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Quests & Challenges

Quests, Challenges, and Festival games.
TOPIC | old endings, new beginnings [necrolocke]
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[center][size=1]original thread [url=https://www1.flightrising.com/forums/qnc/3256321/1]here[/url]![/size] [url=https://www1.flightrising.com/forums/qnc/3256321/1#post_3256321][img]https://imgur.com/9b6LIHi.png[/img][/url] [size=5][b][u]old endings, new beginnings; a necrolocke.[/u][/b][/size] [size=2]this is going to be my thread for necrolockes -- first time i've done anything of this nature so i'm very excited to see how it all plays out. OBLIGATORY DISCLAIMER that lore and storylines within this may touch on darker or more mature topics and include things such as mild violence, portrayals of illness, mild body horror, and potential animal/dragon death in the event of a failure. heavier subject matter than my usual lore will definitely come into play during this so if that isn't our speed, it probably isn't the proper thread for you! relevant rules will be posted below, as well as past/current partakers of the trial! -------------------- [size=2][b]current trialgoer;[/b] tbd! [b]normal mode.[/b] [/size] ---------- [size=2][b]statistics.[/b] attempts: 7 successes: failures: 7 [/center]
original thread here!
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old endings, new beginnings; a necrolocke.

this is going to be my thread for necrolockes -- first time i've done anything of this nature so i'm very excited to see how it all plays out.

OBLIGATORY DISCLAIMER that lore and storylines within this may touch on darker or more mature topics and include things such as mild violence, portrayals of illness, mild body horror, and potential animal/dragon death in the event of a failure. heavier subject matter than my usual lore will definitely come into play during this so if that isn't our speed, it probably isn't the proper thread for you!

relevant rules will be posted below, as well as past/current partakers of the trial!

current trialgoer;
tbd!

normal mode.


statistics.
attempts: 7
successes:
failures: 7


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Special Rules
  1. Necrolocke can be played on three difficulty levels: Easy, Normal, and Hard.
    • Within the lore, the difficulty level is determined by how close your dragon sits to the edge of the Wrymwound to meditate and conduct their trials. The closer the dragon sits to the Wrymwound, the harder the difficulty level.
    • This choice is left up to you unless your dragon has Primal eyes, in which case they MUST play on Hard mode.
  2. If an event happens that would insta-kill your dragon, you have an opportunity to pray to Plaguebringer to avert your fate. Throw an apparel item into Baldwin.
    • Black slime indicates Plaguebringer has rewarded your faith and answered your prayer and you may proceed with your trials as normal. Your dragon is now eligible to take Dark Sclera regardless of the outcome of your trials.
    • While slime indicates Plagubringer has averted your immediate fate but has found you unworthy. Another agent has acted to save you. Your dragon has survived but has become a Wraith. Your trials end here.
    • Grey slime indicates your dragon has perished despite its prayers. Your trials end here. Exalt the dragon.
  3. At any point you may decide to godmod your dragon into passing a trial, even if an event has happened that would otherwise kill your dragon and/or cause them to fail.
    • You can grant an instant success to your dragon only one time, however the dragon will now be immune to events that would otherwise insta-kill your dragon.
    • Should your dragon otherwise pass the remaining trials they will become a LICH.
    • If they do not pass the remaining trials within 23 days they are consumed by the Shade. Exalt the dragon.
  4. If you'd like to run multiple Necrolockes at the same time (i.e. send multiple dragons through the trials at once), you can use Crim's Collection Cart in lieu of Pinkerton for your sign from Mother during the first trial. See the Trial of Infection rules for the applicable instructions for simultaneous Necrolocke attempts.

Picking Your Dragon
  1. Throw a food, material, or trinket item into Baldwin’s Cauldron. The color of material you get will determine the eye type of your dragon. Certain eye types will give you advantages depending on the trial.
    • Green - Uncommon
    • Yellow - Unusual
    • Orange - Rare
    • Red - Faceted
    • Purple - Multigaze
    • Blue - Primal
  2. If you don’t like your rng eye type you can default to Common eyes, but you can’t choose any other eye type. Common eyes do not confer any advantages or disadvantages during the trials.
  3. Obtain a level 1 dragon from the AH with the correct eye type. All breeds and elements are allowed. This dragon should NOT be a Necromancer
  4. The dragon can be an adult or a hatchling, but hatchlings may receive penalties during the second trial.

Eye Type
  1. Uncommon eyes: - Advantage during the Trial of Infection (first trial)
    • Your sign from Mother can come from Pinkerton OR [url=hhttps://www1.flightrising.com/trading/swipp]Swipp[/url].
    • The same difficulty rules for Pinkerton also apply for Swipp.
    • You can check Swipp for signs from Mother multiple times a day.
    • If you are playing on Hard mode and you see a bone-related trade, you can throw an equivalent item into Baldwin instead of the trade item.
  2. Unusual eyes - Advantage during the Trial of Survival (second trial):
    • Regardless of your difficulty level, you may use one (1) health potion a day on any one dragon.
    • If/when your Faith and/or Determination dragon are Lvl 5 and above, instead of a daily health potion you can choose instead to teach them MEDITATE and BOLSTER or WARD, and can cast on your dragon in addition to defending.
    • Note that Faith and Determination dragons cannot cast BOLSTER or WARD on each other.
    • These advantages do NOT apply during the third trial (i.e. you may not cast BOLSTER or WARD during the third trial).
  3. Rare Eyes - Advantage during the Trial of Contagion (third trial):
    • Your dragon is allowed to use one (1) Major Health potion on any dragon during the final trial.
  4. Faceted Eyes - Major advantage during the Trial of Infection (first trial):
    • If an event happens that would insta-kill your dragon, or if you wish to try and pass your first trial at any time, you can try to look for another way forward.
    • Go to Higher or Lower in the Fairgrounds and play a single round.
    • If you guess correctly, you have survived and have also passed the first trial.
    • If you guess incorrectly you have failed to see another way forward. If an event has happened to insta-kill your dragon then you have died. Your trials end here. Exalt the dragon. If you tried to pass your first trial, then you have not succeeded and must continue taking the first trial as normal.
    • You may only attempt to see another way forward a single time.
  5. Multigaze - Major advantage during the Trial of Survival (second trial):
    • If an event happens that would insta-kill your dragon, or if you wish to try and pass your second trial at any time, you can try to force your way to victory.
    • Go to Higher or Lower in the Fairgrounds and play a single round.
    • If you guess correctly, you have survived and have also passed the second trial.
    • If you guess incorrectly you have failed to force your way through. If an event has happened to insta-kill your dragon then you have died. Your trials end here. Exalt the dragon. If you tried to pass your second trial, then you have not succeeded and must continue taking the second trial as normal.
    • You may only attempt to force your way forward a single time.
  6. Primal eyes - Major advantage during all trials:
    • If an event happens that would insta-kill your dragon during any trial, or if you wish to try and pass any trial at any time, you can try to display your mastery in an instant.
    • Go to Higher or Lower in the Fairgrounds and play a single round.
    • If you guess correctly, you have survived and have also passed your current trial
    • If you guess incorrectly you have failed to display your mastery. If an event has happened to insta-kill your dragon then you have died. Your trials end here. Exalt the dragon. If you tried to pass your trial, then you have failed and your dragon has become a Ghoul.
    • You may attempt to display your mastery one time per trial (or a total of three attempts).

Eye Drops
  1. During the Trial of Infection (first trial):
    • If you receive the BERSERKER battle item from Pinkerton then your dragon is eligible to take Glowing Eyes, regardless of the outcome of the other trials. Your dragon may proceed to the next trial immediately.
  2. During the Trial of Survival (second trial):
    • If you receive the BERSERKER battle item drop in the Coli then your dragon is eligible to take Glowing Eyes regardless of the outcome of the other trials. Your dragon may proceed to the next trial.
    • If all three of your dragons have a status effect at the same time then your dragon is eligible to take Innocent eyes regardless of the outcome of the trials.
    • If a VIAL OF HYPNOTIC SIGHT drops in the Coli then your dragon is eligible to take Swirl Eyes regardless of the outcome of the trials.
    • If a SCRATCH or SHRED battle stone drops in the Coli your dragon is eligible to take Bright Eyes regardless of the outcome of the trials
    • If any FAMILIAR drops in the Coli your dragon is eligible to take Goat Eyes regardless of the outcome of the trials.
    • If a VISTA or SCENE drops in the Coli your dragon is eligible to take Pastel Eyes regardless of the outcome of the trials.
  3. Trial of Contagion (third trial):
    • The special rules from the second trial also apply to the third trial.
  4. If your dragon qualifies for multiple special eye types, you may choose which eye type they ultimately take. You may also choose not to take any special eye type and keep the eyes that the dragon started the trials with.
  5. Optional fun rule: If your dragon gets a FAMILIAR drop and chooses to take Goat Eyes, consider making the dropped Familiar the permanent familiar of the dragon.
Special Rules
  1. Necrolocke can be played on three difficulty levels: Easy, Normal, and Hard.
    • Within the lore, the difficulty level is determined by how close your dragon sits to the edge of the Wrymwound to meditate and conduct their trials. The closer the dragon sits to the Wrymwound, the harder the difficulty level.
    • This choice is left up to you unless your dragon has Primal eyes, in which case they MUST play on Hard mode.
  2. If an event happens that would insta-kill your dragon, you have an opportunity to pray to Plaguebringer to avert your fate. Throw an apparel item into Baldwin.
    • Black slime indicates Plaguebringer has rewarded your faith and answered your prayer and you may proceed with your trials as normal. Your dragon is now eligible to take Dark Sclera regardless of the outcome of your trials.
    • While slime indicates Plagubringer has averted your immediate fate but has found you unworthy. Another agent has acted to save you. Your dragon has survived but has become a Wraith. Your trials end here.
    • Grey slime indicates your dragon has perished despite its prayers. Your trials end here. Exalt the dragon.
  3. At any point you may decide to godmod your dragon into passing a trial, even if an event has happened that would otherwise kill your dragon and/or cause them to fail.
    • You can grant an instant success to your dragon only one time, however the dragon will now be immune to events that would otherwise insta-kill your dragon.
    • Should your dragon otherwise pass the remaining trials they will become a LICH.
    • If they do not pass the remaining trials within 23 days they are consumed by the Shade. Exalt the dragon.
  4. If you'd like to run multiple Necrolockes at the same time (i.e. send multiple dragons through the trials at once), you can use Crim's Collection Cart in lieu of Pinkerton for your sign from Mother during the first trial. See the Trial of Infection rules for the applicable instructions for simultaneous Necrolocke attempts.

Picking Your Dragon
  1. Throw a food, material, or trinket item into Baldwin’s Cauldron. The color of material you get will determine the eye type of your dragon. Certain eye types will give you advantages depending on the trial.
    • Green - Uncommon
    • Yellow - Unusual
    • Orange - Rare
    • Red - Faceted
    • Purple - Multigaze
    • Blue - Primal
  2. If you don’t like your rng eye type you can default to Common eyes, but you can’t choose any other eye type. Common eyes do not confer any advantages or disadvantages during the trials.
  3. Obtain a level 1 dragon from the AH with the correct eye type. All breeds and elements are allowed. This dragon should NOT be a Necromancer
  4. The dragon can be an adult or a hatchling, but hatchlings may receive penalties during the second trial.

Eye Type
  1. Uncommon eyes: - Advantage during the Trial of Infection (first trial)
    • Your sign from Mother can come from Pinkerton OR [url=hhttps://www1.flightrising.com/trading/swipp]Swipp[/url].
    • The same difficulty rules for Pinkerton also apply for Swipp.
    • You can check Swipp for signs from Mother multiple times a day.
    • If you are playing on Hard mode and you see a bone-related trade, you can throw an equivalent item into Baldwin instead of the trade item.
  2. Unusual eyes - Advantage during the Trial of Survival (second trial):
    • Regardless of your difficulty level, you may use one (1) health potion a day on any one dragon.
    • If/when your Faith and/or Determination dragon are Lvl 5 and above, instead of a daily health potion you can choose instead to teach them MEDITATE and BOLSTER or WARD, and can cast on your dragon in addition to defending.
    • Note that Faith and Determination dragons cannot cast BOLSTER or WARD on each other.
    • These advantages do NOT apply during the third trial (i.e. you may not cast BOLSTER or WARD during the third trial).
  3. Rare Eyes - Advantage during the Trial of Contagion (third trial):
    • Your dragon is allowed to use one (1) Major Health potion on any dragon during the final trial.
  4. Faceted Eyes - Major advantage during the Trial of Infection (first trial):
    • If an event happens that would insta-kill your dragon, or if you wish to try and pass your first trial at any time, you can try to look for another way forward.
    • Go to Higher or Lower in the Fairgrounds and play a single round.
    • If you guess correctly, you have survived and have also passed the first trial.
    • If you guess incorrectly you have failed to see another way forward. If an event has happened to insta-kill your dragon then you have died. Your trials end here. Exalt the dragon. If you tried to pass your first trial, then you have not succeeded and must continue taking the first trial as normal.
    • You may only attempt to see another way forward a single time.
  5. Multigaze - Major advantage during the Trial of Survival (second trial):
    • If an event happens that would insta-kill your dragon, or if you wish to try and pass your second trial at any time, you can try to force your way to victory.
    • Go to Higher or Lower in the Fairgrounds and play a single round.
    • If you guess correctly, you have survived and have also passed the second trial.
    • If you guess incorrectly you have failed to force your way through. If an event has happened to insta-kill your dragon then you have died. Your trials end here. Exalt the dragon. If you tried to pass your second trial, then you have not succeeded and must continue taking the second trial as normal.
    • You may only attempt to force your way forward a single time.
  6. Primal eyes - Major advantage during all trials:
    • If an event happens that would insta-kill your dragon during any trial, or if you wish to try and pass any trial at any time, you can try to display your mastery in an instant.
    • Go to Higher or Lower in the Fairgrounds and play a single round.
    • If you guess correctly, you have survived and have also passed your current trial
    • If you guess incorrectly you have failed to display your mastery. If an event has happened to insta-kill your dragon then you have died. Your trials end here. Exalt the dragon. If you tried to pass your trial, then you have failed and your dragon has become a Ghoul.
    • You may attempt to display your mastery one time per trial (or a total of three attempts).

Eye Drops
  1. During the Trial of Infection (first trial):
    • If you receive the BERSERKER battle item from Pinkerton then your dragon is eligible to take Glowing Eyes, regardless of the outcome of the other trials. Your dragon may proceed to the next trial immediately.
  2. During the Trial of Survival (second trial):
    • If you receive the BERSERKER battle item drop in the Coli then your dragon is eligible to take Glowing Eyes regardless of the outcome of the other trials. Your dragon may proceed to the next trial.
    • If all three of your dragons have a status effect at the same time then your dragon is eligible to take Innocent eyes regardless of the outcome of the trials.
    • If a VIAL OF HYPNOTIC SIGHT drops in the Coli then your dragon is eligible to take Swirl Eyes regardless of the outcome of the trials.
    • If a SCRATCH or SHRED battle stone drops in the Coli your dragon is eligible to take Bright Eyes regardless of the outcome of the trials
    • If any FAMILIAR drops in the Coli your dragon is eligible to take Goat Eyes regardless of the outcome of the trials.
    • If a VISTA or SCENE drops in the Coli your dragon is eligible to take Pastel Eyes regardless of the outcome of the trials.
  3. Trial of Contagion (third trial):
    • The special rules from the second trial also apply to the third trial.
  4. If your dragon qualifies for multiple special eye types, you may choose which eye type they ultimately take. You may also choose not to take any special eye type and keep the eyes that the dragon started the trials with.
  5. Optional fun rule: If your dragon gets a FAMILIAR drop and chooses to take Goat Eyes, consider making the dropped Familiar the permanent familiar of the dragon.

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[size=5][b]Trial of Infection[/b][/size] ----- Your dragon must wait for Mother to touch their flesh with plague as a sign they are worthy to attempt the second trial. This trial uses [url=https://www1.flightrising.com/trading/pinkpile]Pinkerton's Plundered Pile[/url] as a mechanic [LIST=1] [*]Every day, draw an item from Pinkerton. If the item qualifies as a sign from Mother, then your flesh has been touched with plague and you have passed your first trial. The items that qualify as signs from Mother depend on the difficulty level you’ve chosen. [LIST] [*][b]Easy[/b]: Necromantic symbols, Coliseum Plague Familiars, Materials and Food dropped by Coliseum Plague Familiars, and Plague items [*][b]Normal[/b]: Necromantic symbols and Coliseum Plague Familiars [*][b]Hard[/b]: Same items as Normal. However if you draw an item with any type of bone (Birdskull apparel, bone fragments, etc), you must throw the item into Baldwin to determine if your dragon survives the brush with death. Low rarity transmutation materials ([color=green]Green[/color] colors or [color=dimgrey]Grey[/color] slime) indicate your dragon has died. Your trials end here. Exalt the dragon. Any other color or rarity indicates the fumes of the Wrymwound have triggered a mutation and your dragon is eligible to take [b]Multigaze[/b] regardless of the outcome of the trials. If the bone item is also an apparel item, it counts as a sign from Mother and your dragon may proceed to the next trial. [/LIST] [*]If you receive an AMBUSH battle item your dragon has not been able to withstand the deprivations and hardships of meditating near the Wrymwound and has died. Your trials end here. Exalt the dragon. [*]If your dragon still hasn’t received a sign from Mother by the 23rd day, they have failed the first trial. Your trials end here, but your dragon does not have to be exalted and can seek a new life path. [*]If you're running multiple Necrolockes at the same time (i.e. sending multiple dragons through the trials at once), you can use [url=https://www1.flightrising.com/trading/crim]Crim's Collection Cart[/url] in lieu of Pinkerton for your sign from Mother. [LIST] [*]When using Crim, the first trade offer will apply to your first Necrolocke attempt, the second trade offer will apply to your second Necrolocke attempt, etc. [*]Note that Crim's pool of trades is [i]Much Larger[/i] than Pinkerton's. The reference box of searchable signs from Mother found below will only apply to a small fraction of qualifying signs from Crim. [*]You'll have to use the [url=https://www1.flightrising.com/game-database]Game Database[/url] and the [url=https://www1.flightrising.com/forums/drs/2412017#post_32545840]Necromancer Lore post[/url] to determine if your trade qualifies as a sign from Mother. [*]Due to this larger pool, ANY [color=maroon]Plague[/color] battle stone indicates your dragon has not been able to withstand the deprivations and hardships of meditating near the Wrymwound and has died. Your trials end here. Exalt the dragon. [/LIST] [*][url=https://www1.flightrising.com/forums/qnc/3256321/1#post_54629400]Eye rules[/url] reminder: [LIST] [*]If your dragon has [b]Uncommon[/b] eyes then they are more susceptible to Mother’s Touch. Your sign from Mother can come from Pinkerton OR Swipp. Same difficulty rules apply. If playing on Hard Mode you can throw an equivalent item into Baldwin's cauldron instead of the trade item itself. [*]If you receive the BERSERKER battle item then your dragon has broken through its limitations and is eligible to take [b]Glowing Eyes[/b], regardless of the outcome of the other trials. Your dragon may proceed to the next trial immediately. [/LIST] [/LIST] Pinkerton, Swipp, and Bone drops: [quote=Easy Mode][size=1][size=1]Blue Birdskull Armband Blue Birdskull Headdress Blue Birdskull Legband Blue Birdskull Necklace Blue Birdskull Wingpiece Brown Birdskull Armband Brown Birdskull Headdress Brown Birdskull Legband Brown Birdskull Necklace Brown Birdskull Wingpiece Green Birdskull Armband Green Birdskull Headdress Green Birdskull Legband Green Birdskull Necklace Green Birdskull Wingpiece Red Birdskull Armband Red Birdskull Headdress Red Birdskull Legband Red Birdskull Necklace Red Birdskull Wingpiece Simple Copper Bracelets Simple Copper Necklace Simple Copper Wing Bangles Simple Darksteel Bracelets Simple Darksteel Necklace Simple Darksteel Wing Bangles Simple Gold Bracelets Simple Gold Necklace Simple Gold Wing Bangles Simple Gold Wing Cuffs Simple Iron Bracelets Simple Iron Necklace Simple Iron Wing Bangles Simple Iron Wing Cuffs Simple Pearly Bracelets Simple Pearly Necklace Simple Pearly Wing Bangles Simple Pearly Wing Cuffs Burnished Filigree Banner Burnished Filigree Boots Burnished Filigree Breastplate Burnished Filigree Gauntlets Burnished Filigree Helmet Burnished Filigree Tail Guard Burnished Filigree Wing Guard Dented Iron Belt Dented Iron Boots Dented Iron Gauntlets Dented Iron Gorget Dented Iron Helmet Dented Iron Pauldrons Dented Iron Tail Cuffs Mysterious Cowl Peacebringer's Cowl Whisperer's Cowl Burlap Hood Forestsong Face Mask Red Warrior Face Mask Blue Warrior Face Mask Solidscale Chest Guard Steelscale Chest Guard Shadowscale Chest Guard Ornate Copper Bracelet Ornate Copper Necklace Ornate Darksteel Bracelet Ornate Darksteel Necklace Ornate Gold Bracelet Ornate Gold Necklace Ornate Iron Bracelet Ornate Iron Necklace Ornate Pearly Bracelet Ornate Pearly Necklace Bleak Birdskull Armband Bleak Birdskull Headdress Bleak Birdskull Legband Bleak Birdskull Necklace Bleak Birdskull Wingpiece Golden Birdskull Armband Golden Birdskull Headdress Golden Birdskull Legband Golden Birdskull Necklace Golden Birdskull Wingpiece Purple Birdskull Armband Purple Birdskull Headdress Purple Birdskull Legband Purple Birdskull Necklace Purple Birdskull Wingpiece Tarnished Steel Belt Tarnished Steel Boots Tarnished Steel Gauntlets Tarnished Steel Gorget Tarnished Steel Helmet Tarnished Steel Pauldrons Tarnished Steel Tail Cuffs Ebony Filigree Banner Ebony Filigree Boots Ebony Filigree Breastplate Ebony Filigree Gauntlets Ebony Filigree Helmet Ebony Filigree Tail Guard Ebony Filigree Wing Guard Gold Filigree Banner Gold Filigree Boots Gold Filigree Breastplate Gold Filigree Gauntlets Gold Filigree Helmet Gold Filigree Tail Guard Gold Filigree Wing Guard Iron Filigree Banner Iron Filigree Boots Iron Filigree Breastplate Iron Filigree Gauntlets Iron Filigree Helmet Iron Filigree Tail Guard Iron Filigree Wing Guard Silver Filigree Banner Silver Filigree Boots Silver Filigree Breastplate Silver Filigree Gauntlets Silver Filigree Helmet Silver Filigree Tail Guard Silver Filigree Wing Guard Teardrop Citrine Anklet Teardrop Citrine Armlet Teardrop Citrine Belt Teardrop Citrine Bracelet Teardrop Citrine Choker Teardrop Citrine Earrings Teardrop Citrine Leg Band Teardrop Citrine Necklace Teardrop Citrine Pendant Teardrop Citrine Ring Teardrop Citrine Tail Ring Teardrop Citrine Wing Loop Teardrop Pastel Spinel Anklet Teardrop Pastel Spinel Armlet Teardrop Pastel Spinel Belt Teardrop Pastel Spinel Bracelet Teardrop Pastel Spinel Choker Teardrop Pastel Spinel Earrings Teardrop Pastel Spinel Leg Band Teardrop Pastel Spinel Necklace Teardrop Pastel Spinel Pendant Teardrop Pastel Spinel Ring Teardrop Pastel Spinel Tail Ring Teardrop Pastel Spinel Wing Loop Teardrop Pearl Ring Teardrop Lapis Lazuli Anklet Teardrop Lapis Lazuli Armlet Teardrop Lapis Lazuli Belt Teardrop Lapis Lazuli Bracelet Teardrop Lapis Lazuli Choker Teardrop Lapis Lazuli Earrings Teardrop Lapis Lazuli Leg Band Teardrop Lapis Lazuli Necklace Teardrop Lapis Lazuli Pendant Teardrop Lapis Lazuli Ring Teardrop Lapis Lazuli Tail Ring Teardrop Lapis Lazuli Wing Loop Lion's Arm Guards Lion's Breastplate Lion's Helmet Lion's Leg Armor Lion's Shoulder Pads Lion's Tail Guard Lion's Wing Fans Crane's Arm Guards Crane's Breastplate Crane's Helmet Crane's Leg Armor Crane's Shoulder Pads Crane's Tail Guard Crane's Wing Fans Frog's Arm Guards Frog's Breastplate Frog's Helmet Frog's Leg Armor Frog's Shoulder Pads Frog's Tail Guard Frog's Wing Fans Cat's Arm Guards Cat's Breastplate Cat's Helmet Cat's Leg Armor Cat's Shoulder Pads Cat's Tail Guard Cat's Wing Fans Brass Steampunk Tail Bauble Bronze Steampunk Tail Bauble Constantan Steampunk Tail Bauble Copper Steampunk Tail Bauble Iron Steampunk Tail Bauble Gold Steampunk Tail Bauble Brass Steampunk Wing Armor Bronze Steampunk Wing Armor Constantan Steampunk Wing Armor Copper Steampunk Wing Armor Iron Steampunk Wing Armor Gold Steampunk Wing Armor Rose Gold Steampunk Tail Bauble Rose Gold Steampunk Wing Armor Silver Steampunk Tail Bauble Silver Steampunk Wing Armor Steel Steampunk Tail Bauble Steel Steampunk Wing Armor Ranger's Cape Ranger's Quiver Pathfinder's Quiver Pathfinder's Cape Scout's Cape Scout's Quiver Druid's Woodmask Lucky Woodmask Sepia Woodmask Poisonous Woodmask Raven Woodmask Paper Mirror Masque Tutor Rings Tutor Waist Wrap Tutor Overcoat Tutor Collar Supplicant Overcoat Supplicant Rings Supplicant Waist Wrap Advisor Overcoat Advisor Rings Advisor Waist Wrap Chancellor Overcoat Chancellor Rings Chancellor Waist Wrap Fluttering Arm Chitin Fluttering Chitin Breastplate Fluttering Leg Chitin Fluttering Mandible Helmet Fluttering Tail Segments Fluttering Wing Segments Gleaming Arm Chitin Gleaming Chitin Breastplate Gleaming Leg Chitin Gleaming Mandible Helmet Gleaming Tail Segments Gleaming Wing Segments Creeping Arm Chitin Creeping Chitin Breastplate Creeping Leg Chitin Creeping Mandible Helmet Creeping Tail Segments Creeping Wing Segments Burrowing Arm Chitin Burrowing Chitin Breastplate Burrowing Leg Chitin Burrowing Mandible Helmet Burrowing Tail Segments Burrowing Wing Segments Luminax Mascot Loamy Garden Belt Sprouting Garden Belt Budding Garden Belt Black Thumb Garden Belt Webwing Alpha Yellow-Throated Sparrowmouse Grouse Basilisk Serthis Alchemist Parasitic Fungus Fungalhoof Qiriq Murkbottom Gull Flamescale Venomcaster Auburn Woolly Walrus Hooded Dodo Infestation Hound Heartred Croaker Bearded Pupowl Ruched Sojourner Display Plumes Cheerful Bird Toy Grouse Basilisk Field Notes Powerful Serthis Poison Softly Glowing Pendant Fungalhoof Qiriq Horn Translucent Fins Spare Material Auburn Woolly Pelt Ghastly Houndskull Muckbottom Shell Wiggly Roe Feisty Poison Rosy Similis Yellow-Tinged Featherduster Grouse Toxindiver Emetic Russula Armored Catfish Murkbottom Kelp Anubias Nana Plaguebringer's Delight Infestation Maggot Heartred Croaker Leg Parasitic Grub Bearded Squiggle Feisty Lettuce Bonebark Mold Buzzwing Vampire Cattail Common Locust Diseased Fungus Leechroot Mushroom Maggot Plague Bat Red-Winged Dewbug Salt-Marsh Mosquito Yellow Canary Aqua Birdskull Armband Aqua Birdskull Headdress Aqua Birdskull Legband Aqua Birdskull Necklace Aqua Birdskull Wingpiece Black-Edged Claw Blotched Quetzeel Blue Dragon Cloak Chrysoberyl Crystal Earrings Crimson Fillet Crown of Bones Darksong Face Mask Cursed Talonclasp Pendant Diamond Talonclasp Pendant Driftwood Baron Ferret Friend Friend Cockatiel Friend Gecko Mystic Bark Mask Onyx Seraph Anklets Onyx Seraph Armpiece Onyx Seraph Headpiece Onyx Seraph Hip Drape Onyx Seraph Necklace Onyx Seraph Tail Bangle Onyx Seraph Wing Ornament Raven Sylvan Lattice Raven Sylvan Twist Sunsong Face Mask Vensomscale Bracers Venomscale Chest Guard Venomscale Greaves Venomscale Helmet Venomscale Shoulder Guards Venomscale Tail Guard Venomscale Wing Guard Winter Wolf Cape[/size][/size][/quote] [quote=Normal and Hard Mode][size=1][size=1]Blue Birdskull Armband Blue Birdskull Headdress Blue Birdskull Legband Blue Birdskull Necklace Blue Birdskull Wingpiece Brown Birdskull Armband Brown Birdskull Headdress Brown Birdskull Legband Brown Birdskull Necklace Brown Birdskull Wingpiece Green Birdskull Armband Green Birdskull Headdress Green Birdskull Legband Green Birdskull Necklace Green Birdskull Wingpiece Red Birdskull Armband Red Birdskull Headdress Red Birdskull Legband Red Birdskull Necklace Red Birdskull Wingpiece Simple Copper Bracelets Simple Copper Necklace Simple Copper Wing Bangles Simple Darksteel Bracelets Simple Darksteel Necklace Simple Darksteel Wing Bangles Simple Gold Bracelets Simple Gold Necklace Simple Gold Wing Bangles Simple Gold Wing Cuffs Simple Iron Bracelets Simple Iron Necklace Simple Iron Wing Bangles Simple Iron Wing Cuffs Simple Pearly Bracelets Simple Pearly Necklace Simple Pearly Wing Bangles Simple Pearly Wing Cuffs Burnished Filigree Banner Burnished Filigree Boots Burnished Filigree Breastplate Burnished Filigree Gauntlets Burnished Filigree Helmet Burnished Filigree Tail Guard Burnished Filigree Wing Guard Dented Iron Belt Dented Iron Boots Dented Iron Gauntlets Dented Iron Gorget Dented Iron Helmet Dented Iron Pauldrons Dented Iron Tail Cuffs Mysterious Cowl Peacebringer's Cowl Whisperer's Cowl Burlap Hood Forestsong Face Mask Red Warrior Face Mask Blue Warrior Face Mask Solidscale Chest Guard Steelscale Chest Guard Shadowscale Chest Guard Ornate Copper Bracelet Ornate Copper Necklace Ornate Darksteel Bracelet Ornate Darksteel Necklace Ornate Gold Bracelet Ornate Gold Necklace Ornate Iron Bracelet Ornate Iron Necklace Ornate Pearly Bracelet Ornate Pearly Necklace Bleak Birdskull Armband Bleak Birdskull Headdress Bleak Birdskull Legband Bleak Birdskull Necklace Bleak Birdskull Wingpiece Golden Birdskull Armband Golden Birdskull Headdress Golden Birdskull Legband Golden Birdskull Necklace Golden Birdskull Wingpiece Purple Birdskull Armband Purple Birdskull Headdress Purple Birdskull Legband Purple Birdskull Necklace Purple Birdskull Wingpiece Tarnished Steel Belt Tarnished Steel Boots Tarnished Steel Gauntlets Tarnished Steel Gorget Tarnished Steel Helmet Tarnished Steel Pauldrons Tarnished Steel Tail Cuffs Ebony Filigree Banner Ebony Filigree Boots Ebony Filigree Breastplate Ebony Filigree Gauntlets Ebony Filigree Helmet Ebony Filigree Tail Guard Ebony Filigree Wing Guard Gold Filigree Banner Gold Filigree Boots Gold Filigree Breastplate Gold Filigree Gauntlets Gold Filigree Helmet Gold Filigree Tail Guard Gold Filigree Wing Guard Iron Filigree Banner Iron Filigree Boots Iron Filigree Breastplate Iron Filigree Gauntlets Iron Filigree Helmet Iron Filigree Tail Guard Iron Filigree Wing Guard Silver Filigree Banner Silver Filigree Boots Silver Filigree Breastplate Silver Filigree Gauntlets Silver Filigree Helmet Silver Filigree Tail Guard Silver Filigree Wing Guard Teardrop Citrine Anklet Teardrop Citrine Armlet Teardrop Citrine Belt Teardrop Citrine Bracelet Teardrop Citrine Choker Teardrop Citrine Earrings Teardrop Citrine Leg Band Teardrop Citrine Necklace Teardrop Citrine Pendant Teardrop Citrine Ring Teardrop Citrine Tail Ring Teardrop Citrine Wing Loop Teardrop Pastel Spinel Anklet Teardrop Pastel Spinel Armlet Teardrop Pastel Spinel Belt Teardrop Pastel Spinel Bracelet Teardrop Pastel Spinel Choker Teardrop Pastel Spinel Earrings Teardrop Pastel Spinel Leg Band Teardrop Pastel Spinel Necklace Teardrop Pastel Spinel Pendant Teardrop Pastel Spinel Ring Teardrop Pastel Spinel Tail Ring Teardrop Pastel Spinel Wing Loop Teardrop Pearl Ring Teardrop Lapis Lazuli Anklet Teardrop Lapis Lazuli Armlet Teardrop Lapis Lazuli Belt Teardrop Lapis Lazuli Bracelet Teardrop Lapis Lazuli Choker Teardrop Lapis Lazuli Earrings Teardrop Lapis Lazuli Leg Band Teardrop Lapis Lazuli Necklace Teardrop Lapis Lazuli Pendant Teardrop Lapis Lazuli Ring Teardrop Lapis Lazuli Tail Ring Teardrop Lapis Lazuli Wing Loop Lion's Arm Guards Lion's Breastplate Lion's Helmet Lion's Leg Armor Lion's Shoulder Pads Lion's Tail Guard Lion's Wing Fans Crane's Arm Guards Crane's Breastplate Crane's Helmet Crane's Leg Armor Crane's Shoulder Pads Crane's Tail Guard Crane's Wing Fans Frog's Arm Guards Frog's Breastplate Frog's Helmet Frog's Leg Armor Frog's Shoulder Pads Frog's Tail Guard Frog's Wing Fans Cat's Arm Guards Cat's Breastplate Cat's Helmet Cat's Leg Armor Cat's Shoulder Pads Cat's Tail Guard Cat's Wing Fans Brass Steampunk Tail Bauble Bronze Steampunk Tail Bauble Constantan Steampunk Tail Bauble Copper Steampunk Tail Bauble Iron Steampunk Tail Bauble Gold Steampunk Tail Bauble Brass Steampunk Wing Armor Bronze Steampunk Wing Armor Constantan Steampunk Wing Armor Copper Steampunk Wing Armor Iron Steampunk Wing Armor Gold Steampunk Wing Armor Rose Gold Steampunk Tail Bauble Rose Gold Steampunk Wing Armor Silver Steampunk Tail Bauble Silver Steampunk Wing Armor Steel Steampunk Tail Bauble Steel Steampunk Wing Armor Ranger's Cape Ranger's Quiver Pathfinder's Quiver Pathfinder's Cape Scout's Cape Scout's Quiver Druid's Woodmask Lucky Woodmask Sepia Woodmask Poisonous Woodmask Raven Woodmask Paper Mirror Masque Tutor Rings Tutor Waist Wrap Tutor Overcoat Tutor Collar Supplicant Overcoat Supplicant Rings Supplicant Waist Wrap Advisor Overcoat Advisor Rings Advisor Waist Wrap Chancellor Overcoat Chancellor Rings Chancellor Waist Wrap Fluttering Arm Chitin Fluttering Chitin Breastplate Fluttering Leg Chitin Fluttering Mandible Helmet Fluttering Tail Segments Fluttering Wing Segments Gleaming Arm Chitin Gleaming Chitin Breastplate Gleaming Leg Chitin Gleaming Mandible Helmet Gleaming Tail Segments Gleaming Wing Segments Creeping Arm Chitin Creeping Chitin Breastplate Creeping Leg Chitin Creeping Mandible Helmet Creeping Tail Segments Creeping Wing Segments Burrowing Arm Chitin Burrowing Chitin Breastplate Burrowing Leg Chitin Burrowing Mandible Helmet Burrowing Tail Segments Burrowing Wing Segments Luminax Mascot Loamy Garden Belt Sprouting Garden Belt Budding Garden Belt Black Thumb Garden Belt Webwing Alpha Yellow-Throated Sparrowmouse Grouse Basilisk Serthis Alchemist Parasitic Fungus Fungalhoof Qiriq Murkbottom Gull Flamescale Venomcaster Auburn Woolly Walrus Hooded Dodo Infestation Hound Heartred Croaker Bearded Pupowl Ruched Sojourner Aqua Birdskull Armband Aqua Birdskull Headdress Aqua Birdskull Legband Aqua Birdskull Necklace Aqua Birdskull Wingpiece Black-Edged Claw Blotched Quetzeel Blue Dragon Cloak Chrysoberyl Crystal Earrings Crimson Fillet Crown of Bones Darksong Face Mask Cursed Talonclasp Pendant Diamond Talonclasp Pendant Driftwood Baron Ferret Friend Friend Cockatiel Friend Gecko Mystic Bark Mask Onyx Seraph Anklets Onyx Seraph Armpiece Onyx Seraph Headpiece Onyx Seraph Hip Drape Onyx Seraph Necklace Onyx Seraph Tail Bangle Onyx Seraph Wing Ornament Raven Sylvan Lattice Raven Sylvan Twist Sunsong Face Mask Vensomscale Bracers Venomscale Chest Guard Venomscale Greaves Venomscale Helmet Venomscale Shoulder Guards Venomscale Tail Guard Venomscale Wing Guard Winter Wolf Cape[/size][/size][/quote] [quote=Hard Mode Bone Items][size=1]Blue Birdskull Armband Blue Birdskull Headdress Blue Birdskull Legband Blue Birdskull Necklace Blue Birdskull Wingpiece Brown Birdskull Armband Brown Birdskull Headdress Brown Birdskull Legband Brown Birdskull Necklace Brown Birdskull Wingpiece Green Birdskull Armband Green Birdskull Headdress Green Birdskull Legband Green Birdskull Necklace Green Birdskull Wingpiece Red Birdskull Armband Red Birdskull Headdress Red Birdskull Legband Red Birdskull Necklace Red Birdskull Wingpiece Bleak Birdskull Armband Bleak Birdskull Headdress Bleak Birdskull Legband Bleak Birdskull Necklace Bleak Birdskull Wingpiece Golden Birdskull Armband Golden Birdskull Headdress Golden Birdskull Legband Golden Birdskull Necklace Golden Birdskull Wingpiece Purple Birdskull Armband Purple Birdskull Headdress Purple Birdskull Legband Purple Birdskull Necklace Purple Birdskull Wingpiece Squirrel Skull Bone Fragments Sparrow Skull Chipped Blackened Leg Bones Small Leg Bones Chipped Blackened Ribcage Small Ribcage Wing Bones Broken Wing Bones Unnatural Leg Bones Twitching Leg Bones Haunting Houndskull Ghastly Houndskull Feline Triskull Ferberus Triskull Magi Casting Rod Mender's Healing Staff Crown of Bones Aqua Birdskull Armband Aqua Birdskull Headdress Aqua Birdskull Legband Aqua Birdskull Necklace Aqua Birdskull Wingpiece[/size][/quote] [size=5][b]Trial of Survival[/b][/size] ----- The second trial is represented by surviving daily [url=https://flightrising.com/main.php?p=battle]Coli[/url] battles. Before you begin you must get two more dragons to represent [color=maroon]Faith[/color] and [color=maroon]Determination[/color]. [LIST=1] [*]Your Faith and Determination dragons are symbolic protectors of your trial dragon and are meant to act as damage sponges in the Coli. It doesn't matter where these dragons come from (AH, bred fodder, etc), but they should start at lvl 1 and their breed is partially determined by RNG. [*]Throw an Apparel item into Baldwin to determine the breed class of your Faith and Determination dragons. Note that every breed has its own base battle stats, which will affect how well it takes physical damage, magical damage, and how likely it is to dodge attacks. [LIST] [*][u]Grey Slime:[/u] Choose one physical dragon (Scratch attacks) and one magical dragon (Contuse attacks) [*][u]White Slime[/u]: Choose two magical dragons (Contuse attacks) [*][u]Black Slime[/u]: Choose two physical dragons (Scratch attacks) [/LIST] [*]The dragon taking the trials should be placed in the middle of the battle formation, with the dragons representing Faith and Determination flanking them on either side. [*]Choose the Coli venue that corresponds to your dragon’s level. [*]Your Faith and Determination dragons CANNOT ATTACK. They can only DEFEND. ALL attacks must come from the dragon taking the trials. [*]While battling in the Coli you CANNOT end a battle by refreshing the page or clicking out of the window. [*]If your dragon FLEEs they automatically fail their second trial and become a [color=maroon]Ghoul[/color]. [*]If at any point you receive the below Coli drops, your dragon has mastered its plague and has passed the second trial: [LIST] [*]Any Plague familiar [*]Plague battle item (Vile bolt, Pestilent Slash, Diseased Might or Acuity Fragment, Contaminate) [*]Plague item (Plague Runestone, Rotting Plaguebringer Effigy, Unhatched Plague Egg, etc) [*]Apparel that qualifies as a Necromantic symbol (see list of symbols under Trial of Infection rules) [/LIST] [*]If BOTH the Faith and Determination dragons faint, your dragon has failed its second trial and has become a [color=maroon]Ghoul[/color]. [*]If 23 days have passed and you haven’t received a Plague familiar, Plague battle stone, Plague item or apparel that qualifies as a Necromantic symbol, throw an apparel item into Baldwin. [LIST] [*][u]Black slime[/u] indicates your dragon has died. Your trials end here. Exalt the dragon. [*][u]While slime[/u] indicates your dragon has mastered the plague, but not in time to attempt the third trial. Your dragon has become a [color=maroon]Necroservus[/color]. [*][u]Grey slime[/u] indicates your dragon is still fighting the infection. You may decide to end the dragon’s trial and they will become a [color=maroon]Ghoul[/color]. Or you may continue to battle in the Coli until you receive a Plague drop. Once you receive a Plague drop, the dragon becomes a [color=maroon]Wraith[/color]. While fighting in the Coli, events that would result in death, or the dragon turning into a [color=maroon]Ghoul[/color], still apply. [/LIST] [*]If the dragon faints at any point, OR if you get a SAP battle stone coli drop, then the dragon has succumbed to their plague and died. Your trials end here. Exalt the dragon. [*]Difficulty rules: [LIST] [*][b]Easy[/b]: Survive at least one round in Coli a day. You may use ONE minor health potion per day on any one dragon. [*][b]Normal[/b]: Survive at least one round in Coli a day. You may not use any health potions. [*][b]Hard[/b]: Survive at least two rounds in Coli a day. The rounds must be consecutive and you may not use any health potions. [/LIST] [*]Coli round notes [LIST] [*]The minimum rounds you must survive in Coli per day is determined by your difficulty level, however you may attempt as many CONSECUTIVE rounds as you would like. Note that leaving the Coli between any rounds ends your Coli attempts for the day. [*]The more consecutive Coli rounds you survive, the higher the chances of obtaining a qualifying Coli drop that lets you pass the second trial. [*]It is recommended that you DO NOT attempt consecutive Coli rounds until your dragons are lvl 2 or above. [/LIST] [*]Leveling rules: [LIST] [*]The dragon taking the trials can have stat points distributed however you’d like. [*]Your Faith and Determination dragons MUST have stat points distributed evenly between Agility (AGL), Vitality (VIT), Defense (DFN), and Mind (MND). The easiest way to do this is to assign stat points one by one to all four attributes and then repeat until available stat points are gone. Do not try to make stats equal, as the different breeds start off with uneven stats. [*]Remember that your dragon must always battle in the Coli venue that matches their level. [/LIST] [*]Hatchlings use modified rules during the Trial of Survival. See the [url=https://www1.flightrising.com/forums/qnc/3256321/2#post_54629491]Hatchling-specific rules[/url] post. [*][url=https://www1.flightrising.com/forums/qnc/3256321/1#post_54629400]Eye rules[/url] reminder: [LIST] [*]Regardless of your difficulty level, if your dragon has [b]Unusual eyes[/b] you may use ONE health potion a day on any one dragon. [*]If/when your Faith and/or Determination dragon are lvl 5 and above: they can learn MEDITATE and BOLSTER [b]or[/b] WARD (only one each) and can cast on your dragon in addition to defending. [*]Faith and Determination dragons cannot cast BOLSTER or WARD on each other [*]If the BERSERKER battle item drops then your dragon is eligible to take [b]Glowing Eyes[/b]. Your dragon may proceed to the next trial. [*]If all three of your dragons have a status effect at the same time then your dragon is eligible to take [b]Innocent eyes[/b]. [*]If a VIAL OF HYPNOTIC SIGHT drops then your dragon is eligible to take [b]Swirl Eyes[/b]. [*]If a SCRATCH or SHRED battle stone drops then your dragon is eligible to take [b]Bright Eyes[/b]. [*]If any FAMILIAR drops your dragon is eligible to take [b]Goat Eyes[/b]. [*]If any VISTA or SCENE drops then your dragon is eligible to take [b]Pastel Eyes[/b] [/LIST] [/LIST] [size=5][b]Trial of Contagion[/b][/size] ----- For the third trial, your dragon must survive a series of rounds in the [url=https://flightrising.com/main.php?p=battle]Coli[/url] to demonstrate their mastery. [LIST=1] [*]Difficulty rules: [LIST] [*]Easy mode - Survive 3 rounds [*]Normal mode - Survive 4 rounds [*]Hard mode - Survive 5 rounds [/LIST] [*]The venue that you fight in will be chosen by RNG. Throw an apparel item into Baldwin: [LIST] [*][u]Black slime[/u] - The venue must be within three levels of your dragon’s current level. [*][u]While slime[/u] - The venue must be within two levels of your dragon’s current level. [*][u]Grey slime[/u] - The venue must be at your dragon’s current level. [/LIST] [*]If your dragon faints at any point, or if BOTH of the Faith and Determination dragons faint, your dragon has failed its third trial and has become a [color=maroon]Necroservus[/color]. [*]If your dragon survives all rounds in the Coli, they have passed all three trials and have become a [color=maroon]Necromancer[/color]. Well done! [*][url=https://www1.flightrising.com/forums/qnc/3256321/1#post_54629400]Eye rules[/url] reminder: [LIST] [*][b]Rare eyed[/b] dragons are allowed to use one Major Health Potion on any dragon during the trial. [*]The eye drop rules from the second trial also apply to the third trial. [*]If your dragon qualifies for multiple special eye types, you may choose which eye type they ultimately take. You may also choose not to take any special eye types and keep the eyes that the dragon started the trials with. [/LIST] [*]Optional fun rule: If your dragon passes all three trials and becomes a [color=maroon]Necromancer[/color], consider re-creating your Faith or Determination dragon, or both, into its [color=maroon]Necroservus[/color].
Trial of Infection

Your dragon must wait for Mother to touch their flesh with plague as a sign they are worthy to attempt the second trial. This trial uses Pinkerton's Plundered Pile as a mechanic
  1. Every day, draw an item from Pinkerton. If the item qualifies as a sign from Mother, then your flesh has been touched with plague and you have passed your first trial. The items that qualify as signs from Mother depend on the difficulty level you’ve chosen.
    • Easy: Necromantic symbols, Coliseum Plague Familiars, Materials and Food dropped by Coliseum Plague Familiars, and Plague items
    • Normal: Necromantic symbols and Coliseum Plague Familiars
    • Hard: Same items as Normal. However if you draw an item with any type of bone (Birdskull apparel, bone fragments, etc), you must throw the item into Baldwin to determine if your dragon survives the brush with death. Low rarity transmutation materials (Green colors or Grey slime) indicate your dragon has died. Your trials end here. Exalt the dragon. Any other color or rarity indicates the fumes of the Wrymwound have triggered a mutation and your dragon is eligible to take Multigaze regardless of the outcome of the trials. If the bone item is also an apparel item, it counts as a sign from Mother and your dragon may proceed to the next trial.
  2. If you receive an AMBUSH battle item your dragon has not been able to withstand the deprivations and hardships of meditating near the Wrymwound and has died. Your trials end here. Exalt the dragon.
  3. If your dragon still hasn’t received a sign from Mother by the 23rd day, they have failed the first trial. Your trials end here, but your dragon does not have to be exalted and can seek a new life path.
  4. If you're running multiple Necrolockes at the same time (i.e. sending multiple dragons through the trials at once), you can use Crim's Collection Cart in lieu of Pinkerton for your sign from Mother.
    • When using Crim, the first trade offer will apply to your first Necrolocke attempt, the second trade offer will apply to your second Necrolocke attempt, etc.
    • Note that Crim's pool of trades is Much Larger than Pinkerton's. The reference box of searchable signs from Mother found below will only apply to a small fraction of qualifying signs from Crim.
    • You'll have to use the Game Database and the Necromancer Lore post to determine if your trade qualifies as a sign from Mother.
    • Due to this larger pool, ANY Plague battle stone indicates your dragon has not been able to withstand the deprivations and hardships of meditating near the Wrymwound and has died. Your trials end here. Exalt the dragon.
  5. Eye rules reminder:
    • If your dragon has Uncommon eyes then they are more susceptible to Mother’s Touch. Your sign from Mother can come from Pinkerton OR Swipp. Same difficulty rules apply. If playing on Hard Mode you can throw an equivalent item into Baldwin's cauldron instead of the trade item itself.
    • If you receive the BERSERKER battle item then your dragon has broken through its limitations and is eligible to take Glowing Eyes, regardless of the outcome of the other trials. Your dragon may proceed to the next trial immediately.

Pinkerton, Swipp, and Bone drops:

Easy Mode wrote:
Blue Birdskull Armband Blue Birdskull Headdress Blue Birdskull Legband Blue Birdskull Necklace Blue Birdskull Wingpiece Brown Birdskull Armband Brown Birdskull Headdress Brown Birdskull Legband Brown Birdskull Necklace Brown Birdskull Wingpiece Green Birdskull Armband Green Birdskull Headdress Green Birdskull Legband Green Birdskull Necklace Green Birdskull Wingpiece Red Birdskull Armband Red Birdskull Headdress Red Birdskull Legband Red Birdskull Necklace Red Birdskull Wingpiece Simple Copper Bracelets Simple Copper Necklace Simple Copper Wing Bangles Simple Darksteel Bracelets Simple Darksteel Necklace Simple Darksteel Wing Bangles Simple Gold Bracelets Simple Gold Necklace Simple Gold Wing Bangles Simple Gold Wing Cuffs Simple Iron Bracelets Simple Iron Necklace Simple Iron Wing Bangles Simple Iron Wing Cuffs Simple Pearly Bracelets Simple Pearly Necklace Simple Pearly Wing Bangles Simple Pearly Wing Cuffs Burnished Filigree Banner Burnished Filigree Boots Burnished Filigree Breastplate Burnished Filigree Gauntlets Burnished Filigree Helmet Burnished Filigree Tail Guard Burnished Filigree Wing Guard Dented Iron Belt Dented Iron Boots Dented Iron Gauntlets Dented Iron Gorget Dented Iron Helmet Dented Iron Pauldrons Dented Iron Tail Cuffs Mysterious Cowl Peacebringer's Cowl Whisperer's Cowl Burlap Hood Forestsong Face Mask Red Warrior Face Mask Blue Warrior Face Mask Solidscale Chest Guard Steelscale Chest Guard Shadowscale Chest Guard Ornate Copper Bracelet Ornate Copper Necklace Ornate Darksteel Bracelet Ornate Darksteel Necklace Ornate Gold Bracelet Ornate Gold Necklace Ornate Iron Bracelet Ornate Iron Necklace Ornate Pearly Bracelet Ornate Pearly Necklace Bleak Birdskull Armband Bleak Birdskull Headdress Bleak Birdskull Legband Bleak Birdskull Necklace Bleak Birdskull Wingpiece Golden Birdskull Armband Golden Birdskull Headdress Golden Birdskull Legband Golden Birdskull Necklace Golden Birdskull Wingpiece Purple Birdskull Armband Purple Birdskull Headdress Purple Birdskull Legband Purple Birdskull Necklace Purple Birdskull Wingpiece Tarnished Steel Belt Tarnished Steel Boots Tarnished Steel Gauntlets Tarnished Steel Gorget Tarnished Steel Helmet Tarnished Steel Pauldrons Tarnished Steel Tail Cuffs Ebony Filigree Banner Ebony Filigree Boots Ebony Filigree Breastplate Ebony Filigree Gauntlets Ebony Filigree Helmet Ebony Filigree Tail Guard Ebony Filigree Wing Guard Gold Filigree Banner Gold Filigree Boots Gold Filigree Breastplate Gold Filigree Gauntlets Gold Filigree Helmet Gold Filigree Tail Guard Gold Filigree Wing Guard Iron Filigree Banner Iron Filigree Boots Iron Filigree Breastplate Iron Filigree Gauntlets Iron Filigree Helmet Iron Filigree Tail Guard Iron Filigree Wing Guard Silver Filigree Banner Silver Filigree Boots Silver Filigree Breastplate Silver Filigree Gauntlets Silver Filigree Helmet Silver Filigree Tail Guard Silver Filigree Wing Guard Teardrop Citrine Anklet Teardrop Citrine Armlet Teardrop Citrine Belt Teardrop Citrine Bracelet Teardrop Citrine Choker Teardrop Citrine Earrings Teardrop Citrine Leg Band Teardrop Citrine Necklace Teardrop Citrine Pendant Teardrop Citrine Ring Teardrop Citrine Tail Ring Teardrop Citrine Wing Loop Teardrop Pastel Spinel Anklet Teardrop Pastel Spinel Armlet Teardrop Pastel Spinel Belt Teardrop Pastel Spinel Bracelet Teardrop Pastel Spinel Choker Teardrop Pastel Spinel Earrings Teardrop Pastel Spinel Leg Band Teardrop Pastel Spinel Necklace Teardrop Pastel Spinel Pendant Teardrop Pastel Spinel Ring Teardrop Pastel Spinel Tail Ring Teardrop Pastel Spinel Wing Loop Teardrop Pearl Ring Teardrop Lapis Lazuli Anklet Teardrop Lapis Lazuli Armlet Teardrop Lapis Lazuli Belt Teardrop Lapis Lazuli Bracelet Teardrop Lapis Lazuli Choker Teardrop Lapis Lazuli Earrings Teardrop Lapis Lazuli Leg Band Teardrop Lapis Lazuli Necklace Teardrop Lapis Lazuli Pendant Teardrop Lapis Lazuli Ring Teardrop Lapis Lazuli Tail Ring Teardrop Lapis Lazuli Wing Loop Lion's Arm Guards Lion's Breastplate Lion's Helmet Lion's Leg Armor Lion's Shoulder Pads Lion's Tail Guard Lion's Wing Fans Crane's Arm Guards Crane's Breastplate Crane's Helmet Crane's Leg Armor Crane's Shoulder Pads Crane's Tail Guard Crane's Wing Fans Frog's Arm Guards Frog's Breastplate Frog's Helmet Frog's Leg Armor Frog's Shoulder Pads Frog's Tail Guard Frog's Wing Fans Cat's Arm Guards Cat's Breastplate Cat's Helmet Cat's Leg Armor Cat's Shoulder Pads Cat's Tail Guard Cat's Wing Fans Brass Steampunk Tail Bauble Bronze Steampunk Tail Bauble Constantan Steampunk Tail Bauble Copper Steampunk Tail Bauble Iron Steampunk Tail Bauble Gold Steampunk Tail Bauble Brass Steampunk Wing Armor Bronze Steampunk Wing Armor Constantan Steampunk Wing Armor Copper Steampunk Wing Armor Iron Steampunk Wing Armor Gold Steampunk Wing Armor Rose Gold Steampunk Tail Bauble Rose Gold Steampunk Wing Armor Silver Steampunk Tail Bauble Silver Steampunk Wing Armor Steel Steampunk Tail Bauble Steel Steampunk Wing Armor Ranger's Cape Ranger's Quiver Pathfinder's Quiver Pathfinder's Cape Scout's Cape Scout's Quiver Druid's Woodmask Lucky Woodmask Sepia Woodmask Poisonous Woodmask Raven Woodmask Paper Mirror Masque Tutor Rings Tutor Waist Wrap Tutor Overcoat Tutor Collar Supplicant Overcoat Supplicant Rings Supplicant Waist Wrap Advisor Overcoat Advisor Rings Advisor Waist Wrap Chancellor Overcoat Chancellor Rings Chancellor Waist Wrap Fluttering Arm Chitin Fluttering Chitin Breastplate Fluttering Leg Chitin Fluttering Mandible Helmet Fluttering Tail Segments Fluttering Wing Segments Gleaming Arm Chitin Gleaming Chitin Breastplate Gleaming Leg Chitin Gleaming Mandible Helmet Gleaming Tail Segments Gleaming Wing Segments Creeping Arm Chitin Creeping Chitin Breastplate Creeping Leg Chitin Creeping Mandible Helmet Creeping Tail Segments Creeping Wing Segments Burrowing Arm Chitin Burrowing Chitin Breastplate Burrowing Leg Chitin Burrowing Mandible Helmet Burrowing Tail Segments Burrowing Wing Segments Luminax Mascot Loamy Garden Belt Sprouting Garden Belt Budding Garden Belt Black Thumb Garden Belt Webwing Alpha Yellow-Throated Sparrowmouse Grouse Basilisk Serthis Alchemist Parasitic Fungus Fungalhoof Qiriq Murkbottom Gull Flamescale Venomcaster Auburn Woolly Walrus Hooded Dodo Infestation Hound Heartred Croaker Bearded Pupowl Ruched Sojourner Display Plumes Cheerful Bird Toy Grouse Basilisk Field Notes Powerful Serthis Poison Softly Glowing Pendant Fungalhoof Qiriq Horn Translucent Fins Spare Material Auburn Woolly Pelt Ghastly Houndskull Muckbottom Shell Wiggly Roe Feisty Poison Rosy Similis Yellow-Tinged Featherduster Grouse Toxindiver Emetic Russula Armored Catfish Murkbottom Kelp Anubias Nana Plaguebringer's Delight Infestation Maggot Heartred Croaker Leg Parasitic Grub Bearded Squiggle Feisty Lettuce Bonebark Mold Buzzwing Vampire Cattail Common Locust Diseased Fungus Leechroot Mushroom Maggot Plague Bat Red-Winged Dewbug Salt-Marsh Mosquito Yellow Canary Aqua Birdskull Armband Aqua Birdskull Headdress Aqua Birdskull Legband Aqua Birdskull Necklace Aqua Birdskull Wingpiece Black-Edged Claw Blotched Quetzeel Blue Dragon Cloak Chrysoberyl Crystal Earrings Crimson Fillet Crown of Bones Darksong Face Mask Cursed Talonclasp Pendant Diamond Talonclasp Pendant Driftwood Baron Ferret Friend Friend Cockatiel Friend Gecko Mystic Bark Mask Onyx Seraph Anklets Onyx Seraph Armpiece Onyx Seraph Headpiece Onyx Seraph Hip Drape Onyx Seraph Necklace Onyx Seraph Tail Bangle Onyx Seraph Wing Ornament Raven Sylvan Lattice Raven Sylvan Twist Sunsong Face Mask Vensomscale Bracers Venomscale Chest Guard Venomscale Greaves Venomscale Helmet Venomscale Shoulder Guards Venomscale Tail Guard Venomscale Wing Guard Winter Wolf Cape

Normal and Hard Mode wrote:
Blue Birdskull Armband Blue Birdskull Headdress Blue Birdskull Legband Blue Birdskull Necklace Blue Birdskull Wingpiece Brown Birdskull Armband Brown Birdskull Headdress Brown Birdskull Legband Brown Birdskull Necklace Brown Birdskull Wingpiece Green Birdskull Armband Green Birdskull Headdress Green Birdskull Legband Green Birdskull Necklace Green Birdskull Wingpiece Red Birdskull Armband Red Birdskull Headdress Red Birdskull Legband Red Birdskull Necklace Red Birdskull Wingpiece Simple Copper Bracelets Simple Copper Necklace Simple Copper Wing Bangles Simple Darksteel Bracelets Simple Darksteel Necklace Simple Darksteel Wing Bangles Simple Gold Bracelets Simple Gold Necklace Simple Gold Wing Bangles Simple Gold Wing Cuffs Simple Iron Bracelets Simple Iron Necklace Simple Iron Wing Bangles Simple Iron Wing Cuffs Simple Pearly Bracelets Simple Pearly Necklace Simple Pearly Wing Bangles Simple Pearly Wing Cuffs Burnished Filigree Banner Burnished Filigree Boots Burnished Filigree Breastplate Burnished Filigree Gauntlets Burnished Filigree Helmet Burnished Filigree Tail Guard Burnished Filigree Wing Guard Dented Iron Belt Dented Iron Boots Dented Iron Gauntlets Dented Iron Gorget Dented Iron Helmet Dented Iron Pauldrons Dented Iron Tail Cuffs Mysterious Cowl Peacebringer's Cowl Whisperer's Cowl Burlap Hood Forestsong Face Mask Red Warrior Face Mask Blue Warrior Face Mask Solidscale Chest Guard Steelscale Chest Guard Shadowscale Chest Guard Ornate Copper Bracelet Ornate Copper Necklace Ornate Darksteel Bracelet Ornate Darksteel Necklace Ornate Gold Bracelet Ornate Gold Necklace Ornate Iron Bracelet Ornate Iron Necklace Ornate Pearly Bracelet Ornate Pearly Necklace Bleak Birdskull Armband Bleak Birdskull Headdress Bleak Birdskull Legband Bleak Birdskull Necklace Bleak Birdskull Wingpiece Golden Birdskull Armband Golden Birdskull Headdress Golden Birdskull Legband Golden Birdskull Necklace Golden Birdskull Wingpiece Purple Birdskull Armband Purple Birdskull Headdress Purple Birdskull Legband Purple Birdskull Necklace Purple Birdskull Wingpiece Tarnished Steel Belt Tarnished Steel Boots Tarnished Steel Gauntlets Tarnished Steel Gorget Tarnished Steel Helmet Tarnished Steel Pauldrons Tarnished Steel Tail Cuffs Ebony Filigree Banner Ebony Filigree Boots Ebony Filigree Breastplate Ebony Filigree Gauntlets Ebony Filigree Helmet Ebony Filigree Tail Guard Ebony Filigree Wing Guard Gold Filigree Banner Gold Filigree Boots Gold Filigree Breastplate Gold Filigree Gauntlets Gold Filigree Helmet Gold Filigree Tail Guard Gold Filigree Wing Guard Iron Filigree Banner Iron Filigree Boots Iron Filigree Breastplate Iron Filigree Gauntlets Iron Filigree Helmet Iron Filigree Tail Guard Iron Filigree Wing Guard Silver Filigree Banner Silver Filigree Boots Silver Filigree Breastplate Silver Filigree Gauntlets Silver Filigree Helmet Silver Filigree Tail Guard Silver Filigree Wing Guard Teardrop Citrine Anklet Teardrop Citrine Armlet Teardrop Citrine Belt Teardrop Citrine Bracelet Teardrop Citrine Choker Teardrop Citrine Earrings Teardrop Citrine Leg Band Teardrop Citrine Necklace Teardrop Citrine Pendant Teardrop Citrine Ring Teardrop Citrine Tail Ring Teardrop Citrine Wing Loop Teardrop Pastel Spinel Anklet Teardrop Pastel Spinel Armlet Teardrop Pastel Spinel Belt Teardrop Pastel Spinel Bracelet Teardrop Pastel Spinel Choker Teardrop Pastel Spinel Earrings Teardrop Pastel Spinel Leg Band Teardrop Pastel Spinel Necklace Teardrop Pastel Spinel Pendant Teardrop Pastel Spinel Ring Teardrop Pastel Spinel Tail Ring Teardrop Pastel Spinel Wing Loop Teardrop Pearl Ring Teardrop Lapis Lazuli Anklet Teardrop Lapis Lazuli Armlet Teardrop Lapis Lazuli Belt Teardrop Lapis Lazuli Bracelet Teardrop Lapis Lazuli Choker Teardrop Lapis Lazuli Earrings Teardrop Lapis Lazuli Leg Band Teardrop Lapis Lazuli Necklace Teardrop Lapis Lazuli Pendant Teardrop Lapis Lazuli Ring Teardrop Lapis Lazuli Tail Ring Teardrop Lapis Lazuli Wing Loop Lion's Arm Guards Lion's Breastplate Lion's Helmet Lion's Leg Armor Lion's Shoulder Pads Lion's Tail Guard Lion's Wing Fans Crane's Arm Guards Crane's Breastplate Crane's Helmet Crane's Leg Armor Crane's Shoulder Pads Crane's Tail Guard Crane's Wing Fans Frog's Arm Guards Frog's Breastplate Frog's Helmet Frog's Leg Armor Frog's Shoulder Pads Frog's Tail Guard Frog's Wing Fans Cat's Arm Guards Cat's Breastplate Cat's Helmet Cat's Leg Armor Cat's Shoulder Pads Cat's Tail Guard Cat's Wing Fans Brass Steampunk Tail Bauble Bronze Steampunk Tail Bauble Constantan Steampunk Tail Bauble Copper Steampunk Tail Bauble Iron Steampunk Tail Bauble Gold Steampunk Tail Bauble Brass Steampunk Wing Armor Bronze Steampunk Wing Armor Constantan Steampunk Wing Armor Copper Steampunk Wing Armor Iron Steampunk Wing Armor Gold Steampunk Wing Armor Rose Gold Steampunk Tail Bauble Rose Gold Steampunk Wing Armor Silver Steampunk Tail Bauble Silver Steampunk Wing Armor Steel Steampunk Tail Bauble Steel Steampunk Wing Armor Ranger's Cape Ranger's Quiver Pathfinder's Quiver Pathfinder's Cape Scout's Cape Scout's Quiver Druid's Woodmask Lucky Woodmask Sepia Woodmask Poisonous Woodmask Raven Woodmask Paper Mirror Masque Tutor Rings Tutor Waist Wrap Tutor Overcoat Tutor Collar Supplicant Overcoat Supplicant Rings Supplicant Waist Wrap Advisor Overcoat Advisor Rings Advisor Waist Wrap Chancellor Overcoat Chancellor Rings Chancellor Waist Wrap Fluttering Arm Chitin Fluttering Chitin Breastplate Fluttering Leg Chitin Fluttering Mandible Helmet Fluttering Tail Segments Fluttering Wing Segments Gleaming Arm Chitin Gleaming Chitin Breastplate Gleaming Leg Chitin Gleaming Mandible Helmet Gleaming Tail Segments Gleaming Wing Segments Creeping Arm Chitin Creeping Chitin Breastplate Creeping Leg Chitin Creeping Mandible Helmet Creeping Tail Segments Creeping Wing Segments Burrowing Arm Chitin Burrowing Chitin Breastplate Burrowing Leg Chitin Burrowing Mandible Helmet Burrowing Tail Segments Burrowing Wing Segments Luminax Mascot Loamy Garden Belt Sprouting Garden Belt Budding Garden Belt Black Thumb Garden Belt Webwing Alpha Yellow-Throated Sparrowmouse Grouse Basilisk Serthis Alchemist Parasitic Fungus Fungalhoof Qiriq Murkbottom Gull Flamescale Venomcaster Auburn Woolly Walrus Hooded Dodo Infestation Hound Heartred Croaker Bearded Pupowl Ruched Sojourner Aqua Birdskull Armband Aqua Birdskull Headdress Aqua Birdskull Legband Aqua Birdskull Necklace Aqua Birdskull Wingpiece Black-Edged Claw Blotched Quetzeel Blue Dragon Cloak Chrysoberyl Crystal Earrings Crimson Fillet Crown of Bones Darksong Face Mask Cursed Talonclasp Pendant Diamond Talonclasp Pendant Driftwood Baron Ferret Friend Friend Cockatiel Friend Gecko Mystic Bark Mask Onyx Seraph Anklets Onyx Seraph Armpiece Onyx Seraph Headpiece Onyx Seraph Hip Drape Onyx Seraph Necklace Onyx Seraph Tail Bangle Onyx Seraph Wing Ornament Raven Sylvan Lattice Raven Sylvan Twist Sunsong Face Mask Vensomscale Bracers Venomscale Chest Guard Venomscale Greaves Venomscale Helmet Venomscale Shoulder Guards Venomscale Tail Guard Venomscale Wing Guard Winter Wolf Cape

Hard Mode Bone Items wrote:
Blue Birdskull Armband Blue Birdskull Headdress Blue Birdskull Legband Blue Birdskull Necklace Blue Birdskull Wingpiece Brown Birdskull Armband Brown Birdskull Headdress Brown Birdskull Legband Brown Birdskull Necklace Brown Birdskull Wingpiece Green Birdskull Armband Green Birdskull Headdress Green Birdskull Legband Green Birdskull Necklace Green Birdskull Wingpiece Red Birdskull Armband Red Birdskull Headdress Red Birdskull Legband Red Birdskull Necklace Red Birdskull Wingpiece Bleak Birdskull Armband Bleak Birdskull Headdress Bleak Birdskull Legband Bleak Birdskull Necklace Bleak Birdskull Wingpiece Golden Birdskull Armband Golden Birdskull Headdress Golden Birdskull Legband Golden Birdskull Necklace Golden Birdskull Wingpiece Purple Birdskull Armband Purple Birdskull Headdress Purple Birdskull Legband Purple Birdskull Necklace Purple Birdskull Wingpiece Squirrel Skull Bone Fragments Sparrow Skull Chipped Blackened Leg Bones Small Leg Bones Chipped Blackened Ribcage Small Ribcage Wing Bones Broken Wing Bones Unnatural Leg Bones Twitching Leg Bones Haunting Houndskull Ghastly Houndskull Feline Triskull Ferberus Triskull Magi Casting Rod Mender's Healing Staff Crown of Bones Aqua Birdskull Armband Aqua Birdskull Headdress Aqua Birdskull Legband Aqua Birdskull Necklace Aqua Birdskull Wingpiece


Trial of Survival

The second trial is represented by surviving daily Coli battles. Before you begin you must get two more dragons to represent Faith and Determination.
  1. Your Faith and Determination dragons are symbolic protectors of your trial dragon and are meant to act as damage sponges in the Coli. It doesn't matter where these dragons come from (AH, bred fodder, etc), but they should start at lvl 1 and their breed is partially determined by RNG.
  2. Throw an Apparel item into Baldwin to determine the breed class of your Faith and Determination dragons. Note that every breed has its own base battle stats, which will affect how well it takes physical damage, magical damage, and how likely it is to dodge attacks.
    • Grey Slime: Choose one physical dragon (Scratch attacks) and one magical dragon (Contuse attacks)
    • White Slime: Choose two magical dragons (Contuse attacks)
    • Black Slime: Choose two physical dragons (Scratch attacks)
  3. The dragon taking the trials should be placed in the middle of the battle formation, with the dragons representing Faith and Determination flanking them on either side.
  4. Choose the Coli venue that corresponds to your dragon’s level.
  5. Your Faith and Determination dragons CANNOT ATTACK. They can only DEFEND. ALL attacks must come from the dragon taking the trials.
  6. While battling in the Coli you CANNOT end a battle by refreshing the page or clicking out of the window.
  7. If your dragon FLEEs they automatically fail their second trial and become a Ghoul.
  8. If at any point you receive the below Coli drops, your dragon has mastered its plague and has passed the second trial:
    • Any Plague familiar
    • Plague battle item (Vile bolt, Pestilent Slash, Diseased Might or Acuity Fragment, Contaminate)
    • Plague item (Plague Runestone, Rotting Plaguebringer Effigy, Unhatched Plague Egg, etc)
    • Apparel that qualifies as a Necromantic symbol (see list of symbols under Trial of Infection rules)
  9. If BOTH the Faith and Determination dragons faint, your dragon has failed its second trial and has become a Ghoul.
  10. If 23 days have passed and you haven’t received a Plague familiar, Plague battle stone, Plague item or apparel that qualifies as a Necromantic symbol, throw an apparel item into Baldwin.
    • Black slime indicates your dragon has died. Your trials end here. Exalt the dragon.
    • While slime indicates your dragon has mastered the plague, but not in time to attempt the third trial. Your dragon has become a Necroservus.
    • Grey slime indicates your dragon is still fighting the infection. You may decide to end the dragon’s trial and they will become a Ghoul. Or you may continue to battle in the Coli until you receive a Plague drop. Once you receive a Plague drop, the dragon becomes a Wraith. While fighting in the Coli, events that would result in death, or the dragon turning into a Ghoul, still apply.
  11. If the dragon faints at any point, OR if you get a SAP battle stone coli drop, then the dragon has succumbed to their plague and died. Your trials end here. Exalt the dragon.
  12. Difficulty rules:
    • Easy: Survive at least one round in Coli a day. You may use ONE minor health potion per day on any one dragon.
    • Normal: Survive at least one round in Coli a day. You may not use any health potions.
    • Hard: Survive at least two rounds in Coli a day. The rounds must be consecutive and you may not use any health potions.
  13. Coli round notes
    • The minimum rounds you must survive in Coli per day is determined by your difficulty level, however you may attempt as many CONSECUTIVE rounds as you would like. Note that leaving the Coli between any rounds ends your Coli attempts for the day.
    • The more consecutive Coli rounds you survive, the higher the chances of obtaining a qualifying Coli drop that lets you pass the second trial.
    • It is recommended that you DO NOT attempt consecutive Coli rounds until your dragons are lvl 2 or above.
  14. Leveling rules:
    • The dragon taking the trials can have stat points distributed however you’d like.
    • Your Faith and Determination dragons MUST have stat points distributed evenly between Agility (AGL), Vitality (VIT), Defense (DFN), and Mind (MND). The easiest way to do this is to assign stat points one by one to all four attributes and then repeat until available stat points are gone. Do not try to make stats equal, as the different breeds start off with uneven stats.
    • Remember that your dragon must always battle in the Coli venue that matches their level.
  15. Hatchlings use modified rules during the Trial of Survival. See the Hatchling-specific rules post.
  16. Eye rules reminder:
    • Regardless of your difficulty level, if your dragon has Unusual eyes you may use ONE health potion a day on any one dragon.
    • If/when your Faith and/or Determination dragon are lvl 5 and above: they can learn MEDITATE and BOLSTER or WARD (only one each) and can cast on your dragon in addition to defending.
    • Faith and Determination dragons cannot cast BOLSTER or WARD on each other
    • If the BERSERKER battle item drops then your dragon is eligible to take Glowing Eyes. Your dragon may proceed to the next trial.
    • If all three of your dragons have a status effect at the same time then your dragon is eligible to take Innocent eyes.
    • If a VIAL OF HYPNOTIC SIGHT drops then your dragon is eligible to take Swirl Eyes.
    • If a SCRATCH or SHRED battle stone drops then your dragon is eligible to take Bright Eyes.
    • If any FAMILIAR drops your dragon is eligible to take Goat Eyes.
    • If any VISTA or SCENE drops then your dragon is eligible to take Pastel Eyes

Trial of Contagion

For the third trial, your dragon must survive a series of rounds in the Coli to demonstrate their mastery.
  1. Difficulty rules:
    • Easy mode - Survive 3 rounds
    • Normal mode - Survive 4 rounds
    • Hard mode - Survive 5 rounds
  2. The venue that you fight in will be chosen by RNG. Throw an apparel item into Baldwin:
    • Black slime - The venue must be within three levels of your dragon’s current level.
    • While slime - The venue must be within two levels of your dragon’s current level.
    • Grey slime - The venue must be at your dragon’s current level.
  3. If your dragon faints at any point, or if BOTH of the Faith and Determination dragons faint, your dragon has failed its third trial and has become a Necroservus.
  4. If your dragon survives all rounds in the Coli, they have passed all three trials and have become a Necromancer. Well done!
  5. Eye rules reminder:
    • Rare eyed dragons are allowed to use one Major Health Potion on any dragon during the trial.
    • The eye drop rules from the second trial also apply to the third trial.
    • If your dragon qualifies for multiple special eye types, you may choose which eye type they ultimately take. You may also choose not to take any special eye types and keep the eyes that the dragon started the trials with.
  6. Optional fun rule: If your dragon passes all three trials and becomes a Necromancer, consider re-creating your Faith or Determination dragon, or both, into its Necroservus.

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[center][size=2][b]day zero.[/b] [url=https://www1.flightrising.com/dragon/87048365][img]https://www1.flightrising.com/rendern/350/870484/87048365_350.png[/img][/url] [b]red goo -- ice facted.[/b] the air around meili felt hot and humid, and the scarred land below somehow, undeniably, seemed [b]alive.[/b] perhaps it was just her mind playing tricks on her -- some part of the pearlcatcher still clung to the thought that it'd be hard not to start seeing or imagining things in a place like this, even as each tentative pawstep took her deeper into the heart of the plaguebringer's realm. surely the thrumming pulse of tendril-laden terrain was just her imagination. [i]am i really doing this?[/i] pesky doubt crawled into her headspace again, though she did her best to shake it off. turning back now wouldn't change anything, especially not the past which had led her to this point in the first place. she had to be strong, and dedicate herself to these trials and the potential for something [i]new[/i] at the end of the path. certain death awaited her outside of these borders, once her past caught up with her. it was inevitable, and she knew without a doubt that those pursuing her were as relentless as they came. stubborn to the end, though she hoped even they would hesitate to cross into such treacherous terrain. the eerie glow of the wyrmwound seemed its own odd spectacle at night, not unlike a more sickly aurora than the ones she'd recalled marveling at as a hatchling in the icefields. at least she wouldn't get lost, the destination impossible to miss with that ghastly glow. she dared to get close, but not too close, swallowing nervously when the heat and the stench nearly became too much. every instinct within her screamed for her to flee far, far away and never return, and she had to silence the thought as she settled down, clutching her pearl close to her chest as she made herself as comfortable as she dared. [b]"plaguebringer, grant me your blessing,"[/b] whispered softly, it felt strange to have a god's name upon her tongue without a curse following close behind in its wake. the strangeness of that fact almost brought a wry smile to a dark muzzle. it didn't last, of course. making herself still as a statue, all meili could do was wait and reflect upon just what had brought her here in the first place.[/center]
day zero.

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red goo -- ice facted.


the air around meili felt hot and humid, and the scarred land below somehow, undeniably, seemed alive. perhaps it was just her mind playing tricks on her -- some part of the pearlcatcher still clung to the thought that it'd be hard not to start seeing or imagining things in a place like this, even as each tentative pawstep took her deeper into the heart of the plaguebringer's realm. surely the thrumming pulse of tendril-laden terrain was just her imagination.

am i really doing this?

pesky doubt crawled into her headspace again, though she did her best to shake it off. turning back now wouldn't change anything, especially not the past which had led her to this point in the first place. she had to be strong, and dedicate herself to these trials and the potential for something new at the end of the path.

certain death awaited her outside of these borders, once her past caught up with her. it was inevitable, and she knew without a doubt that those pursuing her were as relentless as they came. stubborn to the end, though she hoped even they would hesitate to cross into such treacherous terrain.

the eerie glow of the wyrmwound seemed its own odd spectacle at night, not unlike a more sickly aurora than the ones she'd recalled marveling at as a hatchling in the icefields. at least she wouldn't get lost, the destination impossible to miss with that ghastly glow.

she dared to get close, but not too close, swallowing nervously when the heat and the stench nearly became too much. every instinct within her screamed for her to flee far, far away and never return, and she had to silence the thought as she settled down, clutching her pearl close to her chest as she made herself as comfortable as she dared.

"plaguebringer, grant me your blessing," whispered softly, it felt strange to have a god's name upon her tongue without a curse following close behind in its wake. the strangeness of that fact almost brought a wry smile to a dark muzzle.

it didn't last, of course. making herself still as a statue, all meili could do was wait and reflect upon just what had brought her here in the first place.

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((i'm going to write an actual lore post for this tomorrow, but i cannot Believe what i pulled from pinkerton's pile on day one, oml))
((i'm going to write an actual lore post for this tomorrow, but i cannot Believe what i pulled from pinkerton's pile on day one, oml))

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day one. contagion.

perhaps she had underestimated just what bearing Mother's blessing would entail.

breath coming in shallow pants, the wasteland around her seeming to blur and spin at even the slightest turn of her head, meili looked decidedly unwell. it was especially alarming for an ice dragon to feel so strongly that she was on fire, and yet there was no other way to describe the heat pulsing beneath dark scales. surely it hadn't even been long enough yet to feel so lousy, and yet there was no denying the infection that had already snared her in its claws.

the first trial had been passed -- the thought made her a bit giddy, or perhaps that was the fever's work. hard to tell, she supposed.

even so, it wasn't just one trial, was it...? and there was no fleeing from or eluding the enemy when it was sickness itself boiling in your blood.

all you could do was try your best to overcome it.

((so i got stupidly lucky and pulled a berserker day one, which is actually pretty sick honestly. i'm a bit worried she's going to immediately die in the coliseum but we're waiting to see the slime results to decide which dragons to assign as faith and determination!))
day one. contagion.

perhaps she had underestimated just what bearing Mother's blessing would entail.

breath coming in shallow pants, the wasteland around her seeming to blur and spin at even the slightest turn of her head, meili looked decidedly unwell. it was especially alarming for an ice dragon to feel so strongly that she was on fire, and yet there was no other way to describe the heat pulsing beneath dark scales. surely it hadn't even been long enough yet to feel so lousy, and yet there was no denying the infection that had already snared her in its claws.

the first trial had been passed -- the thought made her a bit giddy, or perhaps that was the fever's work. hard to tell, she supposed.

even so, it wasn't just one trial, was it...? and there was no fleeing from or eluding the enemy when it was sickness itself boiling in your blood.

all you could do was try your best to overcome it.

((so i got stupidly lucky and pulled a berserker day one, which is actually pretty sick honestly. i'm a bit worried she's going to immediately die in the coliseum but we're waiting to see the slime results to decide which dragons to assign as faith and determination!))

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[size=2][b]setting up the second trial.[/b] ((faith and determination [b]grey slime[/b] -- one physical, one magical rng'd the available species, sticking to modern for this round -- imperial and fae, time to scour the ah and see what the cheap ones are! just for the matching eyes aesthetic i did make sure all of them also had faceted, even if they're more symbolic than actual dragons. who knows, maybe they'll grow on me! determination [url=https://www1.flightrising.com/dragon/87563946][img]https://www1.flightrising.com/rendern/350/875640/87563946_350.png[/img][/url] fun fact: almost picked that fellow for this over meili, i liked how the dark parts of the wings look like shadowy tendrils faith [url=https://www1.flightrising.com/dragon/87778274][img]https://www1.flightrising.com/rendern/350/877783/87778274_350.png[/img][/url] fun fact: i just really, really enjoy metals i think, hard to resist. ))
setting up the second trial.

((faith and determination
grey slime -- one physical, one magical
rng'd the available species, sticking to modern for this round -- imperial and fae, time to scour the ah and see what the cheap ones are! just for the matching eyes aesthetic i did make sure all of them also had faceted, even if they're more symbolic than actual dragons. who knows, maybe they'll grow on me!

determination
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fun fact: almost picked that fellow for this over meili, i liked how the dark parts of the wings look like shadowy tendrils

faith
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fun fact: i just really, really enjoy metals i think, hard to resist. ))

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day one end.
though she's already beginning to feel the faintest inklings of delirium as fever only ramps up, meili doesn't falter yet.


((was especially daring and did Two consecutive coliseum matches the first day before chickening out, meili crit with contuse like 3 times somehow so i'm actually lowkey impressed by her fighting spirit. successfully got to Level 2 and made meili's attacks a bit stronger and faster while making her faith and determination points equally distributed across the required stats!))
day one end.
though she's already beginning to feel the faintest inklings of delirium as fever only ramps up, meili doesn't falter yet.


((was especially daring and did Two consecutive coliseum matches the first day before chickening out, meili crit with contuse like 3 times somehow so i'm actually lowkey impressed by her fighting spirit. successfully got to Level 2 and made meili's attacks a bit stronger and faster while making her faith and determination points equally distributed across the required stats!))

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day two.

she needed to rest.

how long had she been slipping in and out of lucidity, each brief glimpse of clarity soon washed away by another crashing wave of delirium pulling her under, under, under, until it threatened to drown her? she'd lost count of the minutes, the days, the weeks -- though had she known it was still only the beginning, perhaps fear might have won out in the end.

she wished she had something to drink. her throat too was burning, and ice magic seemed to hold exceptionally little sway here.

despite herself, despite knowing the potential foolishness, meili felt herself fade into the shakiest throes of sleep.

pale eyes fluttered open at the sound of bird cry, at the insistent nudge of a muzzle a muzzle against her flank. the looming canopy of the shrieking wilds was the last thing she'd expected to see, the cloying, suffocating humidity somehow not entirely unlike nature's counterpart territory, though if asked about the stench, she'd say the forest was easier to get used to.

"... nax?" weakly rasped, her throat struggled to get the words out, her paws struggled to push her to unsteady, trembling legs. the bright-toned wildclaw watching her remained insistent, sharp blue hues never wavering as she considered her struggling companion.

"we have to keep moving, mei. we can't stop here."

she was right, of course, but meili's body screamed at the implications of another step in this land, another day spent running endlessly with no goal or destination in sight. the forests wouldn't dissuade those dedicated to tracking them down, surely, and it was only a matter of time before they caught their trail once more.

eyes threatened to close again, and the pearlcatcher winced at the way naxor shook her, at the forceful way she was nudged back to weak legs she felt could barely support her. "you have to keep going, mei." the words a whisper this time, seeming so near, and yet so far away. the achingly familiar scent of the wildclaw wafted around her, so real that it felt as though if she could only reach out, she might touch her once more.

"survive, mei. for both of us."



only empty air met desperate clawtips, and when she opened her eyes, she was alone, sprawling reds and barren wastes greeting her rather than lush greens and the constant rancor of birdsong.

she was alone.

trembling a bit, she drew her pearl closer to herself, the object something to ground to as she tried to focus on staying awake -- staying alive, like nax had said.

i don't know how i can when she couldn't even do the same for me...

((used a tomo trivia prompt for the blurb today since it was pretty uneventful in terms of gameplay, got 4 or 5 battles in at level 2 before things ended up getting too sketchy and we had to back out! still at level 2, hoping to hit level three tomorrow though. tomo trivia was about the viridian labyrinth so i figured a bit of backstory wouldn't hurt.))
day two.

she needed to rest.

how long had she been slipping in and out of lucidity, each brief glimpse of clarity soon washed away by another crashing wave of delirium pulling her under, under, under, until it threatened to drown her? she'd lost count of the minutes, the days, the weeks -- though had she known it was still only the beginning, perhaps fear might have won out in the end.

she wished she had something to drink. her throat too was burning, and ice magic seemed to hold exceptionally little sway here.

despite herself, despite knowing the potential foolishness, meili felt herself fade into the shakiest throes of sleep.

pale eyes fluttered open at the sound of bird cry, at the insistent nudge of a muzzle a muzzle against her flank. the looming canopy of the shrieking wilds was the last thing she'd expected to see, the cloying, suffocating humidity somehow not entirely unlike nature's counterpart territory, though if asked about the stench, she'd say the forest was easier to get used to.

"... nax?" weakly rasped, her throat struggled to get the words out, her paws struggled to push her to unsteady, trembling legs. the bright-toned wildclaw watching her remained insistent, sharp blue hues never wavering as she considered her struggling companion.

"we have to keep moving, mei. we can't stop here."

she was right, of course, but meili's body screamed at the implications of another step in this land, another day spent running endlessly with no goal or destination in sight. the forests wouldn't dissuade those dedicated to tracking them down, surely, and it was only a matter of time before they caught their trail once more.

eyes threatened to close again, and the pearlcatcher winced at the way naxor shook her, at the forceful way she was nudged back to weak legs she felt could barely support her. "you have to keep going, mei." the words a whisper this time, seeming so near, and yet so far away. the achingly familiar scent of the wildclaw wafted around her, so real that it felt as though if she could only reach out, she might touch her once more.

"survive, mei. for both of us."



only empty air met desperate clawtips, and when she opened her eyes, she was alone, sprawling reds and barren wastes greeting her rather than lush greens and the constant rancor of birdsong.

she was alone.

trembling a bit, she drew her pearl closer to herself, the object something to ground to as she tried to focus on staying awake -- staying alive, like nax had said.

i don't know how i can when she couldn't even do the same for me...

((used a tomo trivia prompt for the blurb today since it was pretty uneventful in terms of gameplay, got 4 or 5 battles in at level 2 before things ended up getting too sketchy and we had to back out! still at level 2, hoping to hit level three tomorrow though. tomo trivia was about the viridian labyrinth so i figured a bit of backstory wouldn't hurt.))

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day 3. (late)

((was really tired from work yesterday and forgot to post in here, but i did do some coliseum battles, though i didn't get anything too worthwhile! nothing to pass the test at any rate, though we did hit level three so we're approaching the end of our time in the training fields. woodland path can be pretty mean to lower levels so we'll see if meili gets lucky or not before that point!))
day 3. (late)

((was really tired from work yesterday and forgot to post in here, but i did do some coliseum battles, though i didn't get anything too worthwhile! nothing to pass the test at any rate, though we did hit level three so we're approaching the end of our time in the training fields. woodland path can be pretty mean to lower levels so we'll see if meili gets lucky or not before that point!))

Z1RkWWM.png



H0t7Ypl.png
TW2mke5.png
n4H37dx.png
mjtJ868.png
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