Bereave

(#24978)
such a lovely day; be a shame if someone ruined it
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Familiar

Ethereal Trickster
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Energy: 47/50
This dragon’s natural inborn element is Shadow.
Female Wildclaw
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Personal Style

Apparel

Trickster's Magic Cards
Raider's Fur Legwraps
Shadowscale Bracers
Shadowscale Greaves
Dusk Rogue Cape
Shadowscale Tail Guard
Shadowscale Helmet
Shadowscale Chest Guard
Reaper Guise
Shadowscale Wing Guard
Conjurer's Cobwebs

Skin

Accent: Crystal Magic F Prism

Scene

Scene: Shadowbinder's Domain

Measurements

Length
6.46 m
Wingspan
7.79 m
Weight
533.25 kg

Genetics

Primary Gene
Navy
Starmap
Navy
Starmap
Secondary Gene
Purple
Bee
Purple
Bee
Tertiary Gene
Red
Stained
Red
Stained

Hatchday

Hatchday
Jun 12, 2013
(10 years)

Breed

Breed
Adult
Wildclaw

Eye Type

Eye Type
Shadow
Common
Level 25 Wildclaw
Max Level
Scratch
Shred
Eliminate
Mist Slash
Berserker
Berserker
Berserker
Ambush
Ambush
STR
123
AGI
32
DEF
10
QCK
41
INT
5
VIT
33
MND
5

Biography

boop
Haunted Stone Orb

bereave.png
........................
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MAIN THEME - NOT THE HEIR
NO ONE CARES WHAT YOU THINK.
_________________
"We’re here for a good time, not a long time. Don’t half-arse it. I’ll laugh if I want, dance if I want. Sometimes it’s nice to freefall."


STORY
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Bereave was the firstborn child of the clan. The very first egg to hatch in their nesting grounds. As such, she was doted on for much of her youth and loved by all. She was meant to be the heir to Venin’s clan (his escape from leadership, more like), but it really didn’t take long before it became woefully obvious that she would make a terrible leader. Absolutely dreadful.

Unlike her father, Bereave displays no seriousness whatsoever. She’s outgoing, cheerful and wilful. A free spirit. Which isn’t in and of itself a reason for her not to lead. But her tendency for getting into mischief, breaking things, insulting visitors accidentally and generally making a nuisance of herself goes a long way in proving how bad she’d be as leader. Truly. She loves to explore, loves her freedom to run off and come back later covered in scrapes and mud and dragging some swampy creature with her (and that one time she brought Chevron home with her). Her proclivity for theft from other clans in the region notwithstanding, she was quite a handful as a child. Inerri decided early on that keeping an eye on her slippery ward was an effort in futility.

But she has such a delightful smile and a charming personality and in spite of the fact that she’s stolen shiny things from pretty much everyone else in the lair, somehow she’s still likeable. Nobody seems able to resist her for long. Even her father – with his stony expression and quiet demeanour – is easily wrapped around her little claw. Which… perhaps that is something she learned from Venin. Unlike her father, though, she likes to meddle. Probably not good for friendships, really, but nothing has backfired too badly so far. (Except maybe her teasing encouragement for Callana’s relationship with Tarryn. That resulted in her being unceremoniously named Anthelion’s aunt and she’s not so pleased about that. Or that Blacklight keeps laughingly reminding her of it.)

Even as a child she wanted to explore, it’s what made her so hard to keep track of. Now that she’s grown, she pays even less attention to her parents’ pleas that she be careful and often goes haring off with Chevron or Tahvi, Xhinhai or Kairos. They all offer her chances to stumble upon adventure, to steal things, to get into fights with… well anything really. When she was younger, she was only allowed out with Callana and Tarryn, and she still sometimes hangs out with them. But Sorneith is wide and Bereave enjoys options.

Impulsive and wild, Bereave was never meant to be kept in place, or moulded into some position of responsibility. Venin's patience paid off, though, and Kieri makes an excellent replacement leader. For her part, Bereave loves her; always wanted a little sister, and does her very best to tempt Kieri into 'doing something fun'. For whatever reason, Bereave is thoroughly relieved that Kieri joined the clan as leader. It's almost as if she thought there was a chance she'd be named heir anyway.

OTHER
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ORIGIN / Where Bereave came from is the least mysterious of anyone; everyone knows that story. They know that she was a ceremonial child, born with the founding of the lair. She was the start. More than that, many of the dragons who arrived in the lair stayed because of her. Because she is cheerful and friendly and knows how to enjoy life. Her parents might have founded the clan, but Bereave is the one who made it what it is, who held onto the tenants set down by her father. She was the start of something.

Fact / Her familiar, Jink, is widely regarded as better behaved and more reliable than Bereave is. Really though, they're as bad as each other and wherever Bereave goes, whatever mischief she's getting up to, Jink is probably involved. No one is even sure how they met, just that it was bad news for everyone else... and their valuables.

Likes / Pranks, clobbering Shade possessed monsters, and more pranks. She's also a big fan of wide open spaces. Anywhere she gets to run is great. Running away from someone she's just robbed is thrilling, especially when she gets to hide somewhere. Tight labyrinths are good too, for that reason, lots of secret spots.

Dislikes / Rules. Ugh, gosh no. Her mother is a big fan of rules and order but Bereave is less concerned with her "image" and how she's perceived. She got caught once too, shackled in a dark room for hours before she escaped. That wasn't fun. She also never wants to get a first-hand look at the inside of the Crystal Pit. Not ever.

Interests / Enjoys the night out in the Coliseum with her friends. Or anywhere they can get up to no good really. Callana knows lots of places (though not often for fighting) and they more or less went through their adolescent rebelliousness together. So even though Callana is a mother now (and Bereave teases her about “settling down” all the time) they and Blacklight still leave the lair looking for adventure. They, however, are less interested in mischief and should Bereave find someone (or some old building perhaps) to loot and maybe stumble into a trap she wasn’t ready for? Well they’re just as likely to laugh while watching her run as they are to offer any help. Friends, yeah right.

!!!!!!!!
RELATIONS
Chevron – Mate
Callana – Adventure Friend
Kieri – Lil Sister
Fellbriar – Poltergeist

!!! Bottled Embers Scary Storybook Shadow Serpentskin Shattered Ceramic Jar


!! bop
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boop
dragon?age=1&body=20&bodygene=24&breed=10&element=7&eyetype=0&gender=1&tert=62&tertgene=12&winggene=20&wings=16&auth=1984cb2b79924b84e9b24e01dba65b5c799bf51f&dummyext=prev.png
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Exalting Bereave to the service of the Earthshaker will remove them from your lair forever. They will leave behind a small sum of riches that they have accumulated. This action is irreversible.

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