Firefly

(#89792094)
Level 25 Aether
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Energy: 50/50
This dragon’s natural inborn element is Plague.
Female Aether
This dragon is an ancient breed.
This dragon is hibernating.
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Personal Style

Ancient dragons cannot wear apparel.

Skin

Scene

Measurements

Length
4.48 m
Wingspan
4.58 m
Weight
355.78 kg

Genetics

Primary Gene
Marigold
Cinder (Aether)
Marigold
Cinder (Aether)
Secondary Gene
Marigold
Blaze (Aether)
Marigold
Blaze (Aether)
Tertiary Gene
Buttercup
Glowtail (Aether)
Buttercup
Glowtail (Aether)

Hatchday

Hatchday
Oct 13, 2023
(6 months)

Breed

Breed
Adult
Aether

Eye Type

Special Eye Type
Plague
Bright
Level 25 Aether
Max Level
Meditate
Contuse
STR
5
AGI
6
DEF
7
QCK
5
INT
8
VIT
8
MND
7

Lineage

Parents

Offspring

  • none

Biography

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|| NAME ||
Quote
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Generation 6

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Generation 6

Allison --> Kali --> Mixine --> Moshkine --> Nachana --> Breksta --> Tansy --> Me!

??? --> ??? --> ???/???


Name Meaning:

Meaning



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Generation 2

Mettle line

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Lorem ipsum dolor sit amet, consectetur adipiscing elit, sed do eiusmod tempor incididunt ut labore et dolore magna aliqua. Ut enim ad minim veniam, quis nostrud exercitation ullamco laboris nisi ut aliquip ex ea commodo consequat. Duis aute irure dolor in reprehenderit in voluptate velit esse cillum dolore eu fugiat nulla pariatur. Excepteur sint occaecat cupidatat non proident, sunt in culpa qui officia deserunt mollit anim id est laborum.

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Mettle's Line Lore notes from Restless Replicas

Plague-aligned Replicas find it easier to shift into beasts, whether real or fantastical. The change to an instinct-driven mind is a welcome escape from the gnawing yearning for attention.

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Bright-eyed Replicas feel the restless drive to meet people, make friends, be adored, more strongly than their nestmates - they don’t necessarily need more magic to function, but it feels like they do.

Goal: Turn to a permababy once leveled!
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Replicas who have reached level 25 are legends - Descant sings of their exploits, their tales are bedtime stories for new Replica babies, and this feedback loop of fame and adoration propels their powers to greater heights. Some may take folkloric titles, which will be recorded in Descant’s bio.


Temporal Lore notes:

LEVEL HER UP!
Leveling assistance will be thanks to TheWhiteHart; from Level Up!

*Rifter Lvl 5 - Mage -
A mage is able to interact with the forces of magic, using different elemental powers.

*Rifter Lvl 15 - Shapeshifter -
Rumors speak of barbarians that hold secrets of transforming the body into the form of animals. There are those who deny such rumors, but this rare art survives in the forgotten corners of the world. Mastery of their bodies allows shapeshifters some protection, even in human form, making them durable opponents and staunch allies. (Sub Classes include Mage, Time Tot, Chasind, Undead, Replicate, Abnormality, Program, Associate, Gangster)

*Rifter Lvl 20 - Summoner -
Summoners can be famous, notorious or completely unknown, but one thing is always certain. They're never without a summoned pet or companion to call their own. Rarely will a summoner fight a direct battle, often choosing to summon other creatures to do their dirty work or defend their homes. These summons could range anywhere, from deadly microscopic organisms to whole galaxies of devastation. There's currently no known limit to what a summoner can do, on how many summons they can truly have, but one thing is clear. The last thing you want to do is get on a Summoner's bad list. It could be your undoing. (Main Classes Include- Time Lord, Prototype, Champion, Reaver, Guardian, Spirit Warrior, Assassin, Bard, Ranger, Shadow, Artificer, Tempest, Blood Mage, Shapeshifter, Spirit Healer, Keeper, Knight-Enchanter, Necromancer, Rift Mage, Force Mage, Captain, Underboss) (Sub Classes Include- Time Tot, Replicate, Chasind, Warrior, Rogue, Ghost, Vampire, Grave Keeper, Mage)

*Rifter Lvl 25 - Feral -
Ferals are individuals who succumbed to their wild nature and animalistic callings. They could be Temporal Rifters who ventured too far from home and had their senses usurped by instinct, they could be Chasind folk who willingly sacrificed their humanity towards darker goals or they could be people who were so oppressed by the populace that they chose instead to retreat into nature and find solace and companionship in the local flora and fauna. It's not recommended to approach Ferals since they've lost their sense of humanity and have an unpredictable nature. Some are reminders of their namesake due to their aggressive and feral habits while others are shy and often hide away. (Main Classes Include- Time Lord, Prototype, Berserker, Reaver, Spirit Warrior, Assassin, Duelist, Ranger, Legionnaire Scout, Shadow, Artificer (but with natural supplies instead of mechanical or modern ones. Examples can include animal bones or bent tree branches), Tempest, Arcane Warrior, Blood Mage, Shapeshifter, Battlemage, Knight Enchanter, Necromancer, Rift Mage, Ghost, Vampire, Grave Keeper, Force Mage, Captain, Underboss)
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Exalting Firefly to the service of the Tidelord will remove them from your lair forever. They will leave behind a small sum of riches that they have accumulated. This action is irreversible.

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