Naumralas

(#80132250)
Level 1 Undertide
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Familiar

Windcarve Miller
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Energy: 48/50
This dragon’s natural inborn element is Shadow.
Male Undertide
This dragon is an ancient breed.
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Personal Style

Ancient dragons cannot wear apparel.

Skin

Accent: cattails

Scene

Scene: Springswarm

Measurements

Length
15.53 m
Wingspan
18.53 m
Weight
5092.92 kg

Genetics

Primary Gene
Tomato
Flaunt (Undertide)
Tomato
Flaunt (Undertide)
Secondary Gene
Umber
Rings (Undertide)
Umber
Rings (Undertide)
Tertiary Gene
Pearl
Sparkle (Undertide)
Pearl
Sparkle (Undertide)

Hatchday

Hatchday
Aug 12, 2022
(1 year)

Breed

Breed
Adult
Undertide

Eye Type

Eye Type
Shadow
Common
Level 1 Undertide
EXP: 0 / 245
Scratch
Shred
STR
7
AGI
8
DEF
6
QCK
6
INT
5
VIT
8
MND
5

Biography

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Genderfluid N A U M R A L A S Genderfluid
Painter
He/She/They

{Adopted: @TinkaDreamChaser}

━━━━━━━━━━━━━━━
RELATIONSHIPS
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HIMBO
Son
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ALENCON
Friend &
Art Tutor
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TROPICO
Friend &
Art Tutor
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CHIPFOIL
Half-Sister
━━━━━━━━━━━━━━
->
Basic -> Boa -> Flaunt
Eel -> Basic -> Rings
Thylacine -> Basic -> Sparkle
━━━━━━━━━━━━━━

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G1
MilknSilk -> Me

Left Brain, Right Brain wrote:
Former Aberrations who find themselves vaguely as one, yet still torn between two differing opinions. Oftentimes, they have a short attention span and are easily distracted by their surroundings or even just their own thoughts. There is no true conflict, however, just long contemplation of available options. Essentially, each of the formerly two heads attaches itself to one of the single-headed dragon's brain halves.
??? Brother: Maul
Daydreamer | Quick temper | Nihilistic
Favourite Pastime: Woodcarving.
Favourite Food: Most meats, just no reptiles.
Favourite Thing: Big sticks and logs to carve!
??? Sister: Asra
Holds strong grudges | Analytical | Private
Favourite Pastime: Psychological research...
Favourite Food: Meat and the occasional plant.
Favourite Thing: Ribbons and fancy silks.
This Aberration's heads are Unbalanced and Switch frequently.

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Maul and Asra had a problem. They were Unbalanced and likely to stay so for the foreseeable future.

Their mother had taught them about Balance, of course!

About how important it was to make things even between your heads and ensure each was content with their role. But Asra and Maul had too many differences to get along and too many similarities to easily split in two different roles. Aside from this, Asra often felt detached from her body in a way that her Brother did not.

They didn't use Prime and Support labels. Those roles could be ripped away from them at any given moment. Sometimes one of them decided that the other had been in charge of moving for too long, other times the one in the supposed 'Prime' role simply stopped doing anything at all, leaving them standing still and staring at nothing until one or the other snapped out of their thoughts and realized they would need to move.

It was a struggle, but with it came some opportunity for each head, which they pursued when possible.

Maul felt in his heart that he was supposed to be the Prime head. However, bringing it up with Asra lead to big arguments and fights, which eventually made her angry with him. This in turn would eventually result in her tearing control from the body away from him in revenge. He could never bring himself to hate her for it though, as he could see the struggle his Sister went through daily. With control of the body being up to each of their whims, his interests lead him to pursue the hobby of woodcarving instead of foresting. It is far easier to drop a little knife than to evade a falling tree when you're body is uncertain whose commands to follow.

On the other side, Asra does not wish to talk about her personal issues, even with the one she shares a body and a life with. She feels the classifications of Prime and Support are useless, especially when applied to Unbalanced Aberrations such as them. Her musings led her thoughts towards a new and strange set of roles, but she felt that some of these were better detailed than the simple 'Prime' and 'Support' roles.

There were Balanced Aberrations, whose heads were either near identical or varied strongly, making them a whole either due to their similarities or their differences. Then there were the Unbalanced Aberrations like themselves, who were joined at the neck with an incompatible Sibling.

Essentially, the difference between Balanced and Unbalanced boiled down to whether or not each head was content with their role in their lives.

Both of these split into what Asra called the Three States of Balance. Permanence, Switching and Fluidity.
The Permanent state was seen frequently, in Aberrations whose heads had settled into their roles and would stay there for life. In Balanced Aberrations, this was great for all parties involved, but for Unbalanced ones, it often came with a far too domineering Prime bullying a Support into their role, or occasionally Support not letting their Prime Siblings think for themselves and forcing them to only act and never think.
A Switch occurs when the usual Prime head retreats and the Support takes the lead for longer than a few minutes. Many Balanced Aberrations do this for special days on which the Support can pursue interests that require control of the body. Asra and Maul were a great (or technically bad) example of Switching in Unbalanced Abby's.
Lastly, Fluidity, which was a strange phenomenon seen in few Abby's. They had an innate feeling for when one felt like playing a particular role and flawlessly shifted in and out of them. Oftentimes, these Aberrations went by a single name, but would divulge their heads individual names when asked. Fluidity was not something Asra had been able to observe in an Unbalanced Abby, but she speculated that it might not be possible, or even lead to a loss of self to be Unbalanced and Fluid at the same time.

Written by TinkaDreamChaser

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There was much excitement about the new plots being excavated, and for once Asra and Maul were in agreement in their curiosity. They went to investigate. Maul wanted to join in with the dig, but knew Arsa wouldn't. He decided to deal with that when they arrived.

Once there, all of the workers appeared to be in deep discussion about something, so Asra and Maul crept over to peer into the unattended plot. It was a deep hole, and too dark to see the bottom, but there was a glimmer of something down there. Maul, too distracted trying to focus on what it could be, did not expect Asra to take control of their movement and Asra had not expected it to come to them so easily. She had expected a struggle but instead her forward movement was unimpeded, tumbling them into the hole.

They squealed in surprise and landed in cold water, soaking their mane. Asra scrabbled up, disliking the sensation, but the water still came up to their knees. She shook, trying to rid herself of the clinging cold. Maul began to panic, wanting to scramble up the mud walls, but Asra thought of wet earth sliding down onto them, burying them in this awful hole, and resisted.

They flailed and jerked, frightened and fighting with themselves, until there was a sudden cold sensation that spread through their heads simultaneously. They stopped, curling in on themselves. Maul whimpered. They felt dizzy and faintly nauseous. They wanted to shout for help but neither of them could seem to control their body. They swayed, feeling faint, and their legs buckled beneath them.

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When they awoke, there was no conflict. It was so quiet in their head. They tried to get up and the motion was mentally easier than it had ever been, but there was still something stopping them. They looked at their legs. They were missing.

"Careful! Careful!"

There were dragons all around him, their looming faces contorted with concern. He writhed and thrashed his long snake-like body. They did not recognise him, did not know he hadn't emerged from the hole.

"Al-Alencon. Let- let me see Alencon."

They didn't recognise their own voice - not as deep as Maul's, but not as soft as Asra's had been either. Somewhere in-between.

Perhaps it wasn't a good idea to ask for a mute dragon's assistance in explaining the situation, but thankfully Alencon was accompanied buy his mate Tropico. They were the clan artisans and had helped Maul's carving flourish. By the time they arrived, ArsanMaul had curled up into something that could equate to sitting and was feeling calmer.

"Um, hi guys."

Alencon took her face in his paws, looking deep into her eyes. He took one paw away, and made some gestures to Tropico.

"Asra? Maul?"

"Yeah. Yes." They closed their eyes and rested their head against Alencon's soft fur.

"Which of you... are you?" Tropico asked, placing a comforting paw on the back of their neck.

"Both. Both at once, all the time. Oh. We're- I'm... unified. Completely."

"And that's... Good?"

"Yes. Yes, I think it might be wonderful."

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ArsanMaul was upset to realise he no longer had claws to carve with. He had tried with his teeth but did not like the taste of wood in his mouth. Alencon and Tropico encouraged him to find other artistic outlets, and now he is honing his skill as a painter, using his wings and tail to create different strokes and effects. They have also given themself a new name out of the letters of their old ones to reflect their unified nature: Naumralas.
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Code adapted from Disillusionist | Dividers made by Vertigris
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