Those look great! let me know what you think of hollow, styx, and lurien?
Hollow
The Hollow Knight
Child of the Pale King and the White Lady, twin of Ghost. Destined for greatness, and determined to protect Hallownest by any means necessary.
Stats
Species: Minor God
Age: 170
HP: 1500/1500
MP (SOUL level): 200/200
Strength: lv. 60
Agility: lv. 20
Hardiness: lv. 45
Magic: lv. 63
Charisma: lv. 25 (+20 buff from reputation) lv. 45
Intelligence: lv. 30
Skills
Plot Armor (passive): Lv. 50 (If and when they die, they come back fully intact at the last place they felt well-rested. Causes a temporary debuff to the amount of soul they have available for use)
Soul Magic: lv. 70 (assisted by PK, has the Pure Vessel moveset including teleportation)
Reputation (passive): Lv. 40 (People recognize them as a child of the Pale King. Allows for a +20 buff to charisma and charisma-based skills within the Pale King’s territory)
Calculating Will (passive): lv. 35 (They pause to consider danger and the best course of action before charging into a situation. This allows for a temporary +5 buff to their Agility and Intelligence when entering a fight for the first time, i.e. “planning ahead”)
Unyielding Determination (passive): lv. 42 (As a result of their Plot Armor, they can try situations over and over without fear of the permanent consequence of death. Allows for a temporary +10 buff to Magic and Strength when entering a situation after dying to it at least once)
Fighting (Nail): Lv. 70
Hunting: lv. 32
Performance: lv.15 (+20 buff from reputation) lv. 35
Cooking: lv. 35
Flight: lv. 30
Exploration: lv. 40
Styx
The Wyrm Prince
The eldest child of King Altarza and King Consort Nerepthys, who has been sent to fight alongside and learn from the Pale King.
Stats
Species: Wyrm
Age: 197
HP: 2000/2000
MP (Enchantment Points): 50/50 (Refills at a rate of 5 Enchantment Points per day)
Strength: lv. 52
Agility: lv. 20
Hardiness: lv. 50
Magic: lv. 27
Charisma: lv. 35
Intelligence: lv. 25
Skills
Foresight: lv. 50 (Predicts future outcomes with a 50% uncertainty)
Thrall: lv. 10 (Can enthrall anyone under Charisma lv. 10 AND Intelligence lv. 10) (temporary -100 debuff from being in a more powerful wyrm's territory who has not given you permission to use this skill) SKILL DISABLED
Enchanting Magic: lv. 50 (Can temporarily or permanently enchant weapons with buffs or debuffs using Enchantment Points. Current list of learned buffs: +Strength, +Hardiness, +poison damage dealt, MP regen, HP regen. Current list of learned debuffs: -Strength, -Hardiness, +poison susceptibility, -max MP, -max HP)
Reputation (passive): Lv. 60 (People recognize him as a child of Altarza and Nerepthys. Allows for a +30 buff to Charisma and Charisma-based skills within Altarza's and Nerepthys's territory) (buff inactive)
Reflective Focus: lv. 29 (When activated, he will spend 15 minutes reflecting on himself and the task at hand, preparing to channel all his energy into his next actions. For the next hour, +5 to all stats except HP and MP)
Intimidate (passive): lv. 40 (Intimidates anyone who has both a Strength ≤ his Strength and Charisma ≤ 40. Intimidation breaks if he attempts to negate it. Intimidated individuals gain a temporary -10 debuff to their Charisma and Intelligence, and a temporary +5 buff to Agility, and are more susceptible to Thrall.)
Fighting (Greatnail): lv. 35
Fighting (Weaponless): lv. 29
Potions: lv. 30
Cooking: lv. 10
Digging: lv. 40 (permanent -20 debuff due to being small*, +5 buff from Strength) lv. 25
Flight: lv. 1 (permanent +30 buff due to being small*, -2 from Agility) lv. 29
(*small refers to not being the size of a non-reborn wyrm, which can be miles in length and hundreds of feet thick.)
Watcher Lurien
The Watcher of the Spire, He Who Sees All, Youngest Child of Void, Last Child of Void, The Eternal One, The King's Right Hand
The youngest child of the Shade Lord, forgotten sibling of all major gods. A lonely being tasked to Watch the world while his Parent sleeps, he waits for the day he will be relieved of his duty. All secrets are uncovered before his gaze.
Stats
Species: Major God (Dormant, self-actualization not reached) (Child of Void)
Age: 100,016
HP: 10,000/10,000 (Regenerates at a rate of 100 points per hour)
MP (Belief): 10,000/10,000 (Regenerates to full at the end of each night)
Strength: lv. 38
Agility: lv. 50
Hardiness: lv. 25
Magic: lv. 97
Charisma: lv. 60 (+40 buff from Local Cryptid) (MAX LEVEL REACHED) lv. 100
Intelligence: lv. 50 (permanent +100 buff from All Seeing Eye) (MAX LEVEL REACHED) lv. 100
Skills
All Seeing Eye: lv. 100 (He sees all that happens in the world. He knows everything that has happened and is happening, and none can hide under his gaze. Eye-shaped glyphs may appear in areas he is focusing on as well as around his body as a visible manifestation of this ability. He can read all stats of any being. It is impossible for anyone to directly lie to him. It is impossible for him to directly lie to anyone.)
Eternal Birthright: lv. 100 (When his HP drops to 0, he melts into a puddle of Void and cannot be harmed until he has regenerated to full HP. He cannot be killed, and will only die permanently after he has finished his duty and decides to pass on.)
Void Barrier: lv. 100 (His stats and mind cannot be read without permission. He may choose to display a modified or censored version of his stats for those who try anyway. Also grants a perfect memory.)
Voidsong: lv. 100 (Can speak through the Void hive-mind to any other Children of Void or the Shade Lord at will.) (Dormant as there are no other Children of Void and the Shade Lord is asleep.) (buff inactive)
Glyph Magic: lv. 91 (A form of magic from when the Major Gods had not fully shaped the world, and Belief was much more potent than it is now. It is incredibly powerful, but risks breaking the world if used incorrectly. Cannot be learned at the present time. Manifests visibly as spell circles.) (+9 buff from Magic, -30 debuff from the stability of reality) lv. 70
Void Magic: lv. 95 (Can call upon the Void to augment his spells and enact his will.)
Local Cryptid: lv. 80 (As a Local Cryptid, he is adored in his home area and feared elsewhere. Gain +40 to Charisma and Charisma-based skills. Gain the Adored stat in the City of Tears, which makes the residents of the City happy to see him and makes it easier to obtain help/information. Gain the Feared stat outside the City of Tears and inside Hallownest, which makes residents of the Kingdom unsettled by him and fear him, making it more difficult to obtain help/information. Beings he is Adored by have an 80% chance to approach him to offer help without asking, and beings he is Feared by have an 80% chance of fainting from fright when he tries to talk to them.)
Leadership (City of Tears): lv. 60
Flight: lv. 35 (+5 buff from Agility) lv. 40
Storytelling: lv. 75
Sewing: lv. 31
Painting: lv. 80