PlunderPillage

(#78048287)
Plunder & Pillage
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Familiar

Luna Mith Squire
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Energy: 0/50
This dragon’s natural inborn element is Nature.
Male Aberration
This dragon is an ancient breed.
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Personal Style

Ancient dragons cannot wear apparel.

Skin

Accent: Cloudmarked Cirrus

Scene

Measurements

Length
7.15 m
Wingspan
7.95 m
Weight
571.78 kg

Genetics

Primary Gene
Obsidian
Fade (Aberration)
Obsidian
Fade (Aberration)
Secondary Gene
Gold
Spade (Aberration)
Gold
Spade (Aberration)
Tertiary Gene
Gold
Kumo (Aberration)
Gold
Kumo (Aberration)

Hatchday

Hatchday
May 13, 2022
(1 year)

Breed

Breed
Adult
Aberration

Eye Type

Special Eye Type
Nature
Glowing
Level 12 Aberration
EXP: 22211 / 38956
Meditate
Contuse
Aid
Envenom
Natural Acuity Fragment
Natural Acuity Fragment
Ambush
STR
5
AGI
5
DEF
5
QCK
31
INT
59
VIT
8
MND
5

Lineage

Parents

Offspring

  • none

Biography


dragon?age=1&body=10&bodygene=90&breed=20&element=10&eyetype=0&gender=0&tert=45&tertgene=80&winggene=93&wings=45&auth=3cb30d1410e00b013e89499cd1d9d57b92863a0f&dummyext=prev.png
Venue

Boreal Wood
Crystal Pools
Harpy's Roost
Ghostlight Ruins
Mire
Kelp Beds
Golem Workshop
Forbidden Portal
_ Best Eement

Plague
Plague
Wind
Nature, Water
Arcane
Ice
Fire, Nature (Mage: Fire, Nature)
Fire (Mage: Water)


Maki wrote on 2019-01-11 11:07:52:
https://www1.flightrising.com/forums/gde/1344211/14#post_37194592
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129 INT / 40 QCK / 29 VIT + 133 STR / 40 QCK / 6 VIT (x2)
Scratch / Contuse + Eliminate: all except bosses

Golem Workshop farming

While it is possible to use three 133 STR / 40 QCK physical fighters, adding
a mage to your team will allow you to easily defeat the bosses.

Stats and stones
23557406.png48629492.png 64312739.png

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97Zwaht.png?1.png97Zwaht.png?1.png97Zwaht.png?1.png
PuJ5TUF.png?1.pngPuJ5TUF.png?1.png

_____
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Nxbp1vf.png?1.pngNxbp1vf.png?1.pngNxbp1vf.png?1.png
PuJ5TUF.png?1.pngPuJ5TUF.png?1.png


129 INT | 40 QCK | 29 VIT

Meditate
Contuse | Rally or Elemental special | Haste | Aid
Scholar x3
Ambush x2

133 STR | 40 QCK | 6 VIT (x2)

Scratch
Eliminate | Rally (optional) | Haste (optional) | Sap
Berserker x3
Ambush x2

You need exactly 133 STR and 129 INT in order to Scratch + Eliminate and also Contuse + Eliminate all the monsters except bosses. While you can get higher QCK on the mage, you don't actually need it and VIT points are more useful.


Elements

Fire and Nature are the best elements for the physical fighters and also the mage, while Plague and Light are the worst.

Element

Fire
Nature
Ice
Water
Shadow
Earth
Wind
Lightning
Arcane
Light
Plague
Mages and bosses

weak to Earth/Water (8.4%), resists to Fire/Nature (8%)
weak to Fire/Ice (8.4%), resists to Arcane/Nature (7.7%)
weak to Fire/Lightning (11%), resists to Ice/Water (8.4%)
weak to Ice/Lightning (11.4%), resists to Water/Wind (8%)
weak to Arcane/Light (11.7%), resists to Ice (4.4%)
weak to Nature/Water/Wind (12%), resists to Earth/Fire (8.4%)
weak to Light/Water (12%), resists to Earth/Wind (8.4%)
weak to Arcane/Earth/Wind (12.1%), resists to Light/Lightning (15%)
weak to Earth/Nature/Wind (12.4%), resists to Arcane/Lightning (10.7%)
weak to Arcane/Lightning/Nature (14.7%), resists to Light (8%)
weak to Fire/Ice/Light (16.4%), resists to none (0%)

Use elemental attacks if a dragon is Fire, Lightning, Nature, Shadow, Water, or Wind, since it will help against one of the bosses.


Fire
Lightning
Shadow

_ > _
Frost Delver
(Ice)

______

Nature
Water
Wind

_ > _
Stone Borer
(Earth)


Battle turns

You need 6 turns to defeat the 3-packs:
  • Mage: Contuse Monster 1
  • Mage: Contuse Monster 2
  • Fighter 1: Eliminate Monster 1
  • Fighter 1: Eliminate Monster 2
  • Fighter 2: Scratch Monster 3
  • Fighter 2: Eliminate Monster 3

If the mage doesn't have enough breath for Contuse, use Haste:
  • Mage: Haste Fighter 1
  • Mage: Haste Fighter 2
  • Fighter 1: Scratch Monster 1
  • Fighter 1: Eliminate Monster 1
  • Fighter 2: Scratch Monster 2
  • Fighter 2: Eliminate Monster 2
  • Fighter 1: Scratch Monster 3
  • Fighter 2: Eliminate Monster 3

You can also use Rally Eliminate against 13/28 monsters, so you will need only 5 turns to defeat these 3-packs:

Jelly Drone Workshop Monitor Mistral Minion Spellbound Golem
Tribeam Hunter Tribeam Lurker Gearspring Pocketmouse Wind-Up Pocketmouse
Swift Lumen Swift Volt Mechanical Destroyer Robotic Tender Chromefeather Lookout
  • Mage: Rally Fighter 1
  • Mage: Rally Fighter 2
  • Fighter 1: Rallied Eliminate Monster 1
  • Fighter 1: Rallied Eliminate Monster 2
  • Fighter 2: Rallied Eliminate Monster 3

First battle

Mage: Haste (on fighters), fighters: Scratch x5 to build breath, then Scratch + Eliminate. You need Scratch x4 to defeat most enemies (except Monkey Wrench, Sentry Squawker, Steelhound / Scrapmetal Tracker, and bosses). The best packs are 3-packs of mages, or packs with 2 mages + 1 physical fighter.


Bosses

The mage uses Contuse against the boss at the start of the battle, then Haste on the fighters. The fighters use Scratch, Eliminate, and also Slash if they have an elemental advantage against the boss.


Monsters:

68 QCK
Mistral Minion | Spellbound Golem
64 QCK
Tribeam Hunter | Tribeam Lurker
63 QCK
Swift Lumen | Swift Volt
Chromefeather Lookout
60 QCK
Mechanical Destroyer | Robotic Tender
Jelly Drone | Workshop Monitor
56 QCK
Scrapmetal Tracker | Steelhound
Copperplate Longmech | Longmech
Sentinel Mith
Monkey Wrench
Sentry Squawker
55 QCK
Black Iron Creeper | Coppercoil Creeper
Geartoggle Smith | War Smith
Construction Mith
Clattercog Engineer
Gearspring Pocketmouse | Wind-Up Pocketmouse
Frost Delver | Stone Borer

AGI: 5-20



https://www1.flightrising.com/forums/gde/1344211/14#post_37194694
Maki wrote on 2019-01-11 11:15:06:
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108 INT / 82 QCK / 27 VIT + 111 STR / 82 QCK / 15 VIT (Fire)
Contuse / Scratch + Rally Eliminate: all except bosses


Golem Workshop / Forbidden Portal trainers

Based on [Build] Workshop Crew - Two Dragon Team.

Stats and stones
5916917.png 2670626.png

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OwfRgyw.png?1.pngZ5wY0MV.png?1.pngklPUwCu.png?1.png0djkLH3.png?1.png
97Zwaht.png?1.png97Zwaht.png?1.png97Zwaht.png?1.png
PuJ5TUF.png?1.pngPuJ5TUF.png?1.png

_____
8xUty4x.png?1.png
tC077de.png?1.pngZ5wY0MV.png?1.pngMYGZSGV.png?1.pngrBi1pqJ.png?1.png
Nxbp1vf.png?1.pngNxbp1vf.png?1.pngNxbp1vf.png?1.png
PuJ5TUF.png?1.pngPuJ5TUF.png?1.png

108 INT | 82 QCK | 27 VIT (mage)

Meditate
Contuse | Rally | Haste | Aid
Scholar x3
Ambush x2

111 STR | 82 QCK | 15 VIT (fighter)

Scratch
Eliminate | Rally | Shred | Sap
Berserker x3
Ambush x2

You need 108 INT and 111 STR in order to Contuse + Rally Eliminate and Scratch + Rally Eliminate all the monsters except bosses. 82 QCK allows you to get the Haste turn against all the monsters that have maximum 56 QCK (56x2-30=82 QCK).


Elements

Fire is the best element.

Fire: weak to Earth (GW: Tribeam Lurker), Shadow (FP: Void Wyvern), Water (GW: Workshop Monitor); resists to Fire (GW: Wind-Up Pocketmouse, FP: Everburn Tangle, boss Fear Frog) and Nature (GW: Gearspring Pocketmouse, FP: Frogspawn Flyer)


Battle turns
  • Mage: Contuse Monster 1
  • Mage: Rally on fighter
  • Fighter: Rallied Eliminate Monster 1
  • Fighter: Scratch Monster 2
  • Mage: Contuse Monster 3
  • Fighter: Rallied Eliminate Monster 2
  • [Monster 3 hits]
  • Mage: Meditate
  • Fighter: Rallied Eliminate Monster 3

If the mage doesn't have enough breath for Contuse:
  • Mage: Haste on mage
  • Mage: Haste on fighter
  • Fighter: Scratch Monster 1
  • Fighter: Scratch Monster 2
  • Mage: Rally on fighter
  • Fighter: Rallied Eliminate Monster 1
  • Mage: Contuse Monster 3
  • Fighter: Rallied Eliminate Monster 2
  • [Monster 3 hits]
  • Mage: Meditate
  • Fighter: Rallied Eliminate Monster 3

Defeat the physical attackers first:

Golem Workshop

Black Iron Creeper Coppercoil Creeper Clattercog Engineer Monkey Wrench Construction Mith Sentinel Mith Copperplate Longmech Longmech Geartoggle Smith War Smith Mechanical Destroyer Robotic Tender Scrapmetal Tracker Steelhound

Forbidden Portal

Aberrant Chacma Barhide Menace Bearded Pupowl Lap Pupowl Calico Ferberus Ferberus Deeprealm Leon Medusa Leon Giggling Planesrunner Teleporting Planesrunner Sanguine Multimist Sparksylph Springfoot Bilworper Tattertail Bilworper

Mages:

Golem Workshop

Chromefeather Lookout Sentry Squawker Gearspring Pocketmouse Wind-Up Pocketmouse Jelly Drone Workshop Monitor Mistral Minion Spellbound Golem Swift Lumen Swift Volt Tribeam Hunter Tribeam Lurker

Forbidden Portal

All-Seeing Eye Portal Watcher Blushing Tangle Everburn Tangle Foolish Prince Mindless Flight Frogspawn Flyer Starspawn Flyer Spectre Wyvern Void Wyvern


First battle
  • Mage: Haste on fighter
  • Mage: Rally on fighter
  • Fighter: Rallied Scratch Monster 1
  • Fighter: Rallied Scratch Monster 1
  • Fighter: Rallied Scratch Monster 1
  • Mage: Haste on mage
  • Fighter: Rallied Scratch Monster 1
  • [Monster 2 hits, Monster 3 hits]
  • Mage: Haste on fighter
  • Fighter: Rallied Scratch Monster 2
  • Mage: Rally on fighter
  • Fighter: Rallied Scratch Monster 3
  • [Monster 2 hits, Monster 3 hits]
  • Mage: Meditate
  • Fighter: Rallied Eliminate Monster 2
  • Mage: Meditate
  • Fighter: Rallied Eliminate Monster 3


Bosses
Frost Delver Stone Borer Fear Frog Terror Toad
(Ice/Earth - Fire/Wind)

Use Haste on both the mage and the fighter, Rally on the fighter, then Contuse/Aid/Meditate and Rallied Shred/Scratch/Eliminate.
  • Mage: Haste on mage
  • Mage: Haste on fighter
  • Fighter: Rally on fighter
  • Fighter: Rallied Shred
  • Mage: Contuse
  • Fighter: Rallied Scratch
  • Mage: Aid/Meditate
  • Fighter: Rallied Scratch/Eliminate
  • [Boss turn]



Monsters:

Golem Workshop

68 QCK
Mistral Minion | Spellbound Golem
64 QCK
Tribeam Hunter | Tribeam Lurker
63 QCK
Swift Lumen | Swift Volt
Chromefeather Lookout
60 QCK
Mechanical Destroyer | Robotic Tender
Jelly Drone | Workshop Monitor
56 QCK
Scrapmetal Tracker | Steelhound
Copperplate Longmech | Longmech
Sentinel Mith
Monkey Wrench
Sentry Squawker
55 QCK
Black Iron Creeper | Coppercoil Creeper
Geartoggle Smith | War Smith
Construction Mith
Clattercog Engineer
Gearspring Pocketmouse | Wind-Up Pocketmouse
Frost Delver | Stone Borer

AGI: 5-20


Forbidden Portal

64 QCK
Frogspawn Flyer | Starspawn Flyer
63 QCK
All-Seeing Eye | Portal Watcher
62 QCK
Foolish Prince | Mindless Flight
60 QCK
Deeprealm Leon | Medusa Leon
Fear Frog | Terror Toad
Spectre Wyvern | Void Wyvern
59 QCK
Blushing Tangle | Everburn Tangle
57 QCK
Sanguine Multimist | Sparksylph
56 QCK
Bearded Pupowl | Lap Pupowl
Giggling Planesrunner | Teleporting Planesrunner
55 QCK
Aberrant Chacma | Barhide Menace
Calico Ferberus | Ferberus
Springfoot Bilworper | Tattertail Bilworper

AGI: 5-20
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