Reposting from the last thread about this that Got Itself Vanished:
August 04, 2022 10:17:24
"blur item/enemy by ID#" as an option in settings would be the only way I'd want something like this implemented, so this way each person is responsible for blocking just the items they want to, and no relying on devs to A)curate the phobia lists for them B)have a curated list for their specific uncommon phobia C) get it right and not miss items. With the added stressor of "user A thinks this item needs to be included in the list, User B does not and is upset because now they can't see an item they're fine with."
There used to be a petsite that never got out of beta before dying that had something like that implemented from the beginning where blocked items were replaced with a basic white square, and even people who didn't have phobias loved the feature because we could just blur or hide things to mark off tasks as completed. (On FR, this might translate to blurring Hib Den items you've already turned in.)
I mocked up the idea in my head of how a "choose item by id" option would work because I had nothing better to do today. 8D I hope the text is still legible, the images got squashed to fit the forums.
Account options now has an extra choice right under blocked users for hidden items and dragons.
When you click on "manage" you get different categories where you can block things (I mean this COULD be just one list but I over-organize my life and like the idea of dividing them out into different categories like this.) The search box works like the game database, you start typing and names would pop up. You select them to add them to the list.
The three categories I have here are
1:items (the square box ones that show up in the hoard)
2:enemies and familiars (the full animal image, not the items, so you can choose to block the yeti separately from the item image which is just it's arm)
3:dragons by species/pose, or dragons with a specific gene on them.
I've decided here that I do not like seafood items, nor aquatic enemies in the coliseum, and tundra male poses and bane feathers are just right out.
Optionally, there could be an option for "Hide dragons wearing a specific skin or apparel item" that would work the same as genes. The item image in the hoard would still be a separate thing that would be blockable in the "hidden items" list.
Dragons that are of a blocked species/pose, or have a blocked gene would appear as blurred when small, with a little warning on top of them. This would be the same in lairs, auction house, or when the dragon widget is posted in the forums. You can mouse over the dragon to see it's info box for the species/pose/gene info to see why it isn't shown to you, or tap on it to go to the page.
Larger dragon images in the forums, profile, or front page would have an actual info box on top, showing the info as to why the dragon is blurred. (In this example, it's chicken feathers.) This would probably only work if people used the widget links- it'd be looking at the dragon id/url, not so much the actual image itself. Phoatlshops or dragons in breeding cards, or images hosted off site would not be effected, obviously.
In the case of being able to block dragons wearing a specific apparel (eg, you hate bunnies) you could block a dragon with the rabbit apparel item, and the warning would tell you why without having to search through the apparel list to see why it was blocked. So you would know you're safe to scry the dragon if you wanted to. However, if the dragon was a Tundra M (that I've marked for blocking) AND was wearing rabbit apparel, both would be listed in the warning box and I would easily know not to scry it.
(Yes, you could just scroll through apparel or read the dragon info box, but the info pulled into the warning just makes it easier.)
For items that have been blocked, the images would just get a css blur overlay on them, and then in the mouseover, there's another warning box that it's been blurred because of user options.
Adding a CSS blur to an item does NOT require adding new item art for everything, it's just something you add like "img:blur" to the code. You can even do it to items yourself in inspect elements. :)
Another option would be to put warning boxes on top of the items, but that would make them stand out more than just blurring them.
When a monster/familiar is blocked, the image in the coliseum could either be blurred (although I don't know how that would work on animated images.... I don't know what makes the coli enemies animate, or if they can be blurred the same CSS way) or, if blurring isn't easy or possible, they can be replaced entirely by a floating warning box (so there's something to click on still).
The familiar versions of the enemies would just be blurred, with a warning over top of them, similar to dragons.
Typing in a familiar name would block the associated enemy if there is one, so you don't have to block "octoflyer (enemy)" and "octoflyer (familiar)" both.
The item image would be treated separately though, so the familiar item image is still visible even after blocking "octoflyer" in the "hide monster/familiar" options.
There could also be the option on blurred familiars and dragons to click and unhide them, although I don't know how that would work on items, since you click to use. So maybe restrict the unhide option to forums and dragon profiles?