@Dragonfire546 door 1
TOPIC | Open the Door~
@ArticSnow
You open the door, and a harsh wind blows out, threatening to topple you over. When it stops, you look down to see a crown and a statuette sitting atop a pile of stones. They shine softly, so you figure they're important. Best to take them back and figure out what secrets they hold.
[item=icewarden ice sculpture][item=forgotten crown][item=frozen acuity fragment]x3
@Wiredate
You push the door, as it doesn't have a handle, and a hot air spills out, almost unbearable in the cold. It smells... rotten, almost. You look in and see a chest sitting there, amongst broken bottles filled with coins. Might as well take everything there; it looks like there's a lot of money.
[item=broken penny jar]x6[item=blood mancer chest]
@Mabe
You open the door and see nothing but the environment around you. Strange. You step in see if it's not a trick. After some looking around, you spot a figure sitting beneath a rock, huddled against the cold. It looks like a hatchling, and you run to help it.
He looks up at you, eyes shimmering softly.
"Are you here to take me home?" He says.
[url=https://flightrising.com/main.php?dragon=61586700]
[img]https://flightrising.com/rendern/350/615868/61586700_350.png[/img]
[/url]
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Now it's your turn to do three doors, Made :)
@ArticSnow
You open the door, and a harsh wind blows out, threatening to topple you over. When it stops, you look down to see a crown and a statuette sitting atop a pile of stones. They shine softly, so you figure they're important. Best to take them back and figure out what secrets they hold.
x3
@Wiredate
You push the door, as it doesn't have a handle, and a hot air spills out, almost unbearable in the cold. It smells... rotten, almost. You look in and see a chest sitting there, amongst broken bottles filled with coins. Might as well take everything there; it looks like there's a lot of money.
x6
@Mabe
You open the door and see nothing but the environment around you. Strange. You step in see if it's not a trick. After some looking around, you spot a figure sitting beneath a rock, huddled against the cold. It looks like a hatchling, and you run to help it.
He looks up at you, eyes shimmering softly.
"Are you here to take me home?" He says.
Now it's your turn to do three doors, Made :)
You open the door, and a harsh wind blows out, threatening to topple you over. When it stops, you look down to see a crown and a statuette sitting atop a pile of stones. They shine softly, so you figure they're important. Best to take them back and figure out what secrets they hold.
x3
@Wiredate
You push the door, as it doesn't have a handle, and a hot air spills out, almost unbearable in the cold. It smells... rotten, almost. You look in and see a chest sitting there, amongst broken bottles filled with coins. Might as well take everything there; it looks like there's a lot of money.
x6
@Mabe
You open the door and see nothing but the environment around you. Strange. You step in see if it's not a trick. After some looking around, you spot a figure sitting beneath a rock, huddled against the cold. It looks like a hatchling, and you run to help it.
He looks up at you, eyes shimmering softly.
"Are you here to take me home?" He says.
Now it's your turn to do three doors, Made :)
Loki - They/Them - FR Time 0+ Lore thread (WIP) Dressing Service Call of the Deep Lineage Project |
Door 1 is made of rotting wood; you can hear scuttling behind it.
Door 2 is made of stone; you'll have a hard time opening this one.
Door 3 is made of metal; there is no handle.
Door 2 is made of stone; you'll have a hard time opening this one.
Door 3 is made of metal; there is no handle.
Door 1 is made of rotting wood; you can hear scuttling behind it.
Door 2 is made of stone; you'll have a hard time opening this one.
Door 3 is made of metal; there is no handle.
Door 2 is made of stone; you'll have a hard time opening this one.
Door 3 is made of metal; there is no handle.
@sSix
You open the door and jump back in surprise as a four tailed scorpion scuttles out. [img]https://flightrising.com/images/cms/familiar/651.png[/img]
@Crytzall
You finally manage to get the door open and 2 chunks of stone fall out.
[img]https://flightrising.com/images/cms/battle_items/705.png[/img] [img]https://flightrising.com/images/cms/battle_items/687.png[/img]
@Desertbloomer
You open the door to see a small dragon inside.
[url=https://flightrising.com/main.php?dragon=61653456]
[img]https://flightrising.com/rendern/350/616535/61653456_350.png[/img]
[/url]
@sSix
You open the door and jump back in surprise as a four tailed scorpion scuttles out.
@Crytzall
You finally manage to get the door open and 2 chunks of stone fall out.
@Desertbloomer
You open the door to see a small dragon inside.
You open the door and jump back in surprise as a four tailed scorpion scuttles out.
@Crytzall
You finally manage to get the door open and 2 chunks of stone fall out.
@Desertbloomer
You open the door to see a small dragon inside.
Door 1 is smaller than the average size of a door, and there are dirty handprints around the handle.
Door 2 has rough wood, and if you aren't careful, you could end up with a splinter.
Door 3 is a somewhat typical door, but you can hear voices on the other side, though you can't distinguish what they are saying.
Door 2 has rough wood, and if you aren't careful, you could end up with a splinter.
Door 3 is a somewhat typical door, but you can hear voices on the other side, though you can't distinguish what they are saying.
Door 1 is smaller than the average size of a door, and there are dirty handprints around the handle.
Door 2 has rough wood, and if you aren't careful, you could end up with a splinter.
Door 3 is a somewhat typical door, but you can hear voices on the other side, though you can't distinguish what they are saying.
Door 2 has rough wood, and if you aren't careful, you could end up with a splinter.
Door 3 is a somewhat typical door, but you can hear voices on the other side, though you can't distinguish what they are saying.