think i'll miss you forever
like the stars miss the sun in the morning sky
Behind door 1 you find an old room, taken over by nature. Plants have grown over the furniture and you hear some insects buzzing.
[item=ivy]x20 [item=sweet grass]x20 [item=red-winged dewbug]x20 [item=druid's woodtrail]
Behind door 2 a colorful Coatl awaits you, dozing in the sunlight, falling through the window.
[url=https://flightrising.com/main.php?dragon=52487497]
[img]https://flightrising.com/rendern/350/524875/52487497_350.png[/img]
[/url]
Behind door 3 is a room with just a table. When you step closer, you can see some weird items lying there.
[item=sap][item=regenerate][item=minor health potion]x10[item=iron filigree helmet]
Behind door 1 you find an old room, taken over by nature. Plants have grown over the furniture and you hear some insects buzzing.
Ivy
Plant
Ivy grows fast, so fast it can cover a den in mere weeks. Whether that's a blessing or a curse depends on your tastes.
75
5
x20
Sweet Grass
Plant
Some dragons prefer to chew on Sweet Grass for hours rather than devour it quickly.
15
2
x20
Red-Winged Dewbug
Insect
This species has adapted to the harsh conditions of Rotrock Rim. It thrives upon the native disease-ridden flora.
19
2
x20
Druid's Woodtrail
Apparel
Few know all the trails of the woodland as well as the wearer of these branches.
1250
Behind door 2 a colorful Coatl awaits you, dozing in the sunlight, falling through the window.
Behind door 3 is a room with just a table. When you step closer, you can see some weird items lying there.
Sap
Ability Stone
A low damage bite attack that drains a small amount of health from the target and returns it to the caster.
550
Required Level: 3
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
x10
Iron Filigree Helmet
Apparel
This iron plate is etched with a decorative filigree. The armor symbolizes a commitment to honor.
2000
Door one is dark with a pattern that's hard to make out. There are vines coming from the doorknob, slowly pushing it out of place and making it difficult to open. Your strongest dragon must open this door.
Door two is light brown, and adorned with dark trinkets and purple paintings. However, there is no doorknob on this door. In the center, a message states that only magic can open it. Your most magical dragon must open this door.
Door three is.. less than pretty. It looks like it might be made out of meat? It's covered in glue, probably to keep it all together so the door won't fall down. A bird claw sits there you'd expect the doorknob to be, with it's talons spread out as if inviting you to grab it. Your bravest dragon must open this door.
You don't have to link to any dragons, but I'd love to see them!
Door one is dark with a pattern that's hard to make out. There are vines coming from the doorknob, slowly pushing it out of place and making it difficult to open. Your strongest dragon must open this door.
Door two is light brown, and adorned with dark trinkets and purple paintings. However, there is no doorknob on this door. In the center, a message states that only magic can open it. Your most magical dragon must open this door.
Door three is.. less than pretty. It looks like it might be made out of meat? It's covered in glue, probably to keep it all together so the door won't fall down. A bird claw sits there you'd expect the doorknob to be, with it's talons spread out as if inviting you to grab it. Your bravest dragon must open this door.
You don't have to link to any dragons, but I'd love to see them!
My fearsome Plague representative, Deathstrike, reaches out and opens the third door!
[img]https://flightrising.com/rendern/350/570413/57041292_350.png?mtime=XeOo_gAB67k.png[/img]
@Tiziano Door two ^^
My Magical Coatl, Angela Shall step up to the challenge with book in hand to face this door!
[url=https://flightrising.com/main.php?dragon=33993195]
[img]https://flightrising.com/rendern/350/339932/33993195_350.png[/img]
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@Tiziano Door two ^^
My Magical Coatl, Angela Shall step up to the challenge with book in hand to face this door!
@Tiziano
My warrior girl, Hud, will open the first door!
[url=https://flightrising.com/main.php?dragon=56866864]
[img]https://flightrising.com/rendern/350/568669/56866864_350.png[/img]
[/url]
[center][b]@Featheredartist[/b]'s Hud pulls on the doorknob to no avail, so she decides to simply break the door down. On the other side, a hatchling looks up at you, spooked and confused. The room is covered in vines and dark flowers, and he seems to be no exception to that. You decide to take him home, and hope he doesn't overgrow your lair with the vines too.
[url=https://flightrising.com/main.php?dragon=58160465]
[img]https://flightrising.com/rendern/350/581605/58160465_350.png[/img][/url]
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[b]@ShadowFur[/b]'s Angela focuses her magic on the door, and sure enough, it soon opens. Inside, broken trinkets and glowing dust line the floor. Apart from the light coming from the dust, it's rather dark, but you can make out a few figures moving around. Using your magic, you illuminate the room, to see some strange familiars who look just as confused as you. You decide to take them home, along with a few rather lively trinkets and a bagful of the dust as well, just incase it happens to be good for a spell or two.
[item=Serpentine Lamp] [item=swinging chandelier] [item=Four-Eyed Phylactery] [item=Mimic Powder] x20
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[b]@Bxy26[/b]'s Deathstrike places his claws in the talons, and turns the strange doorknob. Surprisingly, it wasn't a trap, and the door actually opens! Behind the door is... more meat. At least it's not glued together, right? You start to pick some up, thinking it's never a bad idea to have a bunch of food, when a bird comes out from behind a pile and screeches at you. This must be his food stash. However, Deathstrike has no fear, and manages to wrangle the bird and take it home as well.
[item=Enstatite Burrower] [item=Heartred Croaker Leg]x50
@Featheredartist's Hud pulls on the doorknob to no avail, so she decides to simply break the door down. On the other side, a hatchling looks up at you, spooked and confused. The room is covered in vines and dark flowers, and he seems to be no exception to that. You decide to take him home, and hope he doesn't overgrow your lair with the vines too.
@ShadowFur's Angela focuses her magic on the door, and sure enough, it soon opens. Inside, broken trinkets and glowing dust line the floor. Apart from the light coming from the dust, it's rather dark, but you can make out a few figures moving around. Using your magic, you illuminate the room, to see some strange familiars who look just as confused as you. You decide to take them home, along with a few rather lively trinkets and a bagful of the dust as well, just incase it happens to be good for a spell or two.
Serpentine Lamp
Familiar
The spirit of this lamp has been known to throw a hissy fit.
1500
Swinging Chandelier
Familiar
A diagram of this familiar is plastered on the very first page of a book entitled "How to Know if Your Lair is Haunted."
1500
Four-Eyed Phylactery
Familiar
Someone in your lair picked up this "haunted doll" as a gift in the easternmost bay of the realm. The seaside hawker claimed it was (quote): "Very independent! Do not try to pin this doll down!"
1500
Mimic Powder
Organics
Aside from a healthy amount of drool, Mimics can also secrete a pungent-smelling powder used to disorient treasure seekers.
45
x20 @Bxy26's Deathstrike places his claws in the talons, and turns the strange doorknob. Surprisingly, it wasn't a trap, and the door actually opens! Behind the door is... more meat. At least it's not glued together, right? You start to pick some up, thinking it's never a bad idea to have a bunch of food, when a bird comes out from behind a pile and screeches at you. This must be his food stash. However, Deathstrike has no fear, and manages to wrangle the bird and take it home as well.
Enstatite Burrower
Familiar
These small owls will burrow for gems to adorn themselves with in hopes of attracting mates.
500
Heartred Croaker Leg
Meat
Carnivorous dragons use these legs as a colorful garnish during festivals.