies to your clan? If so, how?
The group sees no outside threats due to its remote nature. Weather events pose the biggest threats, and even they are easy to wait out.
10. Does your clan squabble with these enemies or other clans often?
No, the group is quite peaceful.
11. Does your clan have many allies? If so, how do they usually interact with each other?
This remoteness has a downside of not having any allies. Negotiation with capitals of Flights is encouraged to keep the Clan from becoming out of touch with Sornieth.
12. Is there treaties or contracts involved in alliances or is it verbal/based off trust?
If any alliances were to be made, Lion would insist on there being a contract. All trades are already regulated by him.
13. Does your clan get along Beastclans or are they all enemies?
Beastclans are treated with distrust, but are rarely driven out unless they actively attack anyone or anything.
14. Does your clan accept Beastclan members? Why or why not?
The group has made a point to accept anyone who agrees to help them. This includes Beastclans, but none have attempted to join so far.
15. If yes, would they have any form of issues integrating into your clan? Would any dragons show distaste towards them?
Some dragons would regard them with distrust, but that is sometimes inevitable no matter which Clan they attempt to join.
16. Is any specific race of Beastclans disliked? Or certain races seen as less than others?
Talonok are most distrusted due to the relative frequency of their attacks on the Mill's supplies.
17. Are they treated like actual Familiars?
There are no rules or norms on this, as nobody has so far attempted to domesticate a Beastclan member.
18. Are there any race or animals treated as Familiars?
Some Clan members have domesticated wild animals to use as pets. The most intelligent animal to be a familiar is Goldenrod's Kyorinrin, who is more than happy to serve as a familiar to her.
19. Does your clan celebrate the Elemental Holidays? Why or why not?
Yes. They pride themselves in acceptance of other cultures, and some will use any excuse for a celebration.
20. IF yes, what do these festivities entail? Is it always monthly? Can anyone participate?
Festivities largely entail a feast followed by a dance with live music. Some traditional activities from the holiday's Flight are borrowed and practiced on the side.
21. Is any specific element more respected than others, or one more hated than others? If so, why?
Wind is more respected, as it is the element of the group. However, all other elements are respected, and there are no element-based prejudices.
22. IS any race of dragon more respected or more hated than others? If so, why?
No, there is no perceived reason to prefer different races over others.
23. Can all forms of elemental magic heal?
Yes. However, Plague-aligned dragons never use their magic to do so.
24. Is all magic absolutely elemental (strictly to the in-game lore magics) or are there general forms of magic any dragon can use? If so, how do they work?
All magic is elemental. Combinations of different elemental magic are possible, however, and any creature can use any type of magic.
25. Is any certain magic more powerful than others?
Generally speaking, magic of a given element is more powerful in its elemental region and/or if the caster is of that element. Like other skills, it also improves with practice.
26. Are there such thing as enchantments or curses? How would they work?
Yes, they exist as invisible elemental forces clinging to a certain creature or object. They are generally temporary.
27. Are tomes important to magic users? Why or why not?
No, catalysts are unnecessary for magic, although they certainly look cool.
28. Are certain things or places able to amplify ones magical abilities?
Some areas and objects are specifically modified to allow easier use of magic, but they are themselves nonmagical. For example, Arcane magic would function more powerfully in the chamber of an active Large Hadron Collider or a similar location, and any conductor can amplify Lightning magic.
29. Do dragon have to be in certain conditions to be able to perform their magic? (Ex. An Ice or Nature dragon would not be able to perform their abilities in the Ashfall Wastes.)
Magic can be performed anywhere with proper training, although an Ice or Nature dragon trying to cast in the Ashfall Wastes would not do so unless desperate.
30. Can a dragons magic become naturally more powerful over time or would they need any form of training to help them become more powerful?
Magic is an innate ability in all creatures that naturally becomes more powerful over time. However, not all dragons choose to become mages or even use their magic at all. Plentiful training is required to raise a dragon's magic to a significant enough level for them to use it at will. Also, a dragon must spend a large amount of rigorous training in a different elemental region to pick up its element.
31. In-game lore says only water can be seers, but can any dragon be able to do the same regardless of element? How do they receive future prophecies without the influence of a Deity?
Any elemental magic can be used for divination purposes, although it is arguably easier with Water dragons because it's part of their culture. Deities are not catalysts for any magic, divination included.
32. Does your clan have any dragons dedicated to researching and studying magic?
Goldenrod, the historian and general researcher, sometimes touches on that subject. She does so rarely, as she prefers more... concrete knowledge.
33. What about a court magister or someone who is very knowledgeable in magic/arcane that gives advice or helps with magic/arcane matters?
Medeis, the Arcane rep, is quite knowledgeable and powerful in that domain and thus helps others with magic-related matters.
34. Can dragons use magic to shape or create things?
Yes. With sufficient power and discipline, anything is possible with magic.
35. Can ones magic influence or read someones mind?
See above.
36. Do your dragons use magic to attack others in combat? Can any element engage in magic combat?
The most basic forms of magic are those that directly harm others. Most dragons have accidentally unleashed a portion of said magic when they were hatchlings, usually resulting in injured friends, broken furniture and distressed caretakers.
37. Do your dragons worship the deities?
Yes, the deities are responsible for creating their world and keeping magic in control. They deserve some thanks.
38. Do dragons worship only their deity of their element, or would they worship another deity, if at all?
Dragons generally worship the deity of their current home and/or their inborn element. Some dragons worship all of the deities. A few don't worship any at all.
39. Are there dragons that don't believe in the deities or hate them? If so, why?
Some dragons dislike some of the deities for various reasons - they basically serve as Sornieth's politicians. Politicians that also created all life in the world and behave like siblings. Yep.
A few dragons don't believe in the deities, despite the plentiful proof that they exist. They are dismissed as conspiracy theorists and are often given sufficient proof to change their minds within a week at most.
40. Are there dragons dedicated to convincing others to serve their deities?
Yes, but the deities do not endorse such activity in the slightest, and they are dismissed as "religious fruitcakes" by others.
41. What is exalting to your clan/dragons exactly? Is it noble? Foolish?
To exalt a dragon is to send a dragon's soul to a different dimension, in which they enter the care of their deity and usually fight for them. No one deity can possibly win this fight - it's mainly a show of strength.
42. How does one go about exalting another? Is it a ritual? A process? Does one decide for themself and leave? Does another help
Exaltation is the highest possible honour that a dragon can have, and is usually done after a dragon has lived a long and fulfilling life. This usually entails training to at least Level 5, but some decide that they want a different lifestyle and stay around for longer. The dragon then completes a ritual during which they die and a deity takes their soul.
43. Where would one go to be exalted?
Many Clans have an "exalting ground", in which the ritual is held. There are no requirements for the nature of the exalting ground, except that it must be in the domain of the target deity.
44. IS it considered blasphemous or crazy to not worship ones elemental deity?
Not at all! Some dragons prefer the ideals and values of a different deity to their inborn elemental alignment, and some choose not to worship deities at all.
45. Do the worship of the deities play a big role in your clan?
Apart from the Clan being a frequent pitstop on the way to exaltation to the Windsinger, no.
46. Do any of your clan members hate the Tidelord or are scared because he vanished? Are any helping to search?
Many are concerned, but none are outright scared. Some joke that "he's just gone to buy some milk".
47. Do dragons that come back from exalting seen as higher or lesser for leaving/being kicked out?
No dragons come back from exaltation except as ghosts or other undead.
48. Does your clan or any dragon do any form of sacrificial ritual for their deity? Or offer any items?
Exaltation is the sacrificial ritual.
49. Are any breed stronger than another in any way? Or are all breeds equal?
All breeds have their strengths and weaknesses, and these are mostly respected.
50. Can breeds of their "origin element" use their magic better? (Ex. A spiral dragon using wind magic better because the breed originated from Wind more than say a guardian dragon using wind magic)
No, although Wind Spirals are more common than Wind Guardians.
51. Are your dragon sizes more to that of in-game canon (Fae is the smallest, Imperial the biggest, etc.) or are they closer together?
Canon.
52. Are all dragons similarly expressive or do they all uniquely show their emotions?
All dragons are similarly expressive, even Coatls and Fae.
53. Are your dragons able to fly? Or is wholly determined by their wing sizes?
All dragons except Gaolers and Snappers can fly naturally. Sufficient Wind magic can allow "flight" for dragons with vestigial or injured wings.
54. Do Ancients and Moderns get along with each other?
Yes, although the Quest for a Tailor who Supports Ancient Breeds is ongoing.
55. Can your Ancient and Modern dragons breed with each other despite in-game lore?
Yes, they can. However, Ancients breeding amongst each other is arguably much more common.
56. Do Ancients and Moderns socialize regularly or do they both have their separate areas within the clan?
They are together regularly. They are all dragons is the reason behind this.
57. How did you clan react to finding Ancients?
Anywhere between "Oh cool!", "So what?" and "*frantic scrabbling of notes*".
58. Do Ancients have a vastly different culture than those of Moderns?
They have mostly modified their own culture to better match that of Moderns.
59. What about the Obelisks?
Canon lore said they were more than happy to integrate themselves into every other Modern culture.
60. Are there any ceremonies that might be breed specific?
Apart from die-hard Gaoler culture, no.
61. Do dragons mate for life or no?
Yes, most dragons mate for life. However, they can have eggs with multiple different dragons.
62. Do dragons look down on others for not having a lineage? (G1 dragons)
No, all dragons have lineage, they might just be unknown and/or dead.
63. Do you have any disabled dragons? IF so how do they receive assistance for such? Are they considered less?
No, but if there were any disabled dragons they would be welcomed and assisted just like any other.
64. Are your dragons in your lore, anthro, human, or just simply dragon?
They're dragons.
65. Are your dragons more human like in terms of intelligence or are they more feral/animal like?
They have approximately human intelligence, with technology ranging from the Middle Ages to the 1920s.
66. How technologically advanced is your clan? Do they use magic to fuel technology? or just simply magic for all necessary things?
Not very. Magic is used in its place.
67. Does your clan grow/farm food? OR do they hunt for it all?
The Millmeadows is an area known for its agriculture. Food is frequently grown, despite the mill being defunct.
68. What does your clan do with abandoned eggs?
Generally searches for their parents before putting them up for adoption.
69. Does your clan have ambassadors/representatives? What do they do?
Representatives are in charge of delegating with foreign Flights.
70. Do your dragons hold marriage ceremonies of sorts if they were to mate?
Informal marriage ceremonies are common but unnecessary, and formal ones are typically reserved for the rich.
71. Is architect important in your clan? Do they live where infrastructure is important or no?
Most infrastructure is in the form of bamboo huts similar to those found in Aergate City but on a smaller scale.
72. Are there any forms of teachers to help with literacy/fighting/magic/history/etc?
All dragons help each other with teaching. Flight representatives aid with their specific magic, and Dreamer, Bolkando and Warsky help with fighting.
73. Besides forms of leader is there any jobs considered to be more valuable/ important than others?
No.
74. Does your clan have a library?
Goldenrod has a small book collection in her hut.
75. What about cooks or any form of servants?
Neptune is the Clan's resident cook, but most dragons cook their own food.
76. Do you have a prison? How is it run? What would someone have to do to be imprisoned?
There is no prison - anyone found to be disobeying the rules is driven out or (in serious cases) turned over to the Aergate City Police.
77. Would your dragons have a trial for the offending person? How strict are the laws if your clan has any?
The rules are few but strict. Magic serves as an effective trial.
78. What is the most serious punishment and the lightest punishment for a crime?
Most serious is transportation to one of Aergate's prisons, and lightest is temporary lockdown.
79. Do Beastclans believe in any form of deity or God of their own? Do they try to convert dragons?
Beastclans have no god. However, they do have a similar exaltation system to dragons, and fight for Dominance every week to prove their strength.
80. Are there any planets that your dragons, or others, have found?
Not yet.
81. Are your dragons developing a way to go into space?
No, but some in the Lightning Flight are.
82. Sorneith canonically has 2 moons. What would they be named if your clan had to name them?
"Moon 1" and "Moon 2". It's hard to tell which is which without sufficient equipment, and the moons are often referred to collectively.
83. Is the Shade feared in your clan? Anyone "Shade-Touched"?
The Shade, as the driving force of destruction and evil in Sornieth, is feared. However, nobody needs to actually worry about it.
84. IS there anyone that worships the Shade? Are they open about it?
There exist cults to the Shade, but most in those cults have no idea of the true nature of what they're worshiping.
85. Does your clan believe in such a being?
Yes. Like the deities, there's irrefutable evidence of its existence.
86. IS there a certain dress code or expectation of style in your clan? Any developed styles over time?
No. Anyone can wear anything (or nothing) and no-one will bat an eye.
87. What about food? Any food that is considered your clans cultural food?
Plants that grow in cold weather are the most frequent in the Clan. The cook, Neptune, has invented a national dish for the Mill, called "Fried Rosy Similis".
88. What of slang? Or sayings? What about swears? Do certain dragons/ dragons of elements have certain sayings/swears? (Think when the Light Sprite yells "Baku Snout!" in G&G out of frustration)
Most sayings are based on the deities, such as "fuzzy as the Icewarden's feet" and "by the Stormcatcher's ears, that lightning struck close to home". Worshipped deities are referred to more colloquially e.g. "thank Noodledad our hut wasn't blown away in the storm".
89. Are fictional books in your lore similar to books in our real life? What about comics and toys?
Yes, books of fiction are similar to in real life, but set usually in Sornieth. What's more, there is a Sornieth equivalent of AO3 somewhere in the Tourmaline Archives.
90. If a dragon was to say try to invent something we have in our modern lives, like a TV or a car, How would other dragons react?
It would be considered a breakthrough if successful. Dragons are already doing this all over the Lightning flight.
91. Do dragons have certain things we do? Like desks for writing, full beds, shelves, etc. Or would they be very different to compensate for their style of living/being dragons? (Like instead of beds, they'd have nests)
Yes, although in a more primitive form. Stairs only exist in areas with high Snapper or Gaoler concentrations, or spaces where flying is difficult.
92. Do other forms of dimensions exist?
Yes, there are numerous parallel dimensions to canon Sornieth. These dimensions are home to different Clans with slightly different world rules, Dragons can easily interact between dimensions, and both will slightly reshape themselves to just match each other.
93. Does any form of heaven or limbo exist in your lore? Or any form of afterlife?
Where do you think dragons go when they're exalted?
94. Dos spirits exist? Can they possess or move things around?
Yes. These are usually undead who either were unable to go to the afterlife, chose to return or were forced back. They often assume semi-corporeal form fuelled largely by elemental magic.
95. Do dragons hunt for the paranormal if they do exist?
Some do, for a variety of reasons, be it research, training or something else.
96. Are there any folktales or legends that exist within your clan? Any Mythical creatures?
There are many legends about the exploits of the mythical Human Beastclan.
97. What about songs that would be commonly sung among your dragons?
There are numerous songs associated with these myths, alongside more modern songs being produced, released and shared at a breakneck pace.
98. Are hatchlings assigned a job when they're young or can be anything they please once they're of a certain age?
Upon entering puberty, dragons become entirely self-sufficient, although they may remain with their parents if they want.
99. Do some dragons sometimes eat outside their food groups? Like a Tundra eating meat/fish?
No, they are physically incapable of digesting it.
AND FINALLY...
100. What does your clan do with gene scrolls/breed changes? Are they even a thing? Magic? Can they willingly change their breed at any time using one? Would they still carry characteristics of their old breed after they change? IS it instant? Gradual? Same with genes? Or do the patterns mix for a bit before changing to the new?
It is done with magical scrolls. Changes take effect instantly when a dragon reads the contents of the scroll aloud, then the scroll disintegrates. These scrolls are rare and expensive, although the Light Flight is beginning to produce them en masse with the help of the Lightning Flight.
That was fun!
1. What is the name of your clan?
The Southern Mill.
2. Is it considered a clan? A tribe? A group? Other?
Technically it's a loose group, but everyone there uses the word "clan".
3. How did the name originate?
Simple. It's the southernmost windmill in all Sornieth, assuming no-one's been brave or foolhardy enough to set one up in the Southern Icefield.
4. What form of leadership runs your clan? A council? A King/Queen/Other? If not, how does the clan operate?
Lion is technically the Clan leader, and he enforces the rules. However, the rules are few, so everyone just does their own thing.
5. What is the main income of your clan? Is there anyone that manages the money?
Exports of cold-weather plants are the main source of income, as they're generally only otherwise grown in the Southern Icefield, which is quite far away from much of the Windswept Plateau. A small amount of additional income comes from the resident fandragons' business of helping other fandergs adapt to their new homes in Sornieth.
6. Are certain things more valuable than currency that would be used as such?
Currency is not generally used within the group except for purchasing valuable exports.
7. Is your clan dedicated to one craft or few, OR do they specialize in many things?
The group specialises in many different things, and there is a dragon for many different roles.
8. Does your clan trade with other clans for wares, or do they prefer to keep to themselves?
The Southern Mill is quite remote and separated from the rest of the Millmeadows, but representatives often visit other Flights to trade valuable resources.
9. Is there any enemies to your clan? If so, how?
The group sees no outside threats due to its remote nature. Weather events pose the biggest threats, and even they are easy to wait out.
10. Does your clan squabble with these enemies or other clans often?
No, the group is quite peaceful.
11. Does your clan have many allies? If so, how do they usually interact with each other?
This remoteness has a downside of not having any allies. Negotiation with capitals of Flights is encouraged to keep the Clan from becoming out of touch with Sornieth.
12. Is there treaties or contracts involved in alliances or is it verbal/based off trust?
If any alliances were to be made, Lion would insist on there being a contract. All trades are already regulated by him.
13. Does your clan get along Beastclans or are they all enemies?
Beastclans are treated with distrust, but are rarely driven out unless they actively attack anyone or anything.
14. Does your clan accept Beastclan members? Why or why not?
The group has made a point to accept anyone who agrees to help them. This includes Beastclans, but none have attempted to join so far.
15. If yes, would they have any form of issues integrating into your clan? Would any dragons show distaste towards them?
Some dragons would regard them with distrust, but that is sometimes inevitable no matter which Clan they attempt to join.
16. Is any specific race of Beastclans disliked? Or certain races seen as less than others?
Talonok are most distrusted due to the relative frequency of their attacks on the Mill's supplies.
17. Are they treated like actual Familiars?
There are no rules or norms on this, as nobody has so far attempted to domesticate a Beastclan member.
18. Are there any race or animals treated as Familiars?
Some Clan members have domesticated wild animals to use as pets. The most intelligent animal to be a familiar is Goldenrod's Kyorinrin, who is more than happy to serve as a familiar to her.
19. Does your clan celebrate the Elemental Holidays? Why or why not?
Yes. They pride themselves in acceptance of other cultures, and some will use any excuse for a celebration.
20. IF yes, what do these festivities entail? Is it always monthly? Can anyone participate?
Festivities largely entail a feast followed by a dance with live music. Some traditional activities from the holiday's Flight are borrowed and practiced on the side.
21. Is any specific element more respected than others, or one more hated than others? If so, why?
Wind is more respected, as it is the element of the group. However, all other elements are respected, and there are no element-based prejudices.
22. IS any race of dragon more respected or more hated than others? If so, why?
No, there is no perceived reason to prefer different races over others.
23. Can all forms of elemental magic heal?
Yes. However, Plague-aligned dragons never use their magic to do so.
24. Is all magic absolutely elemental (strictly to the in-game lore magics) or are there general forms of magic any dragon can use? If so, how do they work?
All magic is elemental. Combinations of different elemental magic are possible, however, and any creature can use any type of magic.
25. Is any certain magic more powerful than others?
Generally speaking, magic of a given element is more powerful in its elemental region and/or if the caster is of that element. Like other skills, it also improves with practice.
26. Are there such thing as enchantments or curses? How would they work?
Yes, they exist as invisible elemental forces clinging to a certain creature or object. They are generally temporary.
27. Are tomes important to magic users? Why or why not?
No, catalysts are unnecessary for magic, although they certainly look cool.
28. Are certain things or places able to amplify ones magical abilities?
Some areas and objects are specifically modified to allow easier use of magic, but they are themselves nonmagical. For example, Arcane magic would function more powerfully in the chamber of an active Large Hadron Collider or a similar location, and any conductor can amplify Lightning magic.
29. Do dragon have to be in certain conditions to be able to perform their magic? (Ex. An Ice or Nature dragon would not be able to perform their abilities in the Ashfall Wastes.)
Magic can be performed anywhere with proper training, although an Ice or Nature dragon trying to cast in the Ashfall Wastes would not do so unless desperate.
30. Can a dragons magic become naturally more powerful over time or would they need any form of training to help them become more powerful?
Magic is an innate ability in all creatures that naturally becomes more powerful over time. However, not all dragons choose to become mages or even use their magic at all. Plentiful training is required to raise a dragon's magic to a significant enough level for them to use it at will. Also, a dragon must spend a large amount of rigorous training in a different elemental region to pick up its element.
31. In-game lore says only water can be seers, but can any dragon be able to do the same regardless of element? How do they receive future prophecies without the influence of a Deity?
Any elemental magic can be used for divination purposes, although it is arguably easier with Water dragons because it's part of their culture. Deities are not catalysts for any magic, divination included.
32. Does your clan have any dragons dedicated to researching and studying magic?
Goldenrod, the historian and general researcher, sometimes touches on that subject. She does so rarely, as she prefers more... concrete knowledge.
33. What about a court magister or someone who is very knowledgeable in magic/arcane that gives advice or helps with magic/arcane matters?
Medeis, the Arcane rep, is quite knowledgeable and powerful in that domain and thus helps others with magic-related matters.
34. Can dragons use magic to shape or create things?
Yes. With sufficient power and discipline, anything is possible with magic.
35. Can ones magic influence or read someones mind?
See above.
36. Do your dragons use magic to attack others in combat? Can any element engage in magic combat?
The most basic forms of magic are those that directly harm others. Most dragons have accidentally unleashed a portion of said magic when they were hatchlings, usually resulting in injured friends, broken furniture and distressed caretakers.
37. Do your dragons worship the deities?
Yes, the deities are responsible for creating their world and keeping magic in control. They deserve some thanks.
38. Do dragons worship only their deity of their element, or would they worship another deity, if at all?
Dragons generally worship the deity of their current home and/or their inborn element. Some dragons worship all of the deities. A few don't worship any at all.
39. Are there dragons that don't believe in the deities or hate them? If so, why?
Some dragons dislike some of the deities for various reasons - they basically serve as Sornieth's politicians. Politicians that also created all life in the world and behave like siblings. Yep.
A few dragons don't believe in the deities, despite the plentiful proof that they exist. They are dismissed as conspiracy theorists and are often given sufficient proof to change their minds within a week at most.
40. Are there dragons dedicated to convincing others to serve their deities?
Yes, but the deities do not endorse such activity in the slightest, and they are dismissed as "religious fruitcakes" by others.
41. What is exalting to your clan/dragons exactly? Is it noble? Foolish?
To exalt a dragon is to send a dragon's soul to a different dimension, in which they enter the care of their deity and usually fight for them. No one deity can possibly win this fight - it's mainly a show of strength.
42. How does one go about exalting another? Is it a ritual? A process? Does one decide for themself and leave? Does another help
Exaltation is the highest possible honour that a dragon can have, and is usually done after a dragon has lived a long and fulfilling life. This usually entails training to at least Level 5, but some decide that they want a different lifestyle and stay around for longer. The dragon then completes a ritual during which they die and a deity takes their soul.
43. Where would one go to be exalted?
Many Clans have an "exalting ground", in which the ritual is held. There are no requirements for the nature of the exalting ground, except that it must be in the domain of the target deity.
44. IS it considered blasphemous or crazy to not worship ones elemental deity?
Not at all! Some dragons prefer the ideals and values of a different deity to their inborn elemental alignment, and some choose not to worship deities at all.
45. Do the worship of the deities play a big role in your clan?
Apart from the Clan being a frequent pitstop on the way to exaltation to the Windsinger, no.
46. Do any of your clan members hate the Tidelord or are scared because he vanished? Are any helping to search?
Many are concerned, but none are outright scared. Some joke that "he's just gone to buy some milk".
47. Do dragons that come back from exalting seen as higher or lesser for leaving/being kicked out?
No dragons come back from exaltation except as ghosts or other undead.
48. Does your clan or any dragon do any form of sacrificial ritual for their deity? Or offer any items?
Exaltation is the sacrificial ritual.
49. Are any breed stronger than another in any way? Or are all breeds equal?
All breeds have their strengths and weaknesses, and these are mostly respected.
50. Can breeds of their "origin element" use their magic better? (Ex. A spiral dragon using wind magic better because the breed originated from Wind more than say a guardian dragon using wind magic)
No, although Wind Spirals are more common than Wind Guardians.
51. Are your dragon sizes more to that of in-game canon (Fae is the smallest, Imperial the biggest, etc.) or are they closer together?
Canon.
52. Are all dragons similarly expressive or do they all uniquely show their emotions?
All dragons are similarly expressive, even Coatls and Fae.
53. Are your dragons able to fly? Or is wholly determined by their wing sizes?
All dragons except Gaolers and Snappers can fly naturally. Sufficient Wind magic can allow "flight" for dragons with vestigial or injured wings.
54. Do Ancients and Moderns get along with each other?
Yes, although the Quest for a Tailor who Supports Ancient Breeds is ongoing.
55. Can your Ancient and Modern dragons breed with each other despite in-game lore?
Yes, they can. However, Ancients breeding amongst each other is arguably much more common.
56. Do Ancients and Moderns socialize regularly or do they both have their separate areas within the clan?
They are together regularly. They are all dragons is the reason behind this.
57. How did you clan react to finding Ancients?
Anywhere between "Oh cool!", "So what?" and "*frantic scrabbling of notes*".
58. Do Ancients have a vastly different culture than those of Moderns?
They have mostly modified their own culture to better match that of Moderns.
59. What about the Obelisks?
Canon lore said they were more than happy to integrate themselves into every other Modern culture.
60. Are there any ceremonies that might be breed specific?
Apart from die-hard Gaoler culture, no.
61. Do dragons mate for life or no?
Yes, most dragons mate for life. However, they can have eggs with multiple different dragons.
62. Do dragons look down on others for not having a lineage? (G1 dragons)
No, all dragons have lineage, they might just be unknown and/or dead.
63. Do you have any disabled dragons? IF so how do they receive assistance for such? Are they considered less?
No, but if there were any disabled dragons they would be welcomed and assisted just like any other.
64. Are your dragons in your lore, anthro, human, or just simply dragon?
They're dragons.
65. Are your dragons more human like in terms of intelligence or are they more feral/animal like?
They have approximately human intelligence, with technology ranging from the Middle Ages to the 1920s.
66. How technologically advanced is your clan? Do they use magic to fuel technology? or just simply magic for all necessary things?
Not very. Magic is used in its place.
67. Does your clan grow/farm food? OR do they hunt for it all?
The Millmeadows is an area known for its agriculture. Food is frequently grown, despite the mill being defunct.
68. What does your clan do with abandoned eggs?
Generally searches for their parents before putting them up for adoption.
69. Does your clan have ambassadors/representatives? What do they do?
Representatives are in charge of delegating with foreign Flights.
70. Do your dragons hold marriage ceremonies of sorts if they were to mate?
Informal marriage ceremonies are common but unnecessary, and formal ones are typically reserved for the rich.
71. Is architect important in your clan? Do they live where infrastructure is important or no?
Most infrastructure is in the form of bamboo huts similar to those found in Aergate City but on a smaller scale.
72. Are there any forms of teachers to help with literacy/fighting/magic/history/etc?
All dragons help each other with teaching. Flight representatives aid with their specific magic, and Dreamer, Bolkando and Warsky help with fighting.
73. Besides forms of leader is there any jobs considered to be more valuable/ important than others?
No.
74. Does your clan have a library?
Goldenrod has a small book collection in her hut.
75. What about cooks or any form of servants?
Neptune is the Clan's resident cook, but most dragons cook their own food.
76. Do you have a prison? How is it run? What would someone have to do to be imprisoned?
There is no prison - anyone found to be disobeying the rules is driven out or (in serious cases) turned over to the Aergate City Police.
77. Would your dragons have a trial for the offending person? How strict are the laws if your clan has any?
The rules are few but strict. Magic serves as an effective trial.
78. What is the most serious punishment and the lightest punishment for a crime?
Most serious is transportation to one of Aergate's prisons, and lightest is temporary lockdown.
79. Do Beastclans believe in any form of deity or God of their own? Do they try to convert dragons?
Beastclans have no god. However, they do have a similar exaltation system to dragons, and fight for Dominance every week to prove their strength.
80. Are there any planets that your dragons, or others, have found?
Not yet.
81. Are your dragons developing a way to go into space?
No, but some in the Lightning Flight are.
82. Sorneith canonically has 2 moons. What would they be named if your clan had to name them?
"Moon 1" and "Moon 2". It's hard to tell which is which without sufficient equipment, and the moons are often referred to collectively.
83. Is the Shade feared in your clan? Anyone "Shade-Touched"?
The Shade, as the driving force of destruction and evil in Sornieth, is feared. However, nobody needs to actually worry about it.
84. IS there anyone that worships the Shade? Are they open about it?
There exist cults to the Shade, but most in those cults have no idea of the true nature of what they're worshiping.
85. Does your clan believe in such a being?
Yes. Like the deities, there's irrefutable evidence of its existence.
86. IS there a certain dress code or expectation of style in your clan? Any developed styles over time?
No. Anyone can wear anything (or nothing) and no-one will bat an eye.
87. What about food? Any food that is considered your clans cultural food?
Plants that grow in cold weather are the most frequent in the Clan. The cook, Neptune, has invented a national dish for the Mill, called "Fried Rosy Similis".
88. What of slang? Or sayings? What about swears? Do certain dragons/ dragons of elements have certain sayings/swears? (Think when the Light Sprite yells "Baku Snout!" in G&G out of frustration)
Most sayings are based on the deities, such as "fuzzy as the Icewarden's feet" and "by the Stormcatcher's ears, that lightning struck close to home". Worshipped deities are referred to more colloquially e.g. "thank Noodledad our hut wasn't blown away in the storm".
89. Are fictional books in your lore similar to books in our real life? What about comics and toys?
Yes, books of fiction are similar to in real life, but set usually in Sornieth. What's more, there is a Sornieth equivalent of AO3 somewhere in the Tourmaline Archives.
90. If a dragon was to say try to invent something we have in our modern lives, like a TV or a car, How would other dragons react?
It would be considered a breakthrough if successful. Dragons are already doing this all over the Lightning flight.
91. Do dragons have certain things we do? Like desks for writing, full beds, shelves, etc. Or would they be very different to compensate for their style of living/being dragons? (Like instead of beds, they'd have nests)
Yes, although in a more primitive form. Stairs only exist in areas with high Snapper or Gaoler concentrations, or spaces where flying is difficult.
92. Do other forms of dimensions exist?
Yes, there are numerous parallel dimensions to canon Sornieth. These dimensions are home to different Clans with slightly different world rules, Dragons can easily interact between dimensions, and both will slightly reshape themselves to just match each other.
93. Does any form of heaven or limbo exist in your lore? Or any form of afterlife?
Where do you think dragons go when they're exalted?
94. Dos spirits exist? Can they possess or move things around?
Yes. These are usually undead who either were unable to go to the afterlife, chose to return or were forced back. They often assume semi-corporeal form fuelled largely by elemental magic.
95. Do dragons hunt for the paranormal if they do exist?
Some do, for a variety of reasons, be it research, training or something else.
96. Are there any folktales or legends that exist within your clan? Any Mythical creatures?
There are many legends about the exploits of the mythical Human Beastclan.
97. What about songs that would be commonly sung among your dragons?
There are numerous songs associated with these myths, alongside more modern songs being produced, released and shared at a breakneck pace.
98. Are hatchlings assigned a job when they're young or can be anything they please once they're of a certain age?
Upon entering puberty, dragons become entirely self-sufficient, although they may remain with their parents if they want.
99. Do some dragons sometimes eat outside their food groups? Like a Tundra eating meat/fish?
No, they are physically incapable of digesting it.
AND FINALLY...
100. What does your clan do with gene scrolls/breed changes? Are they even a thing? Magic? Can they willingly change their breed at any time using one? Would they still carry characteristics of their old breed after they change? IS it instant? Gradual? Same with genes? Or do the patterns mix for a bit before changing to the new?
It is done with magical scrolls. Changes take effect instantly when a dragon reads the contents of the scroll aloud, then the scroll disintegrates. These scrolls are rare and expensive, although the Light Flight is beginning to produce them en masse with the help of the Lightning Flight.
That was fun!
Newmoon | She/her | FRT +17-19 (depending on daylight savings)
Fandergs | Wishlist
I made a cheap UMA! Click here to order it!
Fandergs | Wishlist
I made a cheap UMA! Click here to order it!