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TOPIC | Aeheros Clan Lore
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I've decided I want to try writing out my clan's lore. I figured it'd be nice to keep it somewhere where it can be organized nicely, and where it can continue to grow. Here in this forum it's also available for the public to read (Even though I'm not expecting to draw flocks of people ;w;) but if there's something you like, something you'd like to ask questions about, etc, feel free to drop a comment into the mix!

...To be honest, the coding here is almost always a WIP, so please pardon the mess.


...And as a heads-up this is almost never up-to-date with current changes, sorry for that, I'll catch up someday I promise x~x
I've decided I want to try writing out my clan's lore. I figured it'd be nice to keep it somewhere where it can be organized nicely, and where it can continue to grow. Here in this forum it's also available for the public to read (Even though I'm not expecting to draw flocks of people ;w;) but if there's something you like, something you'd like to ask questions about, etc, feel free to drop a comment into the mix!

...To be honest, the coding here is almost always a WIP, so please pardon the mess.


...And as a heads-up this is almost never up-to-date with current changes, sorry for that, I'll catch up someday I promise x~x
download-3.png FR+3
Any pronouns
Sell me your frogs!
Table of Contents:

1. Clan Location/Description
2. Clan Residents/Factions
3. Clan Chronicles
4. Personal Accounts

Table of Contents:

1. Clan Location/Description
2. Clan Residents/Factions
3. Clan Chronicles
4. Personal Accounts

download-3.png FR+3
Any pronouns
Sell me your frogs!
Clan Location/Description:

Current Location

[Something] Island, Hoverview Vale.
Current Clan Population: 83

[Wow, cool description.]


Past Locations:

Crystal Caves:

A complex network of connected caves and tunnels dug deep into the cliffside of the Focal Point. Alongside the help of various columns and other physical reinforcements, the structure's integrity is maintained by a strong field of force-based magic, so as to prevent collapse of walls or the formation of sinkholes on the surface. These caves are rich in various types of quartz, and the many crystals dotting their walls reflect light from any source into a captivating display of prisms. Recently suffered a collapse due to an explosion in the research lab of the scientist Nestor. While thankfully no lives were lost, millions of treasure in property and belongings were ruined, and the clan was forced to move out in search of a new home.


Caravan Arc I:
Following the destruction of their past home in the Starfall Isles, the Aeheros clan has adapted to its misfortune by transitioning from a stationary small town to a travelling caravan. Those who did not part from the group immediately following the disaster have left their ruined homes in favor of living out of a squadron of colorful, familiar-drawn covered wagons as they travel across Sornieth selling their wares and services in order to accumulate the money needed to establish a new permanent home. During this outing they toured both the Light and Ice territories before returning to the Isles to establish a new permanent place of residence.

[More in-depth description to come. Eventually pictures because pictures are nice.]
Clan Location/Description:

Current Location

[Something] Island, Hoverview Vale.
Current Clan Population: 83

[Wow, cool description.]


Past Locations:

Crystal Caves:

A complex network of connected caves and tunnels dug deep into the cliffside of the Focal Point. Alongside the help of various columns and other physical reinforcements, the structure's integrity is maintained by a strong field of force-based magic, so as to prevent collapse of walls or the formation of sinkholes on the surface. These caves are rich in various types of quartz, and the many crystals dotting their walls reflect light from any source into a captivating display of prisms. Recently suffered a collapse due to an explosion in the research lab of the scientist Nestor. While thankfully no lives were lost, millions of treasure in property and belongings were ruined, and the clan was forced to move out in search of a new home.


Caravan Arc I:
Following the destruction of their past home in the Starfall Isles, the Aeheros clan has adapted to its misfortune by transitioning from a stationary small town to a travelling caravan. Those who did not part from the group immediately following the disaster have left their ruined homes in favor of living out of a squadron of colorful, familiar-drawn covered wagons as they travel across Sornieth selling their wares and services in order to accumulate the money needed to establish a new permanent home. During this outing they toured both the Light and Ice territories before returning to the Isles to establish a new permanent place of residence.

[More in-depth description to come. Eventually pictures because pictures are nice.]
download-3.png FR+3
Any pronouns
Sell me your frogs!
Current Clan Residents/Factions:



Leaders:
Cirno - Clan Matriarch/Healer
Farkas - Deputy/Chief Warrior



Warriors:
Oreas - Warrior
Prism - Warrior of Color
Vex - Assassin
Kayali - Assassin in training
Nephilim - Deputy Warrior
Seraphim - Battle Tactician/Healer
Stella - The Blood-Soaked Witch
Caspian - Mercenary in Training
Mandanna - Street Brawler
Charon - Warrior



Guards:
Achatius - Warrior of the Deep
Gwynneth - Border Patrol
Eltrys - Night Watch
Strix - Night Watch
Oss - Bodyguard
Shadow - Sentry



Mages:
Juan - Mage
Henry - Battlemage
Galaxy - Warrior Princess
Kimchi - Alteration Mage
Yaegar - Witch


Merchants/Tradesmen:
Dagnor - Hoardkeeper
Soric - Florist
Skye - Crafter
Niara - Head Engineer
Karina - Jeweler
Pierre - Aviator
Daminius - Coffee Shop Owner/Barista
HoneyGlow -Beastkeeper


Spiritualists:
Karale - Oracle
Hiemskr - Religious Fanatic
Pripyat - Tribalist/Acolyte of the Lightweaver



Performers/Artists/Athletes:
Klaus - Playwright
Rain - Dancer
Theo - Actor
Cisen - Magician
Zanril - Runner
Starburst - Singer
Marzia - Dance Instructor


Explorers/Scouts/Espionage:
Fantasia - Pathfinder
Samolin - Courier/Guide
Freddy - Spy
Pathfinder - Explorer
Ryka - Scavenger
Trebuchet - Forager
Aodh - Traveler passing through
Lena - Huntress


Healers
Voodoo - Witch Doctor
(Cirno and Seraphim, as listed above.)



Scholars:
Ruzena - Librarian
Shinto - Lorekeeper
Aegesy - Scholar
Confucius - False Prophet/Con Artist



Researchers:
Nestor - Mad Scientist
Solaris - Alchemist
Heini - Botanist/Nursery Keeper
Mallow - Plant Pathologist/Applied Magical Scientist



Diplomats:
Rex - General embassador and face of the clan
Anika - Plague Representative/Witch
Verdana - Nature Representative/Druid
Weckington - Businessman



Other (Unclassified Clan Members):
Michael
Phaedra
Neveah
Pearl
Lydia
Melia
Unnamed Guardian Female
Unnamed Guardian Female II
Unnamed Spiral Male
Unnamed Guardian Male
Guzma
Destiny
Sylvan
Pandora


???
Ancient Blood - Mysterious Stranger, Possibly Protector?
Cal - Former clanmember turned non-sentient, bloodthirsty abomination of magical research.
Rory - Rex's presumably mute consort. No one knows where they come from or why they are here.
Malachite - A mysterious golem carved from precious stone and bound to the spirit of a long-dead ancestor. No one knows what his presence here means, but he's been nothing but polite and kind during his time here.
Yule - A playful and mischievious winter spirit who is only seen for one week a year.




Sub-Factions:



The King's Parda: A motley group of entertainers and muses based out of the Aeheros Clan. As of right now they're not incredibly famous, but they're hoping that as they do more tours things will start to pick up.

Members:
Klaus
Rain
Theo
Aodh (temporarily touring with the group)
Cisen
Starburst





Judgement: A gang of thieves, thugs, cutthroats and hooligans who take what they please from others and value actions over words. They have eyes and ears all over the place, and don't take kindly to being contested. Some call them a nuisance, others call them the mafia, and still others call them a blight upon the entire territory.


Members:
Weckington (Mob boss)
Ryka
Freddy
Vex
Kayali
Karina
Zanril
Nephilim
Cisen
Current Clan Residents/Factions:



Leaders:
Cirno - Clan Matriarch/Healer
Farkas - Deputy/Chief Warrior



Warriors:
Oreas - Warrior
Prism - Warrior of Color
Vex - Assassin
Kayali - Assassin in training
Nephilim - Deputy Warrior
Seraphim - Battle Tactician/Healer
Stella - The Blood-Soaked Witch
Caspian - Mercenary in Training
Mandanna - Street Brawler
Charon - Warrior



Guards:
Achatius - Warrior of the Deep
Gwynneth - Border Patrol
Eltrys - Night Watch
Strix - Night Watch
Oss - Bodyguard
Shadow - Sentry



Mages:
Juan - Mage
Henry - Battlemage
Galaxy - Warrior Princess
Kimchi - Alteration Mage
Yaegar - Witch


Merchants/Tradesmen:
Dagnor - Hoardkeeper
Soric - Florist
Skye - Crafter
Niara - Head Engineer
Karina - Jeweler
Pierre - Aviator
Daminius - Coffee Shop Owner/Barista
HoneyGlow -Beastkeeper


Spiritualists:
Karale - Oracle
Hiemskr - Religious Fanatic
Pripyat - Tribalist/Acolyte of the Lightweaver



Performers/Artists/Athletes:
Klaus - Playwright
Rain - Dancer
Theo - Actor
Cisen - Magician
Zanril - Runner
Starburst - Singer
Marzia - Dance Instructor


Explorers/Scouts/Espionage:
Fantasia - Pathfinder
Samolin - Courier/Guide
Freddy - Spy
Pathfinder - Explorer
Ryka - Scavenger
Trebuchet - Forager
Aodh - Traveler passing through
Lena - Huntress


Healers
Voodoo - Witch Doctor
(Cirno and Seraphim, as listed above.)



Scholars:
Ruzena - Librarian
Shinto - Lorekeeper
Aegesy - Scholar
Confucius - False Prophet/Con Artist



Researchers:
Nestor - Mad Scientist
Solaris - Alchemist
Heini - Botanist/Nursery Keeper
Mallow - Plant Pathologist/Applied Magical Scientist



Diplomats:
Rex - General embassador and face of the clan
Anika - Plague Representative/Witch
Verdana - Nature Representative/Druid
Weckington - Businessman



Other (Unclassified Clan Members):
Michael
Phaedra
Neveah
Pearl
Lydia
Melia
Unnamed Guardian Female
Unnamed Guardian Female II
Unnamed Spiral Male
Unnamed Guardian Male
Guzma
Destiny
Sylvan
Pandora


???
Ancient Blood - Mysterious Stranger, Possibly Protector?
Cal - Former clanmember turned non-sentient, bloodthirsty abomination of magical research.
Rory - Rex's presumably mute consort. No one knows where they come from or why they are here.
Malachite - A mysterious golem carved from precious stone and bound to the spirit of a long-dead ancestor. No one knows what his presence here means, but he's been nothing but polite and kind during his time here.
Yule - A playful and mischievious winter spirit who is only seen for one week a year.




Sub-Factions:



The King's Parda: A motley group of entertainers and muses based out of the Aeheros Clan. As of right now they're not incredibly famous, but they're hoping that as they do more tours things will start to pick up.

Members:
Klaus
Rain
Theo
Aodh (temporarily touring with the group)
Cisen
Starburst





Judgement: A gang of thieves, thugs, cutthroats and hooligans who take what they please from others and value actions over words. They have eyes and ears all over the place, and don't take kindly to being contested. Some call them a nuisance, others call them the mafia, and still others call them a blight upon the entire territory.


Members:
Weckington (Mob boss)
Ryka
Freddy
Vex
Kayali
Karina
Zanril
Nephilim
Cisen
download-3.png FR+3
Any pronouns
Sell me your frogs!
Clan Chronicles:


Chapter 1: The Beginning of Something...
Clan Chronicles:


Chapter 1: The Beginning of Something...
download-3.png FR+3
Any pronouns
Sell me your frogs!
Personal Accounts:
Personal Accounts:
download-3.png FR+3
Any pronouns
Sell me your frogs!
Extra space just in case.
Extra space just in case.
download-3.png FR+3
Any pronouns
Sell me your frogs!
Extra space just in case.
Extra space just in case.
download-3.png FR+3
Any pronouns
Sell me your frogs!
Clan Chronicles, Chapter 1: The Beginning of Something...



Cirno padded across the plain softly, her footsteps crunching in the winter snow. She gazed up silently at the jagged crystal peaks that stretched toward the sky, far above her head. The snow was falling fast, muffling nearly all sounds but the agitated sea slamming against nearby rocks. She was finally back home, but in reality there wasn't much home to come back to.


There was never much home to begin with hatching alone and growing up by yourself, and that was what prompted her to leave in the first place. In the end all she had found was war. A fierce border dispute between groups of neighboring Plague and Shadow clans had broken out.The dragoness had done what she could to aid the soldiers, learning quickly how to use healing magic and utilizing it to the very best of her ability. She was often criticized for healing both armies indiscriminantly, but Cirno knew that her allegiance lay with neither of the two sides, and rather with the lives of those negatively affected by this battle. She knew it wasn't within her rights to tell them whether or not they should fight, bur she disliked seeing how they suffered, and wanted to help them in whatever way she could. A year had passed since she left and finally the fighting came to an end. She began the arduous trek home, but was intercepted once more by a conflict, this time a dragon clan waging war with an overly aggressive Serthis population. Again Cirno took to the medical field. She couldn't just leave them there in good conscience.


This and other perilous fights consumed Cirno's life for the next year and a half. Though the bloodshed she witnessed was awful and horrifying, she found her work of healing to be gratifying. It gave her a sense of purpose. All the tundra wanted was to make a difference in the lives of others, and here she was doing it in the most direct and impactful way possible. After a grueling two and a half years, the weary dragon made her way back to the Starfall Isles. She was still young, but stress and experience had aged her mind and soul far beyond her years. Now the dragoness was back on her own, searching for a respite from the world's challenges.

~~~~

The crisp air filled with the thunderous sound of hundreds of footsteps drumming against the earth. The pack moved not as an organized whole, but as several individuals aggressively competing to push ahead of each other for the privelage of leading the hunt. Farkas was among them, traveling near the front of the group with the strongest members of the pack. His muscles ached from fatigue, and he had lost all feeling in his feet, but the mirror dragon forced himself to press on. Rest was for the weak, and the weak had no place in the pack. To abandon the hunt was to abandon the greatest glory, and to fail at your only purpose in life. And so he ran on, crowded in closely with the others, the mist of hot, ragged breaths crowding his vision.

Quickly and suddenly, a bark came from one of the dragons to his left. Someone had caught scent of prey.

"LEFT!" came the shout, followed by a chorus of repetitions as the direction spread like wildfire through the pack. "LEFT!", "LEFT!", "LEFT!" Those running towards the front of the group fell back, allowing for the original scenter to take the lead. As the command traveled, the pack members assimilated to the left, moving as a whole.

"RIGHT!", "RIGHT!", "RIGHT!", "RIGHT!" came the next series of orders, and the pack shifted again to weave around a tall crystal outcrop.

"BOAR!" The frontrunner announced this time, having identified the distinct, oily smell of the creature. "BOAR!", "BOAR!", "BOAR!" came the excited chants of the others as the news spread. Tongues lolled and heads perked up at the prospect of such a large, satisfying meal, and the mirrors stormed forward with renewed enthusiasm.

"AHEAD!", "AHEAD!", "AHEAD!" the frenzied shouts dictated. At this point Farkas could scent the creature as well, and he could vaguely detect its heat signature in the distance. They were closing in.

At last the creature appeared in Farkas's vision, first as a pool of heat on the horizon, then as an ever-broadening speck in the distance. The large featherback lumbered about, scraping in the snow with its cloven hooves in search of grass to nibble on. At the approaching sound it raised its head, and upon sighting the pack its wings spread in preparation for flight, but it was too late, for the pack was already upon it. Dragons lurched forth from all sides, taking running, flying, and diving leaps onto the beast and latching on with teeth and talons to any spot they could manage. Eager to relish in the taste of fresh blood and the thrill of the hunt, Farkas followed suit. His wings stretched outward as he continued to bound toward the featherback, feet leaving the ground as he leapt once, twice, and thrice before sailing above the bloody scene and careening straight down upon the boar with a violent screech, aiming for its eyes.

With a pained screech the beast
[To be continued at a later date]
Clan Chronicles, Chapter 1: The Beginning of Something...



Cirno padded across the plain softly, her footsteps crunching in the winter snow. She gazed up silently at the jagged crystal peaks that stretched toward the sky, far above her head. The snow was falling fast, muffling nearly all sounds but the agitated sea slamming against nearby rocks. She was finally back home, but in reality there wasn't much home to come back to.


There was never much home to begin with hatching alone and growing up by yourself, and that was what prompted her to leave in the first place. In the end all she had found was war. A fierce border dispute between groups of neighboring Plague and Shadow clans had broken out.The dragoness had done what she could to aid the soldiers, learning quickly how to use healing magic and utilizing it to the very best of her ability. She was often criticized for healing both armies indiscriminantly, but Cirno knew that her allegiance lay with neither of the two sides, and rather with the lives of those negatively affected by this battle. She knew it wasn't within her rights to tell them whether or not they should fight, bur she disliked seeing how they suffered, and wanted to help them in whatever way she could. A year had passed since she left and finally the fighting came to an end. She began the arduous trek home, but was intercepted once more by a conflict, this time a dragon clan waging war with an overly aggressive Serthis population. Again Cirno took to the medical field. She couldn't just leave them there in good conscience.


This and other perilous fights consumed Cirno's life for the next year and a half. Though the bloodshed she witnessed was awful and horrifying, she found her work of healing to be gratifying. It gave her a sense of purpose. All the tundra wanted was to make a difference in the lives of others, and here she was doing it in the most direct and impactful way possible. After a grueling two and a half years, the weary dragon made her way back to the Starfall Isles. She was still young, but stress and experience had aged her mind and soul far beyond her years. Now the dragoness was back on her own, searching for a respite from the world's challenges.

~~~~

The crisp air filled with the thunderous sound of hundreds of footsteps drumming against the earth. The pack moved not as an organized whole, but as several individuals aggressively competing to push ahead of each other for the privelage of leading the hunt. Farkas was among them, traveling near the front of the group with the strongest members of the pack. His muscles ached from fatigue, and he had lost all feeling in his feet, but the mirror dragon forced himself to press on. Rest was for the weak, and the weak had no place in the pack. To abandon the hunt was to abandon the greatest glory, and to fail at your only purpose in life. And so he ran on, crowded in closely with the others, the mist of hot, ragged breaths crowding his vision.

Quickly and suddenly, a bark came from one of the dragons to his left. Someone had caught scent of prey.

"LEFT!" came the shout, followed by a chorus of repetitions as the direction spread like wildfire through the pack. "LEFT!", "LEFT!", "LEFT!" Those running towards the front of the group fell back, allowing for the original scenter to take the lead. As the command traveled, the pack members assimilated to the left, moving as a whole.

"RIGHT!", "RIGHT!", "RIGHT!", "RIGHT!" came the next series of orders, and the pack shifted again to weave around a tall crystal outcrop.

"BOAR!" The frontrunner announced this time, having identified the distinct, oily smell of the creature. "BOAR!", "BOAR!", "BOAR!" came the excited chants of the others as the news spread. Tongues lolled and heads perked up at the prospect of such a large, satisfying meal, and the mirrors stormed forward with renewed enthusiasm.

"AHEAD!", "AHEAD!", "AHEAD!" the frenzied shouts dictated. At this point Farkas could scent the creature as well, and he could vaguely detect its heat signature in the distance. They were closing in.

At last the creature appeared in Farkas's vision, first as a pool of heat on the horizon, then as an ever-broadening speck in the distance. The large featherback lumbered about, scraping in the snow with its cloven hooves in search of grass to nibble on. At the approaching sound it raised its head, and upon sighting the pack its wings spread in preparation for flight, but it was too late, for the pack was already upon it. Dragons lurched forth from all sides, taking running, flying, and diving leaps onto the beast and latching on with teeth and talons to any spot they could manage. Eager to relish in the taste of fresh blood and the thrill of the hunt, Farkas followed suit. His wings stretched outward as he continued to bound toward the featherback, feet leaving the ground as he leapt once, twice, and thrice before sailing above the bloody scene and careening straight down upon the boar with a violent screech, aiming for its eyes.

With a pained screech the beast
[To be continued at a later date]
download-3.png FR+3
Any pronouns
Sell me your frogs!
Decided I wanted another spare space up front :v
Decided I wanted another spare space up front :v
download-3.png FR+3
Any pronouns
Sell me your frogs!
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