Brithess
(#68806643)
"The armor is just to make me look even more handsome."
Click or tap to view this dragon in Predict Morphology.
Energy: 0/50
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Personal Style
Apparel
Skin
Scene
Measurements
Length
2.63 m
Wingspan
2.13 m
Weight
109.49 kg
Genetics
Mint
Starmap
Starmap
Buttercup
Bee
Bee
Banana
Glowtail
Glowtail
Hatchday
Breed
Eye Type
Level 25 Spiral
Max Level
STR
125
AGI
8
DEF
20
QCK
57
INT
5
VIT
5
MND
5
Biography
Coliseum Guides: wrote:
Newbies Guide to the Coli
Culex level by level Guide
How to Train your Dragon
Elemental hierarchy (spreadsheet)
This here is a rough guide of how to stat your dragon optimally for each level/venue. You'll find you'll alter it for special builds after L21ish but its a great guide to get you started levelling your own dragons.
For mages you can follow the guide but upgrade INT instead of STR.
For mages add Acuity fragments and Scholars instead of Might and Berserkers.
The next three images are similar info as the element hierarchy spreadsheet link above
Culex level by level Guide
How to Train your Dragon
Elemental hierarchy (spreadsheet)
This here is a rough guide of how to stat your dragon optimally for each level/venue. You'll find you'll alter it for special builds after L21ish but its a great guide to get you started levelling your own dragons.
For mages you can follow the guide but upgrade INT instead of STR.
For mages add Acuity fragments and Scholars instead of Might and Berserkers.
The next three images are similar info as the element hierarchy spreadsheet link above
Dagomor on 2020-11-29: wrote:
@JumpyMochi
Going to start with some working definitions to make sure we are both talking the same thing. Glass cannon, any dragon focusing on Strength or Intellect, with enough Quickness for the stage(s) they are intended to fight in. Primary stats, Strength and Quickness. Secondary stats, vitality is pretty much the only one because the other stats see so little use.
For the final primary stats, the starting breed often doesn't matter too much. Usually the impact is a point or two off the maximum possible for the secondary stat, again vitality* almost always, which doesn't matter too much; of course, checking if a build is possible is still a good idea before committing to a course of action.
*Losing 2 vitality is the equivalent of losing 40 maximum health. A level 25 dragon has at least 830 health, so losing that much health isn't nothing, but it isn't build breaking either. Giving up the points in the primary stats could be build breaking though.
Now, where the primary stats matter most is starting out with level 1 dragons leveling as a team. Tinctured dragons especially can use fewer scratches on many monsters throughout the leveling process, and some of the better base stat sets can make a difference, though less so.
I'm sure it would make a difference for using a mage too, but any gains are offset by the fact that mages are so much slower for leveling, so that while technically possible to have a mage while leveling I have ignored them due to additional time cost. Basically, I can't comment on exact situations since I've never tried; I know some players have hauled atrocious stat builds through the Coliseum by bringing a dragon with a heal ability along, but it cannot be recommended outside of exceptional circumstances.
That all said, some builds are impossible at level 25 without using tinctures. For example, a 133 STR/40 QCK build, which can be used well at the Forbidden Portal, has 2 stat points left over when built on a tinctured dragon. That is too few left over to create the build on any dragons natural base stats.
Now dragon element is something else, and an immutable, no changing that later on. For example, the Mire Flier build: it is recommended to pick an Arcane dragon due to them resisting some of the faster magic users, and compared to some elements that are weak to those magic users there is noticeable difference.
TL;DR Tinctures can make leveling dragons under their own power noticeably 'easier'/faster. Starting with favorable base stats can make a lesser difference, but limits a player to those breeds, and tinctures, plus energy battle stones, are cheaper than breed changes.
Going to start with some working definitions to make sure we are both talking the same thing. Glass cannon, any dragon focusing on Strength or Intellect, with enough Quickness for the stage(s) they are intended to fight in. Primary stats, Strength and Quickness. Secondary stats, vitality is pretty much the only one because the other stats see so little use.
For the final primary stats, the starting breed often doesn't matter too much. Usually the impact is a point or two off the maximum possible for the secondary stat, again vitality* almost always, which doesn't matter too much; of course, checking if a build is possible is still a good idea before committing to a course of action.
*Losing 2 vitality is the equivalent of losing 40 maximum health. A level 25 dragon has at least 830 health, so losing that much health isn't nothing, but it isn't build breaking either. Giving up the points in the primary stats could be build breaking though.
Now, where the primary stats matter most is starting out with level 1 dragons leveling as a team. Tinctured dragons especially can use fewer scratches on many monsters throughout the leveling process, and some of the better base stat sets can make a difference, though less so.
I'm sure it would make a difference for using a mage too, but any gains are offset by the fact that mages are so much slower for leveling, so that while technically possible to have a mage while leveling I have ignored them due to additional time cost. Basically, I can't comment on exact situations since I've never tried; I know some players have hauled atrocious stat builds through the Coliseum by bringing a dragon with a heal ability along, but it cannot be recommended outside of exceptional circumstances.
That all said, some builds are impossible at level 25 without using tinctures. For example, a 133 STR/40 QCK build, which can be used well at the Forbidden Portal, has 2 stat points left over when built on a tinctured dragon. That is too few left over to create the build on any dragons natural base stats.
Now dragon element is something else, and an immutable, no changing that later on. For example, the Mire Flier build: it is recommended to pick an Arcane dragon due to them resisting some of the faster magic users, and compared to some elements that are weak to those magic users there is noticeable difference.
TL;DR Tinctures can make leveling dragons under their own power noticeably 'easier'/faster. Starting with favorable base stats can make a lesser difference, but limits a player to those breeds, and tinctures, plus energy battle stones, are cheaper than breed changes.
Festival farming list from Louretta's clan profile wrote:
Jan - Ice = Boreal Wood
Feb - Shadow = Sandswept Delta
Mar - Wind = Harpy's Roost / Bamboo Falls
Apr - Water = Redrock Cove
May - Nature = Rainsong Jungle / Blooming Grove
Jun - Light = Arena <-prob old? Crystal Pools!!!
Jul - Lightning = Thunderhead Savanna
Aug - Fire = Scorched Forest / Volcanic Vents
Sep - Arcane = Crystal Pools
Oct - Plague = Mire / Crystal Pools
Nov - Earth = Forgotten Cave / Rainsong Jungle
Feb - Shadow = Sandswept Delta
Mar - Wind = Harpy's Roost / Bamboo Falls
Apr - Water = Redrock Cove
May - Nature = Rainsong Jungle / Blooming Grove
Jun - Light = Arena <-prob old? Crystal Pools!!!
Jul - Lightning = Thunderhead Savanna
Aug - Fire = Scorched Forest / Volcanic Vents
Sep - Arcane = Crystal Pools
Oct - Plague = Mire / Crystal Pools
Nov - Earth = Forgotten Cave / Rainsong Jungle
Click or tap a food type to individually feed this dragon only. The other dragons in your lair will not have their energy replenished.
Feed this dragon Insects.
Feed this dragon Meat.
This dragon doesn't eat Seafood.
This dragon doesn't eat Plants.
Exalting Brithess to the service of the Earthshaker will remove them from your lair forever. They will leave behind a small sum of riches that they have accumulated. This action is irreversible.
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