So I came up with a variation of a Nuzlocke. Solo Nuzlocke, Solocke in short.
The rules doesn't really differ from the [url=http://www1.flightrising.com/forums/frd/1150203/1]original FR Nuzlocke rules,[/url] but they have one important rule added. As you can guess, you battle [b]with only one dragon.[/b]
-----
[Center][b][size=4][emoji=left wing] [color=green]Modes[/color] [emoji=right wing][/size][/b][/center]
First, having only one dragon in the lair would make you incapable of breeding. So there's two modes:
[Color=cadetblue]- [b][i]Solo Mode[/i][/b] - you have only one dragon in the lair and battle with it in the Coliseum. To get use of your nests, you can open a nesting service (that's the only exception for other dragons in your lair).
- [b][i]Tab Mode[/i][/b] - instead of having only one dragon, you can keep the rest of your dragons on the second lair tab. Remember: our Solocke dragon has to remain alone in it's tab.[/color]
-----
[Center][b][size=4][emoji=left wing] [color=green]How To Start[/color] [emoji=right wing][/size][/b][/center]
Your battling dragon, let's name it a hero dragon, will be hatched from the egg. But first, we need to prepare.
[color=cadetblue][b]1.[/b] In [i]Solo Mode,[/i] exalt ALL of your dragons. All of them.
EDIT: If you receive dragon as a gift, you can keep it, but it has to be hibernated. If it has a hibernarion cooldown... uh... keep it in the "[emoji=crescent moon 2] Drowsy" tab or with your breeding pairs.
In [i]Page Mode,[/i] prepare a second lair tab.
[B]2.[/b] Get an egg to hatch your hero. Since you'll be stuck with one dragon, choose wisely. You can manipulate what element it would be, or get a Nocturne instead.
[B]3.[/b] Hatch the egg. There it is. Your hero. You can't change the gender, colors, eye type, element, and breed, you have to accept it as it is.
Is your hero ugly? You can change that. Try to find some genes that would make it prettier (remember about the level requirements), some apparel. Or if it's that bad, you can cover it with a skin.[/color]
Now you have to wait a few days until your hero grows up... and you can start your challenge!
-----
[Center][b][size=4][emoji=left wing] [color=green]Rules[/color] [emoji=right wing][/size][/b][/center]
[Color=cadetblue][emoji=rainbow star 1] If your dragon dies in the Coliseum, it's dead. Exalt. In Solocke it's GAME OVER.
[Emoji=rainbow star 1] Only one dragon in the coliseum team. If you chose [i]Solo Mode,[/i] you can't have any other dragons in the Lair (not counting nest service clients etc). In [i]Tab Mode,[/i] it has to stay alone in the Solocke tab.
[Emoji=rainbow star 1] Your hero dragon can't breed.
[Emoji=rainbow star 1] You cannot gather food. You have to grind for it in battle.
[Emoji=rainbow star 1] Gene-up'ing requirements:
- Primary Gene: level 10
- Secondary: level 15
- Tertiary: level 20
- Scatterscroll: level 25[/color]
-----
[Center][b][size=4][emoji=left wing] [color=green]Completion[/color] [emoji=right wing][/size][/b][/center]
It's a Nuzlocke variation that can be completed, actually.[b] Once your hero dragon reaches level 25, you won, and Solocke is completed.[/b]
-----
So, is it even possible? I'm going to test it!
Tell me what you think about it! [emoji=coatl laughing]
So I came up with a variation of a Nuzlocke. Solo Nuzlocke, Solocke in short.
The rules doesn't really differ from the original FR Nuzlocke rules, but they have one important rule added. As you can guess, you battle with only one dragon.
Modes
First, having only one dragon in the lair would make you incapable of breeding. So there's two modes:
- Solo Mode - you have only one dragon in the lair and battle with it in the Coliseum. To get use of your nests, you can open a nesting service (that's the only exception for other dragons in your lair).
- Tab Mode - instead of having only one dragon, you can keep the rest of your dragons on the second lair tab. Remember: our Solocke dragon has to remain alone in it's tab.
How To Start
Your battling dragon, let's name it a hero dragon, will be hatched from the egg. But first, we need to prepare.
1. In Solo Mode, exalt ALL of your dragons. All of them.
EDIT: If you receive dragon as a gift, you can keep it, but it has to be hibernated. If it has a hibernarion cooldown... uh... keep it in the " Drowsy" tab or with your breeding pairs.
In Page Mode, prepare a second lair tab.
2. Get an egg to hatch your hero. Since you'll be stuck with one dragon, choose wisely. You can manipulate what element it would be, or get a Nocturne instead.
3. Hatch the egg. There it is. Your hero. You can't change the gender, colors, eye type, element, and breed, you have to accept it as it is.
Is your hero ugly? You can change that. Try to find some genes that would make it prettier (remember about the level requirements), some apparel. Or if it's that bad, you can cover it with a skin.
Now you have to wait a few days until your hero grows up... and you can start your challenge!
Rules
If your dragon dies in the Coliseum, it's dead. Exalt. In Solocke it's GAME OVER.
Only one dragon in the coliseum team. If you chose Solo Mode, you can't have any other dragons in the Lair (not counting nest service clients etc). In Tab Mode, it has to stay alone in the Solocke tab.
Your hero dragon can't breed.
You cannot gather food. You have to grind for it in battle.
[Center][b][size=5][emoji=left wing] [color=green]Progress Navigator[/color] [emoji=right wing][/size][/b][/center]
-----
I'm starting a Solocke right now. I need to be [i]really[/i] careful. I hope it's possible ^^
There you can jump to any moment in my progress:
[Center][url=http://www1.flightrising.com/forums/qnc/2641943#post_37965061]Starting Out[/url]
[Size=2]Level 1 - 5[/size]
[Url=http://www1.flightrising.com/forums/qnc/2641943/1#post_38042986]Training Fields[/url]
[Size=2]Level 5 - ?[/size]
[Url=http://www1.flightrising.com/forums/qnc/2641943/1#post_38044289]Woodland Path[/url]
[/center]
[Center][b][size=5][emoji=left wing] [color=green]Starting Out[/color] [emoji=right wing][/size][/b][/center]
-----
Cleared out my lair. Clean and empty.
Thanks to [url=http://flightrising.com/main.php?p=lair&tab=userpage&id=20729]ArsGoetia[/url] I got a Nocturne Egg! Thank you so much!
Hatched the egg. Our hero is a male, bluish Nocturne:
[Center][url=http://flightrising.com/main.php?dragon=49829346]
[img]http://flightrising.com/dgen/preview/dragon?age=0&body=145&bodygene=0&breed=11&element=10&eyetype=2&gender=0&tert=40&tertgene=0&winggene=0&wings=77&auth=3cf193a2733a06c98a62e3ab60187430043c8aec&dummyext=prev.png[/img]
[/url][/center]
Looks pretty good. Soo many possibilities with the genes! And the name [b]Arakal[/b] seems to fit.
Now I need to wait until he grows up... [emoji=hourglass]
@Farwalker thanks for info!
And no, you don't have to delete the post, progress navigator is enough to keep things clean ^^
REEEEEEEEEHello Traveler.EEEEEEEEEE
[Center][b][size=5][emoji=left wing] [color=green]Training Fields[/color] [emoji=right wing][/size][/b][/center]
-----
[B]Arakal has finally grown up![/b]
Time to start levelling him up. Now, I need to find the less enemies in a group. It's dangerous, but we can do it!
[Center][img]http://flightrising.com/html5/coliseum/images/venue/training_fields/_thumbnail.png[/img][/center]
-----
[Center][Color=green][b]Status:[/b] Training Completed (moved to the next venue)[/color]
-----
[Quote=Levelling][b][emoji=coliseum team] Started with level 1:[/b] 8.03.2019
-----
[B][emoji=coliseum team] Level 2:[/b] 8.03.2019
[I]Oof. I luckily ran into one enemy at once, and returned to main menu every time i won. Yay![/i]
[U]Stats:[/u]
[B]10[/b]STR [b]10[/b]AGI [b]7[/b]VIT [b]7[/b]QCK [b]6[/b]INT [b]7[/b]DEF [b]7[/b]MND
[I]I think... I'll need a Tincture of Dissolution to get those magic stats to use.[/i]
-----
[B][emoji=coliseum team] Level 3:[/b] 8.03.2019
[I]Now I can stand two enemies in a group. Aaand got yourself a Tincture! Now I can have really neat physical fighter stats~[/i]
[U]Stats:[/u]
[B]12[/b]STR [b]10[/b]AGI [b]12[/b]VIT [b]12[/b]QCK [b]5[/b]INT [b]5[/b]DEF [b]5[/b]MND
[I]I have to be careful, so I'll stay on Training Fields until I reach level 5.[/i]
-----
[B][emoji=coliseum team] Level 4:[/b] 8.03.2019
[I]Woah, that was quick! I noticed that 10 points in agility is a thing. I dodged and landed criticals pretty frequently! That helped me winning a few battles in a row.[/i]
[U]Stats:[/u]
[B]14[/b]STR [b]13[/b]AGI [b]14[/b]VIT [b]14[/b]QCK [b]5[/b]INT [b]5[/b]DEF [b]5[/b]MND
[I]Hopes for fast level 5![/i]
-----
[B][emoji=coliseum team] Level 5:[/b] 8.03.2019
[I]So, Arakal is the king of Training Fields. He still couldn't survive more than few battles in a row, but it's still awesome.[/i]
[U]Stats:[/u]
[B]17[/b]STR [b]15[/b]AGI [b]15[/b]VIT [b]17[/b]QCK [b]5[/b]INT [b]5[/b]DEF [b]5[/b]MND
-----
[I][color=green]And now, heading to conquer the Woodland Path![/color][/i]
[/quote]
-----
[Quote=Notable Drops][item=broken flower pot]x12 [item=leafy pack]x3 [item=minor health potion]x2 [item=reflect]x2 [item=natural might fragment]x2 [item=earthen might fragment] [item=zephyr acuity fragment] [item=vista: training fields] [item=red emperor crate]
-----
[Item=brown birdskull armband] [item=mage's thicket hat] [item=pathfinder's wing cover] [item=green lace waist frill] [item=maroon tail wrap] [item=simple darksteel bracelets] [item=cleaver] [item=gold steampunk tail bauble]
-----
[Item=luna mith] [item=dark-tufted sparrowmouse] [item=ceanothus brawler] [item=chipskink] [item=ragepuff]x2 [item=glowing pocket mouse]x2 [item=ember mouse][/quote]
I just grind there too much...
Time to start levelling him up. Now, I need to find the less enemies in a group. It's dangerous, but we can do it!
Status: Training Completed (moved to the next venue)
Levelling wrote:
Started with level 1: 8.03.2019
Level 2: 8.03.2019 Oof. I luckily ran into one enemy at once, and returned to main menu every time i won. Yay!
Stats: 10STR 10AGI 7VIT 7QCK 6INT 7DEF 7MND
I think... I'll need a Tincture of Dissolution to get those magic stats to use.
Level 3: 8.03.2019 Now I can stand two enemies in a group. Aaand got yourself a Tincture! Now I can have really neat physical fighter stats~
Stats: 12STR 10AGI 12VIT 12QCK 5INT 5DEF 5MND
I have to be careful, so I'll stay on Training Fields until I reach level 5.
Level 4: 8.03.2019 Woah, that was quick! I noticed that 10 points in agility is a thing. I dodged and landed criticals pretty frequently! That helped me winning a few battles in a row.
Stats: 14STR 13AGI 14VIT 14QCK 5INT 5DEF 5MND
Hopes for fast level 5!
Level 5: 8.03.2019 So, Arakal is the king of Training Fields. He still couldn't survive more than few battles in a row, but it's still awesome.
Stats: 17STR 15AGI 15VIT 17QCK 5INT 5DEF 5MND
And now, heading to conquer the Woodland Path!
Notable Drops wrote:
Broken Flower Pot
Chests
Someone treasured these plants.
0
x12
Leafy Pack
Chests
Assembled from woven vines and tough broad leaves. There's something inside.
0
x3
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
x2
Reflect
Ability Stone
Places a barrier around the target. This barrier has a chance to reflect harmful OR beneficial projectiles and spells.
600
Required Level: 12
x2
Natural Might Fragment
Augment Stone
When assigned, this fragment empowers one Nature dragon with +2 Strength.
400
Required Level: 5
x2
Earthen Might Fragment
Augment Stone
When assigned, this fragment empowers one Earth dragon with +2 Strength.
400
Required Level: 5
Zephyr Acuity Fragment
Augment Stone
When assigned, this fragment empowers one Wind dragon with +2 Intellect.
400
Required Level: 5
Vista: Training Fields
Forum Vista
Forum Vistas are cosmetic backgrounds that add flair to your forum posts. Applying this forum vista will consume the item and make it available in your Account Options. A forum vista can only be applied once per account.
500
Red Emperor Crate
Chests
After journeying to The Training Fields, a well-made crate is found; A small hoard of treasure and a fine skin are your reward!
0
Brown Birdskull Armband
Apparel
A feathered armband adorned with small skulls and brown beads. It is held together with braided twine and sinew.
500
Mage's Thicket Hat
Apparel
This ostentatious hat screams 'magic-user', which is just as well, since the noise it creates prevents any attempts at stealth.
1400
Pathfinder's Wing Cover
Apparel
An item that's more adept at camouflage than aerial movement. While wearing this, arrows are the only thing that will be flying straight.
1650
Green Lace Waist Frill
Apparel
A fresh rose pinned to a delicate lace netting.
400
Maroon Tail Wrap
Apparel
Strips of maroon material designed to be wrapped around the wearer's tail. There is plenty of material in this roll to accommodate spines of any length.
700
Simple Darksteel Bracelets
Apparel
The perfect complement to any outfit, these darksteel bracelets seem to absorb the light.
500
Cleaver
Apparel
An effective weapon; an ineffective kitchen utensil.
500
Gold Steampunk Tail Bauble
Apparel
A shiny gold bauble and lantern. This one affixes to the tail. It's quite banged up, and the glass is a bit chipped.
700
Luna Mith
Familiar
This otherwordly insect's wings hum with a soothing melody.
1500
Dark-Tufted Sparrowmouse
Familiar
A terror to any dragon who gardens.
1500
Ceanothus Brawler
Familiar
Larger than the average mith, ceanothus miths frequently train to act as the vanguard of their fellows.
1500
Chipskink
Familiar
No acorn or insect resembling an acorn is safe.
1500
Ragepuff
Familiar
Sweetpuff and Ragepuff are actually of the same species. Couples typically consist of one of each disposition; one doting parent, and one ball of protective fury!
1500
x2
Glowing Pocket Mouse
Familiar
The happier it is, the brighter it glows. This one seems to like you.
1550
x2
Ember Mouse
Familiar
This mouse is no more flammable than any other.
1550
I just grind there too much...
REEEEEEEEEHello Traveler.EEEEEEEEEE
[Center][b][size=5][emoji=left wing] [color=green]Woodland Path[/color] [emoji=right wing][/size][/b][/center]
-----
Time to move forward.
[Center][img]http://flightrising.com/html5/coliseum/images/venue/woodland_border/_thumbnail.png[/img][/center]
-----
[Center][Color=green][b]Status:[/b] Training in progress[/color]
-----
[Quote=Levelling][b][emoji=coliseum team] Started with level 5:[/b] 8.03.2019
-----
[B][emoji=coliseum team] Level 6:[/b] 9.03.2019
[I]It's getting tough. I'll leave those 15 points in agility and focus on Strenght and Quickness more. And of course, I can't forget about health points.[/i]
[U]Stats:[/u]
[B]20[/b]STR [b]15[/b]AGI [b]17[/b]VIT [b]20[/b]QCK [color=gray][b]5[/b]INT [b]5[/b]DEF [b]5[/b]MND[/color]
[I]It'll be a bit easier now.[/i]
-----
[B][emoji=coliseum team] Level 7:[/b] 13.03.2019
[I]Woah, it's been a break from Coliseum. But no more! Time to add some defenses.[/i]
[U]Stats:[/u]
[B]21[/b]STR [b]15[/b]AGI [b]17[/b]VIT [b]20[/b]QCK [b]5[/b]INT [b]13[/b]DEF [b]12[/b]MND
[I]I'll need those stat points. And maybe... it's time to think about battle stones?[/i]
-----
[B][i]Arakal learned Sap![/i][/b]
[Item=sap]
[I]Bought this one on the AH.[/i]
-----
[B][emoji=coliseum team] Level 8:[/b] 24.03.2019
[I]Yay! It's weird that I still have problem with a group of two Basilisks... I'll stay there until level 9.
Also, added 2 Might Fragments, on my way to buy an Eliminate![/i]
[U]Stats:[/u]
[B]23[color=limegreen]+4[/color][/b]STR [b]15[/b]AGI [b]20[/b]VIT [b]22[/b]QCK [b]5[/b]INT [b]16[/b]DEF [b]12[/b]MND
[I]Now FIGHT ME BASILISKS![/i]
-----
[B][i]Arakal learned Eliminate![/i][/b]
[Item=eliminate]
[I]Bought this one on the AH. Yassss!
AND THEN ANOTHER ONE DROPPED.
[Size=2]really, look at the drops[/size][/i]
-----
[B][emoji=coliseum team] Level 9:[/b] 25.03.2019
[I]With Eliminate, it's MUCH easier to survive. For example, a Basilisk dies after a Scratch+Eliminate, and most of the enemies dies after one Eliminate. Also Sap gets useful in critical situations and helps stay healthy.
On my way to buy Ambush.[/i]
[U]Stats:[/u]
[B]24[color=limegreen]+4[/color][/b]STR [b]15[/b]AGI [b]22[/b]VIT [b]24[/b]QCK [b]5[/b]INT [b]19[/b]DEF [b]15[/b]MND
[I]Getting a little more defensive... and got into the Scorched Forest to check it out. Better grind to level 10 there, then I'll move. It's dangerous there.[/i]
[/quote]
-----
[Quote=Notable Drops][item=leafy pack]x6 [item=minor health potion] [item=leaf bolt] [item=concentration] [item=eliminate]
-----
[Item=bluefin charger]
[/quote]
Level 6: 9.03.2019 It's getting tough. I'll leave those 15 points in agility and focus on Strenght and Quickness more. And of course, I can't forget about health points.
Stats: 20STR 15AGI 17VIT 20QCK 5INT 5DEF 5MND
It'll be a bit easier now.
Level 7: 13.03.2019 Woah, it's been a break from Coliseum. But no more! Time to add some defenses.
Stats: 21STR 15AGI 17VIT 20QCK 5INT 13DEF 12MND
I'll need those stat points. And maybe... it's time to think about battle stones?
Arakal learned Sap!
Sap
Ability Stone
A low damage bite attack that drains a small amount of health from the target and returns it to the caster.
550
Required Level: 3
Bought this one on the AH.
Level 8: 24.03.2019 Yay! It's weird that I still have problem with a group of two Basilisks... I'll stay there until level 9.
Also, added 2 Might Fragments, on my way to buy an Eliminate!
Stats: 23+4STR 15AGI 20VIT 22QCK 5INT 16DEF 12MND
Now FIGHT ME BASILISKS!
Arakal learned Eliminate!
Eliminate
Ability Stone
A high damage deadly attack that attempts to finish the opponent off. Refunds breath if the enemy dies.
500
Required Level: 7
Bought this one on the AH. Yassss!
AND THEN ANOTHER ONE DROPPED. really, look at the drops
Level 9: 25.03.2019 With Eliminate, it's MUCH easier to survive. For example, a Basilisk dies after a Scratch+Eliminate, and most of the enemies dies after one Eliminate. Also Sap gets useful in critical situations and helps stay healthy.
On my way to buy Ambush.
Stats: 24+4STR 15AGI 22VIT 24QCK 5INT 19DEF 15MND
Getting a little more defensive... and got into the Scorched Forest to check it out. Better grind to level 10 there, then I'll move. It's dangerous there.
Notable Drops wrote:
Leafy Pack
Chests
Assembled from woven vines and tough broad leaves. There's something inside.
0
x6
Minor Health Potion
Battle Item
A potion that heals your dragon for 100 health.
25
Required Level: 1
Leaf Bolt
Ability Stone
A vengeful surge of earthen energy and vegetation. Deals Nature damage to one target. May only be used by nature dragons.
500
Required Level: 5
Concentration
Ability Stone
Strengthens the brainpower of the target. Their intelligence stat will be increased for a short duration.
600
Required Level: 5
Eliminate
Ability Stone
A high damage deadly attack that attempts to finish the opponent off. Refunds breath if the enemy dies.
500
Required Level: 7
Bluefin Charger
Familiar
The bluefin charger hunts on thin ice. It will charge its prey, breaking the ice beneath their feet, sending it to a watery grave. The charger itself is semi-aquatic.
1850
REEEEEEEEEHello Traveler.EEEEEEEEEE
@Farwalker Thanks for a tip! Yeah, enemy attacks got pretty dangerous recently, I should add up to the defense&mind too ^^
@Farwalker Thanks for a tip! Yeah, enemy attacks got pretty dangerous recently, I should add up to the defense&mind too ^^
REEEEEEEEEHello Traveler.EEEEEEEEEE
how did-
how did you know i had a single-egg nest recently?
but in all seriousness, this is an interesting challenge! i might try this out when the egg mayday and briei had hatches and grows up uwu (i'll be using tab mode)
how did you know i had a single-egg nest recently?
but in all seriousness, this is an interesting challenge! i might try this out when the egg mayday and briei had hatches and grows up uwu (i'll be using tab mode)
@OspreysCry Ok, would you want to be added to the Playing list? ^^