FlammingFlamingo wrote on 2016-06-02:
I was merely throwing out big numbers. It can really be only a handful of dragons. The idea is it costs alot of dragons to get special things. Not just generic loot. Killing dragons is just one suggestion in a sea of suggestions. Heck they could just be taken "prisoner" if you lose instead of "dying". Same deal, less dragons.
"Taken prisoner." By enemies and monsters, many of which are implied to be cannibalistic and/or eat dragons.
It still doesn't answer the larger concern, which is--why would anyone risk a leveled and stoned team--which is time-consuming and expensive in a gamble like that?
And, more importantly, it seems like it would do the exact opposite of what you want--which is to take dragons OUT of the game. When people Coli-level their fodder, they do it quick. Like I said, some folks can get through OODLES of dragons in just an hour or two. The object is to just level and exalt as quickly as possible. You win a bunch of levels, and then you exalt, and you still have your actual training team around. In your proposed alt-Coli, winning gives you Really Good Loot, but isn't actually conducive to removing dragons from the game. Only losing does that.
Which...is really unappealing. Because now you've got no Epic Loot AND your dragons are gone. Exalting does you better and takes less time.
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The unsustainable 1 time use dragons do work. If the designs and rarity are worth the trouble. You dont get things for free. Why should these be easy to get and breed til they are super common? Sounds dumb to me! We already have plenty of eternally breedables. Adding tow hard to breed dragons won't make it less of a breeding game. The point is it should cost alot of time and money to get that perfect very rare new dragon you want. Its a dragon sink after all. And that makes it sustainable.
I don't see how being a "dragon sink" makes it sustainable. But if you've got 1-breed dragons, then say you have 100. They only make 50. They only make 25. They only make 12 (and one poor derg never has a mate), and then six, and then three, then one (and that two odd ones out can maybe mate). So, you wind up with 200. But that's it. The likelihood of folks being able to breed a dream dragon out of that is very much un. (And that's assuming anyone would breed them at all.)
But since they're so incredibly rare, folks aren't going to exalt them, ever. So you've got permies.
And since they're obtained by sinking a bunch of fodder dragons, what you have is a massive breeding boom, which will again result in a surplus and a tanked price for pretty much everything except that oh-so-very-special dragon that only The Most Specialist People can ever have.
You're right that "you dont get things for free" but what on earth does that have to do with anything? Who's asking to "get things for free?" That's just a buzzphrase with no relevance to any of this.
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I am starting to think everyone is ok with dragons being worthless. And unless the community mans up and accepts you can't have it all, things will stay the way they are. If you are so protective of your drakes, maybe your loot should reflect that decision... (as in you not having much of anything)
"mans up?" Really dude. C'mon, I thought that phrase died half a decade ago. Who even says that anymore?
I think you're overly hostile here. And there's an odd sort of disconnect towards accusing people of being "ok with dragons being worthless" in one breath, and then in the very next acting like it's a horrible thing that people are "so protective of your drakes."
Maybe...maybe the game could just be...fun? I mean, that's a wacky idea, but it's not actually a competition. Dragons aren't "worthless" and according to staff, they were never supposed to be difficult/impossible for people to get anyway. Maybe most of us are okay with people, even newbies, being about to have Nice Dragons. Dream Dragons take a little doing, but it's honestly Oh. Kay. That dragons are readily available. This isn't the real world. It's cool if things are cheap. No one will starve.
But what we certainly don't need is some sort of "man-up" (weaksauce) Elitism, where the folks who don't care about dragons and play hard and emotionless are the ones "doing it right" and heavily rewarded by the system. We already get exalt payouts, and it's not like the staff has a problem with the current dragon population, so...there's really no problem, except for folks who want dragons to command the kind of money they did when the site first opened up, I suppose.
(Please don't ping me in the Suggestions Forum).