Sigurd
(#37299372)
Level 25 Guardian
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Energy: 48/50
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Personal Style
Apparel
Skin
Scene
Measurements
Length
11.47 m
Wingspan
21.02 m
Weight
8400.09 kg
Genetics
Obsidian
Basic
Basic
Coal
Basic
Basic
Coral
Basic
Basic
Hatchday
Breed
Eye Type
Level 25 Guardian
Max Level
STR
129
AGI
8
DEF
5
QCK
50
INT
5
VIT
13
MND
5
Biography
SIGURD Prince of the Clan/Seer Mates with: Samira Sigurd is one of the leaders of the clan, second only to Samira herself. The two were the founders of the clan, though they began alone their clan has grown exponentially. Sigurd is a quiet type with a gift for recognizing portents-- and a gift for seeing the future itself. Samira trusts his judgement explicitly. He uses this talent for the betterment of the clan, leading them to places where food is plenty and combat is scarce. Despite that, his gift is not perfect, and has led them into danger more than once. |
Sigurd was raised somewhere in the scrub-lands of Lightning, by some clan, somewhere. He no longer remembers. He remembers little before his time with Samira. His eyes are to the future, and the future alone. He is a true seer, and he sees visions of the future as easily as most breathe. But the future is ever malleable, and his visions show no promises. His first great failure was when the youngest of his two children left them-- at the time, they were few, and despite his visions showing them at the head of their soon-to-be clan, they left seeking their own fortune. His second great failure, he believes, was the arrival of Lyndel, who took on the task of tutoring his remaining daughter in the arcane arts of future-telling, an art which he sees as an abomination. He has recently fallen into a low depression, filling his time with the company of both alcohol and his mate. He makes every attempt not to rely on his gift anymore, and spends much of his time alone with his visions, sharing them with none-- though he can be tempted to share snippets of one's future for a taste of his favorite bramble-berry wine.
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Equipment
Inventory
Trinkets
Inventory
Trinkets
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Exalting Sigurd to the service of the Icewarden will remove them from your lair forever. They will leave behind a small sum of riches that they have accumulated. This action is irreversible.
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