SongOfTheWild wrote on 2017-10-01 17:11:32:
Encounters 'n' stuff like that
Everyday, use a random number generator to generate a number between 1 - 100
Even? Nothing bad happens to your Clan today.
Odd? Somethings going to happen, ranging from sickness and death, to a twoleg capturing a warrior or two.
Also, to determine which cat(s) it effects (if something like a sickness or predator), assign each cat a number and generate the amount of numbers that the event requires. (E.g. Predator attack and someone dies, I use a number generator and get 15. The 15th cat listed in the allegiances dies!)
Pay attention to what number you get! It determines what happens that day!
1 - 15
A predator attacks your camp (if number is ten or higher)/a patrol (if number is nine or lower)! Generate a number! If odd, someone dies. If even, no one dies, but at least five/the amount of cats on the patrol are injured.
17-21
Twoleg! Generate a number! If odd, a cat is taken. If even, everyone's OK.
23 - 33
Sickness! If it's Leafbare or Leaf-fall, 3 - 7 cats get sick. If it's Greenleaf or Newleaf, only 1 or 2 cats get sick. If it's Leafbare or Leaf-fall, generate a number. If odd, half of the cats die. If even, everyone survives!
35 - 41
A rogue/loner kills a cat! Generate a number! If it's between 1 - 4, it's a kit, 5 - 30, it's an apprentice, 31 - 90 for a warrior, and 91 - 100 for an elder.
43 - 51
Drought/Flood! Generate a number! If odd, 2 - 5 cats die. If even, everyone's OK.
53 - 63
Prey shortage! Generate a number! If odd, 2 - 4 cats starve to death. If even, everyone survived.
65 - 75
Enemy Clan attacks! Generate a number between 1 - 9! That amount of cats die.
77 - 87
A warrior dies of an unknown cause! Generate a number between 1 - the total amount of warriors in your Clan. The cat with that number dies.
89 - 99
A whole patrol goes missing! Generate 3 - 5 numbers between 1 - and the total amount of cats that are able to go on patrol. Those cats die.
Alright, now time for the love stuff!
For each pair of mates, generate a number. If odd, the she-cat is now pregnant. If even, the she-cat is not pregnant and you must wait another moon. If the she-cat has kits that are still apprentices (medicine cat apprentice not included), then this doesn't apply to that she-cat.
Two cats have a crush on each other/One cat has had a crush on someone else for 3+ moons? Generate a number! If odd, they are now mates. If even, you have to wait another moon.
(For this, keep in mind that 1 day in real time = 1 moon)
Cats joining the Clan
Clan gets too small, or is danger of dying out? Don't worry! When the number of cats in your Clan drops beneath 10, you can generate a number every day for seven days to see if there are any rogues or loners that have joined the Clan. Odd means no, even means yes. If you get an even number, generate a number between 1 - 5, the number you get is the amount of cats that join.
Creating the cats that join the Clan is the same as creating cats when the Clan is first made. You're going to need their name, age, gender, rank, appearance (optional), personality (optional), apprentice (if any)(change to mentor if the cat is an apprentice), mate/crush (if any), parents (if any)(optional), siblings (if any)(optional), and kits (if any)(optional). You can use the random number generator to get their age.
Wounded cats
If a cat is wounded, generate a number between 1-6. The number you get is how many days (real time) it takes until the cat is able to return to warrior duties. Generate a number between 1-100. If it's above 95, the cat is going to die in the amount of days you generated at first. Generate a number for that cat every day, if any of the numbers are above 95, the medicine cat managed to save him/her.
EXTENDED RULES
If you want, you can use these extended rules
from this post on the warrior cats amino, which add in fun good rolls as well as negative ones!
1 - 15
A predator attacks your camp (if number is ten or higher)/a patrol (if number is nine or lower)! Generate a number! If odd, someone dies. If even, no one dies, but at least five/the amount of cats on the patrol are injured.
2 - 14
New arrival(s)! Cat(s) outside the clans are interested in joining your clan. Generate a number between 1-3 to determine how many new cats join the clan.
17-21
Twoleg! Generate a number! If odd, a cat is taken. If even, everyone's OK.
16 - 20
Love is in the air! Generate two numbers depending on the number of full grown cats in your clan to see who the new couple is! (Automatically becomes mates)
23 - 33
Sickness! If it's Leafbare or Leaf-fall, 3 - 7 cats get sick. If it's Greenleaf or Newleaf, only 1 or 2 cats get sick. If it's Leafbare or Leaf-fall, generate a number. If odd, half of the cats die. If even, everyone survives!
22 - 32
Rescue mission! Generate a number depending on how many cats have gone missing in the last 30 days. That cat gets to rejoin the clan. If there are none within a 30 day span, then nothing happens.
35 - 41
A rogue/loner kills a cat! Generate a number! If it's between 1 - 4, it's a kit, 5 - 30, it's an apprentice, 31 - 90 for a warrior, and 91 - 100 for an elder.
34 - 40
Where'd these kittens come from? Generate a number between 1-6 to see how many kits are found during a patrol.
43 - 51
Drought/Flood! Generate a number! If odd, 2 - 5 cats die. If even, everyone's OK.
42 - 50
The apprentices training is going great! Randomly generate a number depending on how many apprentices their are to determine which of them get to become a warrior early!
53 - 63
Prey shortage! Generate a number! If odd, 2 - 4 cats starve to death. If even, everyone survived.
52 - 62
What promising kits! Generate a number depending on how many litters of kits are in the nursery to determine which ones will become apprentices early!
65 - 75
Enemy Clan attacks! Generate a number between 1 - 9! That amount of cats die.
64 - 74
Kittens on the way! Generate a number depending on how many full grown she-cats there are to determine which one ended up pregnant!
77 - 87
A warrior dies of an unknown cause! Generate a number between 1 - the total amount of warriors in your Clan. The cat with that number dies.
76 - 86
What a peaceful day! No events happen.
89 - 99
A whole patrol goes missing! Generate 3 - 5 numbers between 1 - and the total amount of cats that are able to go on patrol. Those cats die.
88 - 100
A gift from StarClan! StarClan has gifted the medicine cat with great skills. If a bad event happens during the next 2 days, the number of lives lost that day is halved.