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Tell stories and roleplay in the world of Flight Rising.
TOPIC | Clan Wars
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Moved to a new thread in Forum Games!
http://www1.flightrising.com/forums/forga/1693916

This thread is for the discussion and arranging of wars between clans.
It's still a new idea in the works, but the original concept is as follows:

Quote:
This is an idea for a level-based war between two clans, and their allies.

It could be done as a roleplay, even a very succinct one, with strength on either side being measured by levels. So it 25 lvl1 dragons to take on one lvl25. Clans preparing for war would probably train their permanent members up to ~10 or so because it’s an easy way to gain levels. Fodder wouldn’t be counted, just actual, permanent clan members.

Counting enemy levels could be discouraged, so clans would rely on intelligence from allies or encounters with other clans to ascertain the strength of unknown clans. “Ah but people can just cheat, and they’ll never attack a stronger enemy”
Yes but they will attack a weaker one, who can then call in their allies for surprise reinforcement.

This gives a distinct advantage to having clan alliances. Allies can’t just be called in by saying “I call this clan so suck on it.”: The ally must agree, and actually participate beyond just saying yeah sure, and it would change the stakes. This is to discourage massive alliances of people who don’t actually participate but swell the power of one group into an undefeated mass.
For example, if the two warring clans battled for 50k in ‘war reparations’ that loot would then have to be split with the ally in some way. The ally might have to ‘buy in’ in the sense that if they too were defeated, they would forfeit some resource, so the enemy clan might make 100k if he still overpowered both - 50k from each clan. Whereas the clan who called the ally might have to split their loot - a mere 25k each.

Imagine a huge battle between two clans, each just calling in ally after ally in a huge chain. The lore repercussions could be widespread.

Battles could be fought by staking some kind of resource, whether food, fodder (hostages?), maybe the clan’s servitude as an ally in the next battle, or maybe treasure, taken as war reparations.

Would anyone be interested? It’s something that relies a lot on the integrity of the participants, so it’s a friendly kind of thing. At least it’s fairly self-moderating in the sense that if people cheat or refuse to pay up if some stakes were agreed upon, they’re likely to lose allies or have others rally against them.

If there’s any interest I’ll make a thread for it, I think it might be a fun way to play that adds some meaning to the Coli and some prestige and value to leveling your permanent members.
Moved to a new thread in Forum Games!
http://www1.flightrising.com/forums/forga/1693916

This thread is for the discussion and arranging of wars between clans.
It's still a new idea in the works, but the original concept is as follows:

Quote:
This is an idea for a level-based war between two clans, and their allies.

It could be done as a roleplay, even a very succinct one, with strength on either side being measured by levels. So it 25 lvl1 dragons to take on one lvl25. Clans preparing for war would probably train their permanent members up to ~10 or so because it’s an easy way to gain levels. Fodder wouldn’t be counted, just actual, permanent clan members.

Counting enemy levels could be discouraged, so clans would rely on intelligence from allies or encounters with other clans to ascertain the strength of unknown clans. “Ah but people can just cheat, and they’ll never attack a stronger enemy”
Yes but they will attack a weaker one, who can then call in their allies for surprise reinforcement.

This gives a distinct advantage to having clan alliances. Allies can’t just be called in by saying “I call this clan so suck on it.”: The ally must agree, and actually participate beyond just saying yeah sure, and it would change the stakes. This is to discourage massive alliances of people who don’t actually participate but swell the power of one group into an undefeated mass.
For example, if the two warring clans battled for 50k in ‘war reparations’ that loot would then have to be split with the ally in some way. The ally might have to ‘buy in’ in the sense that if they too were defeated, they would forfeit some resource, so the enemy clan might make 100k if he still overpowered both - 50k from each clan. Whereas the clan who called the ally might have to split their loot - a mere 25k each.

Imagine a huge battle between two clans, each just calling in ally after ally in a huge chain. The lore repercussions could be widespread.

Battles could be fought by staking some kind of resource, whether food, fodder (hostages?), maybe the clan’s servitude as an ally in the next battle, or maybe treasure, taken as war reparations.

Would anyone be interested? It’s something that relies a lot on the integrity of the participants, so it’s a friendly kind of thing. At least it’s fairly self-moderating in the sense that if people cheat or refuse to pay up if some stakes were agreed upon, they’re likely to lose allies or have others rally against them.

If there’s any interest I’ll make a thread for it, I think it might be a fun way to play that adds some meaning to the Coli and some prestige and value to leveling your permanent members.
14c75055bcb9cc67c8a94a46926ff636.gif57b6a078ae70f8cb63a2da784d24b17c.png
This is a new concept and I'm still trying to work out the details and rules - if you want to try it out please let me know any suggestions for running it smoothly!

Rules:
  • Clans may choose whether to divulge their allies or keep them secret until battle day. Intelligence is valuable.
  • All spoils of war should be paid to the victorious clan by the losing clan and each losing ally - they can distribute amongst their allies as agreed prior.
  • Hiding your powerful dragons in other lairs until battle dayis permitted, BUT: Be aware that if your dragons are stolen, you are responsible and staff doesn't assist in returning them. It's at your own risk.
  • On battle day: all dragons included in the tally must be PERMANENT clan members, (no fodder, no borrowed dragons) and all must be in your lair at the time of battle. Battle day is the only time counting enemy levels isn't frowned upon.
  • Allied clans must post their own tallies on the thread. If an ally is absent on the day of battle, tough luck.
  • Agree on all stakes beforehand.

This is a new concept and I'm still trying to work out the details and rules - if you want to try it out please let me know any suggestions for running it smoothly!

Rules:
  • Clans may choose whether to divulge their allies or keep them secret until battle day. Intelligence is valuable.
  • All spoils of war should be paid to the victorious clan by the losing clan and each losing ally - they can distribute amongst their allies as agreed prior.
  • Hiding your powerful dragons in other lairs until battle dayis permitted, BUT: Be aware that if your dragons are stolen, you are responsible and staff doesn't assist in returning them. It's at your own risk.
  • On battle day: all dragons included in the tally must be PERMANENT clan members, (no fodder, no borrowed dragons) and all must be in your lair at the time of battle. Battle day is the only time counting enemy levels isn't frowned upon.
  • Allied clans must post their own tallies on the thread. If an ally is absent on the day of battle, tough luck.
  • Agree on all stakes beforehand.

14c75055bcb9cc67c8a94a46926ff636.gif57b6a078ae70f8cb63a2da784d24b17c.png
[b]FAQ:[/b] [quote][b]How should I set up a war?[/b] Find someone willing to war with you. Make sure you've both read the rules and agreed on stakes beforehand, such as: 50k to the victor from each clan defeated. Then set a timeframe, eg: "The battle will commence in 3 days when the dom timer ticks over." (This gives both sides time to arrange allies and train up their permanents). If you're into RP, discuss the grounds for the battle, the situation, play around and make it fun. Make a thread or use this one - if multiple clans are involved messages won't work. At the agreed upon time both clans will submit their strength, as will any allies on either side. The numbers are tallied, the winner is declared, and depending on your love of RP, fight scenes are written.[/quote] [quote][b]How do I act as an ally in the war?[/b] Arrange your alliance with a warring clan - whether covertly or publicly is up to you and your strategy. If your clan is defeated you'll likely be expected to forfeit resources to the winner, ensure you have the required buy-in. When the battle occurs submit your clan's strength, possibly alongside a little story of how your clan is assisting. Healers? Ambushing the attackers? Collect your cut from your ally or pay up as agreed.[/quote] [quote][b]If I wanted to assist an ally in war, does the whole clan have to go, or can I send a subgroup or selection of battlers?[/b] Sending a subgroup is alright, but you may want to discuss your cut of the loot with the ally you're assisting - receiving a smaller cut of the loot might make sense for a smaller contribution.[/quote] [quote][b]But what if people cheat/don't pay up the agreed loot?[/b] Ask nicely, and remember the TOS. There is no attacking or public blacklisting allowed, but that doesn't mean you have to interact with cheaters. This game relies a lot on integrity, and people who cheat will likely end up with fewer allies, and fewer people agreeing to battle them.[/quote] [quote][b]Can't I just go count all the levels in the enemy clan so I know exactly when to fight or run?[/b] Of course you're going to peek at their lair, but trying to work out which are permanents and which aren't and tally the levels is discouraged. Besides- it won't save you from attacks by allies.[/quote]
FAQ:

Quote:
How should I set up a war?

Find someone willing to war with you. Make sure you've both read the rules and agreed on stakes beforehand, such as: 50k to the victor from each clan defeated.
Then set a timeframe, eg: "The battle will commence in 3 days when the dom timer ticks over." (This gives both sides time to arrange allies and train up their permanents).
If you're into RP, discuss the grounds for the battle, the situation, play around and make it fun. Make a thread or use this one - if multiple clans are involved messages won't work.
At the agreed upon time both clans will submit their strength, as will any allies on either side. The numbers are tallied, the winner is declared, and depending on your love of RP, fight scenes are written.
Quote:
How do I act as an ally in the war?

Arrange your alliance with a warring clan - whether covertly or publicly is up to you and your strategy. If your clan is defeated you'll likely be expected to forfeit resources to the winner, ensure you have the required buy-in. When the battle occurs submit your clan's strength, possibly alongside a little story of how your clan is assisting. Healers? Ambushing the attackers? Collect your cut from your ally or pay up as agreed.
Quote:
If I wanted to assist an ally in war, does the whole clan have to go, or can I send a subgroup or selection of battlers?

Sending a subgroup is alright, but you may want to discuss your cut of the loot with the ally you're assisting - receiving a smaller cut of the loot might make sense for a smaller contribution.
Quote:
But what if people cheat/don't pay up the agreed loot?

Ask nicely, and remember the TOS. There is no attacking or public blacklisting allowed, but that doesn't mean you have to interact with cheaters. This game relies a lot on integrity, and people who cheat will likely end up with fewer allies, and fewer people agreeing to battle them.
Quote:
Can't I just go count all the levels in the enemy clan so I know exactly when to fight or run?

Of course you're going to peek at their lair, but trying to work out which are permanents and which aren't and tally the levels is discouraged. Besides- it won't save you from attacks by allies.
14c75055bcb9cc67c8a94a46926ff636.gif57b6a078ae70f8cb63a2da784d24b17c.png
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14c75055bcb9cc67c8a94a46926ff636.gif57b6a078ae70f8cb63a2da784d24b17c.png
I would like to join. How should we start? @BunnyKei [img]http://i.imgur.com/Nj2oVRU.png[/img]
I would like to join. How should we start? @BunnyKei






Nj2oVRU.png
@BunnyKei this sounds pretty cool!
@BunnyKei this sounds pretty cool!
Kingdom Come: Clan Lore Story | Hope: Diary of a Slave |Tales from the Star Wood: Writing Shop | Hatchery | Leveling Service
@NekoTheKat @brianna100

Thank you! I'm still kind of working out the concepts, it's a really new idea and I'm trying make sure it'll work. Neko I'll let you know if I need a war partner to test it out <3
Or if you test it with someone please let me know how it goes!
@NekoTheKat @brianna100

Thank you! I'm still kind of working out the concepts, it's a really new idea and I'm trying make sure it'll work. Neko I'll let you know if I need a war partner to test it out <3
Or if you test it with someone please let me know how it goes!
14c75055bcb9cc67c8a94a46926ff636.gif57b6a078ae70f8cb63a2da784d24b17c.png
Ok sure @BunnyKei




Ok sure @BunnyKei




@NekoTheKat

Alright I think I want to give this a go! I think I've worked out enough of the rules that it should run, and if you have any questions or suggestions I'm all up for it!
Want to give it a go? :D

I'd propose:

Battle between you and I and our allies
Stakes/buy-in: 50k
Battle day: in 4 days from now: (for timezone differences, using the dom timer) so when the timer runs out, we battle!

How does that sound?
@NekoTheKat

Alright I think I want to give this a go! I think I've worked out enough of the rules that it should run, and if you have any questions or suggestions I'm all up for it!
Want to give it a go? :D

I'd propose:

Battle between you and I and our allies
Stakes/buy-in: 50k
Battle day: in 4 days from now: (for timezone differences, using the dom timer) so when the timer runs out, we battle!

How does that sound?
14c75055bcb9cc67c8a94a46926ff636.gif57b6a078ae70f8cb63a2da784d24b17c.png
So we are doing a wager? @BunnyKei
So we are doing a wager? @BunnyKei
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