@CrackedSouls I guess the flowers all over the door explains the contents of the room
[item=Garden Watcher] [item= Daisy Lei]
@Goblincat The dragon inside slowly wakes up with a yawn, looking at you sleepily
[url=https://flightrising.com/main.php?p=lair&id=494787&tab=dragon&did=60515233][img]https://flightrising.com/rendern/350/605153/60515233_350.png[/img][/url]
@Lunalis No wonder there were gems on the door
[item=Accent: Points and Druzy]
@dragonfire546
[b]Door 1[/b]
You open the door and a baby Gaoler comes out, chewing on an animal skull. A flock of birds (the Gaoler's food supply?) also burst out of the door, but you manage to catch a few of them before they escape.
[url=https://flightrising.com/main.php?dragon=61509486]
[img]https://flightrising.com/rendern/350/615095/61509486_350.png[/img]
[/url]
[item = dustwing hummingbird][item=squall seeker][item=cuckoo]
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@soupnoodle
[b]Door 2[/b]
The moment you turn the doorknob, the door shatters into pieces.
It turns out all that was behind the door was a brick wall, so you pick up the rock shards near your feet instead.
[item=diseased might fragment][item=zephyr might fragment][item=aquatic might fragment]
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@Desertbloomer
[b]Door 3[/b]
When you unlock the latch on the cage, an orderly parade of birds march out. They all seem to have imprinted on you like baby ducks and follow you one-by-one back to your lair.
[item=grouse basilisk][item=charoite burrower][item=lilyfowl]
@dragonfire546 Door 1
You open the door and a baby Gaoler comes out, chewing on an animal skull. A flock of birds (the Gaoler's food supply?) also burst out of the door, but you manage to catch a few of them before they escape.
Dustwing Hummingbird
Meat
These tiny birds feed upon the sweet nectar of cactus flowers.
25
3
Squall Seeker
Meat
These birds are often preyed upon by the larger Storm Seekers. This cannibalism may be an attempt to cull weak blood from their lines, or it may simply be opportunistic predation.
25
2
Cuckoo
Meat
Cuckoos have learned that dragon nests do not provide an ideal location to leave their young.
30
3
@soupnoodle Door 2
The moment you turn the doorknob, the door shatters into pieces.
It turns out all that was behind the door was a brick wall, so you pick up the rock shards near your feet instead.
Diseased Might Fragment
Augment Stone
When assigned, this fragment empowers one Plague dragon +2 Strength
400
Required Level: 5
Zephyr Might Fragment
Augment Stone
When assigned, this fragment empowers one Wind dragon +2 Strength
400
Required Level: 5
Aquatic Might Fragment
Augment Stone
When assigned, this fragment empowers one Water dragon +2 Strength
400
Required Level: 5
@Desertbloomer Door 3
When you unlock the latch on the cage, an orderly parade of birds march out. They all seem to have imprinted on you like baby ducks and follow you one-by-one back to your lair.
Grouse Basilisk
Familiar
Breaking the gaze of a grouse basilisk is not too difficult if attacked in pairs; they startle easily!
1650
Charoite Burrower
Familiar
I want to be shiiiiinnny!
500
Lilyfowl
Familiar
This fascinating fowl can actually breathe through the plant-like growths along its head and back, which is helpful considering it spends most of its time partially submerged.
The air is thin this high up. A roaring wind shrieks past your ears, ripping at your wings and threatening to throw you from your perch and into the maw of the sky below. Deep in your bones, a coldness lies. You fear you will die here, frozen.
But you cannot die. Not yet. Not until you know.
After several minutes of painstaking trekking through the storm, you see shapes in the distance, three of them, and your heart skips a beat. Struggling, you get closer.
Before you stand three doors:
The first is silver, with a moon etched into its surface.
The second is black, lacking a handle.
The third is white, and shimmers softly with ethereal light.
The air is thin this high up. A roaring wind shrieks past your ears, ripping at your wings and threatening to throw you from your perch and into the maw of the sky below. Deep in your bones, a coldness lies. You fear you will die here, frozen.
But you cannot die. Not yet. Not until you know.
After several minutes of painstaking trekking through the storm, you see shapes in the distance, three of them, and your heart skips a beat. Struggling, you get closer.
Before you stand three doors:
The first is silver, with a moon etched into its surface.
The second is black, lacking a handle.
The third is white, and shimmers softly with ethereal light.