[quote name="Undel" date="2014-11-10 16:26:31"][quote name="Lightscales" date="2014-11-10 16:16:20"]@Xhaztol
When making a skin, will filling in and using the areas that spines take up, would a skin be accepted? Even if when equipped on a dragon without the spines gene it goes past the lineart?[/quote]
@Lightscales No, skins must remain in the bounds of the skin template.[/quote]
@Undel So if the Spines are going to cause issues with skins [i]anyway[/i] what's the point of making them microscopically tiny, especially for nearly 200k? Go big or go home.
Undel wrote on 2014-11-10 16:26:31:
Lightscales wrote on 2014-11-10 16:16:20:
@
Xhaztol
When making a skin, will filling in and using the areas that spines take up, would a skin be accepted? Even if when equipped on a dragon without the spines gene it goes past the lineart?
@
Lightscales No, skins must remain in the bounds of the skin template.
@
Undel So if the Spines are going to cause issues with skins
anyway what's the point of making them microscopically tiny, especially for nearly 200k? Go big or go home.
Coatl otters I'm gonna cr y
Coatl otters I'm gonna cr y
@
Undel
How does Spines work with skins? Does the skin negate the spines that are outside of the silhouette?
Will we be able to accent them like sparkle accents for Gembond?
????
@
Undel
How does Spines work with skins? Does the skin negate the spines that are outside of the silhouette?
Will we be able to accent them like sparkle accents for Gembond?
????
Awww, those little goats are so cute!
Awww, those little goats are so cute!
[quote name="Hymnex" date="2014-11-10 16:23:18"]Nearly 200k for something that's hardly visible? I'll pass, plus it doesn't give the dangerous look I hoped for when I read Spines.
Oh well, it's good that there are people who loves it and has use for it, but I think it's too expensive.[/quote]I am kinda on the same boat as you. I had the same thought regarding visibility for most of my dragons. Oh well! Onward while waiting for ghost!
Hymnex wrote on 2014-11-10 16:23:18:
Nearly 200k for something that's hardly visible? I'll pass, plus it doesn't give the dangerous look I hoped for when I read Spines.
Oh well, it's good that there are people who loves it and has use for it, but I think it's too expensive.
I am kinda on the same boat as you. I had the same thought regarding visibility for most of my dragons. Oh well! Onward while waiting for ghost!
The spikes are pretty interesting. I hope we get more mutation terts in the future.
The spikes are pretty interesting. I hope we get more mutation terts in the future.
Definitely not a fan of the new gene, sorry.
Too small and very unspectacular
Definitely not a fan of the new gene, sorry.
Too small and very unspectacular
[quote name="Undel" date="2014-11-10 16:26:31"][quote name="Lightscales" date="2014-11-10 16:16:20"]@Xhaztol
When making a skin, will filling in and using the areas that spines take up, would a skin be accepted? Even if when equipped on a dragon without the spines gene it goes past the lineart?[/quote]
@Lightscales No, skins must remain in the bounds of the skin template.[/quote]
@Undel
So even though spines alter the basic silhouette of the dragon, its not allowed to be included in skins?
Undel wrote on 2014-11-10 16:26:31:
Lightscales wrote on 2014-11-10 16:16:20:
@
Xhaztol
When making a skin, will filling in and using the areas that spines take up, would a skin be accepted? Even if when equipped on a dragon without the spines gene it goes past the lineart?
@
Lightscales No, skins must remain in the bounds of the skin template.
@
Undel
So even though spines alter the basic silhouette of the dragon, its not allowed to be included in skins?
[quote name="Cynictis" date="2014-11-10 16:32:41"][quote name="Undel" date="2014-11-10 16:26:31"][quote name="Lightscales" date="2014-11-10 16:16:20"]@Xhaztol
When making a skin, will filling in and using the areas that spines take up, would a skin be accepted? Even if when equipped on a dragon without the spines gene it goes past the lineart?[/quote]
@Lightscales No, skins must remain in the bounds of the skin template.[/quote]
@Undel So if the Spines are going to cause issues with skins [i]anyway[/i] what's the point of making them microscopically tiny, especially for nearly 200k? Go big or go home.[/quote]
Cynictis wrote on 2014-11-10 16:32:41:
Undel wrote on 2014-11-10 16:26:31:
Lightscales wrote on 2014-11-10 16:16:20:
@
Xhaztol
When making a skin, will filling in and using the areas that spines take up, would a skin be accepted? Even if when equipped on a dragon without the spines gene it goes past the lineart?
@
Lightscales No, skins must remain in the bounds of the skin template.
@
Undel So if the Spines are going to cause issues with skins
anyway what's the point of making them microscopically tiny, especially for nearly 200k? Go big or go home.