Wicker

(#27838688)
Level 2 Fae
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Familiar

Crystalplate Stinger
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Energy: 0/50
This dragon’s natural inborn element is Water.
Female Fae
This dragon is on a Coliseum team.
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Personal Style

Apparel

Red and Gold Flair Scarf
Nomad's Sandwastes Socks
Leather Leg Wraps
Romantic Red Rose
Little Red Riding Hood
Leather Aviator Satchel
Mage's Cranberry Tunic
Crimson Rogue Mask
Burnished Filigree Wing Guard
Tanned Rogue Tail Binding

Skin

Accent: All Eyes on You

Scene

Measurements

Length
1.16 m
Wingspan
0.98 m
Weight
2.82 kg

Genetics

Primary Gene
Magenta
Speckle
Magenta
Speckle
Secondary Gene
Gold
Peregrine
Gold
Peregrine
Tertiary Gene
Mauve
Underbelly
Mauve
Underbelly

Hatchday

Hatchday
Oct 19, 2016
(7 years)

Breed

Breed
Adult
Fae

Eye Type

Eye Type
Water
Common
Level 2 Fae
EXP: 252 / 641
Meditate
Contuse
STR
5
AGI
8
DEF
5
QCK
6
INT
8
VIT
5
MND
8

Lineage


Biography

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WICKER
"Please, listen to me! I know there's a way to stop this, you just have to listen to what I say!"

Oracle
- Great great granddaughter of Naomi. (Naomi > Willow > Oblivion > Aspen > WICKER)

Bio
The second of Aspen's children was a serious girl, that's for sure. Wicker received the same level of education on the power that she held, and how it could hinder or help them if they used it. She learned that such things had been the cause of an unusual phenomenon that no one could have predicted, and that they had to be insanely careful, even with their diluted blood, to make sure nothing like this happened again. Wicker took this all too easily to heart, and began to utilize the heritage of hers to an interesting effect. Water dragons are known for their abilities as oracles and diviners, but Wicker takes it to a whole new level.

It's resulted in her becoming rather reclusive, as her power combined with the visions she receives tend to make her head ache like someone smashed it open. She doesn't like to go out in the sun or stare into direct light, because it only makes things flare even more. She'd probably take to wearing a blindfold if she weren't worried about bumping into every possible thing, but she knows better than to make people think she's strange. Wicker doesn't want that at all. She's a little self conscious about her heritage, preferring it not to be brought up at all if one can help themselves. She's not above getting into someone's face, however, if she believes something is going to befall them; she has a hard time with properly telling people of her visions because she believes in them so much that she believes others will follow them just as easily.

How Wicker decided to leave was a mystery, even to her own parents and siblings; she'd never been one to go outside of her room, but she said that her visions were guiding her somewhere. A place where she needed to be, as soon as possible--though she wouldn't explain why.
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Exalting Wicker to the service of the Arcanist will remove them from your lair forever. They will leave behind a small sum of riches that they have accumulated. This action is irreversible.

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