Chlorosis

(#68145453)
Our wave of blight will spread and all your trees shall fall
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Familiar

Boilback Slink
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Energy: 0/50
This dragon’s natural inborn element is Plague.
Male Nocturne
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Personal Style

Apparel

Plague Aura
Magician's Staff
Forest's Edge Vines
Druid's Woodtreads
Murderous Vial
Druid's Woodbrace
Druid's Woodguard
Incense Mantle
Moss Agate Platemail
Druid's Woodtrail
Witch's Cobwebs
Magician's Herb Pouch
Fiendflesh Tailspine
Fiendflesh Spikescarf
Naturalist Adornments
Plague's Charm

Skin

Accent: Canopy Glider

Scene

Scene: Serpent Shrine

Measurements

Length
5.01 m
Wingspan
7.44 m
Weight
524.75 kg

Genetics

Primary Gene
Latte
Leopard
Latte
Leopard
Secondary Gene
Blood
Current
Blood
Current
Tertiary Gene
Sanguine
Thylacine
Sanguine
Thylacine

Hatchday

Hatchday
Mar 21, 2021
(3 years)

Breed

Breed
Adult
Nocturne

Eye Type

Eye Type
Plague
Rare
Level 15 Nocturne
EXP: 1392 / 60881
Scratch
Shred
STR
7
AGI
6
DEF
7
QCK
6
INT
6
VIT
6
MND
7

Lineage

Parents

Offspring

  • none

Biography

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Chlorosis, Scourge of the Seedscar. A warlock who dedicated his early life to battling the nature magic that constantly threatened to spill unchecked into Plague's domain. The ambitious nocturne eventually followed in his parents pawprints and took the Necromancer trials, hoping that success would gain the support of the Necromatic Council, and permission to undertake an important mission.

Chlorosis was eager to use his particular skill with plant-based contagions in the war effort, and had plans to wreak havoc on the lush greenery of the Viridian Labyrinth. The nocturne had great knowledge - and even some control over - nature sorcery, as well as his own natural plague talents. These dual abilities were possible due to the location of Chlorosis' birth den, and it's closeness to the Seedscar. The conflicting energies pulsing under the huge ruined tree occasionally affected the developing eggs of local nests, and Chlorosis had hatched with a rare eye colour - pale red with a sickly green tint. This strange mutation is known locally as Seedscar Sight, and gives the afflicted dragon a certain proficiency in both plague and nature magiks.

Honing his unusual gifts, the nocturne warlock learned from, and worked hard for, the region's magi, and participated in their endless fight against the lingering effects of the First Seed. It was the magi who pushed Chlorosis to become a Necromancer, persuading him use his abilities to take revenge on their rival flight. Plaguelings living in the shadow of the cursed tree have never forgotten the treachery of the Gladekeeper and her ambassador, and an unabating lust for retribution meant that Chlorosis' experiment was quickly approved by the Council.

After months of careful preparation, the tenacious nocturne placed the putrid seed he had cultivated into a vial of noxious potion, and set off for the Viridian Labyrinth. The seed had been grown in a plague pit, an open grave of putrefying corpses - the failed attempts of those who had sought the path of the Necromancer. Absorbing the most vile and unspeakable filth of the Rotrock Rim, and watered with foul pollutants from the Wyrmwound, what began to germinate in that rotten seed was so powerful that Chlorosis had had to dig it up earlier than anticipated and keep it dormant in a vat of virulent elixir. Embodying all that is corrupt and noisome, it was theorised that the Second Seed (as it was so named) would run amok in the abundant vegetation of the Viridian Labyrinth, causing widespread and unstoppable disease and rot.

When the time came for action, Chlorosis arrived at the outskirts of the Pox Consulate - a fitting and symbolic place to begin, the Council had decided. Under cover of night, the warlock dug out a hollow with his claws, uncorked the vial, and poured the contents into the hole, muttering spells and oaths under his breath as he did so. The earth hissed and the seed sank into the ground as if it had burned straight through the soil like acid. The nocturne sat back on his haunches, quivering in anticipation, watching and waiting, and before long the earth began to crack as vines burst through the surface, curling and climbing. They bore flowers of blood-red whose scent was of death, their sharp thorns dripped with toxins, and their spiked leaves were thick and bristled. As the stalks rose and began to wrap around nearby trees and shrubs, their touch caused the healthy green plants to shrivel and decay, just as Chlorosis had expected.


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Exulted, Chlorosis flew up into a nearby tree to watch the speed at which his chaos was spreading. In his triumph, he failed to notice the vines wending their way towards him up the trunk of the tree, snaking along the branches until they reached his hindclaws. The warlock looked down in surprise and pain as the thorns pricked his leathery skin, and he hopped higher in the boughs. He wasn't concerned though, as a plague dragon he would be immune to any effects of the Second Seed's contagion. But his leg began to swell, and quickly a paralysing sensation spread across his body, causing him to stiffen and lose his balance. Falling to the ground, he was quickly enveloped by spiny tendrils which began to drag him toward the hole where the seed had been buried. Now that hole was a gaping maw in the ground, and a gnashing sound from within became audible above the rustle and creaking of the busy vines.

His mind racing, Chlorosis could only look on in fear as he was pulled closer to an unseen horror - something with a mouth and snapping teeth. The warlock realised only too late that the Second Seed had been grown and sustained on flesh, and whatever had evolved from it must be carnivorous. And hungry. Being the closest source of meat, the nocturne would be consumed by his own creation, and his panicked thoughts were that he had released something truly terrible into the Gladekeeper's realm.

But before he was dragged to his doom, figures appeared in the dark sky above him, shooting arrows into the writhing crater below, their sharp tips causing squeals of anguish as they found their mark. The tendrils relaxed their grip briefly, and Chlorosis was pulled to safety, whisked up into the night air and away from the scene of destruction. Overcome with the sickness of the thorn's poison, unconsciousness briefly came over him, and when he came to the nocturne found himself in a cell of wood and stone, with a heavy platemail of moss agate chained to his chest, dulling his plague magic. The warlock's limbs were sore and stiff after the effects of the toxin, and he struggled against his bonds, and hissed when he was approached by Mallorn, the leader of the rangers who had captured him.

The hooded fae informed Chlorosis in a gruff voice that sorcerers were currently subduing the monster he had released, and that he was to be moved to a secure location at first light, while flight elders discussed his fate. When the time came, the sullen warlock was walked down to the waterline and onto a carven boat which was chartered to sail around the cape and down to the Shifting Expanse. It had been deemed too dangerous to allow the plagueling to remain in the region, the threat of an attempted rescue by the Necromancer Order would stretch resources too thin, as many mages and warriors were still busy trying to contain the abomination that Chlorosis has unleashed.

So the warlock was sent into the depths of the stormy desert, where a clan of warriors, mages and scientists had agreed to detain Chlorosis until the Court of the Gladekeeper deemed it safe to recall him for sentencing. The nocturne seethed with spite and fury, fervently praying to the Plaguebringer that the spawn of the Second Seed would lay ruin to the Viridian Labyrinth. Chlorosis was treated fairly but firmly by The Lastsparks, who enforced the Nature flight's wishes that the agate platemail not be removed, keeping the nocturne's plague magic dampened for the safety of the lair. At present Chlorosis remains in remand for his crimes, and spends his time endlessly plotting, ready to escape as soon as an opportunity becomes available, as well as trying to recruit the clan's plague residents to his cause, so far unsuccessfully...


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Bio template by Mibella, find it here. Lore inspired by the official Necromancer subspecies.
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Please click pictures for art credits




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