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Tell stories and roleplay in the world of Flight Rising.
TOPIC | Pauebrought World Status (OPEN!)
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[center]~[emoji=achievement size=1]~ ~Navigation~ [url=https://www1.flightrising.com/forums/rp/2981010#post_2981010]IC[/url] ~ [url=https://www1.flightrising.com/forums/rp/2982866/1#post_2982866]OOC[/url] ~ [url=https://www1.flightrising.com/forums/rp/2985410#post_2985410]World Status[/url] ~Forum Specific~ [url=https://www1.flightrising.com/forums/rp/2985410/1#post_2985410]Introduction[/url] - [url=https://www1.flightrising.com/forums/rp/2985410/1#post_46806691]Table of Contents[/url] - [url=https://www1.flightrising.com/forums/rp/2985410/1#post_46806698]World Clock[/url] - [url=https://www1.flightrising.com/forums/rp/2985410/1#post_46852912]Table of Flight[/url] - [url=https://www1.flightrising.com/forums/rp/2985410/1#post_46853071]Discoveries[/url] - [url=https://www1.flightrising.com/forums/rp/2985410/1#post_46853849]The Windswept Plateua[/url] - [url=https://www1.flightrising.com/forums/rp/2985410/1#post_46853946]Sea Of A Thousand Currents[/url] - [url=https://www1.flightrising.com/forums/rp/2985410/1#post_46854025]Dragonhome[/url] - [url=https://www1.flightrising.com/forums/rp/2985410/1#post_46854098]The Ashfall Waste[/url] - [url=https://www1.flightrising.com/forums/rp/2985410/1#post_46854201]The Sunbeam Ruins[/url] - [url=https://www1.flightrising.com/forums/rp/2985410/2#post_46854290]The Southern Icefields[/url] - [url=https://www1.flightrising.com/forums/rp/2985410/2#post_46854368]The Shifting Expanse[/url] - [url=https://www1.flightrising.com/forums/rp/2985410/2#post_46854408]The Tangled Wood[/url] - [url=https://www1.flightrising.com/forums/rp/2985410/2#post_46854519]The Viridian Labyrinth[/url] - [url=https://www1.flightrising.com/forums/rp/2985410/2#post_46854528]The Scarred Wastelands[/url] - [url=https://www1.flightrising.com/forums/rp/2985410/2#post_46854693]The Starfall Isles[/url] - [url=https://www1.flightrising.com/forums/rp/2985410/2#post_46854746]Beastclans[/url] - [url=https://www1.flightrising.com/forums/rp/2985410/2#post_46854804]Table of Camps[/url] - [url=https://www1.flightrising.com/forums/rp/2985410/2#post_46854822]Table of NPCs[/url] - [url=https://www1.flightrising.com/forums/rp/2985410/2#post_46860388]Update Log[/url] - [url=https://www1.flightrising.com/forums/rp/2985410/3#post_46860395]To Do List[/url] - [url=https://www1.flightrising.com/forums/rp/2985410/3#post_46860406]Pinglists[/url] - [url=https://www1.flightrising.com/forums/rp/2985410/3#post_46860419]Our Thanks![/url] [sub]_________________________________________________________________________________[/sub] [size=5][b][sub]~[/sub][size=5][sub]~[/sub][/size][size=4][font=papyrus]Daily To Do's[/font][/size][size=5][sub]~[/sub][/size][sub]~[/sub][/b][/size] A list of possible steps for those working in this forum. This may change during play testing for camps and as new content is introduced to the world.[/center] [b][u]Likely Steps Taken[/u][/b] [b]Step 1[/b] [i]Begin the day.[/i] Announce the time and date. Decide on weather conditions & zombie likelihood, describe it. Keep it short and sweet. Announce any traveling groups that may be interacted with or any other interesting interaction opportunities for those outside the camps and inside the camps. Add anything that you feel will be good for detail. [indent][b]Role Necessity[/b] - Roll a d20 for the hunter's possibilities and the Farmer's weather conditions.[/indent] [b]Step 2[/b] Perform steps to make sure all daily activities for each role is set and ready to go and make sure to keep up with them throughout the day. [b]Step 3[/b] Announce the time every 2-3 hours to help with the rotating shifts and keep people aware of the time of day/night it is while playing. [b]Step 4[/b] Announce any events that are happening, discoveries that are made, or story uncovered in here when the characters fully discover it or have dug deep enough for them to know. [b]Step 5[/b] Begin to announce the end of the day and ask people start turning in reports to their leaders so the founders may collect and tally results. Have them send the reports to you (the poster in this thread) either in pms or in game through leader interactions. [b]Step 6[/b] End the day and post the reports. Begin the new day once ready. Not all reports must be turned in for the day to begin again. Accommodate when necessary. Start preparing for the next day and repeat these steps. [b][u]Role Specific Steps[/u][/b] [b]Loner[/b] - no specific steps yet other than describe the weather (Step 1) [b]Cadet (Trainer)[/b] - Announce Shifts for each sub role throughout day for each camp controlled. Provide description of the overall day to give idea on what they are seeing. [b]Nurse[/b] - Announce shifts throughout day. [b]Rescues[/b] - Announce when the next shipment of rescues will appear, whether it be a daily countdown to when they will come into the camp or when they are arriving in that time frame. [b]Zombies[/b] - Refer to Step 1. Weather helps determine whether zombies will be out or not. If it is cool and there is moisture in the air, either in the time frame announced or at the beginning of the day, announce when it's the zombies' turn to strike or when it's the more preferred weather for them to roam. [b]Infected[/b] - Announce when a week (7 days) has gone by/ended so they know how much farther they are getting into the transformation. [b]Blacksmith[/b] - no steps so far. This may change. [b]Scout[/b] - Refer to Step 1. Announce any strange sightings or unusual sightings when they discover something in a pre-planned area (meaning you knew it was there at the beginning of the day and they found it) or when the next time is announced. [b]Farmers[/b] - Announce when a week is over and which week it is (Week #32) so they can keep track of their farm growth effectively. Use this [url=https://www.google.com/search?q=dice+roller]Roll a d20[/url] link to roll for their [url=https://www1.flightrising.com/forums/rp/2982866/2#post_46731175]chances[/url]. [indent][b]Hunters[/b] - Roll a d20 to decide what will happen to them that day and how many kills and chances they get. If you roll a 20, they get 1 reroll and get at least 7-10 kill chances that day. [/indent] [b]Seekers[/b] - Similat to Scouting steps. Depending on whether they are on a mission or not, illustrate what they see around them and describe the area they are currently in. If not on a mission do not describe anything outside of where they or others are in world forum. [b]Leader[/b] - Ask for reports and their tallies near the end of the day.
~~
~Navigation~
IC ~ OOC ~ World Status
~Forum Specific~
Introduction - Table of Contents - World Clock - Table of Flight - Discoveries - The Windswept Plateua - Sea Of A Thousand Currents - Dragonhome - The Ashfall Waste - The Sunbeam Ruins - The Southern Icefields - The Shifting Expanse - The Tangled Wood - The Viridian Labyrinth - The Scarred Wastelands - The Starfall Isles - Beastclans - Table of Camps - Table of NPCs - Update Log - To Do List - Pinglists - Our Thanks!
_________________________________________________________________________________

~~Daily To Do's~~

A list of possible steps for those working in this forum.
This may change during play testing for camps and as new content is introduced to the world.

Likely Steps Taken

Step 1
Begin the day. Announce the time and date. Decide on weather conditions & zombie likelihood, describe it. Keep it short and sweet. Announce any traveling groups that may be interacted with or any other interesting interaction opportunities for those outside the camps and inside the camps. Add anything that you feel will be good for detail.
Role Necessity - Roll a d20 for the hunter's possibilities and the Farmer's weather conditions.

Step 2
Perform steps to make sure all daily activities for each role is set and ready to go and make sure to keep up with them throughout the day.

Step 3
Announce the time every 2-3 hours to help with the rotating shifts and keep people aware of the time of day/night it is while playing.

Step 4
Announce any events that are happening, discoveries that are made, or story uncovered in here when the characters fully discover it or have dug deep enough for them to know.

Step 5
Begin to announce the end of the day and ask people start turning in reports to their leaders so the founders may collect and tally results. Have them send the reports to you (the poster in this thread) either in pms or in game through leader interactions.

Step 6
End the day and post the reports. Begin the new day once ready. Not all reports must be turned in for the day to begin again. Accommodate when necessary. Start preparing for the next day and repeat these steps.


Role Specific Steps
Loner - no specific steps yet other than describe the weather (Step 1)
Cadet (Trainer) - Announce Shifts for each sub role throughout day for each camp controlled. Provide description of the overall day to give idea on what they are seeing.
Nurse - Announce shifts throughout day.
Rescues - Announce when the next shipment of rescues will appear, whether it be a daily countdown to when they will come into the camp or when they are arriving in that time frame.
Zombies - Refer to Step 1. Weather helps determine whether zombies will be out or not. If it is cool and there is moisture in the air, either in the time frame announced or at the beginning of the day, announce when it's the zombies' turn to strike or when it's the more preferred weather for them to roam.
Infected - Announce when a week (7 days) has gone by/ended so they know how much farther they are getting into the transformation.
Blacksmith - no steps so far. This may change.
Scout - Refer to Step 1. Announce any strange sightings or unusual sightings when they discover something in a pre-planned area (meaning you knew it was there at the beginning of the day and they found it) or when the next time is announced.
Farmers - Announce when a week is over and which week it is (Week #32) so they can keep track of their farm growth effectively. Use this Roll a d20 link to roll for their chances.
Hunters - Roll a d20 to decide what will happen to them that day and how many kills and chances they get. If you roll a 20, they get 1 reroll and get at least 7-10 kill chances that day.
Seekers - Similat to Scouting steps. Depending on whether they are on a mission or not, illustrate what they see around them and describe the area they are currently in. If not on a mission do not describe anything outside of where they or others are in world forum.
Leader - Ask for reports and their tallies near the end of the day.
windvs1.png 67591808p.png
Plaguebrought
IC - OOC - Wolrd Status
Size_and_light_layer_test-_Plaguebrought.png plaguevs1.png wind_acebling_by_cicide76536-dcipnl9.gif
[center]~[emoji=achievement size=1]~ ~Navigation~ [url=https://www1.flightrising.com/forums/rp/2981010#post_2981010]IC[/url] ~ [url=https://www1.flightrising.com/forums/rp/2982866/1#post_2982866]OOC[/url] ~ [url=https://www1.flightrising.com/forums/rp/2985410#post_2985410]World Status[/url] ~Forum Specific~ [url=https://www1.flightrising.com/forums/rp/2985410/1#post_2985410]Introduction[/url] - [url=https://www1.flightrising.com/forums/rp/2985410/1#post_46806691]Table of Contents[/url] - [url=https://www1.flightrising.com/forums/rp/2985410/1#post_46806698]World Clock[/url] - [url=https://www1.flightrising.com/forums/rp/2985410/1#post_46852912]Table of Flight[/url] - [url=https://www1.flightrising.com/forums/rp/2985410/1#post_46853071]Discoveries[/url] - [url=https://www1.flightrising.com/forums/rp/2985410/1#post_46853849]The Windswept Plateua[/url] - [url=https://www1.flightrising.com/forums/rp/2985410/1#post_46853946]Sea Of A Thousand Currents[/url] - [url=https://www1.flightrising.com/forums/rp/2985410/1#post_46854025]Dragonhome[/url] - [url=https://www1.flightrising.com/forums/rp/2985410/1#post_46854098]The Ashfall Waste[/url] - [url=https://www1.flightrising.com/forums/rp/2985410/1#post_46854201]The Sunbeam Ruins[/url] - [url=https://www1.flightrising.com/forums/rp/2985410/2#post_46854290]The Southern Icefields[/url] - [url=https://www1.flightrising.com/forums/rp/2985410/2#post_46854368]The Shifting Expanse[/url] - [url=https://www1.flightrising.com/forums/rp/2985410/2#post_46854408]The Tangled Wood[/url] - [url=https://www1.flightrising.com/forums/rp/2985410/2#post_46854519]The Viridian Labyrinth[/url] - [url=https://www1.flightrising.com/forums/rp/2985410/2#post_46854528]The Scarred Wastelands[/url] - [url=https://www1.flightrising.com/forums/rp/2985410/2#post_46854693]The Starfall Isles[/url] - [url=https://www1.flightrising.com/forums/rp/2985410/2#post_46854746]Beastclans[/url] - [url=https://www1.flightrising.com/forums/rp/2985410/2#post_46854804]Table of Camps[/url] - [url=https://www1.flightrising.com/forums/rp/2985410/2#post_46854822]Table of NPCs[/url] - [url=https://www1.flightrising.com/forums/rp/2985410/2#post_46860388]Update Log[/url] - [url=https://www1.flightrising.com/forums/rp/2985410/3#post_46860395]To Do List[/url] - [url=https://www1.flightrising.com/forums/rp/2985410/3#post_46860406]Pinglists[/url] - [url=https://www1.flightrising.com/forums/rp/2985410/3#post_46860419]Our Thanks![/url] [sub]_________________________________________________________________________________[/sub] [size=5][b][sub]~[/sub][size=5][sub]~[/sub][/size][size=4][font=papyrus]Possible Pinglists[/font][/size][size=5][sub]~[/sub][/size][sub]~[/sub][/b][/size] A reserved spot in case we need it.
~~
~Navigation~
IC ~ OOC ~ World Status
~Forum Specific~
Introduction - Table of Contents - World Clock - Table of Flight - Discoveries - The Windswept Plateua - Sea Of A Thousand Currents - Dragonhome - The Ashfall Waste - The Sunbeam Ruins - The Southern Icefields - The Shifting Expanse - The Tangled Wood - The Viridian Labyrinth - The Scarred Wastelands - The Starfall Isles - Beastclans - Table of Camps - Table of NPCs - Update Log - To Do List - Pinglists - Our Thanks!
_________________________________________________________________________________

~~Possible Pinglists~~

A reserved spot in case we need it.
windvs1.png 67591808p.png
Plaguebrought
IC - OOC - Wolrd Status
Size_and_light_layer_test-_Plaguebrought.png plaguevs1.png wind_acebling_by_cicide76536-dcipnl9.gif
[center]~[emoji=achievement size=1]~ ~Navigation~ [url=https://www1.flightrising.com/forums/rp/2981010#post_2981010]IC[/url] ~ [url=https://www1.flightrising.com/forums/rp/2982866/1#post_2982866]OOC[/url] ~ [url=https://www1.flightrising.com/forums/rp/2985410#post_2985410]World Status[/url] ~Forum Specific~ [url=https://www1.flightrising.com/forums/rp/2985410/1#post_2985410]Introduction[/url] - [url=https://www1.flightrising.com/forums/rp/2985410/1#post_46806691]Table of Contents[/url] - [url=https://www1.flightrising.com/forums/rp/2985410/1#post_46806698]World Clock[/url] - [url=https://www1.flightrising.com/forums/rp/2985410/1#post_46852912]Table of Flight[/url] - [url=https://www1.flightrising.com/forums/rp/2985410/1#post_46853071]Discoveries[/url] - [url=https://www1.flightrising.com/forums/rp/2985410/1#post_46853849]The Windswept Plateua[/url] - [url=https://www1.flightrising.com/forums/rp/2985410/1#post_46853946]Sea Of A Thousand Currents[/url] - [url=https://www1.flightrising.com/forums/rp/2985410/1#post_46854025]Dragonhome[/url] - [url=https://www1.flightrising.com/forums/rp/2985410/1#post_46854098]The Ashfall Waste[/url] - [url=https://www1.flightrising.com/forums/rp/2985410/1#post_46854201]The Sunbeam Ruins[/url] - [url=https://www1.flightrising.com/forums/rp/2985410/2#post_46854290]The Southern Icefields[/url] - [url=https://www1.flightrising.com/forums/rp/2985410/2#post_46854368]The Shifting Expanse[/url] - [url=https://www1.flightrising.com/forums/rp/2985410/2#post_46854408]The Tangled Wood[/url] - [url=https://www1.flightrising.com/forums/rp/2985410/2#post_46854519]The Viridian Labyrinth[/url] - [url=https://www1.flightrising.com/forums/rp/2985410/2#post_46854528]The Scarred Wastelands[/url] - [url=https://www1.flightrising.com/forums/rp/2985410/2#post_46854693]The Starfall Isles[/url] - [url=https://www1.flightrising.com/forums/rp/2985410/2#post_46854746]Beastclans[/url] - [url=https://www1.flightrising.com/forums/rp/2985410/2#post_46854804]Table of Camps[/url] - [url=https://www1.flightrising.com/forums/rp/2985410/2#post_46854822]Table of NPCs[/url] - [url=https://www1.flightrising.com/forums/rp/2985410/2#post_46860388]Update Log[/url] - [url=https://www1.flightrising.com/forums/rp/2985410/3#post_46860395]To Do List[/url] - [url=https://www1.flightrising.com/forums/rp/2985410/3#post_46860406]Pinglists[/url] - [url=https://www1.flightrising.com/forums/rp/2985410/3#post_46860419]Our Thanks![/url] [sub]_________________________________________________________________________________[/sub] [size=5][b][sub]~[/sub][size=5][sub]~[/sub][/size][size=4][font=papyrus]Special Thanks[/font][/size][size=5][sub]~[/sub][/size][sub]~[/sub][/b][/size] We have SO many people to say thanks to for helping this roleplay along, and they all deserve a bit of love! Thank you [b]@feleathion[/b] for coming to me and asking to roleplay, because this would have never been set up or even considered if they hadn't asked and continued to support the idea as it grew. Thank you [b]@ChickenDinner[/b] for being so supportive and helping with filling in NPCs for new roles and being the first ever zombie character! You're roleplaying skills and cooperative attitude made it easier for everybody to enjoy while it was still fresh! Thank you [b]@Zantana[/b] and [b]@Naxxar[/b] for not only being admins, but doing a good amount of contributing and tedious labor for this roleplay. You are helping revive it once more with all the writing and effort you put into this project. Thank you for being honest with me when discussing suggestions, ideas, and revisions for this project and sticking around as long as you are! You truly are a great help! Thank you to [b]everyone[/b] who continues to participate and include themselves in this roleplay. I know it can be a bit messy and hard to understand sometimes, but your dedication to our little world and people here are what this roleplay is [i]really[/i] all about. I just know this place will become huge with players like you in it to help spur it forward and into the future! (This post will continue to grow as more people contribute. Because honestly I don't think I can thank you enough for all those involved.)
~~
~Navigation~
IC ~ OOC ~ World Status
~Forum Specific~
Introduction - Table of Contents - World Clock - Table of Flight - Discoveries - The Windswept Plateua - Sea Of A Thousand Currents - Dragonhome - The Ashfall Waste - The Sunbeam Ruins - The Southern Icefields - The Shifting Expanse - The Tangled Wood - The Viridian Labyrinth - The Scarred Wastelands - The Starfall Isles - Beastclans - Table of Camps - Table of NPCs - Update Log - To Do List - Pinglists - Our Thanks!
_________________________________________________________________________________

~~Special Thanks~~

We have SO many people to say thanks to for helping this roleplay along, and they all deserve a bit of love!

Thank you @feleathion for coming to me and asking to roleplay, because this would have never been set up or even considered if they hadn't asked and continued to support the idea as it grew.

Thank you @ChickenDinner for being so supportive and helping with filling in NPCs for new roles and being the first ever zombie character! You're roleplaying skills and cooperative attitude made it easier for everybody to enjoy while it was still fresh!

Thank you @Zantana and @Naxxar for not only being admins, but doing a good amount of contributing and tedious labor for this roleplay. You are helping revive it once more with all the writing and effort you put into this project. Thank you for being honest with me when discussing suggestions, ideas, and revisions for this project and sticking around as long as you are! You truly are a great help!

Thank you to everyone who continues to participate and include themselves in this roleplay. I know it can be a bit messy and hard to understand sometimes, but your dedication to our little world and people here are what this roleplay is really all about. I just know this place will become huge with players like you in it to help spur it forward and into the future!

(This post will continue to grow as more people contribute. Because honestly I don't think I can thank you enough for all those involved.)
windvs1.png 67591808p.png
Plaguebrought
IC - OOC - Wolrd Status
Size_and_light_layer_test-_Plaguebrought.png plaguevs1.png wind_acebling_by_cicide76536-dcipnl9.gif
[center]~[emoji=achievement size=1]~ ~Navigation~ [url=https://www1.flightrising.com/forums/rp/2981010#post_2981010]IC[/url] ~ [url=https://www1.flightrising.com/forums/rp/2982866/1#post_2982866]OOC[/url] ~ [url=https://www1.flightrising.com/forums/rp/2985410#post_2985410]World Status[/url] ~Forum Specific~ [url=https://www1.flightrising.com/forums/rp/2985410/1#post_2985410]Introduction[/url] - [url=https://www1.flightrising.com/forums/rp/2985410/1#post_46806691]Table of Contents[/url] - [url=https://www1.flightrising.com/forums/rp/2985410/1#post_46806698]World Clock[/url] - [url=https://www1.flightrising.com/forums/rp/2985410/1#post_46852912]Table of Flight[/url] - [url=https://www1.flightrising.com/forums/rp/2985410/1#post_46853071]Discoveries[/url] - [url=https://www1.flightrising.com/forums/rp/2985410/1#post_46853849]The Windswept Plateua[/url] - [url=https://www1.flightrising.com/forums/rp/2985410/1#post_46853946]Sea Of A Thousand Currents[/url] - [url=https://www1.flightrising.com/forums/rp/2985410/1#post_46854025]Dragonhome[/url] - [url=https://www1.flightrising.com/forums/rp/2985410/1#post_46854098]The Ashfall Waste[/url] - [url=https://www1.flightrising.com/forums/rp/2985410/1#post_46854201]The Sunbeam Ruins[/url] - [url=https://www1.flightrising.com/forums/rp/2985410/2#post_46854290]The Southern Icefields[/url] - [url=https://www1.flightrising.com/forums/rp/2985410/2#post_46854368]The Shifting Expanse[/url] - [url=https://www1.flightrising.com/forums/rp/2985410/2#post_46854408]The Tangled Wood[/url] - [url=https://www1.flightrising.com/forums/rp/2985410/2#post_46854519]The Viridian Labyrinth[/url] - [url=https://www1.flightrising.com/forums/rp/2985410/2#post_46854528]The Scarred Wastelands[/url] - [url=https://www1.flightrising.com/forums/rp/2985410/2#post_46854693]The Starfall Isles[/url] - [url=https://www1.flightrising.com/forums/rp/2985410/2#post_46854746]Beastclans[/url] - [url=https://www1.flightrising.com/forums/rp/2985410/2#post_46854804]Table of Camps[/url] - [url=https://www1.flightrising.com/forums/rp/2985410/2#post_46854822]Table of NPCs[/url] - [url=https://www1.flightrising.com/forums/rp/2985410/2#post_46860388]Update Log[/url] - [url=https://www1.flightrising.com/forums/rp/2985410/3#post_46860395]To Do List[/url] - [url=https://www1.flightrising.com/forums/rp/2985410/3#post_46860406]Pinglists[/url] - [url=https://www1.flightrising.com/forums/rp/2985410/3#post_46860419]Our Thanks![/url] [sub]_________________________________________________________________________________[/sub] [size=6][font=papyrus]Please Do Not Comment On This Forum Unless Otherwise Said So. Thanks![/font][/size]
~~
~Navigation~
IC ~ OOC ~ World Status
~Forum Specific~
Introduction - Table of Contents - World Clock - Table of Flight - Discoveries - The Windswept Plateua - Sea Of A Thousand Currents - Dragonhome - The Ashfall Waste - The Sunbeam Ruins - The Southern Icefields - The Shifting Expanse - The Tangled Wood - The Viridian Labyrinth - The Scarred Wastelands - The Starfall Isles - Beastclans - Table of Camps - Table of NPCs - Update Log - To Do List - Pinglists - Our Thanks!
_________________________________________________________________________________

Please Do Not Comment On This Forum Unless Otherwise Said So. Thanks!
windvs1.png 67591808p.png
Plaguebrought
IC - OOC - Wolrd Status
Size_and_light_layer_test-_Plaguebrought.png plaguevs1.png wind_acebling_by_cicide76536-dcipnl9.gif
[center]~[emoji=achievement size=1]~ ~Navigation~ [url=https://www1.flightrising.com/forums/rp/2981010#post_2981010]IC[/url] ~ [url=https://www1.flightrising.com/forums/rp/2982866/1#post_2982866]OOC[/url] ~ [url=https://www1.flightrising.com/forums/rp/2985410#post_2985410]World Status[/url] ~Forum Specific~ [url=https://www1.flightrising.com/forums/rp/2985410/1#post_2985410]Introduction[/url] - [url=https://www1.flightrising.com/forums/rp/2985410/1#post_46806691]Table of Contents[/url] - [url=https://www1.flightrising.com/forums/rp/2985410/1#post_46806698]World Clock[/url] - [url=https://www1.flightrising.com/forums/rp/2985410/1#post_46852912]Table of Flight[/url] - [url=https://www1.flightrising.com/forums/rp/2985410/1#post_46853071]Discoveries[/url] - [url=https://www1.flightrising.com/forums/rp/2985410/1#post_46853849]The Windswept Plateau[/url] - [url=https://www1.flightrising.com/forums/rp/2985410/1#post_46853946]Sea Of A Thousand Currents[/url] - [url=https://www1.flightrising.com/forums/rp/2985410/1#post_46854025]Dragonhome[/url] - [url=https://www1.flightrising.com/forums/rp/2985410/1#post_46854098]The Ashfall Waste[/url] - [url=https://www1.flightrising.com/forums/rp/2985410/1#post_46854201]The Sunbeam Ruins[/url] - [url=https://www1.flightrising.com/forums/rp/2985410/2#post_46854290]The Southern Icefields[/url] - [url=https://www1.flightrising.com/forums/rp/2985410/2#post_46854368]The Shifting Expanse[/url] - [url=https://www1.flightrising.com/forums/rp/2985410/2#post_46854408]The Tangled Wood[/url] - [url=https://www1.flightrising.com/forums/rp/2985410/2#post_46854519]The Viridian Labyrinth[/url] - [url=https://www1.flightrising.com/forums/rp/2985410/2#post_46854528]The Scarred Wastelands[/url] - [url=https://www1.flightrising.com/forums/rp/2985410/2#post_46854693]The Starfall Isles[/url] - [url=https://www1.flightrising.com/forums/rp/2985410/2#post_46854746]Beastclans[/url] - [url=https://www1.flightrising.com/forums/rp/2985410/2#post_46854804]Table of Camps[/url] - [url=https://www1.flightrising.com/forums/rp/2985410/2#post_46854822]Table of NPCs[/url] - [url=https://www1.flightrising.com/forums/rp/2985410/2#post_46860388]Update Log[/url] - [url=https://www1.flightrising.com/forums/rp/2985410/3#post_46860395]To Do List[/url] - [url=https://www1.flightrising.com/forums/rp/2985410/3#post_46860406]Pinglists[/url] - [url=https://www1.flightrising.com/forums/rp/2985410/3#post_46860419]Our Thanks![/url] [sub]_________________________________________________________________________________[/sub] [font=papyrus][size=7][emoji=hourglass size=1]Time Change[emoji=hourglass size=1][/size] [url=https://www1.flightrising.com/dragon/42636302][img]https://dl.dropboxusercontent.com/s/d4eh9229sdrbaat/neutralh2.png[/img][/url] [size=4][b]Time of Day:[/b][/size] 7 Am [size=4][b]Week Day:[/b][/size] Monday [size=4][b]Weeks Past:[/b][/size] 0 (this is the beginning week) [size=4][b]Moon Cycle:[/b][/size] First Quarter [emoji=crescent moon 2 size=1] [size=4][b]Current Environment:[/b][/size] [b]Camp Curala[/b] Sunny Day [emoji=sun size=1] The grass plains below the Zephyr Steppes are brightly lit, and the wind is blowing gently across the plains. The wall cadets sit atop that surrounds Singer's Brook is currently shading some of the cadets that train below and preform trap maintenance to make sure they aren't rusting or rotting away. For the world outside Camp Curala's wall, a few zombies, here and there, can be spotted either hiding in the shade of bamboo clusters or under the canopies of trees. They most likely won't attack, but a few of the more curious, younger ones venture closer towards the wall to scope it out and possibly climb it. The wind is blowing downhill from the camp, carrying the scent of living dragons down to the rest of the Plateau. Zombies might be more active. [size=4][b]Special Events:[/b][/size] None [url=https://www1.flightrising.com/dragon/42636302][img]https://dl.dropboxusercontent.com/s/ru71ayy11cs8lnh/neutralh3.png[/img][/url] ------ [size=4][b]Role Specific Highlights:[/b][/size] ------ [b]Loners[/b] Zombies are active and heading towards the Zephyr Steppes. You may spot a few here and there, searching for where the scent is coming from. Be careful the winds don't give you away. [b]Cadet[/b] Zombies are active, but most stop outside the walls around ten to five meters away. Might want to pick off a few that come too close if you can, but best you don't waste your bolts and arrows on those beyond five meters. The sun is hot today, so you might get a little sweaty. Your shift is nearly up. [b]Trainer[/b] Start your training hour. Since there are two in camp curala, best be getting to deciding who gets what shifts. If you can't decide, coin flip! (Best set that into your bio if you can so you know which shifts you got. You get two shifts until a third and fourth trainer comes along.) [b]Nurse[/b] Two nights ago there was a small little battle with a seeker mission coming back home. A few have been wounded, so you won't be able to relax during your shift as much today. There are a few in the tent who have been there for a while and are recovering. [b]Rescue[/b] You just came into the camp two days ago with a mission of seekers. You had just narrowly escaped the jaws of death. Some of you may be injured or a little shaken. [b]Zombies[/b] It's hot and bright out today, but the winding wind is carrying the scent of freshly injured and living dragons. If you are willing to brave the bright sunshine, today's the day to hunt and stake out. [b]Infected[/b] No week has passed by. You may begin at any point in the stage. [b]Blacksmith[/b] The sun is hot today, best drink some water. The forge is low on materials and you might want to avoid scavenging on your own (but we can't stop you). Don't forget to fetch water from Singer's Brook to help keep you and the forge cool. It might get hotter. [b]Scout[/b] Zombies are going to be spotted everywhere in little clumps or on their own, most will be hiding in the shade or taking advantage of the low light before it gets hotter. No fresh corpses this morning. Shift will be close to done soon. [b]Farmer[/b] This is your time to start planting! The camp's first week won't have to be counted, and food will be consumed freely. This means you get a week's boost so you can grow your crop without worry. Once the first week is up, then we'll start clouting how much food is eaten. Pick your plants and put them in your report card (just replace the word harvest with planting and you'll be set!) (I rolled a 9. Nothing bad will happen here!) [b]Hunter[/b] Today's going to be hot, so maybe best to hunt by the rivers and hidden pools of water. Bring some extra water just in case. Animals will be out searching for water or hiding under the shade. Zombies are afoot. (Rolled a 4. That means only 5 hunter kills tonight. Rough start, but now you know we serious! ÒwÓ You may roll five times today. Remember to check your numbers and roll them one at a time. This is your rolling tool. [url=https://www.google.com/search?q=dice+roller]D20[/url]) [b]Menagerie[/b] Best to make sure you refill the water for your familiars. It's going to get hotter this morning. (All menageries get to start off with five or less familiars. If you want more, that's your gamble.) [b]Seeker[/b] You just got back from a five day trip to the outter rims of multiple zones. You're either tired, injured, or both. You got some rescues though! ------ We will begin shortly! Wait for my bat signal in OOC!
~~
~Navigation~
IC ~ OOC ~ World Status
~Forum Specific~
Introduction - Table of Contents - World Clock - Table of Flight - Discoveries - The Windswept Plateau - Sea Of A Thousand Currents - Dragonhome - The Ashfall Waste - The Sunbeam Ruins - The Southern Icefields - The Shifting Expanse - The Tangled Wood - The Viridian Labyrinth - The Scarred Wastelands - The Starfall Isles - Beastclans - Table of Camps - Table of NPCs - Update Log - To Do List - Pinglists - Our Thanks!
_________________________________________________________________________________


Time Change
neutralh2.png

Time of Day: 7 Am
Week Day: Monday
Weeks Past: 0 (this is the beginning week)
Moon Cycle: First Quarter
Current Environment:
Camp Curala
Sunny Day

The grass plains below the Zephyr Steppes are brightly lit, and the wind is blowing gently across the plains. The wall cadets sit atop that surrounds Singer's Brook is currently shading some of the cadets that train below and preform trap maintenance to make sure they aren't rusting or rotting away. For the world outside Camp Curala's wall, a few zombies, here and there, can be spotted either hiding in the shade of bamboo clusters or under the canopies of trees. They most likely won't attack, but a few of the more curious, younger ones venture closer towards the wall to scope it out and possibly climb it. The wind is blowing downhill from the camp, carrying the scent of living dragons down to the rest of the Plateau. Zombies might be more active.

Special Events:
None

neutralh3.png

Role Specific Highlights:
Loners
Zombies are active and heading towards the Zephyr Steppes. You may spot a few here and there, searching for where the scent is coming from. Be careful the winds don't give you away.

Cadet
Zombies are active, but most stop outside the walls around ten to five meters away. Might want to pick off a few that come too close if you can, but best you don't waste your bolts and arrows on those beyond five meters. The sun is hot today, so you might get a little sweaty.
Your shift is nearly up.
Trainer
Start your training hour. Since there are two in camp curala, best be getting to deciding who gets what shifts. If you can't decide, coin flip! (Best set that into your bio if you can so you know which shifts you got. You get two shifts until a third and fourth trainer comes along.)

Nurse
Two nights ago there was a small little battle with a seeker mission coming back home. A few have been wounded, so you won't be able to relax during your shift as much today. There are a few in the tent who have been there for a while and are recovering.

Rescue
You just came into the camp two days ago with a mission of seekers. You had just narrowly escaped the jaws of death. Some of you may be injured or a little shaken.

Zombies
It's hot and bright out today, but the winding wind is carrying the scent of freshly injured and living dragons. If you are willing to brave the bright sunshine, today's the day to hunt and stake out.

Infected
No week has passed by. You may begin at any point in the stage.

Blacksmith
The sun is hot today, best drink some water. The forge is low on materials and you might want to avoid scavenging on your own (but we can't stop you). Don't forget to fetch water from Singer's Brook to help keep you and the forge cool. It might get hotter.

Scout
Zombies are going to be spotted everywhere in little clumps or on their own, most will be hiding in the shade or taking advantage of the low light before it gets hotter. No fresh corpses this morning.
Shift will be close to done soon.

Farmer
This is your time to start planting! The camp's first week won't have to be counted, and food will be consumed freely. This means you get a week's boost so you can grow your crop without worry. Once the first week is up, then we'll start clouting how much food is eaten. Pick your plants and put them in your report card (just replace the word harvest with planting and you'll be set!)
(I rolled a 9. Nothing bad will happen here!)
Hunter
Today's going to be hot, so maybe best to hunt by the rivers and hidden pools of water. Bring some extra water just in case. Animals will be out searching for water or hiding under the shade. Zombies are afoot.
(Rolled a 4. That means only 5 hunter kills tonight. Rough start, but now you know we serious! ÒwÓ
You may roll five times today. Remember to check your numbers and roll them one at a time. This is your rolling tool. D20)
Menagerie
Best to make sure you refill the water for your familiars. It's going to get hotter this morning.
(All menageries get to start off with five or less familiars. If you want more, that's your gamble.)

Seeker
You just got back from a five day trip to the outter rims of multiple zones. You're either tired, injured, or both. You got some rescues though!


We will begin shortly! Wait for my bat signal in OOC!
windvs1.png 67591808p.png
Plaguebrought
IC - OOC - Wolrd Status
Size_and_light_layer_test-_Plaguebrought.png plaguevs1.png wind_acebling_by_cicide76536-dcipnl9.gif
[center]~[emoji=achievement size=1]~ ~Navigation~ [url=https://www1.flightrising.com/forums/rp/2981010#post_2981010]IC[/url] ~ [url=https://www1.flightrising.com/forums/rp/2982866/1#post_2982866]OOC[/url] ~ [url=https://www1.flightrising.com/forums/rp/2985410#post_2985410]World Status[/url] ~Forum Specific~ [url=https://www1.flightrising.com/forums/rp/2985410/1#post_2985410]Introduction[/url] - [url=https://www1.flightrising.com/forums/rp/2985410/1#post_46806691]Table of Contents[/url] - [url=https://www1.flightrising.com/forums/rp/2985410/1#post_46806698]World Clock[/url] - [url=https://www1.flightrising.com/forums/rp/2985410/1#post_46852912]Table of Flight[/url] - [url=https://www1.flightrising.com/forums/rp/2985410/1#post_46853071]Discoveries[/url] - [url=https://www1.flightrising.com/forums/rp/2985410/1#post_46853849]The Windswept Plateau[/url] - [url=https://www1.flightrising.com/forums/rp/2985410/1#post_46853946]Sea Of A Thousand Currents[/url] - [url=https://www1.flightrising.com/forums/rp/2985410/1#post_46854025]Dragonhome[/url] - [url=https://www1.flightrising.com/forums/rp/2985410/1#post_46854098]The Ashfall Waste[/url] - [url=https://www1.flightrising.com/forums/rp/2985410/1#post_46854201]The Sunbeam Ruins[/url] - [url=https://www1.flightrising.com/forums/rp/2985410/2#post_46854290]The Southern Icefields[/url] - [url=https://www1.flightrising.com/forums/rp/2985410/2#post_46854368]The Shifting Expanse[/url] - [url=https://www1.flightrising.com/forums/rp/2985410/2#post_46854408]The Tangled Wood[/url] - [url=https://www1.flightrising.com/forums/rp/2985410/2#post_46854519]The Viridian Labyrinth[/url] - [url=https://www1.flightrising.com/forums/rp/2985410/2#post_46854528]The Scarred Wastelands[/url] - [url=https://www1.flightrising.com/forums/rp/2985410/2#post_46854693]The Starfall Isles[/url] - [url=https://www1.flightrising.com/forums/rp/2985410/2#post_46854746]Beastclans[/url] - [url=https://www1.flightrising.com/forums/rp/2985410/2#post_46854804]Table of Camps[/url] - [url=https://www1.flightrising.com/forums/rp/2985410/2#post_46854822]Table of NPCs[/url] - [url=https://www1.flightrising.com/forums/rp/2985410/2#post_46860388]Update Log[/url] - [url=https://www1.flightrising.com/forums/rp/2985410/3#post_46860395]To Do List[/url] - [url=https://www1.flightrising.com/forums/rp/2985410/3#post_46860406]Pinglists[/url] - [url=https://www1.flightrising.com/forums/rp/2985410/3#post_46860419]Our Thanks![/url] [sub]_________________________________________________________________________________[/sub] [font=papyrus][size=7][emoji=hourglass size=1]Time Change[emoji=hourglass size=1][/size] [url=https://www1.flightrising.com/dragon/42636302][img]https://dl.dropboxusercontent.com/s/d4eh9229sdrbaat/neutralh2.png[/img][/url] [size=4][b]Time of Day:[/b][/size] 7:59 AM - 8 AM [size=4][b]Week Day:[/b][/size] Monday [size=4][b]Weeks Past:[/b][/size] 0 (this is the beginning week) [size=4][b]Moon Cycle:[/b][/size] First Quarter [emoji=crescent moon 2 size=1] [size=4][b]Current Environment:[/b][/size] [b]Camp Curala[/b] Sunny Day [emoji=sun size=1] (Nothing Has Changed) The grass plains below the Zephyr Steppes are brightly lit, and the wind is blowing gently across the plains. The wall cadets sit atop that surrounds Singer's Brook is currently shading some of the cadets that train below and preform trap maintenance to make sure they aren't rusting or rotting away. For the world outside Camp Curala's wall, a few zombies, here and there, can be spotted either hiding in the shade of bamboo clusters or under the canopies of trees. They most likely won't attack, but a few of the more curious, younger ones venture closer towards the wall to scope it out and possibly climb it. The wind is blowing downhill from the camp, carrying the scent of living dragons down to the rest of the Plateau. Zombies might be more active. [size=4][b]Special Events:[/b][/size] None [url=https://www1.flightrising.com/dragon/42636302][img]https://dl.dropboxusercontent.com/s/ru71ayy11cs8lnh/neutralh3.png[/img][/url] ------ [size=4][b]Role Specific Highlights:[/b][/size] ------ [b]Loners[/b] Be mindful that your scent is blowing [i]towards[/i] the biggest zombie hotspot on the continent. The sun is now rising further into the sky, and once it hits the peak it will make the shadows smaller and harder to hide in. Be careful. [b]Cadet[/b] A few more zombies have appeared closer to the walls and have come from all directions. Fortunately they are keeping their distance or falling into traps. The walls should be safe, but you can't help but worry about the possible fliers. [u]Morning Shift, Block #2 is ending. Those ending training are now free to do as they please. Stick around to train longer or take a rest. The next shift of cadets may meet at the wall while the off duty block trains (Mid-Day Block #1 is on the wall, Mid-Day Block #2 is now training). All cadets leaving the wall report to Darkscore Bloodbuster.[/u] [b]Trainer[/b] Current trainer may now step away to take a break. Next trainer may take their shift. The cadets are filing into the grounds and are beginning to stretch before hand. [b]Nurse[/b] Nothing has changed roleplay wise. I have found an error in their shift system however and I may need to correct that. (I'm unsure because math can hurt me brain), so Let's just say the next shift is starting now while the old shift is turning in for their beauty rest. All who want to take extra hours may, although not necessary at this time. [b]Rescue[/b] Nothing has changed. [b]Zombies[/b] Nothing has changed. [b]Infected[/b] Nothing has changed. [b]Blacksmith[/b] Nothing has changed. [b]Scout[/b] [u]Mid-Day shift is now beginning. All scouts from the morning shift report to Skybender Silverstorm.[/u] [b]Farmer[/b] Nothing has changed. [b]Hunter[/b] Nothing has changed. You may roll five times today. Remember to check your numbers and roll them one at a time. This is your rolling tool. [url=https://www.google.com/search?q=dice+roller]D20[/url]) [b]Menagerie[/b] Nothing has changed! [b]Seeker[/b] There are no new missions being announced. Nothing has changed. ------
~~
~Navigation~
IC ~ OOC ~ World Status
~Forum Specific~
Introduction - Table of Contents - World Clock - Table of Flight - Discoveries - The Windswept Plateau - Sea Of A Thousand Currents - Dragonhome - The Ashfall Waste - The Sunbeam Ruins - The Southern Icefields - The Shifting Expanse - The Tangled Wood - The Viridian Labyrinth - The Scarred Wastelands - The Starfall Isles - Beastclans - Table of Camps - Table of NPCs - Update Log - To Do List - Pinglists - Our Thanks!
_________________________________________________________________________________


Time Change
neutralh2.png

Time of Day: 7:59 AM - 8 AM
Week Day: Monday
Weeks Past: 0 (this is the beginning week)
Moon Cycle: First Quarter
Current Environment:
Camp Curala
Sunny Day

(Nothing Has Changed)
The grass plains below the Zephyr Steppes are brightly lit, and the wind is blowing gently across the plains. The wall cadets sit atop that surrounds Singer's Brook is currently shading some of the cadets that train below and preform trap maintenance to make sure they aren't rusting or rotting away. For the world outside Camp Curala's wall, a few zombies, here and there, can be spotted either hiding in the shade of bamboo clusters or under the canopies of trees. They most likely won't attack, but a few of the more curious, younger ones venture closer towards the wall to scope it out and possibly climb it. The wind is blowing downhill from the camp, carrying the scent of living dragons down to the rest of the Plateau. Zombies might be more active.

Special Events:
None

neutralh3.png

Role Specific Highlights:
Loners
Be mindful that your scent is blowing towards the biggest zombie hotspot on the continent. The sun is now rising further into the sky, and once it hits the peak it will make the shadows smaller and harder to hide in. Be careful.

Cadet
A few more zombies have appeared closer to the walls and have come from all directions. Fortunately they are keeping their distance or falling into traps. The walls should be safe, but you can't help but worry about the possible fliers.
Morning Shift, Block #2 is ending.
Those ending training are now free to do as they please. Stick around to train longer or take a rest.
The next shift of cadets may meet at the wall while the off duty block trains (Mid-Day Block #1 is on the wall, Mid-Day Block #2 is now training).
All cadets leaving the wall report to Darkscore Bloodbuster.

Trainer
Current trainer may now step away to take a break. Next trainer may take their shift. The cadets are filing into the grounds and are beginning to stretch before hand.

Nurse
Nothing has changed roleplay wise.
I have found an error in their shift system however and I may need to correct that. (I'm unsure because math can hurt me brain), so Let's just say the next shift is starting now while the old shift is turning in for their beauty rest. All who want to take extra hours may, although not necessary at this time.

Rescue
Nothing has changed.

Zombies
Nothing has changed.

Infected
Nothing has changed.

Blacksmith
Nothing has changed.

Scout
Mid-Day shift is now beginning. All scouts from the morning shift report to Skybender Silverstorm.

Farmer
Nothing has changed.
Hunter
Nothing has changed.
You may roll five times today. Remember to check your numbers and roll them one at a time. This is your rolling tool. D20)
Menagerie
Nothing has changed!

Seeker
There are no new missions being announced. Nothing has changed.

windvs1.png 67591808p.png
Plaguebrought
IC - OOC - Wolrd Status
Size_and_light_layer_test-_Plaguebrought.png plaguevs1.png wind_acebling_by_cicide76536-dcipnl9.gif
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