Dawn

(#21645379)
Level 1 Fae
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Familiar

Golden Porpoise
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Energy: 49/50
This dragon’s natural inborn element is Light.
Female Fae
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Personal Style

Apparel

Butterfly's Kiss
Luminous Sundrapes
Diaphanous Sylvan Dress
Diaphanous Sylvan Bracelets
Diaphanous Sylvan Filigree
Diaphanous Sylvan Lattice

Skin

Accent: Windblown Bonsai

Scene

Scene: Lightweaver's Domain

Measurements

Length
0.92 m
Wingspan
1.14 m
Weight
3.19 kg

Genetics

Primary Gene
Ivory
Iridescent
Ivory
Iridescent
Secondary Gene
Sunshine
Shimmer
Sunshine
Shimmer
Tertiary Gene
Gold
Thylacine
Gold
Thylacine

Hatchday

Hatchday
Mar 04, 2016
(8 years)

Breed

Breed
Adult
Fae

Eye Type

Eye Type
Light
Common
Level 1 Fae
EXP: 0 / 245
Meditate
Contuse
STR
5
AGI
8
DEF
5
QCK
6
INT
8
VIT
5
MND
8

Lineage


Biography

tumblr_nzfle2XneC1u1tjrto2_400.png Dawn
;; dancer and diplomat | she/her/hers

"A golden fae sat nearby, listening to Blue's discussion. She was present without being conspicuous - despite her radiant beauty - and proud without seeming haughty. Fine silks hung from her wings, and golden bangles from her limbs. She moved with the grace of a dancer. She caught my eye as I watched, and she smiled. It was a gentle, motherly sort of thing.

I didn't learn until later that she had a body count almost as high as Kaen's."

- the travel journal of Storyteller Lost
XeVUJH1.png


Sharpened Serthis Lance


Antique Oil Lamp


Desert Diadem

Wavespun Cloth


Pressed Flower


Fungus-Covered Branch

Information
Name // Dawn
-- Meaning of name // the first appearance of light in the sky before sunrise

Alignment // Neutral Good

Class // Bard

Personality // Like many of her kind, Dawn is more than a little deceiving to the naked eye. Upon first inspection, she is a graceful, beautiful fae with the kind personality to match. But what careless eyes fail to notice are her movements, disguised in the bright garb of a dancer, also mark the sure-footed skills of a silent killer. The twirling sashes and silks are carefully arranged to hide the glint of flashing daggers. And the steely glint in her golden eyes is far from matronly, but shouts of an unspoken loyalty to her family - one she would kill for.
-- Likes // dancing, music, sunbathing
-- Dislikes // 'players', warriors, large animals

Background // BACKGROUND
-- History // Dawn came to the Inn as a young dancer, part of a traveling troupe that blew in after getting lost. She created quite a stir by nearly killing Brielle for his aggressive and unwanted advances. He hadn't known her troupe's other specialty; they trained and hired out assassins, killers who could slip into any clan under the guise of entertainment. Dawn had spent her life training with silks, sashes, and daggers. Brielle was lucky to walk away with his life.

Despite her initial impression, Dawn decided to stay at the Inn after falling for Daybreak, an awkward, gentle imperial on the Home Guard. They made a nest and brought three hatchlings into the world - Sunrise and Sunbeam, the twins, and Junior. All three had the spirit of the Windsinger; the twins left to work in his service, and Junior - feeling the wanderer's call - left to explore his ancestral home of the Sunbeam Ruins.

Daybreak died to illness not two months after his children left. Dawn, sick with grief, disappeared. Blue feared her gone, lost to the wilds of the Crosslands - until she reappeared two months later with two newly-hatched fae in tow. They were obviously hers, and just as obviously not; their father remains a mystery to this day. However, Dawn is a doting mother, and the three fae are a close-knit family. Both Pathfinder and Drift have stayed with the clan.

Notes //
+Spends much of her time practicing dances, though anyone who looks closely will see the glint of metal in her talons and the fierce expression on her face
+Many dragons learn of her skills the hard way, after accidentally provoking a show of skill
+Despite her beauty, Dawn tries to downplay it
+Helps with rearing hatchlings
+A talented diplomat and solver of many a clan dispute
+Close friends to Light
+Has forgiven Brielle for his actions, and harbors no ill will - so long as he does not repeat his mistake


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Exalting Dawn to the service of the Windsinger will remove them from your lair forever. They will leave behind a small sum of riches that they have accumulated. This action is irreversible.

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