KrisSirk

(#70850430)
Level 9 Aberration
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Familiar

Sabrespine Hunter
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Energy: 39/50
This dragon’s natural inborn element is Wind.
Male Aberration
This dragon is an ancient breed.
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Personal Style

Ancient dragons cannot wear apparel.

Skin

Accent: One with the Forest

Scene

Measurements

Length
7.59 m
Wingspan
7.31 m
Weight
541.8 kg

Genetics

Primary Gene
Turquoise
Pharaoh (Aberration)
Turquoise
Pharaoh (Aberration)
Secondary Gene
Aqua
Basic
Aqua
Basic
Tertiary Gene
Umber
Kumo (Aberration)
Umber
Kumo (Aberration)

Hatchday

Hatchday
Jul 12, 2021
(2 years)

Breed

Breed
Adult
Aberration

Eye Type

Eye Type
Wind
Uncommon
Level 9 Aberration
EXP: 15305 / 21526
Meditate
Contuse
STR
5
AGI
8
DEF
5
QCK
6
INT
8
VIT
5
MND
8

Biography

2022 March 6) Gene) Pharaoh (819949 t) & Gene) Kumo (75000 t)
2022 March 6) Gene) Aberration (free-clan bound scroll)
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Crystalhide Jester
ROLE
trait
trait
trait



DETAILS
NICKNAME; nickname
GENDER; gender
PRONOUNS; pronouns
ORIENTATIONS; orientations
ALIGNMENT; alignment

LIKES; likes
DISLIKES; dislikes



RELATIONS
NAME1; relation1
NAME2; relation2
NAME3; relation3



ART
art1 by credit1
art2 by credit2
art3 by credit3




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text

TEMPLATE "CRYSTAL POOLS" BY XEMRISS #44020;
WATER BANNER AND BOTTLE BY OSIEM #30450;




LOYAL TO
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*CHESS^
Scientist . . . ?/Storyteller
Curious | Energetic | Spontaneous


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BORN TO
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[img]http://flightrising.com/main.php?p=explore&map=4[/img]
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Familiar
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Mate
Her motto is "The larger the island of knowledge, the longer the shoreline of wonder."
She's got a mind like a steel trap and approaches life with curiosity and a gleeful sense of humor. She's very conscientious and meticulous when it comes to her studies of nature. Her quick thinking and intuitiveness also lend them to her self-appointed studies. If she isn't prowling around somewhere then you will probably find her talking the ear off any dragon about her latest critter observations, especially if they are like minded. Sadly, there don't seem to be a lot of those.

Otherwise she's great at starting things but lousy at following through. This probably shows most in her disorganized housekeeping. She tends to be rather spontaneous, action oriented, and straight forward. She's a bit of a contradiction. She loves swimming and heights. Your as likely to find her underwater as you are at the top of a cliff.

The other imperials (except Sera of course) all think there's something a bit odd about Chess. The curiosity they can understand and being energetic isn't too weird either. They wouldn't think much of her love of heights either except its how she gets there - She climbs everything! She sleeps tangled up in the tops of the trees! It's an ongoing wonder to everyone how she gets into those positions and how does she get out of them?

She's also much too outgoing. Willing to chat with almost anyone about either the most recent "interesting" critter she's studied or the newest story she's heard. Granted, the story telling is great for keeping puffs entertained for a bit. She especially loves scary stories which really delights the older youngsters. She is careful to gauge her story to her audience so the younger puffs never get nightmares.

Glynwen used to think Chess would tone down more than she has from what she was like as a hatchling. By now; however, the entire lair is used to Chess whirling in with her finds of the day and then whirling back out to do who knows what. The only time she hangs around for any length of time is when there is a celebration going on. She's never misses them.
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“By the Windsinger . . .” Glynwen’s words failed her as she crested the hill and looked at the destruction that lay before her paws. The ground was damp with blood and scorched by dragon fire, long streaks of black soot crisscrossing the grim landscape. She stepped gingerly, as if to avoid desecrating the bitter stillness of the battlefield. Her gorge rose as she surveyed the smoking ruin, the stench of death and decay rising up, thick and cloying.

Precious little was left of the clan. Most provisions had been looted, though the bare scatterings of life remained, assumingly abandoned when the fight had begun. Glynwen walked carefully, feeling the heavy haunting of lives lost lingering in the corners of the burned caverns. Reminders of the dragons that once were were everywhere. A scarf, a broken basket, a bent piece of plate armor, a half-eaten apple.They stood as sad testaments, the only things left of the inhabitants. She ventured on through the ruin, treading quietly, not quite sure what she was searching for.

What she found, however, was something she least expected. The mere sight of it dragged the breath from her lungs in one fell swoop. Three eggs, nestled amid two hollows of sticks and soft feathers. A scorched, unrecognizable skeleton lay nearby, perhaps from a creature that had meant them harm. It had succeeded at least partially, as one of the eggs was damaged beyond repair, the shell broken inward by brute force. However, the other two remained intact and seemingly healthy.

She picked them up gently, reverently, feeling the faint stirrings of dragon magic as she pressed the tip of her muzzle against them. Yes. There was hope for these yet. She clutched them close to her chest with one forepaw, retreating from the horror of the lair. She walked beyond the carnage, cradling the two eggs tightly until she could no longer smell the bitter death of the battlefield. Finding shelter in an old den scraped from the earth, she assembled a nest from the soft, green grasses that surrounded the area.

She set the eggs ever so gently in the middle, curling her long body around them. Tucking her tail firmly against them, her eyes remained ever watchful, locked on the entrance to her makeshift lair. She had originally set out to find her Charge, but instead she had found something quite different. All the same, it was important. For now, her Search would wait. For now, she had her charge.
~

“Slow down, Chess!” Glynwen barked, increasing her pace to keep up with the tumbling, haphazard gallop of the two imperial hatchlings. “Seranida, don’t touch that!” She loped along, casting her eyes upward helplessly with a huff. In her wildest dreams, she wouldn’t have imagined that two small dragons could possibly cause her this much trouble. They kept her constantly on her toes with their wild antics, sticking their noses into absolutely everything.

The two sisters careened ahead, advancing quite quickly until Seranida decided it was the best time to start a play fight. She lunged at Chess, bowling her over and pouncing quickly to take the upper claw in the match. “Windsinger’s spines, you two!” Glynwen called after them, quite exasperated. The hatchlings ignored her, their long bodies interlocked as they bit at one another with harmlessly small teeth. She caught up with them easily but was quickly confronted with the problem of separating the two. Now how was she supposed to accomplish that?

An odd chuffing noise behind her interrupted her thoughts. She turned to look, noticing a male skydancer standing a short distance away. He had a satchel strung across his back, leading her to believe he was a traveller. She stared at him quizzically for several moments before realizing that he was laughing. Presumably at her. Glynwen uttered a low, indignant growl in the interloper’s general direction before turning her eyes back to her seemingly impossible task. She strove to ignore the hysterical peals of laughter behind her, gritting her teeth.

After several more moments of fruitless effort in splitting up the squabbling pair, the stranger seemed to swallow his giggling for long enough to speak. “Hello, little ones! Would you like to see something fascinating?” This caught the youngsters’ attention immediately, and they snapped their heads to attention. He beckoned them over, gesturing to something in the long grass. They bounded over, nearly tripping over one another in their eagerness to find out what the object in question was.

Glynwen followed very closely, eyeing the stranger to see if he had any ulterior motive. However, it became quite apparent that he didn’t. He pointed out a large, stripped beetle that was slowly crawling through the grass. “See, isn’t that interesting?” The sisters nodded vehemently, peering intensely at the insect.

She took the brief pause in the squabbling of the sisters to ask him for his name. “Tobin,” he responded congenially, dipping his head. “At your service. And may I ask yours?”

“Glynwen,” she replied easily. They both watched the hatchlings for a few minutes as Chess poked the beetle with one paw. It looked quite disgruntled, but did not react otherwise. “How did you learn to do that?” She asked finally.

“What? How to stop them from fighting?” Glynwen nodded. “I grew up in a clan with a lot of hatchlings. They’re curious little ones. You just need to know how to capture their attention!”

“You seem to have quite a way with them.” Glynwen admitted thoughtfully, casting her eyes from the playful hatchlings to the colorful skydancer. “. . . How would you like to accompany us?” She asked, watching him closely.

“I would be honored, my lady.” Tobin dipped his head low with a smile that quickly became a laugh as Seranida took the opportunity to stuff the beetle into her mouth.

“Sera!” Chess protested loudly, her brows furrowing. “I wasn’t done looking!”

“We’d best be off, then!” Tobin told them quickly. “Perhaps we’ll find another one!” He added in a cheerful tone for Chess’s benefit. This seemed to please the sisters immensely, and they set off at a much slower pace, scouring the ground. Glynwen cast him an appreciative gaze as the group set out again, this time with one more member than before.


Story by SkyLarK-12/27/2015


This is all on pg 6

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Children





BREEDING CARD HERE
A visual offspring list wrote:

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Relatives, friends, enemies?, fandom wrote:

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What has it got in its pocketses? Equipment, bags, baubles, charges . . . wrote:
Favorite Things
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Other
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Chess' Notebook
Quote:
You would like to play along with the following thread but you have to find a quote though!
http://www1.flightrising.com/forums/drs/1679856
"You are the Brute Squad!" -Miracle Max from Princess Bride

Things to do daily: http://www1.flightrising.com/forums/gde/87425

Need the answer to a question?
http://www1.flightrising.com/forums/help/133644/1

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My Notebook on Chess
Quote:
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Chess #2 (Miami)
2016 04 08) ah find 15g

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Chess #1
2015 12 18) Auction find

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Exalting KrisSirk to the service of the Windsinger will remove them from your lair forever. They will leave behind a small sum of riches that they have accumulated. This action is irreversible.

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