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TOPIC | [DISCUSSION] Creation II: Seventh Night
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Creation II:
SEVENTH NIGHT


1st July, A.D. 1338
Medieval Europe, Hundred Years War



The cry of a horse cut through the night.

The steed panted, barely able to catch its breath. Its weary hooves clicked against the broken cobblestone road, echoing away into the void of nighttime. Beads of silver sweat, running down its flexing muscles, glinted off the round moon. Yet it galloped on, both horse and rider seeming to share the same and only thought -- to get the news back as soon as possible.

About a week before, a man came to the King, claiming to know of a weapon so great it will guarantee victory in the recent and future wars. He showed the King a half torn book, containing the ancient secret to the weapon, and a rusty dagger with a single giant ruby encrusted in the middle of the hilt. In his bold speech he sworn that the other half of the book, containing the most important spell of all, could be found at an altar, where a special ritual was to be performed and raise the weapon.

Both the Court and the King was curious. And so the Knight and others were sent to search do the supposed ‘altar’. After all, if it really were true they would have gained a powerful weapon. If it wasn't, well, the Court will certainly have a good laugh as the man faces the ultimate consequence of lying to the King.

But now he has found it. The Altar of Blood.

With one last whine the horse leapt through the Court gates, hooves collapsing beneath it, throwing the Knight onto the ground. Scrambling, the he got up, heading towards a patch of garden where the King’s most trusted adviser stood, facing the
endless darkness that stretched towards the night.

But as he approached, the Knight felt the blood drain from his face:

The man who brought forth the idea of the Altar and the weapon lay dead at the Adviser’s heels, executed. An ugly gash upon his chest, slicing through a family crest of the heron, wings raised in flight, into half.

The Adviser turned at the footsteps, eyes wide as they saw the Knight before them. Realising why the Knight was here, the Adviser’s face paled too. In hushed words they announced how they shall report to the King, and gather a group to the Altar, to perform the ritual, seven days later.

But neither noticed the shadow that detached itself from the dark to listen on their words, eyes gleaming with mischief beneath the hood. It watched the departing party, then looked down at the corpse at their feet, colourless eyes staring blankly at the sky.

“I won't let you have that so easily.”

A cry of a nightingale broke out as the shadow slunk back into the night again, off to report this to their fellow spies.
Creation II:
SEVENTH NIGHT


1st July, A.D. 1338
Medieval Europe, Hundred Years War



The cry of a horse cut through the night.

The steed panted, barely able to catch its breath. Its weary hooves clicked against the broken cobblestone road, echoing away into the void of nighttime. Beads of silver sweat, running down its flexing muscles, glinted off the round moon. Yet it galloped on, both horse and rider seeming to share the same and only thought -- to get the news back as soon as possible.

About a week before, a man came to the King, claiming to know of a weapon so great it will guarantee victory in the recent and future wars. He showed the King a half torn book, containing the ancient secret to the weapon, and a rusty dagger with a single giant ruby encrusted in the middle of the hilt. In his bold speech he sworn that the other half of the book, containing the most important spell of all, could be found at an altar, where a special ritual was to be performed and raise the weapon.

Both the Court and the King was curious. And so the Knight and others were sent to search do the supposed ‘altar’. After all, if it really were true they would have gained a powerful weapon. If it wasn't, well, the Court will certainly have a good laugh as the man faces the ultimate consequence of lying to the King.

But now he has found it. The Altar of Blood.

With one last whine the horse leapt through the Court gates, hooves collapsing beneath it, throwing the Knight onto the ground. Scrambling, the he got up, heading towards a patch of garden where the King’s most trusted adviser stood, facing the
endless darkness that stretched towards the night.

But as he approached, the Knight felt the blood drain from his face:

The man who brought forth the idea of the Altar and the weapon lay dead at the Adviser’s heels, executed. An ugly gash upon his chest, slicing through a family crest of the heron, wings raised in flight, into half.

The Adviser turned at the footsteps, eyes wide as they saw the Knight before them. Realising why the Knight was here, the Adviser’s face paled too. In hushed words they announced how they shall report to the King, and gather a group to the Altar, to perform the ritual, seven days later.

But neither noticed the shadow that detached itself from the dark to listen on their words, eyes gleaming with mischief beneath the hood. It watched the departing party, then looked down at the corpse at their feet, colourless eyes staring blankly at the sky.

“I won't let you have that so easily.”

A cry of a nightingale broke out as the shadow slunk back into the night again, off to report this to their fellow spies.
arcane_space_new_copy_by_cassiopie-dbkaj3c.png
Rules:


1. No editing or deleting posts. You may ask for permission to do so if it is something very very very important.

2. No screenshotting, copy and pasting, taking a picture, or any action that involves recording down any game related pms between mods and players. You may only paraphrase.

3. You are not allowed to talk about the game outside this game, no matter it is pms or in other communication methods.

4. Please follow the FR code of conduct/ forum guidelines while playing this game.

5. Days last 48 hours while nights last 24 hours. Lockdown is at 4:00 FR time. Rollover will last from 15 min to 1 hour depending on how fast I can get the flavour out.

6. No posting after the lockdown post is posted. Conversation may resume once you all have been pinged for the flavour text and results post. All votes and actions will not be accepted after lockdown.

7. Mod's word is final.


8. Players must post in the discussion thread at least twice during each day phase. If they fail to do so, they will receive a warning and has to post at least one post in the following night phase. If they still fail to do so, they will be replaced or unable to use their ability.


9. Please vote in the provided lynch thread. Only votes in the lynch thread will be counted.

10. It is preferred to submit all your actions through rolecard PM, even if you have a Quicktopic/Discord chat, as it is easier for me to note down actions and avoid mistakes or missing actions.

11. Please don't post in the thread after you are dead or if you are not a player. I will provide the spectator chat and popcorn and lemonadefor you after your death.

12. Mafia is a game of deception. People may lie and things may get heated over arguments. However, when arguments starts to break out, please take a deep breath,
and remember it's just a game. I’ll step in if serious things break out.


13. Have fun. :) This is the most important rule of all.

14. Any breaking of the rules above may cause you to be punished. believe me I have a refined list of very interesting punishment waiting for you, replaced, or if we ran out of replacements, then you will be unable to use your role for some time, or even modkill you.

15. I am totally not trying to sound strict here but please read the rules before you play.




Game Information:


1. This is a non-RP mafia game. Please refrain from RP-ing during this game.

2. This is a role madness game. Which means everyone will have at least a role/power.

3. Abilities in this game consists of these types:

Active - These abilities can be used once every night phase. It is required for you to submit a pm to the mod regarding taking action for your active ability to take place.

Passive - These abilities are always in effect, or takes effect if a certain condition is fulfilled, no matter if you submitted an action pm or not. Some passives may be triggered only due to certain events happening.

Ethereal - These abilities activate after death only, and does not require players to submit an action pm.

X-SHOT - These abilities have a limited number throughout the whole game, and requires submitting an action pm.

4. This is a b*stard game. Which means the mod may have some effects/abilities of the game. There may also be presence of deceptive investigative roles (e.g. Godfather, Miller), Change of alignments.

5. Mod can be lynched and night killed,and all actions can be applied to them too, if they are still alive. Though why would you kill your lovely mod? They’ve been so sweet and welcoming all along. :3

6. Furthermore, there is third party able to change alignment of townies only, and this third party has a game ending wincon. Mechanics have been installed to limit and balance this third party.

7. Flips at death are fully accurate and truthful. The flip will include alignment, and role name. I also do not lie in your rolecards or regarding basic mafia mechanics, such as whether the game is in LyLo or MyLo or how to vote for lynch.

8. Flavours does not include any flavour hints/clues . Flavour is just a piece of writing to make the whole thing more interesting.

9. Mafia wins when the total number of mafia aligned players overpower the total number of town aligned player left. Mafia has a game ending wincon.

10. Town wins when all mafia aligned players are eliminated. Town has a game ending wincon.

11. Neutrals win when they achieve their own wincon. Some neutrals may have game ending wincons.
Rules:


1. No editing or deleting posts. You may ask for permission to do so if it is something very very very important.

2. No screenshotting, copy and pasting, taking a picture, or any action that involves recording down any game related pms between mods and players. You may only paraphrase.

3. You are not allowed to talk about the game outside this game, no matter it is pms or in other communication methods.

4. Please follow the FR code of conduct/ forum guidelines while playing this game.

5. Days last 48 hours while nights last 24 hours. Lockdown is at 4:00 FR time. Rollover will last from 15 min to 1 hour depending on how fast I can get the flavour out.

6. No posting after the lockdown post is posted. Conversation may resume once you all have been pinged for the flavour text and results post. All votes and actions will not be accepted after lockdown.

7. Mod's word is final.


8. Players must post in the discussion thread at least twice during each day phase. If they fail to do so, they will receive a warning and has to post at least one post in the following night phase. If they still fail to do so, they will be replaced or unable to use their ability.


9. Please vote in the provided lynch thread. Only votes in the lynch thread will be counted.

10. It is preferred to submit all your actions through rolecard PM, even if you have a Quicktopic/Discord chat, as it is easier for me to note down actions and avoid mistakes or missing actions.

11. Please don't post in the thread after you are dead or if you are not a player. I will provide the spectator chat and popcorn and lemonadefor you after your death.

12. Mafia is a game of deception. People may lie and things may get heated over arguments. However, when arguments starts to break out, please take a deep breath,
and remember it's just a game. I’ll step in if serious things break out.


13. Have fun. :) This is the most important rule of all.

14. Any breaking of the rules above may cause you to be punished. believe me I have a refined list of very interesting punishment waiting for you, replaced, or if we ran out of replacements, then you will be unable to use your role for some time, or even modkill you.

15. I am totally not trying to sound strict here but please read the rules before you play.




Game Information:


1. This is a non-RP mafia game. Please refrain from RP-ing during this game.

2. This is a role madness game. Which means everyone will have at least a role/power.

3. Abilities in this game consists of these types:

Active - These abilities can be used once every night phase. It is required for you to submit a pm to the mod regarding taking action for your active ability to take place.

Passive - These abilities are always in effect, or takes effect if a certain condition is fulfilled, no matter if you submitted an action pm or not. Some passives may be triggered only due to certain events happening.

Ethereal - These abilities activate after death only, and does not require players to submit an action pm.

X-SHOT - These abilities have a limited number throughout the whole game, and requires submitting an action pm.

4. This is a b*stard game. Which means the mod may have some effects/abilities of the game. There may also be presence of deceptive investigative roles (e.g. Godfather, Miller), Change of alignments.

5. Mod can be lynched and night killed,and all actions can be applied to them too, if they are still alive. Though why would you kill your lovely mod? They’ve been so sweet and welcoming all along. :3

6. Furthermore, there is third party able to change alignment of townies only, and this third party has a game ending wincon. Mechanics have been installed to limit and balance this third party.

7. Flips at death are fully accurate and truthful. The flip will include alignment, and role name. I also do not lie in your rolecards or regarding basic mafia mechanics, such as whether the game is in LyLo or MyLo or how to vote for lynch.

8. Flavours does not include any flavour hints/clues . Flavour is just a piece of writing to make the whole thing more interesting.

9. Mafia wins when the total number of mafia aligned players overpower the total number of town aligned player left. Mafia has a game ending wincon.

10. Town wins when all mafia aligned players are eliminated. Town has a game ending wincon.

11. Neutrals win when they achieve their own wincon. Some neutrals may have game ending wincons.
arcane_space_new_copy_by_cassiopie-dbkaj3c.png
Players


1. LittleFireFly GoddessofCarries
2. Cognitive
3. clw23 Lynched D2, The Orphan
4. Darkwingdove Killed N1, The Little Girl
5. astralavian
6. V88 Modkilled, The Bishop
7. M00nKnight Killed N3, The Archer
8. B00KW0RM Lynched D5, The Escaped Prisoner
9. thatonespeedster Killed N5, The Healer
10. Warriorgirl1234 Lynched D4, Ex The Squire
11. EmbertheSkywing Killed N4, The King's Adviser
12. StormDreamer Chessboard
13. Tanglefire Lynched D1, Red Cult Leader
14. Jazzthedinoqueen ChaoticCalamity Killed N2, Chapel Nun
15. Tynnk Killed N3, Prison Guard
16. mayathepsychic Kimdra


Subs

1. GoddessofCarries
2. Kimdra
3. Chessboard
4. ChaoticCalamity

Important Links

Lynch thread

Signups Thread

Dawn of day 1

Start of Night 1

Dawn of Day 2

Start of Night 2

Dawn of Day 3

Dawn of Day 4
Players


1. LittleFireFly GoddessofCarries
2. Cognitive
3. clw23 Lynched D2, The Orphan
4. Darkwingdove Killed N1, The Little Girl
5. astralavian
6. V88 Modkilled, The Bishop
7. M00nKnight Killed N3, The Archer
8. B00KW0RM Lynched D5, The Escaped Prisoner
9. thatonespeedster Killed N5, The Healer
10. Warriorgirl1234 Lynched D4, Ex The Squire
11. EmbertheSkywing Killed N4, The King's Adviser
12. StormDreamer Chessboard
13. Tanglefire Lynched D1, Red Cult Leader
14. Jazzthedinoqueen ChaoticCalamity Killed N2, Chapel Nun
15. Tynnk Killed N3, Prison Guard
16. mayathepsychic Kimdra


Subs

1. GoddessofCarries
2. Kimdra
3. Chessboard
4. ChaoticCalamity

Important Links

Lynch thread

Signups Thread

Dawn of day 1

Start of Night 1

Dawn of Day 2

Start of Night 2

Dawn of Day 3

Dawn of Day 4
arcane_space_new_copy_by_cassiopie-dbkaj3c.png
DAWN OF DAY 1

Night of 7th July/Dawn of 8th July, A.D.1338


It was the seventh night.

Saffrona stood at the top of the clock tower, leaning out of the window, wind whipping her hair against her face. Below her the town was sound asleep, immersed in the blanket of darkness. She liked the town at night. It’s all quiet and still, the bustling sounds in daytime drained away.

And for once, no one would stare at her with that shocked expression when she accidentally hums or breaks into a song that is not a hymn or psalm.

She took a deep breath, about to start a little song she wrote herself, when shouts sounded below. There was a flash as a light was lit but was quickly distinguished, and the yells were muffled and faded. Then came a loud knocking, banging on the wooden chapel door.

Confused, she peered down the tower. All she could see was tiny glue lights, flickering like flames, drifting upwards to like hundreds of fireflies. In the night breeze they seem to be sighing, tiny wisps fading away in front of her, as if mourning something that was lost.

She sucked in a surprised breath. These flames were so dazzling, yet a dark memory sprang out to seize her as she watched the lights go out, one by one.

”I have cursed you for what you’ve done, Saffrona! The stars will curse you themselves! You’ll regret it too late, when you see the blue flames of death in the night!”

“THE FLAMES OF GHOSTS WILL CURSE YOU!”


Gasping at the memory, she backed away from the unatural flames, the wild monster of fear coursing through her veins. She needed to see these visitors. She need to know why they were here.

Arriving at the ground floor, she was just in time to see the head of the group, a man with a tall white hat, holding out two items to the Nun answering the door:

A dagger. And a half torn book.

Behind the pillars, the girl gasped. For she had seen those items before. In fact, she knew up in her room, under her bed, carefully wrapped in layers of blankets, was the thing these visitors wanted.

The other half of the torn book.

”You must not forget what our family is here for, Saffrona.”

It seems like the time really has come, and she had a lot to do.

---


“Let’s bow our heads and pray.”

The Pope closed his own eyes, and led the party in a prayer. It was a long prayer. For when everyone opened their eyes again the Chapel was pitch dark. The party looked around in shock as they realise the windows are all barred shut, light no longer streaming through.

“Look!” Yelled the Bishop. “Look at the door!”

Everyone turned to see the door, red paint splashed on it. In scribbles were the words “Stay or leave forever”.

The Knight rushed over to the door, rattling it frantically. “It’s locked shut from the inside.” He panted. “We will need a key.” He glanced at the crowd of bewildered faces below. “Or we could stay and finish what we came here for.”

The party reflexively looked at the Pope, standing up on the Chapel stage, the sea of lost eyes searching for a guide. This discovery was so sudden that not even the country’s best men knew what to do.

The Pope stared back at his party men for a long time, before he finally declared,

“We stay.”

---

Saffrona was finally back on top of the clock tower, panting slightly from the rushed work she had done. Gazing out at the night, which was now slowly turning to dawn, spread out beyond her.

The last of the flames have been extinguished, their sparks of blue disappearing as the first rays of morning sunlight kissed the awakening earth. She watched in silence as the blue changed to gold. And beneath the Chapel grounds, now laid to rest at last, a certain ‘madman’ she knew all too well.

A new era, a new light is beginning.

Yes, a new light appears.

The thirteenth star must fall.

DAWN OF DAY 1

Night of 7th July/Dawn of 8th July, A.D.1338


It was the seventh night.

Saffrona stood at the top of the clock tower, leaning out of the window, wind whipping her hair against her face. Below her the town was sound asleep, immersed in the blanket of darkness. She liked the town at night. It’s all quiet and still, the bustling sounds in daytime drained away.

And for once, no one would stare at her with that shocked expression when she accidentally hums or breaks into a song that is not a hymn or psalm.

She took a deep breath, about to start a little song she wrote herself, when shouts sounded below. There was a flash as a light was lit but was quickly distinguished, and the yells were muffled and faded. Then came a loud knocking, banging on the wooden chapel door.

Confused, she peered down the tower. All she could see was tiny glue lights, flickering like flames, drifting upwards to like hundreds of fireflies. In the night breeze they seem to be sighing, tiny wisps fading away in front of her, as if mourning something that was lost.

She sucked in a surprised breath. These flames were so dazzling, yet a dark memory sprang out to seize her as she watched the lights go out, one by one.

”I have cursed you for what you’ve done, Saffrona! The stars will curse you themselves! You’ll regret it too late, when you see the blue flames of death in the night!”

“THE FLAMES OF GHOSTS WILL CURSE YOU!”


Gasping at the memory, she backed away from the unatural flames, the wild monster of fear coursing through her veins. She needed to see these visitors. She need to know why they were here.

Arriving at the ground floor, she was just in time to see the head of the group, a man with a tall white hat, holding out two items to the Nun answering the door:

A dagger. And a half torn book.

Behind the pillars, the girl gasped. For she had seen those items before. In fact, she knew up in her room, under her bed, carefully wrapped in layers of blankets, was the thing these visitors wanted.

The other half of the torn book.

”You must not forget what our family is here for, Saffrona.”

It seems like the time really has come, and she had a lot to do.

---


“Let’s bow our heads and pray.”

The Pope closed his own eyes, and led the party in a prayer. It was a long prayer. For when everyone opened their eyes again the Chapel was pitch dark. The party looked around in shock as they realise the windows are all barred shut, light no longer streaming through.

“Look!” Yelled the Bishop. “Look at the door!”

Everyone turned to see the door, red paint splashed on it. In scribbles were the words “Stay or leave forever”.

The Knight rushed over to the door, rattling it frantically. “It’s locked shut from the inside.” He panted. “We will need a key.” He glanced at the crowd of bewildered faces below. “Or we could stay and finish what we came here for.”

The party reflexively looked at the Pope, standing up on the Chapel stage, the sea of lost eyes searching for a guide. This discovery was so sudden that not even the country’s best men knew what to do.

The Pope stared back at his party men for a long time, before he finally declared,

“We stay.”

---

Saffrona was finally back on top of the clock tower, panting slightly from the rushed work she had done. Gazing out at the night, which was now slowly turning to dawn, spread out beyond her.

The last of the flames have been extinguished, their sparks of blue disappearing as the first rays of morning sunlight kissed the awakening earth. She watched in silence as the blue changed to gold. And beneath the Chapel grounds, now laid to rest at last, a certain ‘madman’ she knew all too well.

A new era, a new light is beginning.

Yes, a new light appears.

The thirteenth star must fall.

arcane_space_new_copy_by_cassiopie-dbkaj3c.png
Players: @LittleFireFly @Cognitive @clw23 @Darkwingdove @astralavian @V88 @M00nKnight @B00KW0RM @thatonespeedster @Warriorgirl1234 @EmbertheSkywing @StormDreamer @Jazzthedinoqueen @Tynnk
@mayathepsychic

Subs: @GoddessofCarries @Kimdra @Chessboard

Specs: @Dawnbreeze @Heronwing @Shimmerwing @Maithax @NyaPyonNya @Wildface1010 @widmo




Day 1 has started! You may stay art to post. Remember to send in your day actions via pm, if you have any.
Please be reminded you must at least post twice, unless for specific reasons.

The day will end at 4:00 FR time, March 8.

(I know I'm early. Hey, extra time for you all!)
Players: @LittleFireFly @Cognitive @clw23 @Darkwingdove @astralavian @V88 @M00nKnight @B00KW0RM @thatonespeedster @Warriorgirl1234 @EmbertheSkywing @StormDreamer @Jazzthedinoqueen @Tynnk
@mayathepsychic

Subs: @GoddessofCarries @Kimdra @Chessboard

Specs: @Dawnbreeze @Heronwing @Shimmerwing @Maithax @NyaPyonNya @Wildface1010 @widmo




Day 1 has started! You may stay art to post. Remember to send in your day actions via pm, if you have any.
Please be reminded you must at least post twice, unless for specific reasons.

The day will end at 4:00 FR time, March 8.

(I know I'm early. Hey, extra time for you all!)
arcane_space_new_copy_by_cassiopie-dbkaj3c.png
hello and welcome to creation the prequel, death awaits :))
hello and welcome to creation the prequel, death awaits :))
wKjmzCu.gif
|| D A W N
» she/they
» fr+15
‘ A folded paper moon
-like I’m wandering in-between ’

[quote name="@Dawnbreeze" date="2018-03-06 03:38:21" ] hello and welcome to creation the prequel, death awaits :)) [/quote] [b]Please do not post in the thread if you are not a player[/b] :) [s]but nooooooo, this time Tangle pledges to be good![/s]
@Dawnbreeze wrote on 2018-03-06 03:38:21:
hello and welcome to creation the prequel, death awaits :))

Please do not post in the thread if you are not a player :)

but nooooooo, this time Tangle pledges to be good!

arcane_space_new_copy_by_cassiopie-dbkaj3c.png
Hello! I'm clw23 Fr+3 she/her

I liek sneks.

I am always anti D1 lynch however I do agree with scumhunting D1 and that D1 is important to all mafia games.

Sheepers are scummy BC if you do anything in a mafia game without explaining your actions it kinda shows that you don't really have one.
Hello! I'm clw23 Fr+3 she/her

I liek sneks.

I am always anti D1 lynch however I do agree with scumhunting D1 and that D1 is important to all mafia games.

Sheepers are scummy BC if you do anything in a mafia game without explaining your actions it kinda shows that you don't really have one.
vCw0cRK.pngB5FQIol.png
Hello, hello, hello! I'm Warrior and I use she/her. My timezone is FR-8 so my responses my be a bit late.

I don't really like d1 lynches, but if someone is acting particularly scummy, I may change my mind.

I only really recognize one other player, so nice to meet you all!
Hello, hello, hello! I'm Warrior and I use she/her. My timezone is FR-8 so my responses my be a bit late.

I don't really like d1 lynches, but if someone is acting particularly scummy, I may change my mind.

I only really recognize one other player, so nice to meet you all!
Mira | He/They | FR +14
HALLO MY POTATOMUFFINS :D

I'm Speedy or Nagito, as my sig implies, and she/xe/they pronouns are all good ^^. I'm FR+1

I may keyspam/say something random but alas that's just me

I'm indifferent on d1 lynches, as it depends on circumstances.
I don't like sheepers, but lurkers are occasionally okay, as long as there's someone else posting and the lurker has nothing to contribute.

I don't believe anyone playing knows me off-site, but if I happened to miss someone I may be called Vertigo or Dauntless, that's just an off-site name I have
HALLO MY POTATOMUFFINS :D

I'm Speedy or Nagito, as my sig implies, and she/xe/they pronouns are all good ^^. I'm FR+1

I may keyspam/say something random but alas that's just me

I'm indifferent on d1 lynches, as it depends on circumstances.
I don't like sheepers, but lurkers are occasionally okay, as long as there's someone else posting and the lurker has nothing to contribute.

I don't believe anyone playing knows me off-site, but if I happened to miss someone I may be called Vertigo or Dauntless, that's just an off-site name I have
1DKhf3D.png
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