I love this change, especially the scenes! Each dragon's page feels so much more vibrant, this and the last update have definitely got me . Happy 7th!!
TOPIC | 7th Anniversary: Dragon Profile Revamp
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I love this change, especially the scenes! Each dragon's page feels so much more vibrant, this and the last update have definitely got me [emoji=bogsneak love size=1]. Happy 7th!!
I really like the new layout of my dragon profiles, and the scenes are gorgeous, although... I'm a bit confused as to why were able to use the same vistas on multipe dragons, but not scenes. So each time I want to have rocky refuge behind my dragon, I have to spend 50k per dragon? That doesn't seem right to me.
I think the use of vistas and backgrounds should be the same, so that once you apply it to your account you have free reign to use it on dragons as many times as you please. Especially if theres presumably going to be a huge variety of thses in the future.
I think the use of vistas and backgrounds should be the same, so that once you apply it to your account you have free reign to use it on dragons as many times as you please. Especially if theres presumably going to be a huge variety of thses in the future.
I really like the new layout of my dragon profiles, and the scenes are gorgeous, although... I'm a bit confused as to why were able to use the same vistas on multipe dragons, but not scenes. So each time I want to have rocky refuge behind my dragon, I have to spend 50k per dragon? That doesn't seem right to me.
I think the use of vistas and backgrounds should be the same, so that once you apply it to your account you have free reign to use it on dragons as many times as you please. Especially if theres presumably going to be a huge variety of thses in the future.
I think the use of vistas and backgrounds should be the same, so that once you apply it to your account you have free reign to use it on dragons as many times as you please. Especially if theres presumably going to be a huge variety of thses in the future.
[quote name="Amakai" date="2020-06-08 12:03:09" ]
It kinda bugs me how expensive the scenes are and you can only use them on one dragon...but I like the idea at any rate. I'm too poor here to buy a scene for all 100 something dragons though :/
[/quote]
Haha, I agree, RIP to our money x,D
Amakai wrote on 2020-06-08 12:03:09:
It kinda bugs me how expensive the scenes are and you can only use them on one dragon...but I like the idea at any rate. I'm too poor here to buy a scene for all 100 something dragons though :/
Also: As has been stated, the sudden, huge, unexpected change that came with no warning effs hardcore with the heads of us 'not normal' autistic and otherwise differently abled folk. The first three paragraphs of this update is like a mile high middle finger to us behind the back of someone addressing 'normies'. I know it isn't intentional, but I just thought you'd like to be made aware of the effect it's having.
Also: As has been stated, the sudden, huge, unexpected change that came with no warning effs hardcore with the heads of us 'not normal' autistic and otherwise differently abled folk. The first three paragraphs of this update is like a mile high middle finger to us behind the back of someone addressing 'normies'. I know it isn't intentional, but I just thought you'd like to be made aware of the effect it's having.
[quote name="DormiAria" date="2020-06-08 12:14:48" ]
How many times do I have to repeat myself that that doesn't matter and if something is listed as X color it should show up under searching for that color?
If it doesn't..
then fix it. call the apparel the color that it's sorted under. ie Navy/teal/stonewash/turqoise silks instead of sky blue silks.
Or Glowing Orchid claw tips instead of purple.
I don't care what "Excuse" there is for this. It makes absolutely no sense.
[/quote]
@DormiAria - Unfortunately, the color system which tells us what colors are in an apparel piece came AFTER the apparel was added to the game and named. Renaming them would confuse and upset a lot of users. Also, while they may have several colors in them, they LOOK sky blue, which is why they are Sky Blue Silks. If you renamed them another color, people would be more confused - why are should they be called Navy Silks if they do not look Navy, even if Navy was used as an [i]accent color[/i]?
You're also insisting that it's broken when it's not. Broken means that it is not working as intended, not that it is not working how you want it to. The game [i]does not look at the name of the item[/i]. It doesn't care that the name says Purple, Crimson, or Chicken-Butt Brown. It looks at the pieces of code that align with the site-assigned colors [i]within the object[/i]. As such, it is functioning perfectly fine, as it is doing exactly what it was programmed to do.
DormiAria wrote on 2020-06-08 12:14:48:
How many times do I have to repeat myself that that doesn't matter and if something is listed as X color it should show up under searching for that color?
If it doesn't..
then fix it. call the apparel the color that it's sorted under. ie Navy/teal/stonewash/turqoise silks instead of sky blue silks.
Or Glowing Orchid claw tips instead of purple.
I don't care what "Excuse" there is for this. It makes absolutely no sense.
If it doesn't..
then fix it. call the apparel the color that it's sorted under. ie Navy/teal/stonewash/turqoise silks instead of sky blue silks.
Or Glowing Orchid claw tips instead of purple.
I don't care what "Excuse" there is for this. It makes absolutely no sense.
@DormiAria - Unfortunately, the color system which tells us what colors are in an apparel piece came AFTER the apparel was added to the game and named. Renaming them would confuse and upset a lot of users. Also, while they may have several colors in them, they LOOK sky blue, which is why they are Sky Blue Silks. If you renamed them another color, people would be more confused - why are should they be called Navy Silks if they do not look Navy, even if Navy was used as an accent color?
You're also insisting that it's broken when it's not. Broken means that it is not working as intended, not that it is not working how you want it to. The game does not look at the name of the item. It doesn't care that the name says Purple, Crimson, or Chicken-Butt Brown. It looks at the pieces of code that align with the site-assigned colors within the object. As such, it is functioning perfectly fine, as it is doing exactly what it was programmed to do.
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