Awesome new venue! I just got a firemane manticore out of it! The new familiars/enemies are all great, but I like the manticores a lot, so that's particularly nice, heh. (Especially considering I don't think I've ever gotten a familiar to drop from coli that I don't already have...)
TOPIC | Volcanic Vents: A New Coliseum Venue
Awesome new venue! I just got a firemane manticore out of it! The new familiars/enemies are all great, but I like the manticores a lot, so that's particularly nice, heh. (Especially considering I don't think I've ever gotten a familiar to drop from coli that I don't already have...)
@Azophel
What's the second lightning one? I was under the assumption there was only 1 (Golem Workshop)
And boy, a Plague venue is certainly overdue based on your list. Frankly, I think they should've had Harpy's Roost as a Plague venue, with all its scattered bone decorations, but *shrugs* They probably have something else in mind and I'm cool with that
What's the second lightning one? I was under the assumption there was only 1 (Golem Workshop)
And boy, a Plague venue is certainly overdue based on your list. Frankly, I think they should've had Harpy's Roost as a Plague venue, with all its scattered bone decorations, but *shrugs* They probably have something else in mind and I'm cool with that
@Azophel
What's the second lightning one? I was under the assumption there was only 1 (Golem Workshop)
And boy, a Plague venue is certainly overdue based on your list. Frankly, I think they should've had Harpy's Roost as a Plague venue, with all its scattered bone decorations, but *shrugs* They probably have something else in mind and I'm cool with that
What's the second lightning one? I was under the assumption there was only 1 (Golem Workshop)
And boy, a Plague venue is certainly overdue based on your list. Frankly, I think they should've had Harpy's Roost as a Plague venue, with all its scattered bone decorations, but *shrugs* They probably have something else in mind and I'm cool with that
@Azophel We're going by the types of enemies you'd find in the venue, not so much the physical location of it. Waterway has a majority of Water enemies, as do Kelp Beds and Redrock Cove.
@Azophel We're going by the types of enemies you'd find in the venue, not so much the physical location of it. Waterway has a majority of Water enemies, as do Kelp Beds and Redrock Cove.
i LOVE this venue you guys............i already have a hydra and i managed to get a bunch of other familiars too so far...i'm really in love
SHOUTS
THESE ALL LOOK AMAZING
THESE ALL LOOK AMAZING
SHOUTS
THESE ALL LOOK AMAZING
THESE ALL LOOK AMAZING
The Sable Glen
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I collect Marine Iguanas! Current total: 736 Up to date as of 18/02/2024 |
@PKRS Oh my gosh that's right! THE MIRE is Plague! So what we need is lower level Plague, Lightning, Arcane (Crystal Pools is 21), and Shadow (Ghostlight Ruins is 23) venues.
@Azophel The placement in the world doesn't matter, it's about the elemental balance. All venues are balanced to have a certain elemental alignment (so more familiars will have a certain element than others). This way, during certain fests, you have a certain venue or two that you can grind in for the highest odds of currency and chests.
Volcanic Vents and Scorched Forest are Fire
Sandswept Delta and Arena are Light
Bamboo Falls and Harpy's Roost are Wind
Forgotten Cave is Earth
Redrock Cove, Waterway, and Kelp Beds are all Water
Rainsong Jungle (and possibly Woodland Path) are Nature
Boreal Wood is Ice
Crystal Pools is Arcane
Ghostlight Ruins is Shadow
Mire is Plague
And the Golem Workshop is Lightning
The Training Fields are neutral
@Azophel The placement in the world doesn't matter, it's about the elemental balance. All venues are balanced to have a certain elemental alignment (so more familiars will have a certain element than others). This way, during certain fests, you have a certain venue or two that you can grind in for the highest odds of currency and chests.
Volcanic Vents and Scorched Forest are Fire
Sandswept Delta and Arena are Light
Bamboo Falls and Harpy's Roost are Wind
Forgotten Cave is Earth
Redrock Cove, Waterway, and Kelp Beds are all Water
Rainsong Jungle (and possibly Woodland Path) are Nature
Boreal Wood is Ice
Crystal Pools is Arcane
Ghostlight Ruins is Shadow
Mire is Plague
And the Golem Workshop is Lightning
The Training Fields are neutral
@PKRS Oh my gosh that's right! THE MIRE is Plague! So what we need is lower level Plague, Lightning, Arcane (Crystal Pools is 21), and Shadow (Ghostlight Ruins is 23) venues.
@Azophel The placement in the world doesn't matter, it's about the elemental balance. All venues are balanced to have a certain elemental alignment (so more familiars will have a certain element than others). This way, during certain fests, you have a certain venue or two that you can grind in for the highest odds of currency and chests.
Volcanic Vents and Scorched Forest are Fire
Sandswept Delta and Arena are Light
Bamboo Falls and Harpy's Roost are Wind
Forgotten Cave is Earth
Redrock Cove, Waterway, and Kelp Beds are all Water
Rainsong Jungle (and possibly Woodland Path) are Nature
Boreal Wood is Ice
Crystal Pools is Arcane
Ghostlight Ruins is Shadow
Mire is Plague
And the Golem Workshop is Lightning
The Training Fields are neutral
@Azophel The placement in the world doesn't matter, it's about the elemental balance. All venues are balanced to have a certain elemental alignment (so more familiars will have a certain element than others). This way, during certain fests, you have a certain venue or two that you can grind in for the highest odds of currency and chests.
Volcanic Vents and Scorched Forest are Fire
Sandswept Delta and Arena are Light
Bamboo Falls and Harpy's Roost are Wind
Forgotten Cave is Earth
Redrock Cove, Waterway, and Kelp Beds are all Water
Rainsong Jungle (and possibly Woodland Path) are Nature
Boreal Wood is Ice
Crystal Pools is Arcane
Ghostlight Ruins is Shadow
Mire is Plague
And the Golem Workshop is Lightning
The Training Fields are neutral