Alfonzo
(#65670779)
clan courier
Click or tap to view this dragon in Predict Morphology.
Energy: 46
out of
50
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Personal Style
Apparel
Skin
Scene
Measurements
Length
23.44 m
Wingspan
18.99 m
Weight
7399.86 kg
Genetics
Caribbean
Iridescent
Iridescent
Mantis
Shimmer
Shimmer
Peridot
Smoke
Smoke
Hatchday
Breed
Eye Type
Level 1 Imperial
EXP: 0 / 245
STR
6
AGI
6
DEF
6
QCK
5
INT
8
VIT
8
MND
6
Biography
Alfonzo | he/him | courier | adult
Alfonzo is genuinely a kind and outgoing dragon, but he only expresses these qualities when he's far, far from home, interacting with dragons he's unlikely to ever meet again. Closer to home, he eyes those around him warily; the stress of maintaining his charade causes him to come off as prickly. Alfonzo strives to become the dragon he pretends to be, but...privately, so no one knows about his mistakes. Not long ago, Alfonzo returned to Sunbeam Grotto, bringing along his daughter, Nymph. As his clan rose to care for them both, Alfonzo offered to become the second apprentice of his mother, Phantasm, so that he may serve his clan as a courier. Learning a role as a grown dragon that one might have been trained for since an early age proved to be a struggle! Alfonzo begrudgingly fell into a younger-brother role to Flitter, who was trained since before Alfonzo hatched to become Phantasm's successor. Yet even though the work is tough, studying tougher, and the company less than ideal...the path of a courier has sparked curiosity and joy within him Alfonzo had long thought dead. |
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Alfonzo never had the spirit of a fighter, much to the dismay of his father. He was always creative, nurturing, and well with words, and able to defend his own just fine, but...Alfonzo has never woken with fire in his blood, ready to battle at a moment's notice. As such, he was never especially close with one-track-mind Joaquin, who occupied himself daily with the defense team he proudly founded for the Grotto. His mother, Phantasm, took up an apprentice shortly after Alfonzo's birth, so the growing Imperial would typically have the run of the clan each day. He'd swim with the other seadragons, explore just far as his mother allowed (and sometimes farther), or just wander and observe the daily goings-on of his home clan. He'd return home seconds before curfew, to listen to the trials his parents were experiencing during their days hard at work, before the family would sleep comfortably in their cave den high on the cliff.
As it will, time passed. Sunbeam Grotto's core rule states that dragons born within the clan must venture out once they reach adulthood. Alfonzo was aware of the approaching change in his life, but he felt no real reason to change his daily routine in preparation. Curiosity blossomed within him as it had since birth, and he would view his day with the lens that it would soon become the past, simply a reference point for whatever he might encounter in the future. When the day arrived to see off Alfonzo and the rest of the dragons his age, he eagerly slipped into the sea, headed north.
While, since his return, Alfonzo has told vague details of the faraway lands he'd visited, the truth is that he never left the Sea of a Thousand Currents. He tried out life in the first clan he visited, a fully sea-dwelling metropolis in the shallowest portion of the Leviathan Trench. A short-lived fling left him with a hatchling to care for in an unfamiliar world. For some time, Alfonzo achieved little more than the bare minimum to support himself and Nymph before retreating home to read to his daughter until they both fell asleep. His spirit withered, and his thoughts decayed from the far future, to the next moon, to simply what was in front of him in the present moment and little else.
It was a moment of great courage, great fear, and great spontaneity when Alfonzo quit his job with little warning, picked up Nymph, and began swimming empty-handed southwards. After a short journey, in which he hadn't paused his train of thought long enough to analyze what he was getting into, Alfonzo spotted a familiar wall of kelp. He entered Sunbeam Grotto, Nymph in tow, to little fanfare and a lot more change than he would've liked. The clan was recognizable, sure, but there were more dragons milling about than ever before, most whose eyes weren't blue. He had wanted to return, of course, but not as the first failed fledgling in history. What was a timid dragon meant to do, other than falsify a Great Tale tm to explain his sudden return?
While truly well-traveled dragons can easily spot his weak lies, Sunbeam Grotto's elders have no reason to disbelieve his tales, and continue to egg Alfonzo on as he ties himself tighter in lies. This leads to many a comical situation where his peers can corner him in front of an elder and pepper him with questions until his face flushes violet... As for Alfonzo's family, Phantasm gracefully pretends she doesn't know he's lying (eventually tying Flitter and Nymph into the charade), and Joaquin is characteristically dismissive. Such is life!
correspondence with clan cynefin wrote:
As the sun sets... wrote:
A blue-and-green Imperial strides into the Tangled Wood, careful to keep the dying light of day in his sight. It's clear by his dress that he spends much of his time in the air; either a traveler or messenger by trade, or a dragon on the run - but there seems to be no one around to wonder at all. Behind the newcomer trots a tamed dog, panting unapprehensively.
Alfonzo pauses as he reaches a line on the ground - not one drawn, but the border cast by the shadows of the forest against the faint light of day still visible. He reaches up and unbuckles a package that had been resting at the nape of his neck, between his iridescent wings. The bundle's shimmering exterior curiously mirrors the dragon's coloration, its fabric wrap shifting from blue to green in the evening light. The dragon fixes the bundle over his canine companion's midsection and buckles it in place around the dog's round chest.
Once it's set in place, the dog simply resumes his trot into the darkening wood, as the dragon squints into the darkness until the dog turns around a corner and out of sight. With that, Alfonzo takes off into the sky - a strong beat of his wings rustles the leaves and sends some loose dirt into the air, but then the dust settles and it's as if he'd never visited.
As Alfonzo soars over the glimmering sunset sea, the Hainu follows his nose into the shady winding wood. His pawsteps are the only sound as he leaps over thorny roots, ducks under low-hanging branches, and climbs through a hollow felled tree. He seeks a scent distinct from the potent dampness hanging over the Driftwood Drag; a unique blend of pungent tar and ground clove, with a hint of wistfulness.
Heads turn in Clan Cynefin as the dog easily steps over the territory line and trots up to the first dragon he sees, as if responding to his master. His journey complete, the dog sits back on his haunches and cocks his head to look into the dragon's eyes.
When opened later that night in the Chamber, the bundle will unravel to a seemingly never-ending display of goods; most notably, a set of gilded jewelry, some half-used floating candles, high-quality silk robes, an unassuming satchel full of disguised weapons and poisons, a salt-stained skein of wool, and a rolled parchment with a corner burnt away. Other bits and bobs spill out as the fabric bundle is unwound - shimmering scales, tiny seashells, and a waxy scroll bearing a flowy, elegant script.
"Greetings -
Our clan has divined the presence of yours; a kindred presence in a chaotic world. We have come together to present these gifts to promote wisdom, generosity, and goodwill. Know you have friends across the Sea, and to the corners of the land should you choose to venture out.
Irena of Sunbeam Grotto"
Alfonzo pauses as he reaches a line on the ground - not one drawn, but the border cast by the shadows of the forest against the faint light of day still visible. He reaches up and unbuckles a package that had been resting at the nape of his neck, between his iridescent wings. The bundle's shimmering exterior curiously mirrors the dragon's coloration, its fabric wrap shifting from blue to green in the evening light. The dragon fixes the bundle over his canine companion's midsection and buckles it in place around the dog's round chest.
Once it's set in place, the dog simply resumes his trot into the darkening wood, as the dragon squints into the darkness until the dog turns around a corner and out of sight. With that, Alfonzo takes off into the sky - a strong beat of his wings rustles the leaves and sends some loose dirt into the air, but then the dust settles and it's as if he'd never visited.
As Alfonzo soars over the glimmering sunset sea, the Hainu follows his nose into the shady winding wood. His pawsteps are the only sound as he leaps over thorny roots, ducks under low-hanging branches, and climbs through a hollow felled tree. He seeks a scent distinct from the potent dampness hanging over the Driftwood Drag; a unique blend of pungent tar and ground clove, with a hint of wistfulness.
Heads turn in Clan Cynefin as the dog easily steps over the territory line and trots up to the first dragon he sees, as if responding to his master. His journey complete, the dog sits back on his haunches and cocks his head to look into the dragon's eyes.
When opened later that night in the Chamber, the bundle will unravel to a seemingly never-ending display of goods; most notably, a set of gilded jewelry, some half-used floating candles, high-quality silk robes, an unassuming satchel full of disguised weapons and poisons, a salt-stained skein of wool, and a rolled parchment with a corner burnt away. Other bits and bobs spill out as the fabric bundle is unwound - shimmering scales, tiny seashells, and a waxy scroll bearing a flowy, elegant script.
"Greetings -
Our clan has divined the presence of yours; a kindred presence in a chaotic world. We have come together to present these gifts to promote wisdom, generosity, and goodwill. Know you have friends across the Sea, and to the corners of the land should you choose to venture out.
Irena of Sunbeam Grotto"
As the moon rises... wrote:
A black and red Skydancer alights on the sands of Sunbeam Grotto, unafraid and hidden in the dark cloak of night. It’s clear she is on a delivery route by the numerous bags strapped intricately to her back, one of which she unfastens with ease, moving with the fluidity and sureness of a feline, It’s a stunning and peaceful view in the darkness, mist gently rising off the water and creating shapes in the far-off tress as the Grotto adjusts from night to early morning. Diadra pays it little attention, though, focused instead on her goal. Her steps leave soft imprints in the sand as she treks toward the cliff, stopping just short of one of the cave mouths, and drops the red pack gently in the sand. In the sky above, a Zalis calls out, and Diadra takes one last glance into the dark cave mouth, starkly aware of the numerous drakes asleep within the system. It’s a close knit group of hundreds of dragons, and Diadra thinks fleetingly that she should be more frightened of being this near to their lair - leaving a clear mark - than she is. The Zalis calls again, her trusted familiar and friend, and she hesitates no longer. Diadra leaves as silently as she came - with a powerful beat of her dark wings, she vanishes into the dark, starry sky and leaves the pack behind in the safety of the beach’s gentle hold.
When the pack is found in the morning, carefully nestled in the sand and surrounded loosely by smooth rocks and a Shadow Flight symbol etched into the sand, it is brought immediately to Irena, who opens it with great care and under many watchful eyes.
A rolled-up parchment bearing a message written in neat blocky letters is the topmost item in the heavy, full bag.
“To the Clan of Sunbeam Grotto,
We have received your gift and accepted it with open arms. It is lovely to see a kindred sanctuary in such a divided world. Please take these as a token of our clan’s appreciation, and know that you have allies awaiting in the caves of the Shadowbinder’s Woods.
Lady Nocturne of Clan Cynefin.”
When the pack is found in the morning, carefully nestled in the sand and surrounded loosely by smooth rocks and a Shadow Flight symbol etched into the sand, it is brought immediately to Irena, who opens it with great care and under many watchful eyes.
A rolled-up parchment bearing a message written in neat blocky letters is the topmost item in the heavy, full bag.
“To the Clan of Sunbeam Grotto,
We have received your gift and accepted it with open arms. It is lovely to see a kindred sanctuary in such a divided world. Please take these as a token of our clan’s appreciation, and know that you have allies awaiting in the caves of the Shadowbinder’s Woods.
Lady Nocturne of Clan Cynefin.”
Just past dawn... wrote:
A blue-and-green Imperial returns to the Tangled Wood for another delivery. His objective this time is ordinary, while his destination is still far from it.
Safely secured within one of Alfonzo's leather post satchels is a sketchbook, left behind when a young dragon moved out from his temporary quarters in Sunbeam Grotto's travelers' den. The pages are filled with observational sketches of a wide range of subjects; cave bat anatomy, a handsome Skydancer , and many, many deep-sea creatures. Per the travelers' den policy, anything left behind must be shipped to the visitor's next known location.
Naum's last scrawl on the guestbook read only cynefin - an obscure word, but fortunately a name known to the postworks. With his Fae counterpart already out on a delivery, Alfonzo was sent back to the Tangled Wood, this time with no proxy to help deliver his charge.
At the edge of the forest, where he once hesitated, Alfonzo strides into the shadows cast black as night in the dawning day. He exhales, releasing all the thoughts racing through his mind but one - the purpose of his journey. As the dragon travels deeper into the woods, his vision fades away with the light, and he is forced to continue forth by feeling his way through the brambles. He folds his wings close to his body and pushes ahead through the heavy darkness and stale air, singleminded in his pursuit...
...Just before the point at which he'd forgive himself for truly panicking about getting lost, a small twinkle of light bleeds into Alfonzo's vision. He tugs his scarf free from a clawlike branch and rushes forward to the cave entrance and the glowing candles molded to the walls inside. Judging by the instant shift in smell, atmosphere, and the muffled voices of dragons nearby - he's reached his destination.
It's easy enough to find Naum - many of the cave's tunnels are too small to fit a full-grown Imperial, and Alfonzo gives a silent thanks that he's not duty-bound to aggravate his claustrophobia any more than he already has on this journey. The sound of running water piques his interest and sends a rush of comfort through his body. Following his ears leads Alfonzo to an underground waterfall, with a cluster of caves branching out in every direction. One of the dens is effusing a sweet-smelling gray smoke - Alfonzo enters the den and Naum rises to greet him; he passes over the book, accepts his gratuity, and settles down by the waterfall to collect himself before he needs to brave the Tangled Wood yet again. Maybe he could request an escort on the way back - these dragons seem plenty kind and helpful, from what little he knows about them.
Safely secured within one of Alfonzo's leather post satchels is a sketchbook, left behind when a young dragon moved out from his temporary quarters in Sunbeam Grotto's travelers' den. The pages are filled with observational sketches of a wide range of subjects; cave bat anatomy, a handsome Skydancer , and many, many deep-sea creatures. Per the travelers' den policy, anything left behind must be shipped to the visitor's next known location.
Naum's last scrawl on the guestbook read only cynefin - an obscure word, but fortunately a name known to the postworks. With his Fae counterpart already out on a delivery, Alfonzo was sent back to the Tangled Wood, this time with no proxy to help deliver his charge.
At the edge of the forest, where he once hesitated, Alfonzo strides into the shadows cast black as night in the dawning day. He exhales, releasing all the thoughts racing through his mind but one - the purpose of his journey. As the dragon travels deeper into the woods, his vision fades away with the light, and he is forced to continue forth by feeling his way through the brambles. He folds his wings close to his body and pushes ahead through the heavy darkness and stale air, singleminded in his pursuit...
...Just before the point at which he'd forgive himself for truly panicking about getting lost, a small twinkle of light bleeds into Alfonzo's vision. He tugs his scarf free from a clawlike branch and rushes forward to the cave entrance and the glowing candles molded to the walls inside. Judging by the instant shift in smell, atmosphere, and the muffled voices of dragons nearby - he's reached his destination.
It's easy enough to find Naum - many of the cave's tunnels are too small to fit a full-grown Imperial, and Alfonzo gives a silent thanks that he's not duty-bound to aggravate his claustrophobia any more than he already has on this journey. The sound of running water piques his interest and sends a rush of comfort through his body. Following his ears leads Alfonzo to an underground waterfall, with a cluster of caves branching out in every direction. One of the dens is effusing a sweet-smelling gray smoke - Alfonzo enters the den and Naum rises to greet him; he passes over the book, accepts his gratuity, and settles down by the waterfall to collect himself before he needs to brave the Tangled Wood yet again. Maybe he could request an escort on the way back - these dragons seem plenty kind and helpful, from what little he knows about them.
In the Darkness of the Caves wrote:
Alfonzo's thoughtful gazing into the shimmering waterfall was disrupted by splashing. There was a small brown dragon at the water's edge, but she wasn't the source of the distraction. She seemed to be playing with her older sibling - both Nature dragons. It's cute, but also off-putting. Alfonzo couldn't seem to put his talon on it though.
chirp! pop!
Alfonzo was surprised to see a little face peering up at him from the water's surface. Reminded of the horrors of the wood, he briefly considered the possibility that this creature was hostile before it skittered out of the water, up his leg, and perched on his shoulder. It was a little gecko with pale skin and sticky paws.
pop! It blew a bubble, and it gently popped on his nose.
"That one has been looking for a friend for a while."
"Oh!" Alfonzo started, nearly sending the poor gecko flying. "Sorry, I didn't notice you." Alfonzo was off-put; very few dragons were able to sneak up on him.
"That's okay." The dragon deadpanned. "My name is Tempest - You wished for an escort out of the Wood?"
Alfonzo blinked. Now that was strange. Cynefin was such a strange place.
"Pythia said you did." Tempest supplied, as if that explained anything.
"...Yes," Alfonzo decided. "I did. Thank you very much."
"This way," Tempest said, slipping back out of the candle-lined cave. He didn't glance back, so Alfonzo was forced to hurry after them.
The Tangled Wood was less frightening with a companion - both the Coatl and the gecko. Tempest carried a glowing lantern with his tail as he guided Alfonzo through the dark, misty wood. When they reached the murky edges of Driftwood Drag, Tempest bid farewell to the courier and sent him on his way over the sea with a light to brighten his way.
A strange place, indeed.
chirp! pop!
Alfonzo was surprised to see a little face peering up at him from the water's surface. Reminded of the horrors of the wood, he briefly considered the possibility that this creature was hostile before it skittered out of the water, up his leg, and perched on his shoulder. It was a little gecko with pale skin and sticky paws.
pop! It blew a bubble, and it gently popped on his nose.
"That one has been looking for a friend for a while."
"Oh!" Alfonzo started, nearly sending the poor gecko flying. "Sorry, I didn't notice you." Alfonzo was off-put; very few dragons were able to sneak up on him.
"That's okay." The dragon deadpanned. "My name is Tempest - You wished for an escort out of the Wood?"
Alfonzo blinked. Now that was strange. Cynefin was such a strange place.
"Pythia said you did." Tempest supplied, as if that explained anything.
"...Yes," Alfonzo decided. "I did. Thank you very much."
"This way," Tempest said, slipping back out of the candle-lined cave. He didn't glance back, so Alfonzo was forced to hurry after them.
The Tangled Wood was less frightening with a companion - both the Coatl and the gecko. Tempest carried a glowing lantern with his tail as he guided Alfonzo through the dark, misty wood. When they reached the murky edges of Driftwood Drag, Tempest bid farewell to the courier and sent him on his way over the sea with a light to brighten his way.
A strange place, indeed.
Phantasm
mother
|
Joaquin
father
|
Nymph
child
|
Flitter
fellow courier
|
Tesalyn
...friend?
|
on the front page 4/11/23
Click or tap a food type to individually feed this dragon only. The other dragons in your lair will not have their energy replenished.
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Exalting Alfonzo to the service of the Tidelord will remove them from your lair forever. They will leave behind a small sum of riches that they have accumulated. This action is irreversible.
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