@Featheredartist I'll take the metal then
TOPIC | Open the Door~
@imogenn Inside you find a flash of radiant light, capable of destroying a beast, and stones that seem to fuel its power.
[img]https://flightrising.com/images/cms/battle_items/503.png[/img]
[img]https://flightrising.com/images/cms/battle_items/710.png[/img]x3
@OkamiHowl Inside you find a similarly-colored dragon!
[url=https://flightrising.com/main.php?dragon=58158193]
[img]https://flightrising.com/rendern/350/581582/58158193_350.png[/img]
[/url]
@Siritys Inside you find some metal items!
[img]https://flightrising.com/images/cms/equipment/32000.png[/img]
[img]https://flightrising.com/images/cms/familiar/32672.png[/img]
Have one of your dragons open these doors! Why'd they pick the one they did?
Door one is a set of tinted glass sliding doors, and seems to lead into a sort of greenhouse-like building. The doors themselves have a decal depicting happy familiars playing with a dragon.
Door two is... good lord, it's a curtain made of SKIN! It has a crude smiley face made of tufts of fur and bits of scales sewn onto it with what looks like tendons.
Door three enters into a large world history museum. It's dark, solid wood, with a pretty brass handle and a glass pane with operation hours printed onto it.
Door one is a set of tinted glass sliding doors, and seems to lead into a sort of greenhouse-like building. The doors themselves have a decal depicting happy familiars playing with a dragon.
Door two is... good lord, it's a curtain made of SKIN! It has a crude smiley face made of tufts of fur and bits of scales sewn onto it with what looks like tendons.
Door three enters into a large world history museum. It's dark, solid wood, with a pretty brass handle and a glass pane with operation hours printed onto it.
Have one of your dragons open these doors! Why'd they pick the one they did?
Door one is a set of tinted glass sliding doors, and seems to lead into a sort of greenhouse-like building. The doors themselves have a decal depicting happy familiars playing with a dragon.
Door two is... good lord, it's a curtain made of SKIN! It has a crude smiley face made of tufts of fur and bits of scales sewn onto it with what looks like tendons.
Door three enters into a large world history museum. It's dark, solid wood, with a pretty brass handle and a glass pane with operation hours printed onto it.
Door one is a set of tinted glass sliding doors, and seems to lead into a sort of greenhouse-like building. The doors themselves have a decal depicting happy familiars playing with a dragon.
Door two is... good lord, it's a curtain made of SKIN! It has a crude smiley face made of tufts of fur and bits of scales sewn onto it with what looks like tendons.
Door three enters into a large world history museum. It's dark, solid wood, with a pretty brass handle and a glass pane with operation hours printed onto it.
@Okamihowl Door 2!
Things like this aren't abnormal to System, but it's been a rather boring day for her. And besides, the weird smiley face has piqued her curiosity. Maybe there's something fun behind there.
[url=https://flightrising.com/main.php?dragon=54521148]
[img]https://flightrising.com/rendern/350/545212/54521148_350.png[/img]
[/url]
Door one please!
[url=https://flightrising.com/main.php?dragon=57422687]
[img]https://flightrising.com/rendern/350/574227/57422687_350.png[/img]
[/url]
basil curiously decides to enter the door which portrays familiars with a dragon. For, his many eyes were attentively attracted by the green that protruded from the door’s decorated henges. Besides- the other doors looked too scary for him.
Door one please!
basil curiously decides to enter the door which portrays familiars with a dragon. For, his many eyes were attentively attracted by the green that protruded from the door’s decorated henges. Besides- the other doors looked too scary for him.
basil curiously decides to enter the door which portrays familiars with a dragon. For, his many eyes were attentively attracted by the green that protruded from the door’s decorated henges. Besides- the other doors looked too scary for him.
think i'll miss you forever
like the stars miss the sun in the morning sky
like the stars miss the sun in the morning sky
@Okamihowl
[url=https://flightrising.com/main.php?dragon=25542861]
[img]https://flightrising.com/rendern/350/255429/25542861_350.png[/img]
[/url]
It is the clans storyteller and historian who is going to go in to the museum, what a wonderful tales that place hides behind its doors.
@Lynz I know! I've just got quite a bit of writing to do-- I'm almost done, in fact! [emoji=snapper laughing size=2]
@Tiziano
System pushes back the skin curtain, which sheds a few bits of fat and hair with the sudden movement. Inside, there's a pale Mirror draping dragon hides over piles of horrible things
[url=http://flightrising.com/main.php?dragon=53960173][img]http://flightrising.com/rendern/coliseum/battlesprites/539602/53960173.png[/img][/url]
Upon spotting the Gaoler, he lets out a strangled hiss and begins flinging items in her general direction in a ferocious attempt to ward her off. Corpses, along with a hide covered in eyeball bits, go flying out of the doorway.
[item = shredded rambra carcass] [item = mangled zeeba carcass] [skin = 32046]
@imogenn
Basil steps through the doors, which open with a pleasant whoosh. Inside, there's a lobby with displays of various creatures, along with shelves with books, plushies and shirts for sale. There's an elegant arch that leads to the part of the building that he spotted before-- an artificially-created set of environments.
[url=http://flightrising.com/main.php?dragon=54453265][img]http://flightrising.com/rendern/coliseum/battlesprites/544533/54453265.png[/img][/url]
A Gaoler with a dark blue mane is tending to the familiars that live there-- all sorts of different creatures that have been injured or rendered unable to live in the wild.
"Ah, you must be the one who called about picking up some of these little fellows!" Basil, of course, was not, but what harm could it do?
[item = charoite burrower] [item = highreach bonepicker] [item = plantation pincher]
@Siritys
Blooddrop opens the door and enters the museum, which is quite spacious and full of fascinating displays. He pays his admission fee and begins to explore the huge building.
In one room, there's an exhibit showing the uses of metal throughout Sornieth's history and the evolution of metalworking procedures and tools. On a short pedastal, there's a life-sized statue of a Fae with a 'Claws-On' sign above it. Blooddrop never considered himself too old to participate in hatchling-oriented educational activities, so he ever so slowly extends a paw, sets it on the statue's head, and...
[i]chirp[/i]
Wait a moment... There's no way that this little, bronze statue just chirped at him. He gently strokes down its back, pushing the soft chirp out of his mind. Surely it was just a Fae elsewhere, right?
[i]Shiiiiift. Tuuuuuurn. Chirp![/i]
Well then. The statue just most definitely turned to look at him. And...
[i]Pounce[/i]
It doesn't seem too intent on leaving or looking away, considering the fact that it just jumped onto his shoulder.
[url=https://flightrising.com/main.php?dragon=58192912]
[img]https://flightrising.com/rendern/350/581930/58192912_350.png[/img]
[/url]
Sending CRs!
@Tiziano
System pushes back the skin curtain, which sheds a few bits of fat and hair with the sudden movement. Inside, there's a pale Mirror draping dragon hides over piles of horrible things
Upon spotting the Gaoler, he lets out a strangled hiss and begins flinging items in her general direction in a ferocious attempt to ward her off. Corpses, along with a hide covered in eyeball bits, go flying out of the doorway.
@imogenn
Basil steps through the doors, which open with a pleasant whoosh. Inside, there's a lobby with displays of various creatures, along with shelves with books, plushies and shirts for sale. There's an elegant arch that leads to the part of the building that he spotted before-- an artificially-created set of environments.
A Gaoler with a dark blue mane is tending to the familiars that live there-- all sorts of different creatures that have been injured or rendered unable to live in the wild.
"Ah, you must be the one who called about picking up some of these little fellows!" Basil, of course, was not, but what harm could it do?
@Siritys
Blooddrop opens the door and enters the museum, which is quite spacious and full of fascinating displays. He pays his admission fee and begins to explore the huge building.
In one room, there's an exhibit showing the uses of metal throughout Sornieth's history and the evolution of metalworking procedures and tools. On a short pedastal, there's a life-sized statue of a Fae with a 'Claws-On' sign above it. Blooddrop never considered himself too old to participate in hatchling-oriented educational activities, so he ever so slowly extends a paw, sets it on the statue's head, and...
chirp
Wait a moment... There's no way that this little, bronze statue just chirped at him. He gently strokes down its back, pushing the soft chirp out of his mind. Surely it was just a Fae elsewhere, right?
Shiiiiift. Tuuuuuurn. Chirp!
Well then. The statue just most definitely turned to look at him. And...
Pounce
It doesn't seem too intent on leaving or looking away, considering the fact that it just jumped onto his shoulder.
Sending CRs!
System pushes back the skin curtain, which sheds a few bits of fat and hair with the sudden movement. Inside, there's a pale Mirror draping dragon hides over piles of horrible things
Upon spotting the Gaoler, he lets out a strangled hiss and begins flinging items in her general direction in a ferocious attempt to ward her off. Corpses, along with a hide covered in eyeball bits, go flying out of the doorway.
@imogenn
Basil steps through the doors, which open with a pleasant whoosh. Inside, there's a lobby with displays of various creatures, along with shelves with books, plushies and shirts for sale. There's an elegant arch that leads to the part of the building that he spotted before-- an artificially-created set of environments.
A Gaoler with a dark blue mane is tending to the familiars that live there-- all sorts of different creatures that have been injured or rendered unable to live in the wild.
"Ah, you must be the one who called about picking up some of these little fellows!" Basil, of course, was not, but what harm could it do?
@Siritys
Blooddrop opens the door and enters the museum, which is quite spacious and full of fascinating displays. He pays his admission fee and begins to explore the huge building.
In one room, there's an exhibit showing the uses of metal throughout Sornieth's history and the evolution of metalworking procedures and tools. On a short pedastal, there's a life-sized statue of a Fae with a 'Claws-On' sign above it. Blooddrop never considered himself too old to participate in hatchling-oriented educational activities, so he ever so slowly extends a paw, sets it on the statue's head, and...
chirp
Wait a moment... There's no way that this little, bronze statue just chirped at him. He gently strokes down its back, pushing the soft chirp out of his mind. Surely it was just a Fae elsewhere, right?
Shiiiiift. Tuuuuuurn. Chirp!
Well then. The statue just most definitely turned to look at him. And...
Pounce
It doesn't seem too intent on leaving or looking away, considering the fact that it just jumped onto his shoulder.
Sending CRs!
Sorry only pics as I'm just going to sleep.
Door 1
[img]https://i.pinimg.com/474x/c5/7e/72/c57e72914cca5cb3fd138c77bbb9e671.jpg[/img]
Door 2
[img]https://i.pinimg.com/736x/ca/17/82/ca1782947a4db65b0584d14b5676f7d8--iron-work-red-doors.jpg[/img]
Door 3
[img]https://i.pinimg.com/originals/34/78/d8/3478d8bda87083702f3258e8822bbad5.jpg[/img]