Eirlys

(#92513)
Unbred- Gen2
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Familiar

Stardust Scholar
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Energy: 47/50
This dragon’s natural inborn element is Arcane.
Female Fae
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Personal Style

Apparel

Brave Bonecarver's Mask
Brave Bonecarver's Cage
Brave Bonecarver's Claws
Advisor Rings
Feathery Fallout

Skin

Scene

Measurements

Length
1.08 m
Wingspan
1.73 m
Weight
3.18 kg

Genetics

Primary Gene
Thistle
Basic
Thistle
Basic
Secondary Gene
Orange
Basic
Orange
Basic
Tertiary Gene
Rose
Basic
Rose
Basic

Hatchday

Hatchday
Jul 01, 2013
(10 years)

Breed

Breed
Adult
Fae

Eye Type

Eye Type
Arcane
Common
Level 10 Fae
EXP: 10789 / 27676
Meditate
Eliminate
Contuse
STR
18
AGI
18
DEF
19
QCK
19
INT
19
VIT
18
MND
19

Lineage

Parents

Offspring

  • none

Biography

dragon?age=1&body=14&bodygene=19&breed=15&element=9&eyetype=3&gender=1&tert=67&tertgene=10&winggene=57&wings=47&auth=b517584a5ab3fc45daedda561bc3a2f813e575ab&dummyext=prev.pngdragon?age=1&body=14&bodygene=53&breed=18&element=9&eyetype=0&gender=1&tert=67&tertgene=49&winggene=56&wings=47&auth=34e41092f7e2b97b988012e9bdebc44f66f8af39&dummyext=prev.pngdragon?age=0&body=14&bodygene=38&breed=17&element=9&eyetype=8&gender=1&tert=67&tertgene=36&winggene=39&wings=47&auth=588dfe8ee31f13babfafc6212161e1dd1e87510c&dummyext=prev.pngdragon?age=1&body=14&bodygene=42&breed=1&element=9&eyetype=0&gender=1&tert=67&tertgene=14&winggene=57&wings=47&auth=293d13e91f0dd83146fb9cf851dcfff424174c30&dummyext=prev.pngdragon.pngdragon?age=1&body=14&bodygene=72&breed=19&element=9&eyetype=0&gender=1&tert=67&tertgene=63&winggene=72&wings=47&auth=89aa56545b2d23dfa92952428a2cbfc476d53f38&dummyext=prev.png

30kg on 9.10.21
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Marfim (Portuguese) "Ivory"

Discord: The Roman equivalent of Eris, or in some interpretations the brother or lover of Eris (or both, cause what's up ancient mythology). God of trouble, arguments, bickering, squabbles, disagreements, strife, disharmony. Like Eris, a bad egg.

Eris: The Greek goddess of discord, trouble, arguments, bickering, strife, etc. A bad egg.

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She was like a meteor in the sky. Everyone couldn't help but draw their attention to her as she shot across the night sky. Iridescent white scales refracting the moonlight below, making the dragon shine for all eyes to see. Dark colored wing graced with soft, lightly colored speckles blended in perfectly into the night sky. When she plummeted to the earth, she truly embodied her name: Starfall. And boy was she a sight to see.

It was the only time the dragon got to herself; those short flights at night. Every waking hour was spent being surrounded by others. Having been gifted with the clan's power meant that Starfall was highly respected amongst others in her clan. It was widely known knowledge that only a select few could inherit such an ability. It was a widely sought after ability. The dragon was constantly approached for her seer like premonition. Not only that but her presence was required at every meeting with any other clan as a precaution against any underlying malicious intent. It also made her a target. Not only by others who knew of her abilities, but by those within her own clan. Though many sought her out for her dazzling similarity to the night sky and her vast knowledge, others (though few in number) loathed her ability. Loathed that they hadn't been selected or that their hatchlings hadn't.

After all, the process wasn't easy.
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Once the previous retainer announced their retirement, every dragon within the clan sought out for their hatchlings to be selected as the clan's newest retainer. A year after the announcement, the previous clan seer selected a few to take on as their apprentice. A few that they would raise as their own for the duration of their stay. Starfall had barely made the cut. She studied night and day, bested out her own clansmen. She witnessed first hand what the power could do to others. That the knowledge of the future could drive many dragons mad. She had momentarily experienced the madness herself. But instead of sinking into it, letting the madness consume her, she clawed her way out of endless possibilities of a near future and back into the present. Perhaps that was what set her above the rest.

She watched the numbers dwindle until it was but her and another. And somehow, Starfall came out victorious. Despite what she had seen as a clear win for the other, she was selected to inherit such an incredible power. Not a day has gone by that the dragon didn't appreciate the opportunity. But there was an unseen side to becoming the seer of the clan. Everyone seemed to walk on eggshells around her now. Even friends that she had had since birth treated her with reluctant reverence. It was so... lonely. Her entire childhood was spent watching others of her age outside playing while she was indoors learning how to focus on a single, potential shred of the future. The only company she had was the former retainer and once they had passed... she was alone again.
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Not only that, but after the former retainer's passing, there was an even greater amount of pressure placed on the dragon's shoulders. She was constantly treated like glass. The power was passed on from one to the next. If anything were to happen to her, there would be no power. And everyone knew it. It was frustrating enough coping with the death of a loved one but the stifling readiness that everyone had to help her with anything was... too much.

That's why night flights were the best. They were an escape from it all. For a moment, Starfall could be exactly what she was meant to be: a fallen star.
Lore by AcetoSpades1
Art:


Libra
#36152730

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"I must perform this role, for it is my holy duty."

Libra: Mage, Sentry
It takes a lot of courage to perform the task Libra does on a daily basis. His studies of the Arcana have moulded him into a very talented mage, capable of magical feats others may only dream of. And how does he put this to work?...by ensuring that an aggressive Emperor remains sealed in the Unknown's basement.

Being the only one who has been able to successfully contain the Screamer, Libra serves an incredibly important role for the clan. Without him, after all, the beast would have possibly destroyed a fair portion of the Sunbeam Ruins by this point. Libra takes a holistic view to his work, believing that this is part of his duty as a student of the Arcanist (though around the rest of the clan he does, of course, sing Lightweaver's praise). He believes that he was chosen in part for this role, and that it's his duty to perform it.

You wouldn't expect such a kindly soul to be in command of a monster. Best be glad that this soul is on the path of righteousness.
Header image by Rasaliina
  • interested in architecture and mechanics
  • amiable but kind of a deadpan snarker
  • probably the only member of this family who is an accomplished hack
  • chantrier tries but he doesnt quite make the cut. they probably hang out a lot and ebony decided to take him under her wing and "train" him
  • shes actually very sweet and wouldnt hurt someone who didnt hurt her first
  • a hardcore lesbian
Ebony Da'rkness Dementia Raven- Pfffaahahahah oh, she can't even say that with a straight face. Nah, it's just Ebony. Like the darkwood. Loads of it in the Tangled Wood, so it's pretty easy to blend in anywhere, and jump out anywhere, and terrify strangers anywhere......
Yeah, Ebony can get away with pretty much anything if she wants. Sometimes it's hard to tell whether she even did the thing in question. Sometimes it's obvious, but there's no solid proof. Not to imply she's an evil mastermind or anything. Not to imply she isn't, either. Winky face.
She's the youngest daughter of the clan "leader," which is really just a fancy way of saying "my dad built the place." She wishes the clan was maybe a bit more glorious, or at least had some sort of goal or purpose, but she doesn't moon over it like Russel. Hardly even cares, really. That's the ideal. No, actually, the ideal is building robots all day. That'd be sweet. Wonder what Kaz knows about robots...
Spunky Sentry | Everyone's Best Friend | Univeral Training Buddy
  • Very athletic and likes to wrestle her family
  • Venerally friendly and eager to get to know new people
  • Would probably listen to techno and rollerblade like 90s aesthetic garbage
  • Has probably tried to eat glitter
Darya is the firstborn daughter of Avery, the clan leader... patriarch... guy. Or something. She doesn't think it matters too much. She'd rather spend time on her fighting and gymnastics- and if she's lucky, passing techniques on to her family! She's the first official sentry to be appointed by the captain due to her above-average interest and skill- not to brag, or anything. Whoops!
She's always wanted to see other places, so once the Spirals joined the family, Darya was sure to talk their tails off. Thankfully, none of them were bothered by her constant questions, and she even made some new friends.
Yeah, life is pretty good!


#13883499
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Aldebaran
The Automaton
Guardian

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Role: Stone sentinel
Traits: Dangerous, cunning, focused
Voice: Travis Willingham

Background:

Aldebaran is a sentient crystal dragon, enchanted to life to be the guardian of the abyssal barrier. They and their counterpart, Vindemiatrix stand at the gates of the territory, barring the way for any intruders. Being an enchanted statue, Aldebaran is much larger than the standard skydancer, and makes for a truly intimidating presence. Gems of power are fixed into their armor, granting them powerful magical ability.

Aldebaran, like their counterpart, is highly aggressive against anyone who isn't marked as a member of the clan, or being escorted by one. In battle, they are a cunning strategist, making great use of the terrain to disrupt enemies paving the way for Vindemiatrix to eliminate them with their brute force. Though endlessly devoted to their role as guardian, they otherwise have a mind of their own, and like to engage in games of riddle and strategy. While loyal to the clan and respectful of all members, they will not take direct orders from anyone except Kolmogorov himself, who speaks to them telepathically. Aldebaran delights in battle and victory, so great caution must be exercised, lest they goad a foolish intruder into starting a losing battle.

The sentinel pair are dangerous foes in their own right, and singleminded in the pursuit of victory. It would take multiple warriors teaming up against them to force them back, but attackers must beware: reinforcements are quick to arrive and just as dangerous.
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And I'm looking to the sky to save me
Looking for a sign of life
Looking for something to help me burning bright...

- Learn to Fly
, Foo Fighters

Sometimes you just have to be crazy enough to try.
"Flowers, no! What have you done?"

She'd seen the wandering hatchling with those genes and assumed he was a halfbreed at least. This did not appear to be the case. He chattered away merrily to everyone as they fed him and the life he described sounded like life in a pretty ordinary dragon lair. But when asked about the whereabouts of his former clan, all he could say was "Dunno, I lost them. Can I stay with you? The music is pretty here."

As yet, no-one has been able to trace his family to see if they want him back. He seems content to stay with the clan and, apart from a tendency to talk a lot, interacts with the ex-drones almost as if he were one of them.

STATUS: oops
ROLE: undefined
OTHER NOTES: Definitely not assimilated in childhood.

good name: ToTheSky


In Arthurian legend, Galeschin is a son of Elaine of Garlot and King Nentres.

Galeschin is the only dragon known to have become one with space. At first, it was just assumed that Galeschin had assumed some sort of magic from her mother, Elaine. However as time went on, it became apparent that Galeschin was simply different.

No one knows how or why, but Galeschin is one with space. She can 'shift' in and out of space. Her wings and face seem to glow with the presence of stars and the endless void. Luckily for all of those in Camelot, Galeschin is merely a playful dragon and uses her unique phasing ability for hunting or playing games.

As unnerving as her strange powers are, Galeschin is often ostracized by other dragons. She is a warm dragon, but she makes many dragons (especially parents) very wary.
Volt
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He started as nothing. Just a speck in one of the many eggs in the Clan. He shook the egg and it fell out of the nest, cracking open on the floor. Afraid that their son may have some mental condition, the parents of the hatchling sold him to the Clan of Outcasts. Here, Plagueghast lived up to his name. He began growing blisters on his arms, flanks, neck, and hips, and his veins began showing up under his skin. He bled easily, and touching the blood only served to share the sickness, even through hazmat suits and Plague masks...
but sharing is kind, right?

Lore by @Bibbit


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Her and her mate were found on the shore that connects the Sea of a Thousand Currents and the AshFall Wastes. They were given the names after the Algae of the glowing and red tides. They have been inseparable since that point and Karenia has been loyal to Tyra ever since.[/i]

CHIEF GHOSTBUSTER
#PlantsNotPants

CLAN ALEJANDRO

Nimbus is happy and energetic! A wonderful addition to Alejandro's clan! He is everyone's favorite noodle! Nimbus is part of the permanent coliseum team, and works hard to both win glory for his clan, and impress the ladies. But it wasn't always this way.

Nimbus has a rather clouded past. No one is quite sure where he really comes from. During the war against Arcane, Nimbus showed time and time again exactly why he is on the coliseum team. Nimbus is a brutal fighter, dropping his happy go lucky persona and becoming a cold and emotionless killer. In the darkness of the Tangled Wood, his natural low-light hunting abilities shine.

After the war, however, Nimbus seems to want to go back to the past when he was a simple gladiator, trying his best to leave behind a life of pain and death for something simpler. He spends a lot of time in the forest these days. Being among the trees as they regrow has seemed to heal Nimbus as well.
Moss-Covered Golem
Awakened
"Blue skies, bouncy springs
We just named two awesome things
A Nobel prize, a piece of string
You know what's awesome? EVERYTHING!

Dogs with fleas, allergies,
A book of Greek antiquities
Brand new pants, a very old vest
Awesome items are the best
"

--Tegan and Sara "Everything is Awesome"
LVL 25 BUILD THREAD
The Culex Guide
Kaldwin wrote:
Nimbus always seems to have a smile on his face through thick and thin but it wasn't always like that. When the clan found Nimbus-- or more accurately, he found them, he was stumbling up a hill and through dense trees covered wounds and blood; his spiral body caught in a knot from some kind of panic. To this day nobody is entirely sure what caused this commotion but the dragon will swear till his breath gives out that it was a ghost of the shadowy forest that attacked him. Since then he has been training will all his will to become stronger so one day he can defeat that spectral enemy with a grin across his face.

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PLANTS!!! NoT!!! PANTS!!!!

ILONA
xxxxxxzxxxxxx 》THE WANDERER
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♀️
╭━━━━━━━━╮

Strength
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Magic
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Defense
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Charisma
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Intelligence
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"The only weapon I need to protect myself is me."
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IMPULSIVE ARROGANT STRONG-WILLED RESOURCEFUL SOLITARY

Ever the nomadic soul, Ilona has traversed Sornieth a hundred times in search of something she doesn’t even have a name for- though the best word for it might be purpose- and lending her fighting prowess to those she deems worthy along the way. While she wishes she was looking for something as concrete as her Charge, as her guardian father did in his youth, Ilona comforts and grounds herself in being the first dragon into the fight and the last one out.

Her parents wouldn’t approve of the choices she’s made on her journeys, but Ilona stopped needing their good opinion a long time ago; the only dragon she needs is herself- and she has enough faith in herself for both of her parents.

She makes it a point to avoid the places her birthclan has been, wary of crossing paths with them lest the clan leader- her distant, self-righteous father- try to influence and sway Ilona from her meandering, often bloody path. She doesn’t always wholly believe in the life she’s chosen, the way her father does in his, but it was of her own making and that’s all Ilona has learned to need.

Just the same, she carries with her always the dried flowerpetals and agate stone her fathers favored even in her youth, keepsakes to remember them by.


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INVENTORY
Stag Figurine Flamerest Embers Pressed Flower Eye Agate
bio coding by Chantilly #147686

hunter (always with raeya)
-ex-soldier
-deserted and joined Raeya's clan

Seren means Star

Brigid named after a goddess of spring

If going to exalt, considering sending back to AlvildaBright or giving him to our flight's L25 lending program^^


Future Sedona build... needs Sap, and Reflect (or Bolster), maybe Haste (OPTIONAL)
[GUIDE] The Sedona Build | NO ELIMINATE!

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~Coliseum Bond~

♪♪♪Take me out to the Coliseum,
Take me out with the team.
I'll find some Food and Trinkets for you,
Let me Scratch, Scratch, Scratch for the home team,
For it's one, two, three Eliminates, they're out,
At the old Coliseum.♪♪♪

I really look forward to the time I spend playing in the Coliseum. I enjoy finding things to bring home to my clan and meting new friends. I sure hope that you will enjoy spending time with me in the Coliseum and we can bring lots of treasure back for our clan together.

HELPFUL LINKS
Comprehensive Coli Builds List
[Guide] Best Element per Venue - UPDATE
Elements in training venue's
Coliseum Grinding/Exalting Guide By Kiena
How to Train Your Dragon By Culex/Duke
Links to Resources, Tools, & Much More
133 Build for Golem/Kelp Grinding

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Stones Not Included
Stones Needed- Eliminate
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Stat Points
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Coliseum ( aka Coli) Venues-Best Elements
Boreal Wood- Best: Water, Wind, Shadow, Fire, Plague, Light, Ice, Nature/ Good: Shadow, Light, Fire, Wind/ Worst: Earth
Crystal Pools- Best: Plague, Wind, Earth/ Good: Ice, Earth/ Worst: Lightning, Fire
Harpy's Roost- Best: Wind, Plague, Shadow, Nature, Fire/ Good: Shadow, Fire/ Worst: Light, Earth
Ghostlight Ruins- Best: Nature/ Good: Water, Fire/ Worst: Earth
Mire - Best: Arcane, Earth/ Good: Lightening, Fire/ Worst: Shadow, Water
Kelp Beds - Best: Water, Nature, Plague/ Good: Ice, Shadow/ Worst: Earth
Golem Workshop - Best: Nature, Fire/ Good: Arcane, Wind (best as a Mage), Earth, Plague/ Worst: Light
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Dragon Placement
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Was--name here has been stoned and stat points assigned as a "Heavyweight". Dragon A.
Name Here has been stoned and stat points assigned as a "Grinder". Dragon B.
Now---

133 STR / 32 QCK / 20 VIT / 10 AGI -- "Heavyweight".
129 STR / 50 QCK / 13 VIT-- "Grinder".



AlvildaBright's Dragon - PLEASE return to AlvildaBright #323306 if found wondering.

Please put a familiar or apparel on them. And feel free to nest them if you want. Just name all the hatchlings right away.

Feel free to add your own bits below.
Visited Lair #, Who did they meet? Any story to tell?
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Wish Keeper

Each day, dragons come and go from this beautiful boys home, writing wishes on small slabs of stone or materials that get thrown into a small well at the back. Each night he fishes them out and lays them down, scribbling on parchment the wishes of his clan and taking this with him wherever he might go in hopes that he will find at least one thing on the list.

From small items each dragon likes to hoard, to skins and accents, clothing and even gifts for other clans, he is the keeper of wishes and grants them when the rest sleep away comfortable in their beds.

Current Wish list;

Cherelle= Darling or Dear One

The Sweet Assassin


Zeren
#44102318
Breed Changed from Imp-Tundra



From the lair of NugatorySheep:


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The earth dragons of Dragonhome are monument builders. They prefer the consistency and eternal memory of the stone they shape. Of all the dragons, earth dragons revere their ancestors the most fervently and remember the most about the First Age. Gemstones are their favored treasures.

The eyes of earth dragons are brown.

Their god is the Earthshaker and their holiday Rockbreaker's Ceremony is held in November.


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The plague dragons of the Scarred Wasteland are survivors. They prefer to be as strong and adaptable as the plague they spread. Of all the dragons, plague dragons are the most savage and celebrate the cycle of life and death by constantly pitting themselves against the other elements. The bones and armor of their enemies are their favored treasures.

The eyes of plague dragons are red.

Their god is the Plaguebringer and their holiday Riot of Rot is held in October.


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The fire dragons of Ashfall Waste are metalworkers. They prefer to be as passionate and intense as the flames they coax. Of all the dragons, fire dragons are the most temperamental, and their red-hot fury knows no peers. Rare metal ores, weapons, statues and tools are their favored treasures.

The eyes of fire dragons are orange.

Their god is the Flamecaller and their holiday Flameforger's Festival is held in August.


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The light dragons of the Sunbeam Ruins are philosophers. They prefer to be unbiased and logical, revealing the nature of the world as do rays of the sun’s light. Of all the dragons, light dragons are the most scholarly, holding the pursuit of truth as the highest virtue a dragon might aspire to. Scrolls and relics are their favored treasures.

The eyes of light dragons are light yellow.

Their god is The Lightweaver and their holiday Brightshine Jubilee is held in June.


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The wind dragons of the Windswept Plateau are explorers. They prefer to be joyful and care-free, like the gentle and playful breezes that whisk them to new lands. Of all the dragons, wind dragons are the most friendly. In that spirit, they are eager to become a small part of every community they encounter before they eventually and inevitably leave, following the currents in pursuit of a new adventure. Maps, compasses, and feathers are their favored treasures.

The eyes of wind dragons are light green.

Their god is the Windsinger and they celebrate their holiday Mistral Jamboree in March.


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The nature dragons of the Viridian Labyrinth are druids. They prefer to be as wild and primal as the ancient forests they call their home. Of all the dragons, nature dragons are the most nurturing, enjoying the care and cultivation of flora and fauna, spreading an overgrowth of life where once there was none. Seeds and rare flowers are their favored treasures.

The eyes of nature dragons are green.

Their god is the Gladekeeper and their holiday Greenskeeper Gathering is held in May.


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The ice dragons of the Southern Icefield are collectors. They prefer to be as rigid and cold as winter's chill. Of all the dragons, ice dragons are the most unemotional, carefully preserving the world around them to be later analyzed and cataloged. Fossils and artifacts are their favored treasures.

The eyes of ice dragons are white or pale blue.

Their god is the Icewarden and their holiday Crystalline Gala is held in January.


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The lightning dragons of the Shifting Expanse are engineers.They prefer to be quick and intuitive, to better harness the power of the tempest under which they make their home. Of all the dragons, lightning dragons are the most ambitious, changing the world to adapt to them, rather than adapting to the world. Copper wire, tools, and reactors are their favored treasures.

The eyes of lightning dragons are cyan.

Their god is the Stormcatcher and their holiday Thundercrack Carnivale is held during July.


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The arcane dragons of Starfall Isles are dreamers. They prefer the allure of the unknown and mysterious nature of the magical energies that bind the universe together. Of all dragons, Arcane dragons are the most curious, pursuing their theories and their dreams, often oblivious to the effects that their dogged pursuits may have on the world around them. Meteors and runestones are their favored treasures.

The eyes of arcane dragons are pink.

Their reigning god is the Arcanist and their holiday Starfall Celebration is held in September.


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The water dragons of the Sea of a Thousand Currents are oracles. They prefer to be as fluid as the waves and currents of the oceans. Of all the dragons, water dragons are the most mysterious, predicting the many futures that may come to pass, but revealing nothing of what they divine to outsiders. Shells and magic orbs are their favored treasures.

The eyes of water dragons are blue.

Their god is the Tidelord and their holiday Wavecrest Saturnalia is held in April.


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The shadow dragons of the Tangled Wood are tricksters. They prefer to be capricious and fickle, like the flickering shadows they manipulate. Of all the dragons, shadow dragons are the most enthralled by games and delight most in winning, even if it means underhandedly. Game boards, tokens, and pieces are their favored treasures.

The eyes of shadow dragons are purple.

Their god is the Shadowbinder and their holiday Trickmurk Circus is held in February.
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Exalting Eirlys to the service of the Gladekeeper will remove them from your lair forever. They will leave behind a small sum of riches that they have accumulated. This action is irreversible.

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