Mime

(#92288644)
The Ring Leader - The Puppet
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Familiar

Flying Iron Key
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Energy: 42/50
This dragon’s natural inborn element is Shadow.
Male Nocturne
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Personal Style

Apparel

Florid Cane
Shadow Aura
Arcane Aura
Classy Top Hat
Classy Spats
Whimsical Jester's Stockings
Whimsical Jester's Wing Cover
Whimsical Jester's Gloves
Whimsical Jester's Tail Bell
Black Breeches
Pomegranate Plumed Tuft

Skin

Skin: RINGMASTER'S WHIMSY

Scene

Measurements

Length
5.01 m
Wingspan
7.29 m
Weight
399 kg

Genetics

Primary Gene
Midnight
Harlequin
Midnight
Harlequin
Secondary Gene
Midnight
Jester
Midnight
Jester
Tertiary Gene
Mist
Glimmer
Mist
Glimmer

Hatchday

Hatchday
Jan 15, 2024
(3 months)

Breed

Breed
Adult
Nocturne

Eye Type

Special Eye Type
Shadow
Pastel
Level 1 Nocturne
EXP: 0 / 245
Scratch
Shred
STR
6
AGI
7
DEF
6
QCK
7
INT
7
VIT
5
MND
6

Lineage

Parents

Offspring

  • none

Biography

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Every circus needed a Ring Leader. While Valefar had the shows and charisma, he needed a puppet to take the lead of Ring Leader...his ultimate puppet to draw in more prey for himself. When Mime wandered into his humble circus grounds, Valefar knew he was perfect. The young man couldn't speak, he was a mute. Valefar took his time with his threads to capture him, but a deal must be made.
"I can give you a voice. I can make all around finally listen to you!" The deal was too good to be true and poor young Mime didn't realize the danger he was in. The devil's bargain isn't to be taken lightly and with a simple handshake, Mime couldn't control his body anymore. He crumbled to the floor and his world faded to black with his last visual being a toothy maw.
When he came to, he was behind a desk of what looked like an office? He was obviously still within the circus, from the racket outside. He was dressed in lavish silks, fit for the Ring Leader, but when he tried to use his new voice as promised...nothing. He still couldn't speak!
At the strike of midnight, threads yanked and he once again found himself unable to control his body, only this time, he was walking to a large Big Top tent. His body was no longer his own as he caught a quick glimpse of Valefar in a dark corner smiling at him, Mime could hear his whispers in his head. His body and even his facial expressions were not his own as he made his grand entrance to the center stage as patrons cheered.
"Welcome one and all to the Witch Flame Circus! NOW! Who's ready for a show!"
The cheers were deafening and the show must begin.
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Witch Flame Circus
Attractions within the Witch Flame Circus:
  • The Carnival: where all the games and yummy treats are! The carnival is the main entrance. Many may find themselves getting lost here.
  • The Carousel: the most intricate ride. Handmade and hand carved ride. Some say that the animals look too life-like. Located in the center of the Carnival as the crown jewel before the Big Top!
  • The Big Top: the largest section of the circus. Where most of the shows are held! Past the Carnival and Carousel.
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The Master - The Puppeteer
Master is known as the Puppeteer. His puppet shows and stories entertain all ages! He created the Circus from scratch. The true mastermind of the shows.
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The Big Top Shows

Master's sisters
Belial is the middle child and Lilith is the baby sister. They were found by Master and brought to his show where their skills are honed. Both are very skilled dancers; Belial's iconic performances are her fire dancing which adds thrills and danger with her dances. Lilith is grace, doll-like ballet captive viewers on top of her ribbon performances.

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The Fire Dancer
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The Dancer
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The Clowns
Jester is a clown, sometimes has a dark sense of humor but he's able to balance it whether he's around kids or adults. Though most kids tend to be afraid of him. Carnivale is a clown with tricks up his sleeves. His powers seem to enhance during the night.
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The Illusionist
Asra is best friends with Master. A master is illusions and magic.
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The Trapeze Twins
Royal twins who inherited the genetic mutation from their matriarch where they have no wings. So to compensate, they fly through the air with their aerial acts - flying trapeze, Roman rings, and even aerial silks! These twins are also tricksters and love to play up the crowd with their tricks.
NEED NEW TWINS

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The Side Shows

Bazaar's Oddities
Bazaar, Master's best friend. He is the one who finds oddities and haunted items and brings them to the circus. The Spookling creatures, the Carousel, and all things from his collection to show. Some things are pretty harmless, but sometimes there were things that are a bit more interesting as he would say.
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The Fortune Teller
Idril has a talent with tarot cards. She's able to see things that others can't...or it's just a ruse. Either way, people seem to enjoy her predictions.
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The Fire Breather
Everyone cannot resist watching a Fire Breather! Let alone a Fire Eater!!! Just watch at a safe distance!
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The Petting Zoo
Everyone likes to see beasts! Where's the sense of danger and thrills! Especially with a hellhound! However, during Beasts night, the hound is freed to help clean any messes. If anyone also owes Master a favor or is in debt, the hound is sent to retrieve them. The goat and sheep are also just a bit weird.
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The Spooklings
Tiny little fae creatures that resemble toothy faeries within the petting zoo. They are usually harmless when in their cage. The children love to feed them little treats, but during the Beasts night, these little creatures are released to clean up any...unwanted messes.
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The Vendors

The Cafe
Tealeif is one of the food venders. She makes various drinks from teas and coffees to overly lavish fizzy drinks and exciting cocktails! Be warned, some of her drinks tend to have strange effects. One time she gave a fizzy drink to a patron and then they found themselves floating!
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The Candy Vendor
A little whirlwind, she will dart and dash with her candy wares. Her stand will be full of any sweet possible. Her favorite is cotton candy and lollies the giant swirly ones.
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Masquerade Manor
Come and get your masks! Hide your identity and join the festivities.
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The Pumpkin Patch : *Seasonal
Choose your own pumpkin! Carve it, roast seeds, or just keep it whole!
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The Toy House : *Seasonal
During the winter, Yule will set up her shop of handcrafted toys! During certain hours, she'll have scheduled times for young children to paint their very own!
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The Game Hosts

The Fun House
A wacky house full of silly things. Mirrors that change your appearance to the famous Hall of Mirrors. Silmeria lives within the mirrors and loves popping in and out of them to jump scare patrons but will also help lost patrons navigate. Reflection, Silmeria's second cousin, makes use of her illusions and manipulation to enhance the jump scares and make patrons question reality.
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The Corn Maze : *Seasonal
During the fall, the Circus adds a corn maze!
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The Arcade
A trickster that likes to play bets. Try your hand at the shell game but be careful not to bet anything too precious. He loves shiny things.
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The Prize Giver
Win a prize, win a prize! Toys and knickknacks that Nifty gives to people who win some games or win a certain amount of tickets! Her prizes are some handcrafted toys that she made herself, by Hooper, even some given to her by Bazaar...
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The Fish Bowl Game
Win a fishy friend to take home! Sink the ping pong into the fish bowl to win the fishy friend! Careful it's very bouncy.
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The Rides

The Twins
Children of Lilith. They are part of the Carousel and control the horses. At night, they leave the ride to hunt. Rory, the older brother, tends to keep himself hidden as a relief within the center pole, but will occasionally join his sister as a Chariot. If he's a chariot, he'll keep his beastly form as a large black deerhound as regal as his lineage. Rouge likes to keep herself as a chariot, hiding in plain sight. Though her form is usually an elegant swan while on the carousel but she's shifts to a white hound when she's hunting.

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The Center
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The Chariot
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The Carousel
Living horses/unicorns. The "illusion" of living excites the children and give them a sense of wonder. However, these wooden sculptures are controlled by the twins and are their tools to track and trap their prey or intruders. Their stance varies from Jumper (all four legs off the platform), Prancer (front legs raised), and Stander (three or four legs attached to platform). Hooper added name plates to the sides of them (in order):
Mystic Meadow, Victorian Velvet, Angelic Aura, Starry Night, Heavenly Halo, and Mystical Mirage.
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A new carousel horse was added. A bit older and worn down but thanks to Hooper, she is fully restored! The name plate says Renaissance Rose.
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The Hay Ride : *Seasonal
Take a fun ride around the circus! There's a kid friendly and haunted hay ride! Starts at the corn maze and ends at the pumpkin patch!
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The Help

The Carver
Hooper is the one that carved the horses/unicorns and other animals for the carousel. He cleans and maintains their pristine appearance.
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The Clockmaker
A man of many names, but Clockmaker is what he prefers to be called while on the job. Pendulum is the one who helps maintain the carousel. He does many other things that involves gears such as animatronics. He also helps keep time for all the shows. You can hear him nearby when you hear the Tick tocks.
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The Trickster
A Cheshire cat who likes to get people lost. Loves watching others be confused while it fades in and out of existence and disappearing/reappearing in different locations. Leads people all around the circus grounds and sometimes helps keep them there.
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The Bouncer
Vidar and Tihomir makes sure that no guest becomes a problem. No unruly patrons or trespassers will every get in his way. Despite Vidar being mute and Tihomir being deaf, they are always able to get the job done. It's as if they communicate telepathically thanks to their bloodlines.
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The Costume Designer
Lilith's youngest daughter (half sister to Rory & Rouge). Velvet's skills are with needle and threads. She is in charge of all the costumes and even helps maintain the Big Top with her uncle, Valefar. Be careful of following threads if you visit the circus after hours.
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