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Quests, Challenges, and Festival games.
TOPIC | [Wavecrest] Flotsam Town Boat Race
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[center][b][url=https://www1.flightrising.com/forums/qnc/3127592/1#post_50988724]rules[/url] [emoji=pirate ship size=1] [url=https://www1.flightrising.com/forums/qnc/3127592/1#post_50988726]abilities[/url] [emoji=pirate ship size=1] [url=https://www1.flightrising.com/forums/qnc/3127592/1#post_50988728]rosters[/url] [emoji=pirate ship size=1] [url=https://www1.flightrising.com/forums/qnc/3127592/1#post_50988730]prizes[/url] [emoji=pirate ship size=1] [url=https://www1.flightrising.com/forums/qnc/3127592#post_50988732]pinglist[/url] [emoji=pirate ship size=1] [url=https://docs.google.com/spreadsheets/d/1wX8sL5LvN96N1xFmHtKILYwqWdekSaS82aS7KNElFxc/edit?usp=sharing]spreadsheet[/url][/b][/center] [center][img]https://i.imgur.com/ZvISr2x.png[/img][/center] [img]https://i.imgur.com/BaFbRE2.png[/img] [b]Welcome to the Flotsam Town Boat Race[/b], a challenge for this year's Wavecrest Saturnalia that takes participants through the busy docks of the Flotsam Market, dodging frantic shoppers and shipments of hazardous substances in search of glory, and maybe a bit of treasure! [emoji=treasure size=1] [b]Flotsam Town Boat Race is a simulation/CYOA. Roleplaying is also welcome![/b] Participants enter a dragon which will be assigned to a team. Every day, I will roll the dice to determine how far each team went. Participants also vote each day for which dragon's special ability to use, which affects the events of the race. The team who wins at the end of the week will receive prizes. [emoji=eternal youth size=1] [center][b][size=4]Results Posts[/size][/b] [url=https://www1.flightrising.com/forums/qnc/3127592/11#post_51046500]Round One Rolls[/url] [url=https://www1.flightrising.com/forums/qnc/3127592/16#post_51059193]Heat A - Round One Results[/url] [url=https://www1.flightrising.com/forums/qnc/3127592/16#post_51059284]Heat B - Round One Results[/url] [url=https://www1.flightrising.com/forums/qnc/3127592/16#post_51059365]Heat C - Round One Results[/url] [url=https://www1.flightrising.com/forums/qnc/3127592/19#post_51066592]Heat A - Round Two Results[/url] [url=https://www1.flightrising.com/forums/qnc/3127592/19#post_51066611]Heat B - Round Two Results[/url] [url=https://www1.flightrising.com/forums/qnc/3127592/19#post_51066625]Heat C - Round Two Results[/url] [url=https://www1.flightrising.com/forums/qnc/3127592/22#post_51076092]Heat A - Round Three Results[/url] [url=https://www1.flightrising.com/forums/qnc/3127592/22#post_51076108]Heat B - Round Three Results[/url] [url=https://www1.flightrising.com/forums/qnc/3127592/23#post_51076120]Heat C - Round Three Results[/url] [url=https://www1.flightrising.com/forums/qnc/3127592/24#post_51078000]Heat C - Round Three Results - Edited[/url] [url=https://www1.flightrising.com/forums/qnc/3127592/28#post_51085329]Heat A - Round Four Results[/url] [url=https://www1.flightrising.com/forums/qnc/3127592/28#post_51085353]Heat B - Round Four Results[/url] [url=https://www1.flightrising.com/forums/qnc/3127592/28#post_51085389]Heat C - Round Four Results[/url] [url=https://www1.flightrising.com/forums/qnc/3127592/30#post_51094895]Heat A - Round Five Results[/url] [url=https://www1.flightrising.com/forums/qnc/3127592/30#post_51094915]Heat B - Round Five Results[/url] [url=https://www1.flightrising.com/forums/qnc/3127592/30#post_51094936]Heat C - Round Five Results[/url] [url=https://www1.flightrising.com/forums/qnc/3127592/31#post_51104998]Heat A - Round Six Results[/url] [url=https://www1.flightrising.com/forums/qnc/3127592/31#post_51105012]Heat B - Round Six Results[/url] [url=https://www1.flightrising.com/forums/qnc/3127592/32#post_51105022]Heat C - Round Six Results[/url] [url=https://www1.flightrising.com/forums/qnc/3127592/33#post_51106720]Heat A - Round Six Results - Edited[/url] [url=https://www1.flightrising.com/forums/qnc/3127592/33#post_51106747]Heat B - Round Six Results - Edited[/url] [url=https://www1.flightrising.com/forums/qnc/3127592/33#post_51106776]Heat C - Round Six Results - Edited[/url] [url=https://www1.flightrising.com/forums/qnc/3127592/35#post_51115207]Heat A - Round Seven Results[/url] [url=https://www1.flightrising.com/forums/qnc/3127592/35#post_51115217]Heat B - Round Seven Results[/url] [url=https://www1.flightrising.com/forums/qnc/3127592/35#post_51115224]Heat C - Round Seven Results[/url] [/center]
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Welcome to the Flotsam Town Boat Race, a challenge for this year's Wavecrest Saturnalia that takes participants through the busy docks of the Flotsam Market, dodging frantic shoppers and shipments of hazardous substances in search of glory, and maybe a bit of treasure!

Flotsam Town Boat Race is a simulation/CYOA. Roleplaying is also welcome!

Participants enter a dragon which will be assigned to a team. Every day, I will roll the dice to determine how far each team went. Participants also vote each day for which dragon's special ability to use, which affects the events of the race. The team who wins at the end of the week will receive prizes.

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[center][img]https://i.imgur.com/IAC1Hqy.png[/img][/center] [img]https://i.imgur.com/pia2QE2.png[/img] [center][color=#cc0000][b][size=4]Sign ups are now closed![/size][/b][/color][/center] [b]Participants select one dragon to enter the race.[/b] Pick any dragon you want! A favorite perma, a pretty fodder, a sleepy hibden resident who could use some excitement... [b]OPTIONAL:[/b] You may enter with friends to create a team of up to 4 dragons. If your group has less than 4 dragons, the remaining slots will be filled with other dragons that have been entered. [b]Each friend must post their own entry form[/b] which pings all other friends in the group. If you are creating a team with friends, be sure to pay attention to what kinds of abilities your team has. You may want to avoid repeating similar abilities. If you are entering as an individual, I will do my best to make sure that teams are well-balanced. [b]Entry form:[/b] [code]Username: User ID #: Dragon ID #: Dragon's pronouns: Ping your teammate(s), if any:[/code] [img]https://i.imgur.com/IZrPTvO.png[/img] [img]https://i.imgur.com/axbUn8h.png[/img] After rollover, we will ping everyone to announce the results for the previous round and post the dice rolls for the next round. Participants then vote (using a [url=https://forms.gle/6sK9qxdk4zfMbKi2A]Google Form[/url]) for which dragon's ability they want to use for the round. If there is a tie, I will flip a coin. If no one votes, I will [b]randomly[/b] select an ability. It is in your team's best interest to strategically select an ability based on the race standings and dice rolls. [b]Schedule:[/b] [u]Saturday, 4/23 19:00 FRT[/u] - Deadline to enter the race. [u]Sunday, 4/24 1:00 FRT[/u] - We will ping for round one dice rolls and voting for round one abilities. [u]Sunday, 4/24 19:00 FRT[/u] - Deadline for voting for round one abilities. [u]Monday, 4/25 1:00 FRT[/u] - We will ping for results for round one, round two dice rolls, and voting for round two abilities. [u]Monday, 4/25 19:00 FRT[/u] - Deadline for voting for round two abilities. And so on and so forth. There will be seven rounds, so we will post final race results and distribute prizes on the following Sunday. [b]Anyone is welcome to participate by roleplaying[/b] a spectator, race staff member, or even a disgruntled town resident! Feel free to get creative. You can roleplay the dragon you entered, just be aware that I will also be describing what happens to the teams. [img]https://i.imgur.com/IZrPTvO.png[/img] [img]https://i.imgur.com/KN5B8Zo.png[/img] [b]Please ping me if you have any questions![/b] There are four dragons on each team and six teams in each heat. Each dragon gets a special ability based on its breed. All dragons also have the "Protect" ability. This ability can only be used by the team once per game. During each round, each dragon rolls a D6. Based on these rolls, each team gets a Round Total. Each team deploys one special ability per round. The abilities are resolved in order. If there are duplicate abilities or teams are tied, the team which is ahead in the race standings, or was ahead in the previous round, goes or is Affected first. Abilities can change individual dice rolls as well as the Round Total. The Round Total can become negative. If individual dice rolls are changed, the difference is added/subtracted to the Round Total. After the abilities are resolved, each team has a final Round Total. This is added to their running race total. If two teams have the same race total, the team that was previously ahead is considered to be ahead. [center][url=https://docs.google.com/spreadsheets/d/1wX8sL5LvN96N1xFmHtKILYwqWdekSaS82aS7KNElFxc/edit?usp=sharing][img]https://media.discordapp.net/attachments/409907374980202508/955998708871340052/wcSHEET.png[/img][/url][/center]
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Sign ups are now closed!

Participants select one dragon to enter the race. Pick any dragon you want! A favorite perma, a pretty fodder, a sleepy hibden resident who could use some excitement...

OPTIONAL: You may enter with friends to create a team of up to 4 dragons. If your group has less than 4 dragons, the remaining slots will be filled with other dragons that have been entered. Each friend must post their own entry form which pings all other friends in the group.

If you are creating a team with friends, be sure to pay attention to what kinds of abilities your team has. You may want to avoid repeating similar abilities. If you are entering as an individual, I will do my best to make sure that teams are well-balanced.

Entry form:
Code:
Username: User ID #: Dragon ID #: Dragon's pronouns: Ping your teammate(s), if any:


IZrPTvO.png

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After rollover, we will ping everyone to announce the results for the previous round and post the dice rolls for the next round.

Participants then vote (using a Google Form) for which dragon's ability they want to use for the round.

If there is a tie, I will flip a coin. If no one votes, I will randomly select an ability. It is in your team's best interest to strategically select an ability based on the race standings and dice rolls.

Schedule:

Saturday, 4/23 19:00 FRT - Deadline to enter the race.

Sunday, 4/24 1:00 FRT - We will ping for round one dice rolls and voting for round one abilities.

Sunday, 4/24 19:00 FRT - Deadline for voting for round one abilities.

Monday, 4/25 1:00 FRT - We will ping for results for round one, round two dice rolls, and voting for round two abilities.

Monday, 4/25 19:00 FRT - Deadline for voting for round two abilities.

And so on and so forth. There will be seven rounds, so we will post final race results and distribute prizes on the following Sunday.

Anyone is welcome to participate by roleplaying a spectator, race staff member, or even a disgruntled town resident! Feel free to get creative. You can roleplay the dragon you entered, just be aware that I will also be describing what happens to the teams.


IZrPTvO.png

KN5B8Zo.png

Please ping me if you have any questions!

There are four dragons on each team and six teams in each heat. Each dragon gets a special ability based on its breed. All dragons also have the "Protect" ability. This ability can only be used by the team once per game.

During each round, each dragon rolls a D6. Based on these rolls, each team gets a Round Total.

Each team deploys one special ability per round. The abilities are resolved in order. If there are duplicate abilities or teams are tied, the team which is ahead in the race standings, or was ahead in the previous round, goes or is Affected first.

Abilities can change individual dice rolls as well as the Round Total. The Round Total can become negative. If individual dice rolls are changed, the difference is added/subtracted to the Round Total.

After the abilities are resolved, each team has a final Round Total. This is added to their running race total. If two teams have the same race total, the team that was previously ahead is considered to be ahead.
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[center][img]https://i.imgur.com/dEp9VIh.png[/img][/center] The abilities are presented in order of resolution. Please ping me if you have questions about any of these! [b]All Breeds[/b] - [color=green]DEFENSE[/color] Protect - One other team's ability that would Affect this team is neutralized. The effects of the ability do not take place. [color=transparent][size=0][size=0].[/size][/size][/color] [indent][size=2][b]Tip[/b]: Especially useful if there are many dragons with offensive abilities in your race and you feel you may be targeted for being in first place. Best used earlier in the race as it doesn't help you gain spaces, so after using this, you will probably need to work to get ahead again. Please keep in mind [b]each team can only use this ability once in the whole game![/b][/size][/indent] [b]Skydancer[/b] - [color=red]ATTACK[/color]/[color=blue]SUPPORT[/color] Confusing Dance - Switch this team's Round Total and dice rolls with those of the team with the highest Round Total this round. (This ability Affects the other team.) [color=transparent][size=0][size=0].[/size][/size][/color] [indent][size=2][b]Example[/b]: This team's current dice rolls are 1, 3, 4, and 4, adding up to 12. The team with the best dice rolls this round rolled 4, 4, 6, and 3, adding up to 17. The rolls are switched between the teams so that this team now has 4, 4, 6, and 3.[/size][/indent] [color=transparent][size=0][size=0].[/size][/size][/color] [indent][size=2][b]Tip[/b]: Always useful to have if you roll poorly, and can mess up other teams' plans, making things interesting.[/size][/indent] [b]Obelisk[/b] - [color=blue]SUPPORT[/color] Stone Skin - This team gains as many spaces as is needed to have a Round Total that is 1 space more than the team with the current highest Round Total. [color=transparent][size=0][size=0].[/size][/size][/color] [indent][size=2][b]Example[/b]: The team's current Round Total is 12. The team that did the best this round has a Round Total of 19. This team gains 8 spaces.[/size][/indent] [color=transparent][size=0][size=0].[/size][/size][/color] [indent][size=2][b]Tip[/b]: Useful to have if you roll poorly, and is a good option if nothing else quite works.[/size][/indent] [b]Pearlcatcher[/b] - [color=blue]SUPPORT[/color] Enlightened Soul - The team's current Round Total is bumped up to the next square number (even if it is already a square number). [color=transparent][size=0][size=0].[/size][/size][/color] [indent][size=2][b]Example[/b]: The team's current Round Total is 12. It is bumped up to a 16. If the Round Total was 16, it gets bumped up to a 25.[/size][/indent] [color=transparent][size=0][size=0].[/size][/size][/color] [indent][size=2][b]Tip[/b]: Oftentimes a good option if nothing else quite works, even if it doesn't net you many spaces.[/size][/indent] [b]Spiral[/b] - [color=red]ATTACK[/color] Knotted Up - The team in first place in the race standings loses 8 spaces unless that is this dragon's team, in which case the second place team loses 6 spaces. If this ability occurs in the first round, the only effect is that the team gains 3 spaces. (This ability Affects the other team.) [color=transparent][size=0][size=0].[/size][/size][/color] [indent][size=2][b]Tip[/b]: Hampers a team with a big lead, but doesn't help you gain spaces, so use with caution.[/size][/indent] [b]Veilspun[/b] - [color=red]ATTACK[/color] Swarming Slowdown - If the team ahead of this one in the race standings doesn't have a Veilspun, it loses 5 spaces. If the team ahead of that one doesn't have a Veilspun, it loses 8 spaces. If this ability occurs in the first round, the only effect is that the team gains 3 spaces. (This ability Affects the other team.) [color=transparent][size=0][size=0].[/size][/size][/color] [indent][size=2][b]Example[/b]: This team is in 5th place. The team in 4th place does not have a Veilspun, so they lose 5 spaces. The team in 3rd place does have a Veilspun, so they don't lose any spaces.[/size][/indent] [color=transparent][size=0][size=0].[/size][/size][/color] [indent][size=2][b]Tip[/b]: Hampers teams with a big lead, but doesn't help you gain spaces, so use with caution.[/size][/indent] [b]Gaoler[/b] - [color=red]ATTACK[/color]/[color=blue]SUPPORT[/color] Icy Wind - Steal one space from each team behind this one and add the spaces to the team's current Round Total. If this ability occurs in the first round, the only effect is that the team gains 3 spaces. (This ability Affects the other team.) [color=transparent][size=0][size=0].[/size][/size][/color] [indent][size=2][b]Example[/b]: This team is in 2nd place. They gain 4 spaces. The teams in 3rd, 4th, 5th, and 6th places each lose one space.[/size][/indent] [color=transparent][size=0][size=0].[/size][/size][/color] [indent][size=2][b]Tip[/b]: A good option to bolster your lead if you're ahead.[/size][/indent] [b]Ridgeback[/b] - [color=red]ATTACK[/color]/[color=blue]SUPPORT[/color] Nose Sword - Steal one space from each team ahead of this one and add the spaces to the team's current Round Total. If this ability occurs in the first round, the only effect is that the team gains 3 spaces. (This ability Affects the other team.) [color=transparent][size=0][size=0].[/size][/size][/color] [indent][size=2][b]Example[/b]: This team is in 5th place. They gain 4 spaces. The teams in 1st, 2nd, 3rd, and 4th places each lose one space.[/size][/indent] [color=transparent][size=0][size=0].[/size][/size][/color] [indent][size=2][b]Tip[/b]: Helps you catch up when you're behind, but doesn't make a dramatic difference, so it might be best used in closer rounds.[/size][/indent] [b]Wildclaw[/b] - [color=red]ATTACK[/color] Long Strike - The team ahead of this team in the race standings loses 2 spaces. The team ahead of that team loses 4 spaces. The team ahead of that team loses 8 spaces. If this ability occurs in the first round, the only effect is that the team gains 3 spaces. (This ability Affects the other team.) [color=transparent][size=0][size=0].[/size][/size][/color] [indent][size=2][b]Example[/b]: This team is in 4th place. The team in 3rd place loses 2 spaces. The team in 2nd place loses 4 spaces. The team in 1st place loses 8 spaces.[/size][/indent] [color=transparent][size=0][size=0].[/size][/size][/color] [indent][size=2][b]Tip[/b]: Good for situations in which you're close behind the teams ahead of you.[/size][/indent] [b]Coatl[/b] - [color=blue]SUPPORT[/color] Quetzal Flight - If any dragon on any team behind or equal in the race standings has the same element, gain 6 spaces. If this ability occurs in the first round, the only effect is that the team gains 3 spaces. [color=transparent][size=0][size=0].[/size][/size][/color] [indent][size=2][b]Example[/b]: This team's Coatl is of the Light element. This team is in 3rd place. There is another Light dragon in the 5th place team, so this team gains 6 spaces.[/size][/indent] [color=transparent][size=0][size=0].[/size][/size][/color] [indent][size=2][b]Tip[/b]: Pick a more common element for best results—helps maintain a lead.[/size][/indent] [b]Bogsneak[/b] - [color=red]ATTACK[/color] Swamp Vines - Starting with the first team in the race standings, lower the first three 5 or 6s that were rolled to 1 (this can include your team's rolls). If this ability occurs in the first round, the only effect is that the team gains 3 spaces. (This ability Affects the other team.) [color=transparent][size=0][size=0].[/size][/size][/color] [indent][size=2][b]Example[/b]: The team that is currently in first place rolled a 6 and a 5. These both get knocked down to 1s. The team that is currently in second place did not roll any 5s or 6s, so it is skipped. The team that is currently in third place rolled a 5. This gets knocked down to a 1.[/size][/indent] [color=transparent][size=0][size=0].[/size][/size][/color] [indent][size=2][b]Tip[/b]: Doesn't help you gain spaces, so best used if you rolled well.[/size][/indent] [b]Fae[/b] - [color=blue]SUPPORT[/color] Lucky Leap - All team mates who rolled a 2 or below get their roll bumped to a 6. [color=transparent][size=0][size=0].[/size][/size][/color] [indent][size=2][b]Tip[/b]: Either this or the Skydancer ability is good for saving bad rolls.[/size][/indent] [b]Mirror[/b] - [color=blue]SUPPORT[/color] Pack Pride - Two team mates who have the lowest rolls get their roll bumped to a 6. [color=transparent][size=0][size=0].[/size][/size][/color] [indent][size=2][b]Tip[/b]: A versatile ability you can't go wrong with. Saves you when you roll poorly, and gets you a few spaces even if you roll well.[/size][/indent] [b]Nocturne[/b] - [color=blue]SUPPORT[/color] Sneaking Through - If this team hasn't been Affected by other team's abilities this round, it goes an extra 8 spaces. If this ability occurs in the first round, the only effect is that the team gains 3 spaces. [color=transparent][size=0][size=0].[/size][/size][/color] [indent][size=2][b]Example[/b]: During this round, another team's Wildclaw attacked three other teams, and another team's Veilspun attacked one other team. Because this team was in last place, they did not get Affected by any attacks, so they gain 8 spaces.[/size][/indent] [color=transparent][size=0][size=0].[/size][/size][/color] [indent][size=2][b]Tip[/b]: Great for catching up when you're behind.[/size][/indent] [b]Aberration[/b] - [color=blue]SUPPORT[/color] Strange Mutation - If this team has been Affected by another team's abilities this round, it goes an extra 8 spaces. [color=transparent][size=0][size=0].[/size][/size][/color] [indent][size=2][b]Example[/b]: During this round, another team's Ridgeback attacked three other teams, including this one. Because this team got attacked, they gain 8 spaces.[/size][/indent] [color=transparent][size=0][size=0].[/size][/size][/color] [indent][size=2][b]Tip[/b]: Provides a buffer in races with lots of offensive dragons; good to use if you're ahead in the race.[/size][/indent] [b]Guardian[/b] - [color=blue]SUPPORT[/color] Strong Current - Gain 2 spaces for every Plentiful breed in any team ahead of this one in the race standings. If this ability occurs in the first round, the only effect is that the team gains 3 spaces. [color=transparent][size=0][size=0].[/size][/size][/color] [indent][size=2][b]Example[/b]: This team is in 3rd place. The team in 1st place has a Fae dragon and the team in 2nd place has a Mirror dragon. This team gains 4 spaces.[/size][/indent] [color=transparent][size=0][size=0].[/size][/size][/color] [indent][size=2][b]Tip[/b]: Can provide dramatic help if you're farther behind, depending on your luck.[/size][/indent] [b]Tundra[/b] - [color=blue]SUPPORT[/color] Smells Familiar - If any dragon on any team ahead or equal in the race standings has the same element, gain 10 spaces. If this ability occurs in the first round, the only effect is that the team gains 3 spaces. [color=transparent][size=0][size=0].[/size][/size][/color] [indent][size=2][b]Example[/b]: This team's Tundra is of the Water element. This team is in 5th place. There is another Water dragon in the 2nd place team, so this team gains 10 spaces.[/size][/indent] [color=transparent][size=0][size=0].[/size][/size][/color] [indent][size=2][b]Tip[/b]: Helps teams catch up when they're falling behind—pick a more common element for best results.[/size][/indent] [b]Banescale[/b] - [color=blue]SUPPORT[/color] Song of Support - This team gains as many spaces as is needed to overtake the team ahead of them in the race standings by 1 space, based on the current race standings. This ability has no effect during the first round. [color=transparent][size=0][size=0].[/size][/size][/color] [indent][size=2][b]Example[/b]: This team is in 3rd place with a race total of 65 spaces. The 2nd place team has 72 spaces. This team gains 8 spaces.[/size][/indent] [color=transparent][size=0][size=0].[/size][/size][/color] [indent][size=2][b]Tip[/b]: Helps teams catch up when there's a big gap—situational, but can be a lifesaver.[/size][/indent] [b]Snapper[/b] - [color=blue]SUPPORT[/color] Slow and Steady - If this team is in the last half of teams in the race standings, it gains as many spaces as is needed to pass the #3 team in the race standings by 1, based on the current race standings. If this ability occurs in the first round, the only effect is that the team gains 3 spaces. [color=transparent][size=0][size=0].[/size][/size][/color] [indent][size=2][b]Example[/b]: This team is in 5th place with a race total of 42 spaces. The 3rd place team has 56 spaces. This team gains 15 spaces.[/size][/indent] [color=transparent][size=0][size=0].[/size][/size][/color] [indent][size=2][b]Tip[/b]: Good to have so you have a reliable option for when you're falling behind. May not help much in close rounds.[/size][/indent] [b]Imperial[/b] - [color=blue]SUPPORT[/color] Mighty Flight - If this team is in the last half of teams in the race standings, it uses the same Round Total as the team with the highest Round Total for this round instead of whatever it had. This ability has no effect during the first round. [color=transparent][size=0][size=0].[/size][/size][/color] [indent][size=2][b]Example[/b]: This team is in 5th place and ended the round with a Round Total of 11 spaces gained. The team that did the best this round gained 19 spaces. This team gains 19 spaces instead of 11.[/size][/indent] [color=transparent][size=0][size=0].[/size][/size][/color] [indent][size=2][b]Tip[/b]: Because this ability goes last, it can be incredibly powerful in the right situation. If all the other abilities helped another team get a very high Round Total, you can benefit too.[/size][/indent]
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The abilities are presented in order of resolution. Please ping me if you have questions about any of these!

All Breeds - DEFENSE
Protect - One other team's ability that would Affect this team is neutralized. The effects of the ability do not take place.
.
Tip: Especially useful if there are many dragons with offensive abilities in your race and you feel you may be targeted for being in first place. Best used earlier in the race as it doesn't help you gain spaces, so after using this, you will probably need to work to get ahead again. Please keep in mind each team can only use this ability once in the whole game!

Skydancer - ATTACK/SUPPORT
Confusing Dance - Switch this team's Round Total and dice rolls with those of the team with the highest Round Total this round. (This ability Affects the other team.)
.
Example: This team's current dice rolls are 1, 3, 4, and 4, adding up to 12. The team with the best dice rolls this round rolled 4, 4, 6, and 3, adding up to 17. The rolls are switched between the teams so that this team now has 4, 4, 6, and 3.
.
Tip: Always useful to have if you roll poorly, and can mess up other teams' plans, making things interesting.

Obelisk - SUPPORT
Stone Skin - This team gains as many spaces as is needed to have a Round Total that is 1 space more than the team with the current highest Round Total.
.
Example: The team's current Round Total is 12. The team that did the best this round has a Round Total of 19. This team gains 8 spaces.
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Tip: Useful to have if you roll poorly, and is a good option if nothing else quite works.

Pearlcatcher - SUPPORT
Enlightened Soul - The team's current Round Total is bumped up to the next square number (even if it is already a square number).
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Example: The team's current Round Total is 12. It is bumped up to a 16. If the Round Total was 16, it gets bumped up to a 25.
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Tip: Oftentimes a good option if nothing else quite works, even if it doesn't net you many spaces.

Spiral - ATTACK
Knotted Up - The team in first place in the race standings loses 8 spaces unless that is this dragon's team, in which case the second place team loses 6 spaces. If this ability occurs in the first round, the only effect is that the team gains 3 spaces. (This ability Affects the other team.)
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Tip: Hampers a team with a big lead, but doesn't help you gain spaces, so use with caution.

Veilspun - ATTACK
Swarming Slowdown - If the team ahead of this one in the race standings doesn't have a Veilspun, it loses 5 spaces. If the team ahead of that one doesn't have a Veilspun, it loses 8 spaces. If this ability occurs in the first round, the only effect is that the team gains 3 spaces. (This ability Affects the other team.)
.
Example: This team is in 5th place. The team in 4th place does not have a Veilspun, so they lose 5 spaces. The team in 3rd place does have a Veilspun, so they don't lose any spaces.
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Tip: Hampers teams with a big lead, but doesn't help you gain spaces, so use with caution.

Gaoler - ATTACK/SUPPORT
Icy Wind - Steal one space from each team behind this one and add the spaces to the team's current Round Total. If this ability occurs in the first round, the only effect is that the team gains 3 spaces. (This ability Affects the other team.)
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Example: This team is in 2nd place. They gain 4 spaces. The teams in 3rd, 4th, 5th, and 6th places each lose one space.
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Tip: A good option to bolster your lead if you're ahead.

Ridgeback - ATTACK/SUPPORT
Nose Sword - Steal one space from each team ahead of this one and add the spaces to the team's current Round Total. If this ability occurs in the first round, the only effect is that the team gains 3 spaces. (This ability Affects the other team.)
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Example: This team is in 5th place. They gain 4 spaces. The teams in 1st, 2nd, 3rd, and 4th places each lose one space.
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Tip: Helps you catch up when you're behind, but doesn't make a dramatic difference, so it might be best used in closer rounds.

Wildclaw - ATTACK
Long Strike - The team ahead of this team in the race standings loses 2 spaces. The team ahead of that team loses 4 spaces. The team ahead of that team loses 8 spaces. If this ability occurs in the first round, the only effect is that the team gains 3 spaces. (This ability Affects the other team.)
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Example: This team is in 4th place. The team in 3rd place loses 2 spaces. The team in 2nd place loses 4 spaces. The team in 1st place loses 8 spaces.
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Tip: Good for situations in which you're close behind the teams ahead of you.

Coatl - SUPPORT
Quetzal Flight - If any dragon on any team behind or equal in the race standings has the same element, gain 6 spaces. If this ability occurs in the first round, the only effect is that the team gains 3 spaces.
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Example: This team's Coatl is of the Light element. This team is in 3rd place. There is another Light dragon in the 5th place team, so this team gains 6 spaces.
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Tip: Pick a more common element for best results—helps maintain a lead.

Bogsneak - ATTACK
Swamp Vines - Starting with the first team in the race standings, lower the first three 5 or 6s that were rolled to 1 (this can include your team's rolls). If this ability occurs in the first round, the only effect is that the team gains 3 spaces. (This ability Affects the other team.)
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Example: The team that is currently in first place rolled a 6 and a 5. These both get knocked down to 1s. The team that is currently in second place did not roll any 5s or 6s, so it is skipped. The team that is currently in third place rolled a 5. This gets knocked down to a 1.
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Tip: Doesn't help you gain spaces, so best used if you rolled well.

Fae - SUPPORT
Lucky Leap - All team mates who rolled a 2 or below get their roll bumped to a 6.
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Tip: Either this or the Skydancer ability is good for saving bad rolls.

Mirror - SUPPORT
Pack Pride - Two team mates who have the lowest rolls get their roll bumped to a 6.
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Tip: A versatile ability you can't go wrong with. Saves you when you roll poorly, and gets you a few spaces even if you roll well.

Nocturne - SUPPORT
Sneaking Through - If this team hasn't been Affected by other team's abilities this round, it goes an extra 8 spaces. If this ability occurs in the first round, the only effect is that the team gains 3 spaces.
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Example: During this round, another team's Wildclaw attacked three other teams, and another team's Veilspun attacked one other team. Because this team was in last place, they did not get Affected by any attacks, so they gain 8 spaces.
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Tip: Great for catching up when you're behind.

Aberration - SUPPORT
Strange Mutation - If this team has been Affected by another team's abilities this round, it goes an extra 8 spaces.
.
Example: During this round, another team's Ridgeback attacked three other teams, including this one. Because this team got attacked, they gain 8 spaces.
.
Tip: Provides a buffer in races with lots of offensive dragons; good to use if you're ahead in the race.

Guardian - SUPPORT
Strong Current - Gain 2 spaces for every Plentiful breed in any team ahead of this one in the race standings. If this ability occurs in the first round, the only effect is that the team gains 3 spaces.
.
Example: This team is in 3rd place. The team in 1st place has a Fae dragon and the team in 2nd place has a Mirror dragon. This team gains 4 spaces.
.
Tip: Can provide dramatic help if you're farther behind, depending on your luck.

Tundra - SUPPORT
Smells Familiar - If any dragon on any team ahead or equal in the race standings has the same element, gain 10 spaces. If this ability occurs in the first round, the only effect is that the team gains 3 spaces.
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Example: This team's Tundra is of the Water element. This team is in 5th place. There is another Water dragon in the 2nd place team, so this team gains 10 spaces.
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Tip: Helps teams catch up when they're falling behind—pick a more common element for best results.

Banescale - SUPPORT
Song of Support - This team gains as many spaces as is needed to overtake the team ahead of them in the race standings by 1 space, based on the current race standings. This ability has no effect during the first round.
.
Example: This team is in 3rd place with a race total of 65 spaces. The 2nd place team has 72 spaces. This team gains 8 spaces.
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Tip: Helps teams catch up when there's a big gap—situational, but can be a lifesaver.

Snapper - SUPPORT
Slow and Steady - If this team is in the last half of teams in the race standings, it gains as many spaces as is needed to pass the #3 team in the race standings by 1, based on the current race standings. If this ability occurs in the first round, the only effect is that the team gains 3 spaces.
.
Example: This team is in 5th place with a race total of 42 spaces. The 3rd place team has 56 spaces. This team gains 15 spaces.
.
Tip: Good to have so you have a reliable option for when you're falling behind. May not help much in close rounds.

Imperial - SUPPORT
Mighty Flight - If this team is in the last half of teams in the race standings, it uses the same Round Total as the team with the highest Round Total for this round instead of whatever it had. This ability has no effect during the first round.
.
Example: This team is in 5th place and ended the round with a Round Total of 11 spaces gained. The team that did the best this round gained 19 spaces. This team gains 19 spaces instead of 11.
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Tip: Because this ability goes last, it can be incredibly powerful in the right situation. If all the other abilities helped another team get a very high Round Total, you can benefit too.

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[center][img]https://i.imgur.com/ZKSOFJG.png[/img][/center] [center][size=5][b]HEAT A - Restaurant Circuit[/b][/size][/center] [columns][nextcol][color=transparent]xxx[/color] [nextcol][size=4][b]Team Apricot[/b] Pandora - Banescale - DelightedVilla Osthanes - Veilspun - GarbagePal Nextrum - Aberration - Vwoop Caer - Mirror - Elaryi [b]Team Berry[/b] Strongwing - Tundra - Kiranagi Vio - Wildclaw - rwqfsfasxc Taito - Spiral - asoryuu Ekezzeke - Aberration - aquaticFeline [b]Team Chili[/b] Purelake - Veilspun - gardenparty Ruse - Snapper - RadCrayon Jade - Guardian - 8Spitfire8 Storm - Skydancer - SooperSunny [/size] [nextcol][color=transparent]xxx[/color][nextcol][size=4][b]Team Dill[/b] Targon - Banescale - Avmire Tarf - Mirror - Papayapple Relin - Imperial - WinterSquash Dimo - Spiral - LordDragonWubbs [b]Team Eggplant[/b] Ulysses - Skydancer - sgkat Neaptide - Spiral - Raboniel Lodestar - Nocturne - Zyzzylva Seastar - Mirror - velvetpaws [b]Team Fennel[/b] Honey - Snapper - entykk Chihiro - Fae - dd2900 Maelstrom - Guardian - Umaroth Impulse - Wildclaw - liljewelthief[/size][nextcol][color=transparent]xxx[/color][/columns] [center][size=5][b]HEAT B - Luxury Arcade[/b][/size][/center] [columns][nextcol][color=transparent]xxx[/color] [nextcol][size=4][b]Team Amber[/b] Xinxian - Imperial - Magmish Scallop - Wildclaw - Nevercanth Ursula - Tundra - Jeevas Handel - Coatl - Salixian [b]Team Bells[/b] Sirena - Spiral - jedinikina Bythun - Guardian - SerafinaZephyr Jeane - Snapper - condonzack Vanvea - Mirror - Yetaet [b]Team Coral[/b] Carico - Gaoler - BlueHare Ninotchka - Skydancer - BunnySox Opal - Imperial - Bashett Sleekit - Spiral - Doozie [/size][nextcol][color=transparent]xxx[/color][nextcol][size=4][b]Team Diadem[/b] Kyldathar - Mirror - lizzytiki Storm - Obelisk - IAmAPerson Aileen - Spiral - Katsuji Molunian - Aberration - fearezen [b]Team Emerald[/b] Icy - Tundra - RiftenThief Marigold - Skydancer - Cantertothewinds Hope - Aberration - Jeon Rhapsody - Obelisk - AlphaSnowdust [b]Team Feather[/b] Delphiki - Guardian - chamilet Oasis - Pearlcatcher - ClassicToneJakal Flutterbloom - Imperial - GrayGriffin Azolla - Fae - EmberCitrine[/size][nextcol][color=transparent]xxx[/color][/columns] [center][size=5][b]HEAT C - Novelty Galleries[/b][/size][/center] [columns][nextcol][color=transparent]xxx[/color] [nextcol][size=4][b]Team Agate[/b] Kestrin - Veilspun - brit TidedaddyThatYou - Guardian - Accal1a Ciella - Nocturne - Ainsell Kousa - Wildclaw - ktg1214 [b]Team Bones[/b] Delta - Wildclaw - Ajgreelyfan3 Chubtoria - Snapper - Festivoog Sparrow - Pearlcatcher - Lundlaeva Spark - Mirror - PasssionFish [b]Team Candle[/b] Persephone - Veilspun - Lemonsadako Roscoe - Obelisk - ThiccerSticker Chrysanthemum - Fae - SnowyFeather Tawny - Aberration - Chingoo [/size][nextcol][color=transparent]xxx[/color][nextcol][size=4][b]Team Drum[/b] Tamek - Skydancer - skittlebow Nami - Snapper - BoatBud Portia - Spiral - GayScreeching Grim - Wildclaw - Winterrox66 [b]Team Ember[/b] TastyGasoline - Tundra - TackyPotato Paula - Guardian - Sheebit Astral - Wildclaw - LunaraGK Chyra - Obelisk - creationsWrath [b]Team Fossil[/b] Tsunami - Guardian - TsunamiVoid Dart - Mirror - Eeree Zevran - Spiral - Eialyne TheTeaParty - Imperial - Starefaba[/size][nextcol][color=transparent]xxx[/color][/columns]
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HEAT A - Restaurant Circuit

xxx Team Apricot

Pandora - Banescale - DelightedVilla
Osthanes - Veilspun - GarbagePal
Nextrum - Aberration - Vwoop
Caer - Mirror - Elaryi

Team Berry

Strongwing - Tundra - Kiranagi
Vio - Wildclaw - rwqfsfasxc
Taito - Spiral - asoryuu
Ekezzeke - Aberration - aquaticFeline

Team Chili

Purelake - Veilspun - gardenparty
Ruse - Snapper - RadCrayon
Jade - Guardian - 8Spitfire8
Storm - Skydancer - SooperSunny
xxx Team Dill

Targon - Banescale - Avmire
Tarf - Mirror - Papayapple
Relin - Imperial - WinterSquash
Dimo - Spiral - LordDragonWubbs

Team Eggplant

Ulysses - Skydancer - sgkat
Neaptide - Spiral - Raboniel
Lodestar - Nocturne - Zyzzylva
Seastar - Mirror - velvetpaws

Team Fennel

Honey - Snapper - entykk
Chihiro - Fae - dd2900
Maelstrom - Guardian - Umaroth
Impulse - Wildclaw - liljewelthief
xxx


HEAT B - Luxury Arcade

xxx Team Amber

Xinxian - Imperial - Magmish
Scallop - Wildclaw - Nevercanth
Ursula - Tundra - Jeevas
Handel - Coatl - Salixian

Team Bells

Sirena - Spiral - jedinikina
Bythun - Guardian - SerafinaZephyr
Jeane - Snapper - condonzack
Vanvea - Mirror - Yetaet

Team Coral

Carico - Gaoler - BlueHare
Ninotchka - Skydancer - BunnySox
Opal - Imperial - Bashett
Sleekit - Spiral - Doozie
xxx Team Diadem

Kyldathar - Mirror - lizzytiki
Storm - Obelisk - IAmAPerson
Aileen - Spiral - Katsuji
Molunian - Aberration - fearezen

Team Emerald

Icy - Tundra - RiftenThief
Marigold - Skydancer - Cantertothewinds
Hope - Aberration - Jeon
Rhapsody - Obelisk - AlphaSnowdust

Team Feather

Delphiki - Guardian - chamilet
Oasis - Pearlcatcher - ClassicToneJakal
Flutterbloom - Imperial - GrayGriffin
Azolla - Fae - EmberCitrine
xxx


HEAT C - Novelty Galleries

xxx Team Agate

Kestrin - Veilspun - brit
TidedaddyThatYou - Guardian - Accal1a
Ciella - Nocturne - Ainsell
Kousa - Wildclaw - ktg1214

Team Bones

Delta - Wildclaw - Ajgreelyfan3
Chubtoria - Snapper - Festivoog
Sparrow - Pearlcatcher - Lundlaeva
Spark - Mirror - PasssionFish

Team Candle

Persephone - Veilspun - Lemonsadako
Roscoe - Obelisk - ThiccerSticker
Chrysanthemum - Fae - SnowyFeather
Tawny - Aberration - Chingoo
xxx Team Drum

Tamek - Skydancer - skittlebow
Nami - Snapper - BoatBud
Portia - Spiral - GayScreeching
Grim - Wildclaw - Winterrox66

Team Ember

TastyGasoline - Tundra - TackyPotato
Paula - Guardian - Sheebit
Astral - Wildclaw - LunaraGK
Chyra - Obelisk - creationsWrath

Team Fossil

Tsunami - Guardian - TsunamiVoid
Dart - Mirror - Eeree
Zevran - Spiral - Eialyne
TheTeaParty - Imperial - Starefaba
xxx


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[center][img]https://i.imgur.com/rGGGTxH.png[/img][/center] [center][quote=First Place in Each Heat] [item=Unhatched Bogsneak Egg] One Bogsneak Egg plus [b]250[/b] raffle tickets each! [/quote][/center] [center][quote=Second Place in Each Heat] [item=Gilded Decorative Chest] [b]3x[/b] Gilded Decorative Chests plus [b]100[/b] raffle tickets each! [/quote][/center]
rGGGTxH.png

First Place in Each Heat wrote:

Unhatched Bogsneak Egg

One Bogsneak Egg plus 250 raffle tickets each!

Second Place in Each Heat wrote:

Gilded Decorative Chest

3x Gilded Decorative Chests plus 100 raffle tickets each!

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[center][img]https://i.imgur.com/L3KAyMV.png[/img][/center] All race participants will automatically be pinged every day. If you are not participating but would like to receive daily updates too, you can add yourself to the self-editing pinglist. You can also ask me to add you. [center][b][size=5][url=https://docs.google.com/spreadsheets/d/1PJk5sj-P0HBac61CS0EI4wWUin23rzIn3fLdZATTNmM/edit?usp=sharing]Click for pinglist![/url][/size][/b][/center]
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All race participants will automatically be pinged every day. If you are not participating but would like to receive daily updates too, you can add yourself to the self-editing pinglist. You can also ask me to add you.

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[center][img]https://i.imgur.com/87gE2kF.png[/img][/center] A HUGE thank you to gn0me for helping me run this event. My IRL is very busy right about now so I wouldn't be able to run this event without them! Thank you to brit for the thread graphics. Thank you to Jaspernoir for organizing this year's Wavecrest festivities! [center][url=https://www1.flightrising.com/forums/raf/3127223][img]https://media.discordapp.net/attachments/683419813711839318/955959511988981790/wcsig1.png[/img][/url][url=https://www1.flightrising.com/forums/art/3126062#post_3126062][img]https://media.discordapp.net/attachments/683419813711839318/955959511728922664/wcsig2.png[/img][/url][url=https://www1.flightrising.com/forums/frd/3127340][img]https://media.discordapp.net/attachments/683419813711839318/955959511519223808/wcsig3.png[/img][/url][url=https://www1.flightrising.com/forums/fd4/3127170][img]https://media.discordapp.net/attachments/683419813711839318/955959510936207401/wcsig4.png[/img][/url][/center]
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A HUGE thank you to gn0me for helping me run this event. My IRL is very busy right about now so I wouldn't be able to run this event without them!

Thank you to brit for the thread graphics. Thank you to Jaspernoir for organizing this year's Wavecrest festivities!

wcsig1.pngwcsig2.pngwcsig3.pngwcsig4.png


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